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Josn (allies) vs. wizardjesus (allies)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery and 2 fighters; Remaining resources: 1 PUs;Combat Move - Japanese
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 armour moved from Burma to Szechwan
1 bomber moved from Burma to SzechwanCombat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Szechwan from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
British defend with 1 carrier, 2 fighters and 1 submarine
3 submarines owned by the Japanese Submerged
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for British: 1 carrier and 1 submarine
2 fighters owned by the British forced to land in IndiaNon Combat Move - Japanese
1 bomber moved from Szechwan to 62 Sea Zone
1 bomber moved from 62 Sea Zone to Japan
1 fighter moved from Burma to JapanPlace Units - Japanese
2 armour, 1 artillery and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 1 factory; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 48 Sea Zone to 35 Sea Zone
1 destroyer moved from 48 Sea Zone to 35 Sea Zone
2 infantry moved from Philippine Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 battleship moved from 48 Sea Zone to 47 Sea Zone
1 carrier moved from 48 Sea Zone to 47 Sea Zone
1 destroyer moved from 48 Sea Zone to 47 Sea Zone
1 fighter moved from 48 Sea Zone to 35 Sea Zone
1 fighter moved from 48 Sea Zone to Borneo
1 infantry moved from Iwo Jima to 59 Sea Zone
1 armour moved from Iwo Jima to 59 Sea Zone
1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 61 Sea Zone
3 fighters moved from 59 Sea Zone to Kwangtung
2 carriers moved from 59 Sea Zone to 61 Sea Zone
1 cruiser moved from 59 Sea Zone to 61 Sea Zone
1 destroyer moved from 59 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
1 armour moved from 61 Sea Zone to Kwangtung -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Archangel to West Russia
1 infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to West Russia
1 armour moved from Caucasus to West Russia
2 infantry moved from Russia to Caucasus
4 infantry moved from Russia to West RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Germans
Germans buy 7 armour; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Italy to 15 Sea Zone
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 carrier moved from 15 Sea Zone to 16 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
2 fighters moved from 15 Sea Zone to 16 Sea Zone
1 destroyer moved from 15 Sea Zone to 16 Sea Zone
1 cruiser and 2 submarines moved from 14 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
2 fighters moved from 16 Sea Zone to Caucasus
3 fighters moved from Belorussia to Ukraine S.S.R.
2 bombers moved from Germany to Caucasus
2 fighters moved from Belorussia to Caucasus
3 armour moved from Belorussia to Ukraine S.S.R.
1 artillery moved from Belorussia to Ukraine S.S.R.
3 fighters moved from Ukraine S.S.R. to Caucasus
5 infantry moved from Belorussia to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 3 armour, 1 artillery and 9 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Ukraine S.S.R. from Russians with 3 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 2 bombers, 7 fighters and 2 infantry
Russians defend with 1 armour, 3 artilleries, 1 factory and 5 infantry
Germans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 2 fighters and 2 infantry
Casualties for Russians: 1 armour, 3 artilleries and 5 infantryNon Combat Move - Germans
4 fighters moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
2 bombers moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Poland
4 infantry moved from Germany to Poland
1 infantry moved from Germany to Bulgaria Romania
5 fighters moved from Ukraine S.S.R. to Poland
2 bombers moved from Ukraine S.S.R. to PolandPlace Units - Germans
7 armour placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 32 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 infantry moved from India to Burma
2 armour moved from India to Burma
1 infantry moved from India to 35 Sea Zone
1 armour moved from India to 35 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Persia to Szechwan
1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
1 artillery moved from 37 Sea Zone to East Indies
1 armour moved from 37 Sea Zone to East Indies
1 bomber moved from India to East Indies
2 fighters moved from India to Burma
1 destroyer moved from 19 Sea Zone to 54 Sea Zone
1 fighter moved from West Russia to Szechwan
1 fighter moved from India to Burma
4 fighters moved from India to Szechwan -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 32 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 infantry moved from India to Burma
2 armour moved from India to Burma
1 infantry moved from India to 35 Sea Zone
1 armour moved from India to 35 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Persia to Szechwan
1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
1 artillery moved from 37 Sea Zone to East Indies
1 armour moved from 37 Sea Zone to East Indies
1 bomber moved from India to East Indies
2 fighters moved from India to Burma
1 destroyer moved from 19 Sea Zone to 54 Sea Zone
1 fighter moved from West Russia to Szechwan
1 fighter moved from India to Burma
4 fighters moved from India to SzechwanCombat - British
Battle in Burma
British attack with 2 armour, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
British attack with 1 armour and 5 fighters
Japanese defend with 1 armour and 1 infantry
British win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 armour
Battle in East Indies
British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
British win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Szechwan to Kazakh S.S.R.
4 fighters moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Burma to 61 Sea Zone
2 fighters moved from Burma to India
1 bomber moved from East Indies to India
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to ArchangelPlace Units - British
1 armour and 2 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwei to Kwangtung
1 bomber moved from Japan to KwangtungCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 armour
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Japanese
1 bomber moved from Kwangtung to JapanPlace Units - Japanese
3 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 factory, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 65 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Soviet Far East
1 armour moved from 63 Sea Zone to Soviet Far East
1 infantry moved from Kazakh S.S.R. to Sinkiang
1 bomber moved from India to Sinkiang
1 infantry moved from Borneo to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 carrier moved from 47 Sea Zone to 61 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 61 Sea Zone
1 destroyer moved from 47 Sea Zone to 61 Sea Zone
1 battleship moved from 47 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kiangsu
Americans take Kiangsu from Japanese -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 factory, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 65 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Soviet Far East
1 armour moved from 63 Sea Zone to Soviet Far East
1 infantry moved from Kazakh S.S.R. to Sinkiang
1 bomber moved from India to Sinkiang
1 infantry moved from Borneo to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 carrier moved from 47 Sea Zone to 61 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 61 Sea Zone
1 destroyer moved from 47 Sea Zone to 61 Sea Zone
1 battleship moved from 47 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kiangsu
Americans take Kiangsu from JapaneseCombat - Americans
Battle in Sinkiang
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Sinkiang from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 carrier moved from 56 Sea Zone to 52 Sea Zone
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
1 bomber moved from Western United States to Philippine Islands
1 fighter moved from Iwo Jima to 48 Sea Zone
2 fighters moved from 47 Sea Zone to 61 Sea Zone
1 fighter moved from 48 Sea Zone to Philippine Islands
1 bomber moved from Sinkiang to IndiaPlace Units - Americans
1 factory placed in Kwangtung
1 armour and 2 infantry placed in Philippine Islands
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Finland
Russians take Finland from Germans -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Finland
Russians take Finland from GermansCombat - Russians
Non Combat Move - Russians
1 artillery moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
2 infantry moved from Russia to West Russia
1 artillery moved from Russia to West RussiaPlace Units - Russians
1 infantry placed in Caucasus
4 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 infantry moved from Ukraine S.S.R. to 16 Sea Zone
1 artillery moved from Ukraine S.S.R. to 16 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 16 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Egypt
1 artillery moved from 17 Sea Zone to Egypt
2 bombers moved from Poland to Egypt
3 armour and 8 infantry moved from Ukraine S.S.R. to Caucasus
7 armour moved from Germany to Ukraine S.S.R.
4 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Poland to Ukraine S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from France to Northwestern Europe
2 fighters moved from Poland to 5 Sea Zone
3 fighters moved from Poland to CaucasusCombat - Germans
Battle in Egypt
Germans attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 artillery and 2 infantry
Germans win, taking Egypt from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 3 armour, 3 fighters and 8 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 3 armour, 3 fighters and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters moved from Caucasus to Ukraine S.S.R.
2 bombers moved from Egypt to LibyaPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 5 Sea Zone
1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 1 bomber; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from Western Australia to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
British take East Indies from Japanese
1 armour moved from Burma to Szechwan
Americans take Yunnan from Japanese
Americans take Szechwan from Japanese
1 armour moved from Burma to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 bomber moved from India to Egypt
1 destroyer moved from 54 Sea Zone to 52 Sea Zone
2 fighters moved from India to French Indo-China Thailand
1 fighter moved from 61 Sea Zone to French Indo-China Thailand -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 1 bomber; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from Western Australia to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
British take East Indies from Japanese
1 armour moved from Burma to Szechwan
Americans take Yunnan from Japanese
Americans take Szechwan from Japanese
1 armour moved from Burma to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 bomber moved from India to Egypt
1 destroyer moved from 54 Sea Zone to 52 Sea Zone
2 fighters moved from India to French Indo-China Thailand
1 fighter moved from 61 Sea Zone to French Indo-China ThailandCombat - British
Battle in Egypt
British attack with 1 bomber and 2 infantry
Germans defend with 1 artillery
British win, taking Egypt from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in French Indo-China Thailand
British attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking French Indo-China Thailand from Japanese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Egypt to India
2 fighters moved from French Indo-China Thailand to India
1 fighter moved from French Indo-China Thailand to India
1 fighter moved from Archangel to Russia
5 fighters moved from Kazakh S.S.R. to Russia
1 armour moved from India to Kazakh S.S.R.Place Units - British
3 armour placed in India
1 bomber placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour and 5 infantry; Remaining resources: 2 PUs;Place Units - Japanese
1 aaGun, 1 armour and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 16 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour and 5 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
1 fighter moved from Japan to 63 Sea Zone
3 fighters moved from Japan to 60 Sea Zone
3 fighters moved from 60 Sea Zone to JapanCombat - Japanese
Battle in 63 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 63 Sea Zone to JapanPlace Units - Japanese
1 aaGun, 1 armour and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 16 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 factory and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Soviet Far East to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Sinkiang to Anhwei
Americans take Anhwei from Japanese
1 infantry moved from Kiangsu to Manchuria
Americans take Manchuria from Japanese
1 bomber moved from Philippine Islands to Japan
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to New Guinea
1 artillery moved from 49 Sea Zone to New Guinea
1 destroyer moved from 52 Sea Zone to 49 Sea Zone
1 carrier moved from 52 Sea Zone to 49 Sea Zone
1 fighter moved from Philippine Islands to New Guinea
1 fighter moved from 61 Sea Zone to New Guinea -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 factory and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Soviet Far East to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Sinkiang to Anhwei
Americans take Anhwei from Japanese
1 infantry moved from Kiangsu to Manchuria
Americans take Manchuria from Japanese
1 bomber moved from Philippine Islands to Japan
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to New Guinea
1 artillery moved from 49 Sea Zone to New Guinea
1 destroyer moved from 52 Sea Zone to 49 Sea Zone
1 carrier moved from 52 Sea Zone to 49 Sea Zone
1 fighter moved from Philippine Islands to New Guinea
1 fighter moved from 61 Sea Zone to New GuineaCombat - Americans
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid costs 0 production in Japan
Battle in New Guinea
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Americans attack with 1 armour
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armourNon Combat Move - Americans
2 fighters moved from New Guinea to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 cruiser moved from 61 Sea Zone to 48 Sea Zone
1 battleship moved from 61 Sea Zone to 48 Sea Zone
2 transports moved from 61 Sea Zone to 48 Sea Zone
3 carriers moved from 61 Sea Zone to 48 Sea Zone
1 destroyer moved from 61 Sea Zone to 48 Sea Zone
1 destroyer moved from 61 Sea Zone to 48 Sea Zone
4 fighters moved from 61 Sea Zone to 48 Sea Zone
1 bomber moved from Western United States to Philippine Islands
1 fighter moved from Western United States to Iwo Jima
1 bomber moved from India to Philippine IslandsPlace Units - Americans
1 factory placed in Kiangsu
1 armour and 1 infantry placed in Kwangtung
2 armour and 1 infantry placed in Philippine Islands
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
2 infantry moved from Russia to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
4 artilleries moved from Russia to Caucasus
1 armour moved from West Russia to Caucasus
12 infantry moved from West Russia to Caucasus
4 artilleries moved from West Russia to Caucasus -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
2 infantry moved from Russia to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
4 artilleries moved from Russia to Caucasus
1 armour moved from West Russia to Caucasus
12 infantry moved from West Russia to Caucasus
4 artilleries moved from West Russia to CaucasusCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 8 artilleries and 15 infantry
Germans defend with 3 armour, 1 factory and 8 infantry
Russians win, taking Caucasus from Germans with 1 armour, 8 artilleries and 9 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 3 armour and 8 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
1 aaGun moved from West Russia to CaucasusPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total