A rough start for the Luftwaffe.
KionAAA (Allies + 12) vs MiamiMike (Axis) - G40 - L14
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Urals
2 infantry moved from Buyant-Uhaa to Jehol
1 bomber moved from Eastern Poland to Urals
1 artillery and 2 infantry moved from Bryansk to Belarus
2 infantry moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 bomber and 1 fighter moved from Eastern Poland to Romania
3 artilleries and 3 infantry moved from Eastern Poland to Baltic States
3 artilleries and 3 infantry moved from Eastern Poland to Belarus
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from JapaneseCombat - Russians
Battle in Belarus
Russians attack with 4 artilleries and 5 infantry
Italians defend with 1 armour
Russians roll dice for 4 artilleries and 5 infantry in Belarus, round 2 : 3/9 hits
Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Urals
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Urals, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Urals
Russians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Jehol
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Romania, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 artilleries and 3 infantry in Baltic States, round 2 : 4/6 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Olgiy to Timguska
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Ulaanbaatar to Dzavhan
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery and 8 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Western Ukraine to Belarus
1 bomber moved from Romania to Russia
1 bomber moved from Urals to Russia
2 armour moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Eastern Poland to Belarus
5 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 artilleries and 12 infantry moved from Eastern Poland to Belarus
1 fighter moved from Romania to Western Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Western UkrainePlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 battleship and 1 cruiser moved from 5 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to JeholCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 transport
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 3 submarines and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 6 Sea Zone to Japan
1 bomber moved from Jehol to Japan
1 mech_infantry moved from Shantung to Manchuria
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Japan to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 fighter moved from Anhwe to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Anhwe to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 tactical_bomber moved from Kiangsu to Shantung
1 fighter moved from Jehol to Korea
1 tactical_bomber moved from Manchuria to Korea
1 tactical_bomber moved from Jehol to Kiangsu
1 artillery moved from Shantung to KiangsuPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 88 Sea Zone
2 fighters moved from 101 Sea Zone to 88 Sea ZoneCombat - Americans
Battle in 88 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 88 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 88 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 88 Sea Zone to 101 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
10 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 bomber moved from Queensland to Caroline IslandsPlace Units - Americans
1 carrier, 2 destroyers, 4 submarines and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
2 infantry moved from Hopei to Anhwe
3 artilleries and 6 infantry moved from Hunan to Anhwe
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Shensi
1 fighter moved from Szechwan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Anhwe, round 2 : 4/12 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
5 mech_infantrys moved from Eastern Persia to Persia
1 bomber moved from Egypt to Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Kweichow to Jehol
2 fighters and 1 tactical_bomber moved from Hunan to JeholCombat - British
Battle in Alexandria
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Jehol
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 3/5 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Jehol
British win, taking Jehol from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Persia
British attack with 1 bomber and 5 mech_infantrys
Italians defend with 1 armour
British roll dice for 1 bomber and 5 mech_infantrys in Persia, round 2 : 2/6 hits
Italians roll dice for 1 armour in Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Trans-Jordan
British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 3 infantry
British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 1/6 hits
Italians roll dice for 3 infantry in Trans-Jordan, round 2 : 2/3 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 1/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
retreated to Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber moved from Persia to Eastern Persia
3 aaGuns, 5 artilleries and 14 infantry moved from Hunan to Anhwe
2 mech_infantrys moved from Kweichow to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from Jehol to Anhwe
2 fighters moved from Trans-Jordan to 81 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 55 Sea Zone to 33 Sea ZonePlace Units - UK_Pacific
1 armour and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Gold Coast to French West Africa
2 fighters moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 armour and 1 mech_infantry moved from Albania to Romania
1 fighter moved from Slovakia Hungary to Romania
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
2 destroyers moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Northern Italy to RomaniaCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 2 infantry
French defend with 2 infantry; British defend with 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Romania
Italians attack with 1 armour, 1 fighter and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Romania from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Egypt to 95 Sea Zone
2 aaGuns moved from Slovakia Hungary to Romania
1 fighter moved from Romania to Western GermanyPlace Units - Italians
2 destroyers, 1 submarine and 1 transport placed in 95 Sea Zone
1 infantry and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 4 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Tanganyika Territory to Belgian CongoPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
2 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 factory_minor, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 3 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 115 Sea Zone
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Poland
1 armour moved from French West Africa to French Central Africa
Germans take French Central Africa from ANZAC
1 armour moved from French Central Africa to Nigeria
Germans take Nigeria from British
1 armour and 1 infantry moved from Brazil to 85 Sea Zone
1 armour, 1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 88 Sea Zone
1 destroyer moved from 109 Sea Zone to 88 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 115 Sea Zone to Baltic States
2 bombers moved from Norway to Baltic States
3 artilleries and 7 infantry moved from Germany to Poland
2 fighters moved from Slovakia Hungary to Baltic States
2 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Archangel to Vyborg
1 mech_infantry moved from Western Germany to PolandCombat - Germans
Battle in 88 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Poland
Germans attack with 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 bombers, 2 fighters, 3 infantry and 2 mech_infantrys
Russians defend with 3 artilleries and 3 infantry
Germans win, taking Baltic States from Russians with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 3 infantryNon Combat Move - Germans
2 fighters moved from Baltic States to 115 Sea Zone
1 mech_infantry moved from Novgorod to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
6 aaGuns, 4 armour, 9 artilleries and 29 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Baltic States to Western Germany
2 fighters moved from Southern Italy to Eastern Poland
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
1 carrier, 1 cruiser, 2 destroyers, 4 submarines and 3 transports moved from 87 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 88 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to Eastern Poland
2 submarines moved from 109 Sea Zone to 92 Sea Zone
1 artillery moved from Brazil to British Guiana
1 artillery moved from Brazil to French GuianaPlace Units - Germans
1 infantry placed in Novgorod
3 artilleries, 1 bomber and 6 infantry placed in Germany
Germans undo move 2.
