@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
14L Whackamatt (Allies +10) vs. rasmustb (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 78 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Egypt to Persia
1 armour, 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery and 2 infantry moved from Alexandria to Egypt
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to Persia
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZoneCombat - British
Battle in 95 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
2 infantry moved from 80 Sea Zone to Persia
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 airfield, 1 fighter and 1 mech_infantry placed in Persia
1 destroyer placed in 80 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
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I did not ask about Scrambling in SZ6, as it was 6 fit & 2 tac vs a possible 3 scrambled fighters. since there was no offshores to block, I did not ask. Let me know if you wanted to. Unlike my India fighters, yours aren’t under any danger.
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correct no scram…
However, I see now that I forgot to move 3 jap inf from chaha - anhwe :(
Let me know if you will allow this and if you will do you then need to change any US moves?
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In that case, use edit, “perform move or other action” and load up the Shangtung and Kiangsu guys and have them sit in SZ7 with my fleet. The Manchuria landing will stand.Thanks
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Thank you sir!
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Hmm I cant seem to get that edit thing to work as you described so you might have to do it… Ill look into it when I do Italy and you can do it when taking ANZ/Fra turn if I dont succeed…
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Ah, you can only use the “perform move or other action” edit DURING an actual movement phase (CM or NCM). It won’t work during purchasing, politics, place units, etc.
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I still can’t figure it out… It wont let me load the troops into the transports and it wont let me delete the units “without removing the transports”
Maybe you’ll have better luck or maybe it can’t be done before US nxt turn (so they dont count as "transported…)? IF not Ill ask on forum
cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Romania to Belarus
2 mech_infantrys moved from Romania to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Southern Italy
EDIT: 3 infantry moved from Chahar to AnhwePlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 52 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Cleaning up after movement phases
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
EDIT: 2 infantry moved from Shantung to 19 Sea Zone
EDIT: 1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
EDIT: 1 armour, 3 infantry and 2 transports moved from 19 Sea Zone to 7 Sea ZonePlace Units - ANZAC
EDIT: Changing ownership of Kiangsu from Chinese to Japanese
EDIT: Changing ownership of Shantung from Chinese to Japanese
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
2 tactical_bombers moved from Novgorod to Ukraine
2 tactical_bombers moved from Belarus to Ukraine
1 artillery moved from Bessarabia to Ukraine
3 mech_infantrys moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to NovgorodCombat - Germans
Battle in Archangel
Germans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 3 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 4 tactical_bombers
Russians defend with 1 armour, 3 artilleries, 1 factory_minor and 3 infantry
3 armour owned by the Germans , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans retreated to Bessarabia
Russians win with 1 armour remaining. Battle score for attacker is 13
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 artilleries and 3 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
10 mech_infantrys moved from Germany to Eastern Poland
9 artilleries moved from Eastern Poland to Belarus
2 artilleries moved from Novgorod to Belarus
1 armour moved from Finland to Novgorod
4 armour, 1 artillery and 4 mech_infantrys moved from Bessarabia to Eastern Poland
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Belarus
2 tactical_bombers moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 tactical_bomber moved from Ukraine to BelarusPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
3 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
3 infantry moved from Bryansk to Smolensk
1 armour moved from Bryansk to Smolensk
1 tactical_bomber moved from Volgograd to Smolensk
6 infantry moved from Novosibirsk to Vologda
1 armour moved from Ukraine to CaucasusCombat - Russians
Battle in Smolensk
Russians attack with 1 armour, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Smolensk from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantryNon Combat Move - Russians
4 aaGuns, 7 artilleries and 8 infantry moved from Bryansk to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun and 4 infantry moved from Timguska to Kansu
1 aaGun moved from Timguska to Kansu
2 infantry moved from Timguska to Kansu
6 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 bombers, 1 carrier, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 submarine moved from 39 Sea Zone to 78 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
1 bomber moved from French Indo China to 45 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 bomber moved from French Indo China to 79 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 79 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 78 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 79 Sea Zone to India
3 artilleries moved from Burma to India
3 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from 45 Sea Zone to French Indo China
4 submarines moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 19 Sea Zone to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to 33 Sea ZonePlace Units - Japanese
2 infantry placed in India
1 submarine placed in 39 Sea Zone
1 carrier and 2 submarines placed in 36 Sea Zone
3 bombers and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
Forgot to do the edit but China has 5ipc’s too much as US never made that landing at the japanese shores…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry; Remaining resources: 4 PUs;Combat Move - Americans
1 armour moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
1 fighter moved from Buryatia to Sakha
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Manchuria to Sakha
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 fighters moved from 7 Sea Zone to Korea
2 tactical_bombers moved from 7 Sea Zone to Korea
1 fighter moved from 4 Sea Zone to Korea
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
3 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 15 Sea ZoneCombat - Americans
Battle in Sakha
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Sakha from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
1 fighter moved from Sakha to Korea
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Korea
1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Persia to India
1 mech_infantry moved from Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in India causes 3 damage total.Non Combat Move - British
1 bomber moved from India to Persia
1 artillery and 1 infantry moved from 76 Sea Zone to EthiopiaPlace Units - British
3 fighters placed in Persia
1 infantry and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
EDIT: Adding units owned by British to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
3 mech_infantrys moved from Eastern Poland to Ukraine
Italians take Ukraine from Russians
2 infantry moved from Bessarabia to Ukraine
3 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 3 fighters moved from New South Wales to Western Australia
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in Western Australia
ANZAC attack with 1 armour and 3 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 armourNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Cleaning up after movement phases
3 fighters moved from Western Australia to New South Wales
EDIT: 1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 52 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from Brazil to Suriname
ANZAC take Suriname from DutchPlace Units - ANZAC
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Changing ownership of Western Australia from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Western Australia: 1 armour
EDIT: Removing units owned by ANZAC from New South Wales: 3 artilleries and 3 infantry
EDIT: Adding units owned by ANZAC to South Australia: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
1 mech_infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs