Wittmann(Axis) and Unknown Soldier(Allies +9) L2014

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports
        54 Sea Zone : 2 destroyers and 2 submarines
        Central United States : 2 aaGuns, 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 36 / 36
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 28 / 34
        UK_Pacific : 21 / 23
        Italians : 14 / 20
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei
                11 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 11 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 11 infantry in Suiyuyan, round 2 :  0/11 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 11 infantry in Suiyuyan, round 3 :  2/11 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                3 infantry placed in Kansu
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 13 infantry
        Kansu : 1 fighter and 3 infantry
        Hopei : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 34 / 36
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 28 / 34
        UK_Pacific : 21 / 23
        Italians : 14 / 20
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Ethiopia to Kenya
                1 armour moved from Egypt to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 armour and 1 artillery
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 artillery in Kenya, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 artillery in Kenya, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 76 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 armour and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                2 infantry moved from Shan State to Burma

    Place Units - British
                1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery, 5 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 infantry
        Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 armour and 1 artillery
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry
        Ethiopia : 1 flag
        76 Sea Zone : 1 battleship
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        101 Sea Zone : 1 armour, 1 artillery, 1 destroyer, 1 infantry and 2 transports
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 34 / 36
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 31 / 31
        UK_Pacific : 24 / 24
        Italians : 13 / 20
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    need OOL please

    Sea battle.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Ignore that. It did not save the Battle, but a different file.
    I am not sure what to do. I think this battle is important.
    If you load the last turn(UK2), please look at my attack: Battleship, CR, CR, DD, Sub(which hit)and 2 Fts. 7 units vs your 4 Air and 9 Navy. 
    I have got 4 hits on your Med fleet and am not sure whether to take both Subs and two DDs, which loses you two shots next turn(my choice). To take the two Carriers as casualties(the AI), would mean your 4 Air land on Egypt and cannot defend the fleet against my follow up German attack. I think it is wrong that you do not know your hits yet, as in a normal face to face game, that is what happens.

    Can leave PC on for two hours with battle page on, but am then away most of today and need to turn it off.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 fighter moved from Tobruk to 98 Sea Zone
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 93 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 armour moved from 94 Sea Zone to Tunisia
                2 artilleries and 4 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 2 artilleries and 4 infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Alexandria from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Units damaged: 1 carrier owned by the British
                    Units damaged: 1 battleship owned by the Italians
                    British win with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -50
                    Casualties for British: 2 destroyers and 2 submarines
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                    2 tactical_bombers owned by the British forced to land in Egypt

    Non Combat Move - Italians
                1 armour moved from Tobruk to Alexandria
                1 armour moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                1 infantry moved from Greece to Bulgaria
                1 aaGun moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 submarines and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    My first round went better than my second. I did consider retreating; wish I had.
    Hope you are ok with the OOL I did. I compromised: one DD and One Cv. I think the German attack is not a definite win now. Please tell me how you want me to take casualties in that follow up battle, which I am certain to do.

    Enjoy your Sunday my friend.

  • 13

    Actually I would prefer the destroyer be taken as a casualty since I would be able to keep the tacs in play. I have no air base in Egypt to launch from…yet 8-). I do not think it will make much of a difference thought. You have come out storming with the Axis and created blitzkrieg on the ocean!

    If it is ok, I am going to change the destroyer out and keep the carrier with tacs.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        62 Sea Zone : 2 destroyers
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 34 / 36
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 31 / 31
        UK_Pacific : 24 / 24
        Italians : 14 / 20
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 34 / 36
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 31 / 31
        UK_Pacific : 24 / 24
        Italians : 14 / 20
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @UnknownSoldier:

    Actually I would prefer the destroyer be taken as a casualty since I would be able to keep the tacs in play. I have no air base in Egypt to launch from…yet 8-). I do not think it will make much of a difference thought. You have come out storming with the Axis and created blitzkrieg on the ocean!

    If it is ok, I am going to change the destroyer out and keep the carrier with tacs.

