KionAAA (Allies + 12) vs MiamiMike (Axis) - G40 - L14


  • Sorry - one NCM - 2 ss from 104 to 109 please - thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Novgorod to Vyborg
                2 mech_infantrys moved from Vyborg to Finland
                1 bomber moved from Eastern Poland to Finland
                1 artillery and 2 infantry moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                1 fighter moved from Belarus to Poland
                2 infantry moved from Eastern Poland to Romania
                1 bomber moved from Russia to Romania

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 bomber and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Finland from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 2 infantry
                    retreated to Poland
                    Germans win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Romania
                    Russians attack with 1 bomber and 2 infantry
                    Italians defend with 1 artillery
                    Russians win, taking Romania from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
                1 bomber moved from Romania to Eastern Poland
                1 bomber moved from Finland to Eastern Poland
                2 armour moved from Novgorod to Eastern Poland
                5 infantry moved from Belarus to Eastern Poland
                1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Western Ukraine
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Western Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 artillery, 8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs


  • I forgot one NCM, too. Russian sub in the middle baltic sea (I think SZ 114).


  • How do you do the rolling in the forum? I am going to use LL on that Amur battle since I got hammered pretty good…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Manchuria to Amur
                3 fighters, 8 infantry and 1 tactical_bomber moved from Korea to Amur
                2 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Amur
                1 battleship moved from 6 Sea Zone to 5 Sea Zone
                1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from Anhwe to Amur
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 bomber moved from Japan to Amur
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangtung to 43 Sea Zone
                1 bomber moved from Hainan to 43 Sea Zone
                1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Hunan
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Anhwe to Hunan
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Amur
                1 carrier moved from 5 Sea Zone to 6 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 2 transports
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 bomber
                    Casualties for ANZAC: 1 cruiser and 2 transports
                Battle in Hunan
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 bomber, 6 fighters, 12 infantry and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win with 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 armour, 3 fighters and 12 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from Amur to 6 Sea Zone
                1 bomber and 1 fighter moved from Amur to Japan
                2 tactical_bombers moved from Amur to Japan
                3 tactical_bombers moved from Amur to Manchuria
                1 aaGun moved from Korea to Manchuria
                1 mech_infantry moved from Anhwe to Jehol
                1 armour moved from Anhwe to Manchuria
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Hunan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 aaGun moved from Kwangtung to Kiangsi
                3 artilleries and 1 mech_infantry moved from Anhwe to Shantung
                1 infantry moved from Anhwe to Kiangsu

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total


  • Going to use LL On that Amur battle - how did you roll dice in the forum ?  :)


  • Test Roll - I think I figured this out…

    DiceRolling 1:
    (4)


  • OK - Going to roll the Amur battle with LL

    12 inf, arm, 6 ftr, 5 tac, bmb with bb and cruiser bombard vs 18 inf, 2 AAA

    Rolling for bombard - total of 7 points, 1 hit with 1 left-over

    DiceRolling 1:
    (3)

    Rolling for AAA - 6 shots from the 2 guns = 1 hit - no left over - ftr will be lost


  • OK - bombard hit once (taking out AAA), AAA hit once (taking out ftr) leaving……

    Round 1:

    12 inf, arm, 5 ftr, 5 tac, bmb vs 18 inf, AAA

    12 inf, arm, 5 ftr, 5 tac, bmb = 54 points =  9 hits - no left over

    18 inf = 6 hits - no left over

    Round 2:

    6 inf, arm, 5 ftr, 5 tac, bmb vs 10 inf

    6 inf, arm, 5 ftr, 5 tac, bmb = 48 points = 8 hits - no left over

    10 inf = 3 hits + 2 left over

    DiceRolling 1:
    (5)


  • Round 3:

    3 inf, arm, 5 ftr, 5 tac, bmb = more than enough

    2 inf = 4 points

    DiceRolling 1:
    (2)


  • Russia gets one more hit on the last round - leaving Amur taken with 2 inf, arm, 5 ftr, 5 tac and a bmb

    Attached is the updated map - basically, I kept 2 inf, arm and 2 more planes AND actually took Amur - so I adjusted the PU for Japan.

    I think I have this all correct - but double check my work :)

    MM


  • Grrr…sorry - this has the German NCM I added and the Russian too…


  • Sorry but I can’t open your last two files. The one from the TripleA-Post opens without a problem.


  • Very odd - resaved…


  • Nope, still doesn’t work.
    Maybe you open the TripleA-Upload-file and make the edit-changes again?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Manchuria to Amur
                3 fighters, 8 infantry and 1 tactical_bomber moved from Korea to Amur
                2 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Amur
                1 battleship moved from 6 Sea Zone to 5 Sea Zone
                1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from Anhwe to Amur
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 bomber moved from Japan to Amur
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangtung to 43 Sea Zone
                1 bomber moved from Hainan to 43 Sea Zone
                1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Hunan
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Anhwe to Hunan
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Amur
                1 carrier moved from 5 Sea Zone to 6 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 2 transports
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 bomber
                    Casualties for ANZAC: 1 cruiser and 2 transports
                Battle in Hunan
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 bomber, 6 fighters, 12 infantry and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win with 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 armour, 3 fighters and 12 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from Amur to 6 Sea Zone
                1 bomber and 1 fighter moved from Amur to Japan
                2 tactical_bombers moved from Amur to Japan
                3 tactical_bombers moved from Amur to Manchuria
                1 aaGun moved from Korea to Manchuria
                1 mech_infantry moved from Anhwe to Jehol
                1 armour moved from Anhwe to Manchuria
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Hunan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 aaGun moved from Kwangtung to Kiangsi
                3 artilleries and 1 mech_infantry moved from Anhwe to Shantung
                1 infantry moved from Anhwe to Kiangsu

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 109 Sea Zone: 2 submarines
                EDIT: Removing units owned by Germans from 104 Sea Zone: 2 submarines
                EDIT: Adding units owned by Russians to 114 Sea Zone: 1 submarine
                EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
                EDIT: Changing ownership of Amur from Russians to Japanese
                EDIT: Adding units owned by Japanese to Amur: 1 armour and 2 infantry
                EDIT: Changing PUs for Japanese from 44 to 45
                EDIT: Adding units owned by Japanese to Manchuria: 2 fighters
                EDIT: Turning off Edit Mode


  • OK - That one seems to work…. (I hope!)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Queensland to 54 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 30 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/2 hits
                        Americans roll dice for 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  2/2 hits
                        1 infantry owned by the Americans lost in Caroline Islands
                    Japanese win with 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 aaGun
                    Casualties for Americans: 2 infantry
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Philippines
                        Americans roll dice for 1 artillery in Philippines, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Philippines, round 3 :  1/1 hits
                        1 artillery owned by the Americans lost in Philippines
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Western United States to Eastern United States
                10 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • Now it worked, but I made a mistake.
    As I attacked Caroline Islands, I missclicked and did not let my planes attack. Without them, the attack unsurpsrisingly failed. Would you allow me to re-roll the battle in the forum with my planes attacking, including Anti-Air of course?


  • Sure - how many planes were there? Looks like many - I got lucky on the defense, but probably won’t live to round 2 - I suppose just roll the AAA against the 3 planes, roll your aircraft, keep the one hit I got with the inf and go from there?

    MM

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