G40 L 2014 Mrcunego (axis) vs Mallery29 (allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 harbour and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Manchuria to Chahar
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 :  2/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/6 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters moved from Hunan to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangsi
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Kiangsi
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 2 tactical_bombers moved from Japan to Kwangsi
                4 infantry moved from Korea to Manchuria
                5 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 fighter moved from Korea to Kiangsi

    Place Units - Japanese
                1 harbour placed in Hainan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 18 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to Central United States
                1 artillery and 1 infantry moved from Eastern United States to Central United States
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 cruiser, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone

    Place Units - Americans
                2 carriers and 1 submarine placed in 10 Sea Zone
                1 infantry and 1 tactical_bomber placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                1 infantry moved from Shensi to Sikang
                2 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone


  • Will need scramble orders and OOL in the Med.
    Will also need OOL for Japan @ Java.


  • Full sramble with both german and italians. And OOL is battleship, tac, cruiser, fighters and battleship 2nd time.

    @ Java. (And just to be sure that we are on the same page regarding the rules. The japanese attack into french indo china isn’t an attack on the other allies forces. It’s regarded the same way as an attack on the russians. So the UK isn’t free to attack the japanese and is thus excluding the US with the java attack. But if the attack still is in order then the OOL is as following:
    If two hits: destroyer, tac
    If three hits: carrier, fighter, tac
    If four hits: Carrier,destroyer, tac, fighter


  • I did an unprovoked war on you with the Uk.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 42 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the British
                    British win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 destroyer
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Battle in 111 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 battleship and 2 submarines
                    Units damaged: 1 battleship owned by the Germans
                    British win with 3 fighters remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 battleship and 2 submarines
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                3 fighters moved from 111 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
                1 infantry moved from 88 Sea Zone to Suriname
                      British take Suriname from Dutch
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Syria
                1 mech_infantry moved from Egypt to Syria
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      UK_Pacific take Java from Dutch
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
                1 fighter and 1 infantry moved from Burma to India
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                7 infantry placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry


  • Cool. I just experienced other players who thought an attack on the french indo china as war on all the allies.
    But then again if you thought that war was on, you would probably have played the US turn different.
    But better safe than sorry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Kenya

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 2 artilleries and 2 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 2 :  1/4 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 :  1/2 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 3 :  1/3 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 1 cruiser
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 bomber and 1 cruiser in 93 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 bomber in 93 Sea Zone, round 3 :  1/1 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the French and 1 bomber owned by the Italians lost in 93 Sea Zone
                    French win with no units remaining. Battle score for attacker is -4
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 bomber and 1 cruiser
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 destroyer and 1 submarine

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 aaGun moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 fighter moved from Queensland to Northern Territory
                1 artillery and 2 infantry moved from Queensland to Northern Territory
                1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                2 aaGuns and 1 infantry moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Northern Territory
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French


  • @mrcunego:

    Cool. I just experienced other players who thought an attack on the french indo china as war on all the allies.
    But then again if you thought that war was on, you would probably have played the US turn different.
    But better safe than sorry

    No…it’s cool…I thought I would have a chance…faired better than expected…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to 81 Sea Zone
                1 fighter moved from Northern Italy to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Western Germany to 96 Sea Zone

    Combat - Germans
                Battle in Gibraltar
                Battle in 81 Sea Zone
                    Germans attack with 3 bombers
                    French defend with 1 destroyer; British defend with 1 destroyer and 1 transport
                        Germans roll dice for 3 bombers in 81 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 2 destroyers and 1 transport in 81 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the French and 1 destroyer owned by the British lost in 81 Sea Zone
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win, taking Gibraltar from British with 3 bombers remaining. Battle score for attacker is 23
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 96 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 cruiser
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser

    Non Combat Move - Germans
                1 tactical_bomber moved from 96 Sea Zone to Tobruk
                1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to 93 Sea Zone
                1 fighter moved from Holland Belgium to 93 Sea Zone
                3 bombers moved from 81 Sea Zone to Kenya
                2 artilleries moved from France to Western Germany
                4 armour moved from France to Germany
                3 aaGuns moved from Holland Belgium to France
                2 tactical_bombers moved from Holland Belgium to Western Germany
                1 artillery moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone

    Place Units - Germans
                1 carrier and 1 transport placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 infantry placed in Southern France
                4 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 submarine moved from 124 Sea Zone to 117 Sea Zone
                5 infantry moved from Russia to Bryansk
                1 armour moved from Novgorod to Belarus
                7 infantry moved from Novgorod to Belarus

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 artilleries and 4 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                2 submarines moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangsi to 46 Sea Zone
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
                3 infantry moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Chahar to Anhwe
                1 mech_infantry moved from Anhwe to Kweichow

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 :  6/8 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 2 :  0/4 hits
                        3 infantry owned by the British and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangtung, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 2 :  3/11 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 transport
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  2/2 hits
                        1 cruiser owned by the British and 1 battleship owned by the British lost in 42 Sea Zone
                        Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  1/5 hits
                        1 transport owned by the British lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from UK_Pacific with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for British: 1 battleship, 1 cruiser and 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 46 Sea Zone to Caroline Islands
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Siam
                2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 bomber moved from 42 Sea Zone to Siam
                2 fighters moved from Kwangtung to Siam
                3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
                5 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Chahar
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to 7 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 carriers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 7 Sea Zone
                1 bomber moved from Hawaiian Islands to Midway
                2 fighters moved from Hawaiian Islands to 7 Sea Zone
                1 cruiser, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Central United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Western United States
                2 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    retreated to Yunnan
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                2 infantry moved from Shensi to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 91 Sea Zone
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Syria to Iraq
                1 infantry moved from Alexandria to Egypt
                1 bomber and 1 tactical_bomber moved from Syria to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Northern Territory to New Zealand

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in 91 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport
                    British win with 3 fighters remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - British
                3 fighters moved from 91 Sea Zone to French West Africa
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 85 Sea Zone
                1 bomber moved from Iraq to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 tactical_bomber moved from Iraq to Egypt

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,4,6,4,2
                British collect 29 PUs (4 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                2 artilleries and 6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,4,4
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 2 artilleries and 6 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria
                1 artillery moved from Tobruk to Alexandria
                2 infantry moved from Tobruk to Alexandria
                1 armour and 1 infantry moved from Albania to Greece
                5 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Morocco, round 3 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 fighter and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 fighter and 6 infantry in Greece, round 2 :  2/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 fighter and 5 infantry in Greece, round 3 :  1/7 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour, 1 fighter and 5 infantry in Greece, round 4 :  2/7 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery and 2 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                2 artilleries and 1 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 submarine and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

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