14L Whackamatt (Allies +10) vs. rasmustb (Axis)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                4 fighters and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Egypt to Ethiopia

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Japanese defend with 1 transport
                    Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Soviet Far East
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                Battle in Ethiopia
                    Americans attack with 1 bomber
                    Italians defend with 1 infantry
                    Italians win, taking Manchuria from Japanese with no units remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in Shantung
                Battle in Kiangsu
                Battle in Korea

    Non Combat Move - Americans
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to Buryatia
                3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
                1 battleship moved from 7 Sea Zone to 4 Sea Zone
                1 cruiser moved from 7 Sea Zone to 4 Sea Zone
                1 fighter moved from 7 Sea Zone to 4 Sea Zone
                1 mech_infantry moved from Western United States to Alaska
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 fighters and 1 tactical_bomber placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                Americans undo move 2.
                1 destroyer placed in 10 Sea Zone
                1 cruiser and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 airfield, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 destroyer moved from 80 Sea Zone to 78 Sea Zone
                1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from Egypt to Persia
                1 armour, 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from Egypt to Persia
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                2 infantry moved from 80 Sea Zone to Persia
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 airfield, 1 fighter and 1 mech_infantry placed in Persia
                1 destroyer placed in 80 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

  • '20 '18 '17 '15

    I did not ask about Scrambling in SZ6, as it was 6 fit & 2 tac vs a possible 3 scrambled fighters.  since there was no offshores to block, I did not ask.  Let me know if you wanted to.  Unlike my India fighters, yours aren’t under any danger.

  • '14

    correct no scram…

    However, I see now that I forgot to move 3 jap inf from chaha - anhwe :(

    Let me know if you will allow this and if you will do you then need to change any US moves?

  • '20 '18 '17 '15

    In that case, use edit, “perform move or other action” and load up the Shangtung and Kiangsu guys and have them sit in SZ7 with my fleet.  The Manchuria landing will stand.Thanks

  • '14

    Thank you sir!

  • '14

    Hmm I cant seem to get that edit thing to work as you described so you might have to do it… Ill look into it when I do Italy and you can do it when taking ANZ/Fra turn if I dont succeed…

  • '20 '18 '17 '15

    Ah, you can only use the “perform move or other action” edit DURING an actual movement phase (CM or NCM).  It won’t work during purchasing, politics, place units, etc.

  • '14

    I still can’t figure it out… It wont let me load the troops into the transports and it wont let me delete the units “without removing the transports”

    Maybe you’ll have better luck or maybe it can’t be done before US nxt turn (so they dont count as "transported…)? IF not Ill ask on forum

    cheers

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Romania to Belarus
                2 mech_infantrys moved from Romania to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Northern Italy to France
                2 aaGuns moved from Northern Italy to Southern Italy
                EDIT: 3 infantry moved from Chahar to Anhwe

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 52 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC
                    Turning on Edit Mode
                EDIT: Cleaning up after movement phases
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                EDIT: 2 infantry moved from Shantung to 19 Sea Zone
                EDIT: 1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
                EDIT: 1 armour, 3 infantry and 2 transports moved from 19 Sea Zone to 7 Sea Zone

    Place Units - ANZAC
                EDIT: Changing ownership of Kiangsu from Chinese to Japanese
                EDIT: Changing ownership of Shantung from Chinese to Japanese
                EDIT: Turning off Edit Mode
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Bessarabia to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                2 tactical_bombers moved from Novgorod to Ukraine
                2 tactical_bombers moved from Belarus to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Bessarabia to Ukraine
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
                1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Belarus to Archangel
                1 armour moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                1 armour moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Novgorod

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Archangel from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 3 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 armour, 3 artilleries, 1 factory_minor and 3 infantry
                    3 armour owned by the Germans , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans retreated to Bessarabia
                    Russians win with 1 armour remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 artilleries and 3 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
                10 mech_infantrys moved from Germany to Eastern Poland
                9 artilleries moved from Eastern Poland to Belarus
                2 artilleries moved from Novgorod to Belarus
                1 armour moved from Finland to Novgorod
                4 armour, 1 artillery and 4 mech_infantrys moved from Bessarabia to Eastern Poland
                1 fighter moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Ukraine to Belarus
                2 tactical_bombers moved from Ukraine to Belarus
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
                1 tactical_bomber moved from Ukraine to Belarus

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                3 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Russians take Ethiopia from Italians
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                3 infantry moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Smolensk
                1 tactical_bomber moved from Volgograd to Smolensk
                6 infantry moved from Novosibirsk to Vologda
                1 armour moved from Ukraine to Caucasus

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 armour, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Smolensk from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry

    Non Combat Move - Russians
                4 aaGuns, 7 artilleries and 8 infantry moved from Bryansk to Russia
                1 fighter moved from Western Ukraine to Russia
                1 aaGun and 4 infantry moved from Timguska to Kansu
                1 aaGun moved from Timguska to Kansu
                2 infantry moved from Timguska to Kansu
                6 infantry moved from Timguska to Novosibirsk
                1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 bombers, 1 carrier, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 submarine moved from 39 Sea Zone to 78 Sea Zone
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to Western Australia
                      Japanese take Western Australia from ANZAC
                1 bomber moved from French Indo China to 45 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 bomber moved from French Indo China to 79 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 79 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win, taking 79 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 78 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                1 bomber moved from 79 Sea Zone to India
                3 artilleries moved from Burma to India
                3 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
                1 bomber moved from 45 Sea Zone to French Indo China
                4 submarines moved from 35 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 55 Sea Zone to 33 Sea Zone
                1 fighter moved from 19 Sea Zone to French Indo China
                1 fighter moved from 6 Sea Zone to French Indo China
                2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 39 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone

    Place Units - Japanese
                2 infantry placed in India
                1 submarine placed in 39 Sea Zone
                1 carrier and 2 submarines placed in 36 Sea Zone
                3 bombers and 1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

  • '14

    Forgot to do the edit but China has 5ipc’s too much as US never made that landing at the japanese shores…

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour moved from Soviet Far East to Sakha
                      Russians take Siberia from Japanese
                1 fighter moved from Buryatia to Sakha
                1 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Manchuria to Sakha
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                3 fighters moved from 7 Sea Zone to Korea
                2 tactical_bombers moved from 7 Sea Zone to Korea
                1 fighter moved from 4 Sea Zone to Korea
                1 transport moved from 4 Sea Zone to 1 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 4 Sea Zone to 7 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Morocco to Algeria
                3 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 15 Sea Zone

    Combat - Americans
                Battle in Sakha
                    Americans attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Sakha from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                1 fighter moved from Sakha to Korea
                2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Korea
                1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from Egypt to Ethiopia
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from Persia to India
                1 mech_infantry moved from Persia to West India
                      UK_Pacific take West India from Japanese

    Combat - British
                Strategic bombing raid in India
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in India causes 3 damage total.

    Non Combat Move - British
                1 bomber moved from India to Persia
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia

    Place Units - British
                3 fighters placed in Persia
                1 infantry and 1 mech_infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
                EDIT: Adding units owned by British to Iraq: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

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