japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
JEB (allies) vs flipflop (axis)
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Test
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Test summary from TripleA, engine version: 1.7.0.3, time: 00:08:23
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1942 spring edition
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
3 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
2 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Russia to West Russia
1 fighter moved from Russia to Ukraine S.S.R.
1 armour moved from Russia to West Russia
3 infantry moved from Russia to West RussiaCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 3/8 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 4/6 hits
3 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 2 armour and 2 fighters in Ukraine S.S.R., round 3 : 2/4 hits
Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 0/3 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 armour and 2 fighters in Ukraine S.S.R., round 4 : 4/4 hits
Germans roll dice for 1 fighter in Ukraine S.S.R., round 4 : 1/1 hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Battle in West Russia
Russians attack with 2 armour, 1 artillery and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 1 artillery and 8 infantry in West Russia, round 2 : 4/11 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 2 armour, 1 artillery and 6 infantry in West Russia, round 3 : 3/9 hits
Germans roll dice for 1 armour in West Russia, round 3 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Russia
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Novosibirsk to Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
1 submarine moved from 4 Sea Zone to 2 Sea Zone
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.Place Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 infantry
Yakut S.S.R. : 5 infantry
Caucasus : 1 aaGun, 1 factory and 6 infantry
Ukraine S.S.R. : 1 flag, 1 armour
West Russia : 1 flag, 2 armour, 1 artillery and 6 infantry
Buryatia S.S.R. : 1 infantry
Russia : 1 aaGun, 1 factory, 2 fighters and 8 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 29 / 29
Germans : 35 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 fighter moved from Balkans to Anglo Egypt
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
2 infantry moved from Balkans to Ukraine S.S.R.
1 fighter moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 armour moved from Eastern Europe to Karelia S.S.R.Combat - Germans
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone
1 submarine owned by the Russians Submerged
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 4 : 0/2 hits
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in 13 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans roll dice for 2 fighters in 13 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans lost in 13 Sea Zone
Germans roll dice for 1 fighter in 13 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 13 Sea Zone
British win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 2 fighters
Casualties for British: 1 cruiser
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 2 armour, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 2 armour, 1 fighter and 2 infantry in Anglo Egypt, round 2 : 1/5 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 2 : 2/3 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Anglo Egypt
Germans roll dice for 2 armour and 1 fighter in Anglo Egypt, round 3 : 2/3 hits
British roll dice for 1 armour and 1 fighter in Anglo Egypt, round 3 : 2/2 hits
1 armour owned by the British , 1 armour owned by the Germans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 fighter and 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits
1 armour owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Western Europe
1 fighter moved from 2 Sea Zone to Norway
1 bomber moved from 2 Sea Zone to Norway
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 transport moved from 5 Sea Zone to 7 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 artillery moved from Algeria to Libya
1 infantry moved from Algeria to Libya
1 infantry moved from Belorussia to Eastern Europe
1 infantry moved from Southern Europe to Balkans
1 artillery moved from Southern Europe to Balkans
1 infantry moved from Germany to Western Europe
1 armour moved from Western Europe to Eastern Europe
2 armour moved from Germany to Eastern Europe
2 infantry moved from Germany to Eastern EuropePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
4 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
1 unit repaired.Territory Summary for Germans :
Germany : 1 aaGun, 4 armour, 1 factory and 4 infantry
Southern Europe : 1 aaGun, 1 armour, 1 factory and 1 infantry
Eastern Europe : 3 armour and 5 infantry
Karelia S.S.R. : 1 flag, 1 armour and 2 infantry
Norway : 1 bomber, 1 fighter and 2 infantry
Western Europe : 1 aaGun, 1 armour, 1 fighter and 3 infantry
Balkans : 1 armour, 1 artillery and 1 infantry
Libya : 1 artillery and 1 infantry
Ukraine S.S.R. : 2 infantry
Belorussia : 1 infantry
Anglo Egypt : 1 flag, 1 armour
7 Sea Zone : 2 submarines and 1 transport
3 Sea Zone : 1 destroyer
15 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 24 / 29
Germans : 42 / 42
British : 28 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - British
British buy nothing; Remaining resources: 30 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
2 fighters moved from United Kingdom to 3 Sea Zone
1 infantry moved from Trans-Jordan to Anglo Egypt
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
1 fighter moved from 35 Sea Zone to Anglo Egypt
1 cruiser moved from 35 Sea Zone to 59 Sea Zone
1 submarine moved from 40 Sea Zone to 45 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Algeria
British take Algeria from Germans
1 infantry moved from 12 Sea Zone to AlgeriaCombat - British
Battle in 59 Sea Zone
British attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 59 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 3 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British roll dice for 2 fighters in 3 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 3 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 45 Sea Zone
British attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
British roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in Germany
Battle in Anglo Egypt
British attack with 1 fighter and 3 infantry
Germans defend with 1 armour
British roll dice for 1 fighter and 3 infantry in Anglo Egypt, round 2 : 1/4 hits
Germans roll dice for 1 armour in Anglo Egypt, round 2 : 0/1 hits
1 armour owned by the Germans lost in Anglo Egypt
British winBritish win with 1 submarine remaining, taking Anglo Egypt from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armourNon Combat Move - British
1 infantry moved from Australia to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from New Zealand to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Union of South Africa to Kenya
1 fighter moved from 3 Sea Zone to Russia
1 infantry moved from Persia to Trans-Jordan
1 fighter moved from Anglo Egypt to Italian East Africa
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 3 Sea Zone to Russia
1 bomber moved from Germany to CaucasusTurn Complete - British
British collect 31 PUs; end with 61 PUs totalTerritory Summary for British :
Australia : 2 infantry
Kenya : 1 infantry
India : 1 aaGun and 1 infantry
Italian East Africa : 1 fighter
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Caucasus : 1 bomber
Algeria : 1 flag, 1 armour and 1 infantry
Russia : 2 fighters
Anglo Egypt : 3 infantry
Western Canada : 1 infantry
42 Sea Zone : 2 infantry and 1 transport
59 Sea Zone : 1 cruiser
34 Sea Zone : 1 transport
12 Sea Zone : 1 transport
45 Sea Zone : 1 submarine
33 Sea Zone : 1 carrierProduction/PUs Summary :
Russians : 24 / 29
Germans : 39 / 42
British : 31 / 61
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 bomber moved from Japan to 52 Sea Zone
1 battleship moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from Japan to 59 Sea Zone
1 transport moved from 60 Sea Zone to 58 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 infantry moved from Manchuria to China
3 infantry moved from Kwantung to China
1 fighter moved from Manchuria to China
1 fighter moved from French Indochina to China
1 fighter moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from French Indochina to India
1 fighter moved from 37 Sea Zone to IndiaCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 59 Sea Zone
Japanese attack with 1 battleship and 1 fighter
British defend with 1 cruiser
Japanese roll dice for 1 battleship and 1 fighter in 59 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 cruiser in 59 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British lost in 59 Sea Zone
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 52 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 cruiser in 52 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 carrier in 52 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 52 Sea Zone
1 submarine owned by the Japanese retreated to 51 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 carrier and 1 fighter
Battle in Buryatia S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 0/2 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 armour in Buryatia S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits
Japanese roll dice for 1 armour in Buryatia S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits
Japanese roll dice for 1 armour in Buryatia S.S.R., round 5 : 0/1 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 0/1 hits
Japanese roll dice for 1 armour in Buryatia S.S.R., round 6 : 0/1 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 6 : 0/1 hits
Japanese roll dice for 1 armour in Buryatia S.S.R., round 7 : 0/1 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 7 : 0/1 hits
Japanese roll dice for 1 armour in Buryatia S.S.R., round 8 : 1/1 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 8 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in China
Japanese attack with 2 fighters and 5 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 2 fighters and 5 infantry in China, round 2 : 2/7 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
Japanese roll dice for 2 fighters and 4 infantry in China, round 3 : 2/6 hits
Americans roll dice for 1 fighter in China, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in China
Japanese win, taking China from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in India
Japanese attack with 1 fighter and 2 infantry
British defend with 1 aaGun and 1 infantry
AA fire in India : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in India, round 2 : 3/3 hits
British roll dice for 1 infantry in India, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese win, taking India from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 34 Sea Zone to 36 Sea Zone
2 fighters moved from China to French Indochina
1 bomber moved from 52 Sea Zone to Japan
1 fighter moved from 52 Sea Zone to 60 Sea Zone
1 carrier moved from 50 Sea Zone to 60 Sea Zone
1 fighter moved from 59 Sea Zone to French Indochina
1 fighter moved from India to French IndochinaPlace Units - Japanese
1 destroyer and 3 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
1 unit repaired.Territory Summary for Japanese :
India : 1 flag, 1 aaGun and 1 infantry
Philipine Islands : 2 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 4 fighters
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour
New Guinea : 1 infantry
China : 1 flag, 3 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 4 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 1 battleship
51 Sea Zone : 1 submarine
36 Sea Zone : 1 battleship, 1 carrier and 1 fighter
60 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 4 transportsProduction/PUs Summary :
Russians : 23 / 29
Germans : 39 / 42
British : 28 / 61
Japanese : 36 / 37
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 7 Sea ZoneCombat - Americans
Battle in 7 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
Americans roll dice for 1 bomber in 7 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans lost in 7 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 bomber moved from 7 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
1 battleship moved from 55 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 transport moved from 55 Sea Zone to 20 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to West Indies
1 armour moved from 19 Sea Zone to West Indies
2 infantry moved from Central United States to Eastern United States
2 infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 submarine moved from 52 Sea Zone to 63 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
1 armour and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 factory
Hawaiian Islands : 2 infantry
West Indies : 1 armour and 1 infantry
Kazakh S.S.R. : 1 infantry
United Kingdom : 1 bomber and 1 fighter
Sinkiang : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry
Central United States : 1 aaGun, 1 fighter and 2 infantry
63 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
19 Sea Zone : 1 transport
20 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 23 / 29
Germans : 39 / 42
British : 28 / 61
Japanese : 36 / 37
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from Russia to Buryatia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 armour moved from West Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
2 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 3 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 4 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 1/3 hits
Japanese roll dice for 1 armour in Buryatia S.S.R., round 2 : 0/1 hits
1 armour owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/6 hits
Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 3/4 hits
Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 3 : 2/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Russians
1 fighter moved from Buryatia S.S.R. to Yakut S.S.R.
8 infantry moved from Russia to Novosibirsk
1 fighter moved from Karelia S.S.R. to Caucasus
1 infantry moved from Caucasus to PersiaPlace Units - Russians
2 fighters and 1 infantry placed in Caucasus
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Persia : 1 infantry
Novosibirsk : 8 infantry
Karelia S.S.R. : 1 armour
Yakut S.S.R. : 1 fighter and 3 infantry
Caucasus : 1 aaGun, 1 factory, 3 fighters and 5 infantry
Ukraine S.S.R. : 1 flag, 1 armour and 2 infantry
West Russia : 1 flag, 1 infantry
Buryatia S.S.R. : 2 infantry
Russia : 1 aaGun, 1 factory and 2 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 29 / 29
Germans : 34 / 42
British : 28 / 61
Japanese : 35 / 37
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 infantry moved from Belorussia to West Russia
1 bomber moved from Norway to West Russia
1 infantry moved from Balkans to Ukraine S.S.R.
1 artillery moved from Balkans to Ukraine S.S.R.
1 armour moved from Balkans to Ukraine S.S.R.
3 armour moved from Eastern Europe to Ukraine S.S.R.
4 armour moved from Germany to Ukraine S.S.R.
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 artillery moved from Libya to Anglo Egypt
1 fighter moved from Western Europe to 12 Sea Zone
5 infantry moved from Eastern Europe to Ukraine S.S.R.Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 12 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 3 infantry
Germans roll dice for 1 battleship in Anglo Egypt, round 2 : 1/1 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egypt, round 2 : 1/4 hits
British roll dice for 3 infantry in Anglo Egypt, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Anglo Egypt
Germans roll dice for 1 armour and 1 artillery in Anglo Egypt, round 3 : 0/2 hits
British roll dice for 1 infantry in Anglo Egypt, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 artillery in Anglo Egypt, round 4 : 2/2 hits
British roll dice for 1 infantry in Anglo Egypt, round 4 : 0/1 hits
1 infantry owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in West Russia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in West Russia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits
1 armour owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Ukraine S.S.R.
Germans attack with 8 armour, 1 artillery and 6 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 8 armour, 1 artillery and 6 infantry in Ukraine S.S.R., round 2 : 10/15 hits
Russians roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 8 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Germans
1 bomber moved from West Russia to Western Europe
1 fighter moved from Karelia S.S.R. to Western Europe
1 fighter moved from 12 Sea Zone to Western Europe
1 armour moved from Western Europe to Eastern Europe
4 infantry moved from Germany to Eastern Europe
1 submarine moved from 7 Sea Zone to 18 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea ZonePlace Units - Germans
7 infantry placed in Germany
1 armour, 1 fighter and 2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 factory and 7 infantry
Southern Europe : 1 aaGun, 1 armour, 1 factory, 1 fighter and 2 infantry
Eastern Europe : 1 armour and 4 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Western Europe : 1 aaGun, 1 bomber, 2 fighters and 3 infantry
Ukraine S.S.R. : 8 armour, 1 artillery and 5 infantry
West Russia : 1 infantry
Anglo Egypt : 1 flag, 1 armour and 1 artillery
17 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship and 1 transport
18 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 22 / 29
Germans : 43 / 43
British : 26 / 61
Japanese : 35 / 37
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - British
British buy 1 battleship, 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Algeria to Anglo Egypt
British take Libya from Germans
1 infantry moved from Algeria to Libya
1 infantry moved from Trans-Jordan to Anglo Egypt
1 fighter moved from Italian East Africa to Anglo Egypt
1 bomber moved from Caucasus to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in Germany
Battle in Anglo Egypt
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 artillery
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 2 : 2/3 hits
Germans roll dice for 1 armour and 1 artillery in Anglo Egypt, round 2 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Anglo Egypt
British win, taking Anglo Egypt from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Anglo Egypt to Italian East Africa
1 infantry moved from Kenya to Italian East Africa
2 fighters moved from Russia to Caucasus
1 bomber moved from Germany to Caucasus
1 carrier moved from 33 Sea Zone to 28 Sea ZonePlace Units - British
1 battleship, 1 carrier and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTerritory Summary for British :
Australia : 2 infantry
Italian East Africa : 1 fighter and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Caucasus : 1 bomber and 2 fighters
Algeria : 1 flag
Libya : 1 flag, 1 infantry
Anglo Egypt : 1 armour
Western Canada : 1 infantry
28 Sea Zone : 1 carrier
42 Sea Zone : 2 infantry and 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
45 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 22 / 29
Germans : 40 / 43
British : 29 / 29
Japanese : 35 / 37
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 4 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Japanese
1 destroyer moved from 60 Sea Zone to 63 Sea Zone
1 submarine moved from 51 Sea Zone to 63 Sea Zone
1 fighter moved from 60 Sea Zone to 63 Sea Zone
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
1 transport moved from 60 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 bomber moved from Japan to Buryatia S.S.R.
1 battleship moved from 59 Sea Zone to 60 Sea Zone
1 fighter moved from 36 Sea Zone to Buryatia S.S.R.Combat - Japanese
Battle in 63 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 63 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 63 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 1/6 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
1 fighter moved from 63 Sea Zone to 60 Sea Zone
4 fighters moved from French Indochina to Ukraine S.S.R.
1 bomber moved from Buryatia S.S.R. to French IndochinaPlace Units - Japanese
1 transport placed in 60 Sea Zone
3 armour and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 39 PUs totalTerritory Summary for Japanese :
India : 1 flag, 1 aaGun and 1 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 1 bomber and 4 infantry
Solomon Islands : 1 infantry
Ukraine S.S.R. : 4 fighters
Buryatia S.S.R. : 1 flag, 1 artillery and 3 infantry
New Guinea : 1 infantry
China : 1 flag, 3 infantry
Japan : 1 aaGun, 3 armour, 1 factory and 4 infantry
Caroline Islands : 1 infantry
63 Sea Zone : 1 destroyer and 1 submarine
36 Sea Zone : 1 battleship, 1 carrier and 2 transports
60 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 21 / 29
Germans : 40 / 43
British : 29 / 29
Japanese : 36 / 39
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 factory and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 10 Sea Zone to 18 Sea Zone
1 cruiser moved from 10 Sea Zone to 18 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Central United States to 1 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in 18 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 18 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the Germans lost in 18 Sea Zone
Americans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in GermanyNon Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
3 transports moved from 10 Sea Zone to 1 Sea Zone
6 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
1 aaGun moved from Eastern United States to Eastern Canada
2 infantry moved from Central United States to Eastern Canada
1 transport moved from 20 Sea Zone to 10 Sea Zone
1 fighter moved from United Kingdom to RussiaPlace Units - Americans
1 factory placed in Sinkiang
1 armour, 2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 aaGun, 1 armour, 1 artillery and 8 infantry
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 factory
Hawaiian Islands : 2 infantry
West Indies : 1 armour and 1 infantry
Caucasus : 1 bomber and 1 infantry
Sinkiang : 1 factory and 1 infantry
Eastern United States : 1 armour, 2 artilleries, 1 factory and 4 infantry
Russia : 1 fighter
Central United States : 1 aaGun
1 Sea Zone : 1 carrier, 2 fighters and 3 transports
10 Sea Zone : 1 transport
19 Sea Zone : 1 transport
18 Sea Zone : 1 battleship, 1 cruiser and 1 destroyerProduction/PUs Summary :
Russians : 21 / 29
Germans : 40 / 43
British : 29 / 29
Japanese : 36 / 39
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to West Russia
3 fighters moved from Caucasus to West Russia
1 fighter moved from Yakut S.S.R. to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in West Russia, round 2 : 3/5 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters moved from West Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Persia to Caucasus
2 infantry moved from Yakut S.S.R. to Novosibirsk
7 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Novosibirsk to SinkiangPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Novosibirsk : 2 infantry
Yakut S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 armour, 1 factory, 4 fighters and 10 infantry
Sinkiang : 8 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 aaGun, 1 factory and 5 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 23
Germans : 38 / 43
British : 29 / 29
Japanese : 36 / 39
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Germans
Germans repair 10 damage on 10 factories; Remaining resources: 33 PUs;
Germans buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Southern Europe to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
5 infantry moved from Ukraine S.S.R. to West Russia
1 artillery moved from Ukraine S.S.R. to West Russia
8 armour moved from Ukraine S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Eastern Europe to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 9 armour, 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 9 armour, 1 artillery and 6 infantry in West Russia, round 2 : 5/16 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 9 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 infantry moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Southern Europe to Germany
7 infantry moved from Germany to Western Europe
1 armour moved from Southern Europe to Germany
1 submarine moved from 17 Sea Zone to 27 Sea Zone
1 fighter moved from Western Europe to GermanyPlace Units - Germans
6 infantry placed in Germany
5 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory, 2 fighters and 6 infantry
Southern Europe : 1 aaGun, 1 factory and 5 infantry
Archangel : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag
Trans-Jordan : 1 flag, 2 infantry
Western Europe : 1 aaGun, 1 bomber, 1 fighter and 10 infantry
Ukraine S.S.R. : 4 infantry
West Russia : 9 armour, 1 artillery and 5 infantry
27 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 19 / 23
Germans : 43 / 43
British : 28 / 29
Japanese : 36 / 39
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 3 Sea Zone
1 battleship moved from 6 Sea Zone to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 armour moved from 3 Sea Zone to Norway
2 fighters moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Italian East Africa to 15 Sea Zone
2 fighters moved from Caucasus to 15 Sea Zone
1 bomber moved from Caucasus to 15 Sea ZoneCombat - British
Battle in 15 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 3 fighters in 15 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 15 Sea Zone
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transportNon Combat Move - British
3 fighters moved from 15 Sea Zone to Caucasus
1 bomber moved from 15 Sea Zone to Caucasus
1 infantry moved from Italian East Africa to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 carrier moved from 28 Sea Zone to 23 Sea Zone
1 fighter moved from 3 Sea Zone to Russia
2 infantry and 1 transport moved from 42 Sea Zone to 21 Sea Zone
1 submarine moved from 45 Sea Zone to 49 Sea ZonePlace Units - British
2 transports placed in 3 Sea Zone
1 armour, 1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Australia : 2 infantry
Norway : 1 flag, 1 armour and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 2 infantry
Caucasus : 1 bomber and 3 fighters
Algeria : 1 flag
Libya : 1 flag
Russia : 1 fighter
Anglo Egypt : 1 armour and 2 infantry
Western Canada : 1 infantry
23 Sea Zone : 1 carrier
3 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 3 transports
49 Sea Zone : 1 submarine
21 Sea Zone : 2 infantry and 1 transportProduction/PUs Summary :
Russians : 19 / 23
Germans : 40 / 43
British : 31 / 31
Japanese : 36 / 39
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 bomber moved from French Indochina to Sinkiang
1 infantry moved from India to Persia
Japanese take Persia from BritishCombat - Japanese
Strategic bombing raid in Sinkiang
Bombing raid in Sinkiang rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Sinkiang
Battle in Yakut S.S.R.
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Yakut S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 infantry moved from French Indochina to India
2 infantry moved from China to French Indochina
1 aaGun moved from India to French Indochina
1 transport moved from 36 Sea Zone to 60 Sea Zone
3 armour moved from Japan to 60 Sea Zone
4 infantry moved from Japan to 60 Sea Zone
3 armour moved from 60 Sea Zone to Buryatia S.S.R.
4 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 carrier moved from 60 Sea Zone to 36 Sea Zone
2 fighters moved from 60 Sea Zone to French Indochina
1 destroyer moved from 63 Sea Zone to 60 Sea Zone
1 submarine moved from 63 Sea Zone to 60 Sea Zone
4 fighters moved from Ukraine S.S.R. to Western Europe
1 bomber moved from Sinkiang to French IndochinaPlace Units - Japanese
8 infantry placed in Japan
1 factory placed in French IndochinaTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs totalTerritory Summary for Japanese :
Persia : 1 flag, 1 infantry
India : 1 flag, 2 infantry
Soviet Far East : 1 flag, 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
French Indochina : 1 aaGun, 1 bomber, 1 factory, 2 fighters and 6 infantry
Western Europe : 4 fighters
Solomon Islands : 1 infantry
Buryatia S.S.R. : 1 flag, 3 armour and 4 infantry
New Guinea : 1 infantry
China : 1 flag, 1 infantry
Japan : 1 aaGun, 1 factory and 8 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 1 battleship, 2 carriers and 1 transport
60 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 4 transportsProduction/PUs Summary :
Russians : 17 / 23
Germans : 40 / 43
British : 30 / 31
Japanese : 39 / 39
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Americans
Americans repair 4 damage on 4 factories; Remaining resources: 36 PUs;
Americans buy 1 armour, 1 artillery, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 18 Sea Zone to 23 Sea Zone
1 infantry moved from Sinkiang to China
1 bomber moved from Caucasus to ChinaCombat - Americans
Battle in China
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in China, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in China
Americans win, taking China from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from China to Russia
1 infantry moved from West Indies to 19 Sea Zone
1 armour moved from West Indies to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 9 Sea Zone
1 infantry moved from 9 Sea Zone to Eastern Canada
1 armour moved from 9 Sea Zone to Eastern Canada
1 armour moved from Eastern Canada to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
1 aaGun moved from Eastern Canada to 1 Sea Zone
3 infantry moved from Eastern Canada to 1 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
1 aaGun moved from 3 Sea Zone to Norway
3 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 fighter moved from 1 Sea Zone to 3 Sea Zone
1 carrier moved from 1 Sea Zone to 3 Sea Zone
1 fighter moved from 1 Sea Zone to 3 Sea Zone
1 cruiser moved from 18 Sea Zone to 9 Sea Zone
1 battleship moved from 18 Sea Zone to 9 Sea Zone
1 transport moved from 10 Sea Zone to 9 Sea Zone
2 artilleries moved from Eastern United States to Eastern Canada
1 aaGun moved from Central United States to Eastern Canada
4 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern CanadaPlace Units - Americans
1 artillery and 1 fighter placed in Eastern United States
1 armour and 1 fighter placed in Sinkiang
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 aaGun, 2 armour, 2 artilleries and 10 infantry
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 factory
Hawaiian Islands : 2 infantry
Norway : 1 aaGun, 1 armour, 1 artillery and 3 infantry
Caucasus : 1 infantry
Sinkiang : 1 armour, 1 factory and 1 fighter
Eastern United States : 1 artillery, 1 factory and 1 fighter
Russia : 1 bomber and 1 fighter
China : 1 infantry
23 Sea Zone : 1 destroyer
3 Sea Zone : 1 carrier, 2 fighters and 3 transports
9 Sea Zone : 1 battleship, 1 cruiser and 2 transports
10 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 17 / 23
Germans : 40 / 43
British : 30 / 31
Japanese : 37 / 39
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
4 fighters moved from Caucasus to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in Archangel, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters moved from Archangel to Russia
2 infantry moved from Novosibirsk to Russia
1 armour moved from Caucasus to Russia
4 infantry moved from Sinkiang to Kazakh S.S.R.
3 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to Kazakh S.S.R.Place Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Novosibirsk : 3 infantry
Kazakh S.S.R. : 5 infantry
Caucasus : 1 aaGun, 1 factory and 10 infantry
Russia : 1 aaGun, 2 armour, 1 factory, 4 fighters and 12 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 17 / 17
Germans : 40 / 43
British : 30 / 31
Japanese : 37 / 39
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Germans
Germans repair 4 damage on 4 factories; Remaining resources: 39 PUs;
Germans buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from West Russia to Caucasus
9 armour moved from West Russia to Ukraine S.S.R.
9 armour moved from Ukraine S.S.R. to Caucasus
4 infantry moved from West Russia to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 9 armour, 1 artillery and 8 infantry
British defend with 1 bomber and 3 fighters; Russians defend with 1 aaGun, 1 factory and 10 infantry; Americans defend with 1 infantry
Germans roll dice for 9 armour, 1 artillery and 8 infantry in Caucasus, round 2 : 8/18 hits
Russians roll dice for 1 bomber, 3 fighters and 11 infantry in Caucasus, round 2 : 6/15 hits
8 infantry owned by the Russians and 6 infantry owned by the Germans lost in Caucasus
2 infantry owned by the Germans , 9 armour owned by the Germans and 1 artillery owned by the Germans retreated to Ukraine S.S.R.
Russians win with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 6 infantry
Casualties for Russians: 8 infantryNon Combat Move - Germans
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from Western Europe to Germany
1 bomber moved from Western Europe to Germany
5 infantry moved from Southern Europe to Western Europe
3 infantry moved from Germany to Balkans
1 infantry moved from Trans-Jordan to Persia
1 submarine moved from 27 Sea Zone to 33 Sea ZonePlace Units - Germans
10 infantry placed in Germany
3 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 bomber, 1 factory, 3 fighters and 13 infantry
Persia : 1 infantry
Southern Europe : 1 aaGun, 1 factory and 3 infantry
Archangel : 1 flag
Karelia S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 infantry
Western Europe : 1 aaGun and 15 infantry
Balkans : 3 infantry
Ukraine S.S.R. : 9 armour, 1 artillery and 2 infantry
33 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 17 / 17
Germans : 40 / 40
British : 30 / 31
Japanese : 37 / 39
Americans : 42 / 42