    That is fine. I was only worried you would come up with no hits and I would regret losing the extra defender.
    It is annoying AAA makes you allocate the  defender’s hits, before you know how many the attacker needs to allocate.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 4 artilleries, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Germans take Algeria from French

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 destroyer
                    Russians defend with 1 submarine
                    Germans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers
                    Units damaged: 1 carrier owned by the British
                    Germans win, taking 98 Sea Zone from Neutral with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 58
                    Casualties for Germans: 1 destroyer, 1 fighter and 2 tactical_bombers
                    Casualties for British: 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers

    Non Combat Move - Germans
                1 fighter moved from 98 Sea Zone to Alexandria
                1 tactical_bomber moved from 98 Sea Zone to Alexandria
                1 bomber moved from 98 Sea Zone to Greece
                1 bomber moved from 98 Sea Zone to Greece
                1 fighter moved from 91 Sea Zone to Southern Italy
                1 fighter moved from 91 Sea Zone to Southern Italy
                1 artillery moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Finland to Norway
                5 infantry moved from Finland to Norway
                2 aaGuns, 1 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
                1 aaGun, 2 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
                5 infantry moved from Bulgaria to Romania
                5 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Germany to Poland
                5 armour and 1 mech_infantry moved from Poland to Eastern Poland
                1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                1 submarine placed in 112 Sea Zone
                1 infantry placed in Southern France
                4 artilleries and 6 infantry placed in Germany
                1 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I am so sorry: I was so lucky. I got 7 hits out of 10 on R1.
    Your Northern Russian move had me thinking fir a while. I originally moved to counter it, then realised Germany has to dtick together as one stack. You could cause me problems by owning Scandinavia.
    I am not as confident with the Axis. Enjoying playing , of course.
    Hope you are well.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Karelia to Baltic States
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                3 artilleries and 5 infantry moved from Karelia to Finland

    Combat - Russians
                Battle in Finland
                    Russians attack with 3 artilleries and 5 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 artilleries and 5 infantry in Finland, round 2 :  6/8 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 13 infantry moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
                1 infantry moved from Bryansk to Belarus
                4 infantry moved from Bryansk to Ukraine
                6 infantry moved from Russia to Bryansk
                1 fighter moved from Bessarabia to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                3 artilleries moved from Western Ukraine to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                4 infantry moved from Western Ukraine to Ukraine
                3 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                6 infantry moved from Yenisey to Timguska
                1 aaGun and 6 infantry moved from Yakut S.S.R. to Buryatia
                1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Territory Summary for Russians :

    Yenisey : 1 aaGun and 6 infantry
        Timguska : 6 infantry
        Buryatia : 1 aaGun and 6 infantry
        Belarus : 1 infantry
        Karelia : 1 aaGun
        Baltic States : 1 infantry
        Bryansk : 1 aaGun, 3 artilleries and 11 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 3 armour and 1 factory_major
        Ukraine : 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 10 infantry and 2 mech_infantrys
        Western Ukraine : 2 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 18 infantry and 1 tactical_bomber
        113 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 3 artilleries and 5 infantry

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 37 / 40
        Japanese : 34 / 36
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 31 / 31
        UK_Pacific : 24 / 24
        Italians : 14 / 20
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                2 artilleries, 6 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                1 bomber moved from Kwangsi to Suiyuyan
                1 bomber moved from Kwangsi to Suiyuyan
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 fighter moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Burma
                1 infantry moved from French Indo China to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to Malaya
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 armour moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Soviet Far East to 4 Sea Zone
                1 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 tactical_bomber moved from Kwangsi to Burma
                1 tactical_bomber moved from 36 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to Java
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Aleutian Islands
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                    Japanese win, taking Aleutian Islands from Americans, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Borneo
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in New Britain
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking New Britain from ANZAC, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries, 2 bombers, 6 infantry and 1 mech_infantry
                    Chinese defend with 13 infantry
                    1 artillery owned by the Japanese retreated to Chahar
                    Chinese win with 9 infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 bomber moved from Suiyuyan to Anhwe
                1 bomber moved from Suiyuyan to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Caroline Islands to 17 Sea Zone
                1 fighter moved from 17 Sea Zone to Japan
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
                1 artillery moved from Hunan to Anhwe
                2 fighters and 2 tactical_bombers moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 fighter moved from Japan to Korea
                1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                2 infantry and 1 mech_infantry placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Morning.
    I thought I had to attack, but I realise it lets the US in on the Europe side. I was holding my own quite well over there, I thought. Italy can only get weaker and I am sure I have shot that bolt.
    Enjoy bringing on the Cavalry!

  • 13

    I sure do appreciate you inviting the US into the war and getting the war machine rolling. I usually try to keep them out as long as possible too. I seem to do better that way as opposed to an aggressive attack on round 1. Whether or not it is true, I am unsure  :-D

  • 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to 47 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Hawaiian Islands to 8 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone

  • 13

    need scramble orders from the Carolines

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Yes please. It will prevent your Bombardment. I will be happy if I can get two of your ground units. Obviously AA first!

Suggested Topics

  • 5
  • 28
  • 33
  • 25
  • 41
  • 103
  • 85
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

52

Online

18.0k

Users

40.7k

Topics

1.8m

Posts