3 artilleries, 1 bomber and 3 infantry placed in Germany
Germans undo move 2.
3 artilleries and 3 infantry placed in Germany
1 bomber and 2 infantry placed in United Kingdom
2 submarines placed in 112 Sea Zone
1 infantry placed in Western Germany
1 factory_minor placed in NorwayTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
Sorry - can you please put that german IC in Greece - dumped it in the wrong spot - thanks
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German minor IC in Greece, no problem.
I’m going on vacation tomorrow, so I won’t be able to continue this game until probably the 30. of december. So, see you then and happy holidays.
Kion
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OK - np - thanks for the heads up - enjoy your time off!
Merry Christmas and Happy New Year
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Belarus to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Vologda
1 infantry moved from Timguska to Urals
Russians take Urals from Japanese
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Russia to Kazakhstan
1 bomber moved from Russia to Novgorod
1 artillery and 2 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Western Ukraine to Baltic StatesCombat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 2 : 4/4 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 infantry and 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 0/4 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/6 hits
Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 artilleries and 5 infantry moved from Russia to Bryansk
1 bomber moved from Novgorod to Russia
1 bomber moved from Kazakhstan to Russia
1 artillery and 1 infantry moved from Rostov to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 4 artilleries and 11 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 4 artilleries and 11 infantry moved from Belarus to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
And - as can be seen above - I’m back again.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 mech_infantry moved from Manchuria to Jehol
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 armour moved from Korea to Jehol
1 fighter and 1 tactical_bomber moved from Korea to Jehol
1 tactical_bomber moved from Shantung to Jehol
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol
1 bomber moved from Japan to Jehol
1 infantry moved from Siberia to SakhaCombat - Japanese
Battle in Jehol
Japanese attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 2 mech_infantrys
Japanese win, taking Jehol from Chinese with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
3 artilleries and 4 infantry moved from Shantung to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
2 tactical_bombers moved from Jehol to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Jehol to Kiangsu
1 bomber moved from Jehol to Japan
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
Welcome back!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 88 Sea Zone
2 fighters moved from 101 Sea Zone to 88 Sea ZoneCombat - Americans
Battle in 88 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 88 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 88 Sea Zone to Southeast Mexico
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
4 aaGuns and 3 mech_infantrys moved from Central United States to Southeast Mexico
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 carriers, 5 destroyers and 8 submarines moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer, 4 submarines and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Yunnan to Shantung
1 artillery and 1 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Anhwe to KiangsiCombat - Chinese
Battle in Shantung
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
1 fighter moved from Shantung to Anhwe
1 infantry moved from Shensi to HopeiPlace Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,4,4,1,4,3,6,4,4,2,5,3,2,6,2,3,6,6,2,4,6,6,6,3,1,3,5,3,1,3,1,4,5,6,3,2
Chinese collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 20 to 22
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Anhwe to Jehol
1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
1 fighter and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Persia to Iraq
British take Iraq from Italians
1 mech_infantry moved from Persia to Turkmenistan
Russians take Turkmenistan from Japanese
1 bomber moved from Eastern Persia to EgyptCombat - British
Battle in Egypt
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 1/8 hits
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Egypt
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 3 : 4/8 hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Jehol
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 2 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Jehol
British win, taking Jehol from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Jehol to Anhwe
2 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from India to Yunnan
1 armour and 3 mech_infantrys moved from India to Eastern PersiaPlace Units - UK_Pacific
2 infantry and 4 mech_infantrys placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry and 4 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
2 fighters moved from 95 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 mech_infantrys moved from Romania to Greece
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
2 carriers and 5 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from French West Africa to French Central Africa
1 submarine moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Alexandria
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Alexandria from British, taking Egypt from British with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Egypt to 98 Sea Zone
2 aaGuns moved from Romania to Eastern Poland
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Northern Italy to Albania
1 submarine moved from 91 Sea Zone to 92 Sea ZonePlace Units - Italians
2 submarines and 1 transport placed in 95 Sea Zone
2 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs