Scramble orders?
14L Whackamatt (Allies +10) vs. rasmustb (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from 42 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kweichow to Hopei
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 bomber moved from Kwangsi to Hopei
4 infantry moved from Anhwe to Hopei
4 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Kwangtung to Yunnan
1 bomber, 4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Siam to Yunnan
1 fighter and 3 tactical_bombers moved from 35 Sea Zone to Yunnan
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
British defend with 1 destroyer and 1 transport
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Siberia
Battle in Sumatra
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 2 infantry
Japanese win, taking Siberia from Russians, taking Sumatra from UK_Pacific with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 4 infantry
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 8 fighters, 5 infantry, 1 mech_infantry and 8 tactical_bombers
Chinese defend with 3 artilleries and 11 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 1 bomber, 8 fighters, 1 infantry, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 4 infantry
Casualties for Chinese: 3 artilleries and 11 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
British defend with 1 cruiser
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in CelebesNon Combat Move - Japanese
1 artillery moved from French Indo China to Shan State
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
2 fighters moved from Yunnan to 41 Sea Zone
1 bomber, 6 fighters and 8 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from Hopei to French Indo China
2 fighters moved from French Indo China to 37 Sea Zone
3 fighters moved from Japan to French Indo China
1 aaGun moved from Anhwe to Kweichow
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
4 submarines placed in 6 Sea Zone
1 airfield and 1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 7 Sea Zone
2 fighters moved from Hawaiian Islands to 7 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 infantry and 3 transports moved from 26 Sea Zone to 7 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 bomber moved from Morocco to EgyptPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Kenya to Belgian Congo
4 infantry moved from British Somaliland to 76 Sea Zone
4 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 bomber moved from Gibraltar to EgyptNon Combat Move - British
4 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 submarine placed in 98 Sea Zone
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 aaGun and 2 infantry -
While we’re add it… Are you also aware that you still have 3 uk figs hanging out in Finland?
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Ah yes, they should probably be in Moscow by now. Either way, go ahead with your Italian turn and I’ll edit it during ANZAC/France.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
3 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Italian Somaliland to EthiopiaPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_AlliesPlace Units - ANZAC
2 artilleries placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Morocco to GibraltarNon Combat Move - French
Turn Complete - French
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So the 3 british fighters are still meant for moscow?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Morocco to GibraltarNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 3 fighters
EDIT: Adding units owned by British to Russia: 3 fighters
EDIT: Turning off Edit Mode -
Reposted with the UK fighters to Moscow edited in
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Romania to Archangel
2 armour moved from Novgorod to Finland
Germans take Karelia from Russians
1 tactical_bomber moved from 112 Sea Zone to Finland
1 fighter moved from 112 Sea Zone to 115 Sea Zone
3 tactical_bombers moved from Western Germany to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Belarus to Eastern Poland
6 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Romania to Bessarabia
1 mech_infantry moved from Germany to Eastern Poland
10 artilleries moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to NorwayCombat - Germans
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 10 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 10 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Finland
Germans attack with 2 armour and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Finland from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Bessarabia
Germans attack with 6 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Bessarabia from Russians with 6 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Norway
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans win, taking Norway from Russians with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
1 aaGun, 1 armour and 2 infantry moved from Novgorod to Belarus
2 aaGuns moved from Baltic States to Belarus
1 mech_infantry moved from Poland to Belarus
1 armour and 4 mech_infantrys moved from Poland to Bessarabia
2 artilleries moved from Germany to Poland
2 tactical_bombers moved from Archangel to Belarus
1 tactical_bomber moved from Finland to 112 Sea Zone
1 fighter and 3 tactical_bombers moved from 115 Sea Zone to Novgorod
1 fighter moved from Southern Italy to 112 Sea Zone
2 infantry moved from Greece to BulgariaPlace Units - Germans
1 armour and 2 artilleries placed in Novgorod
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Russians
1 fighter and 4 infantry moved from Smolensk to Archangel
1 artillery moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Rostov to Ukraine
1 armour and 14 infantry moved from Smolensk to Bryansk
8 artilleries moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 12 artilleries and 14 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 armour, 12 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 aaGuns moved from Smolensk to Bryansk
1 fighter moved from Archangel to Bryansk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
6 infantry moved from Timguska to Novosibirsk
1 armour and 3 infantry moved from Ukraine to Bryansk
EDIT: 2 infantry moved from Ukraine to Bryansk
1 fighter moved from Bryansk to RussiaPlace Units - Russians
1 armour and 9 infantry placed in Russia
1 tactical_bomber placed in Volgograd
Russians undo move 2.
Russians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 armour, 3 artilleries and 3 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 armour, 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 artillery and 2 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 artillery and 2 infantry
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 9 infantry placed in Russia
1 tactical_bomber placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total -
I did some edits to simulate a different NCM. I attaked with 20+ units against 1 infantry, so I think it’s safe to assume he would have died.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 artilleries and 1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries, 1 battleship, 1 cruiser and 2 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries moved from 39 Sea Zone to India
4 fighters moved from 41 Sea Zone to India
2 fighters moved from 37 Sea Zone to India
2 bombers, 5 fighters and 8 tactical_bombers moved from French Indo China to India
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Burma
Japanese attack with 3 artilleries and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Northern Territory
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 11 fighters, 1 infantry and 8 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 2 armour, 1 fighter, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Northern Territory from ANZAC, taking India from UK_Pacific with 2 bombers, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 3 artilleries, 5 fighters and 1 tactical_bomber
Casualties for British: 4 aaGuns, 2 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Japanese
1 artillery and 4 infantry moved from Hopei to Shensi
1 aaGun moved from Kweichow to Shensi
2 fighters moved from French Indo China to Japan
1 transport moved from 5 Sea Zone to 6 Sea Zone
4 submarines moved from 6 Sea Zone to 35 Sea Zone
2 carriers and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 armour and 1 mech_infantry moved from Yunnan to India
4 fighters and 5 tactical_bombers moved from India to YunnanPlace Units - Japanese
2 fighters and 8 infantry placed in Japan
2 destroyers and 1 submarine placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
Hi whack
I took the liberty to presume you wouldn’t scramble in the battle for India. I Hope thats ok since your odds were terrible…
cheers
Also sry I havent posted in a while. Ive been busy with christmas stuff, familiy etc…
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Actually, I think I’ll have you reroll the India battle. I would have scrambled 1 tac fighter to stop the 4 off shore shots. I know the battle is doomed, but I have to do all I can to win. If you want, I can reroll the battle in Triple A and edit in the results into this file, post a new file, or you can re-do the jap turn. Let me know how you want to proceed.
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Ill do the reroll and edit it into the file. Maybe Ill change some NCMs if need be…
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Ok done
You got a fig. more this time around. If you could just remove it from Yunnan we’d be good.