Hab meine Schiffe vergessen.
Nimm bitte diesen file.
42194-oob-round-03-ukedit.tsvg
Rematch! Rematch! Whackamatt (Axis) vs. Karl7 (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
4 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from British Somaliland to 76 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Kenya
1 artillery, 2 fighters, 22 infantry and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - British
Battle in Kenya
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Kenya from Italians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Burma
British attack with 1 artillery, 2 fighters, 22 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 21 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
2 aaGuns moved from India to Burma
1 infantry moved from Eastern Persia to West India
1 armour and 2 artilleries moved from Alexandria to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 bomber moved from Kenya to West India
2 fighters and 1 tactical_bomber moved from Kenya to EgyptPlace Units - UK_Pacific
1 artillery and 7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
UK_Pacific collect 15 PUs (3 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 1 artillery and 7 infantry -
FYI, the edit of your dd was because my plane overshot when I dragged it and inadvertantly atttack wrong dd… :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Greece to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Algeria to Morocco
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Morocco
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Holland Belgium to Morocco
1 fighter moved from Holland Belgium to Southern Italy
2 infantry moved from Yugoslavia to Romania
2 artilleries moved from Slovakia Hungary to Romania
1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Gibraltar
Battle in Romania
Italians attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Italians win, taking Gibraltar from British, taking Romania from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
2 aaGuns moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from India to 37 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
2 fighters moved from 55 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns and 3 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 artilleries, 2 destroyers and 8 infantry; Remaining resources: 5 PUs;Combat Move - Germans
3 infantry moved from Slovakia Hungary to Poland
1 bomber moved from Western Germany to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
5 tactical_bombers moved from Holland Belgium to Poland
1 fighter moved from Holland Belgium to United Kingdom
1 cruiser moved from 110 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Poland
Germans attack with 3 infantry and 5 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
5 tactical_bombers moved from Poland to Slovakia Hungary
8 armour moved from Germany to Slovakia Hungary
1 armour moved from United Kingdom to 110 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
3 mech_infantrys moved from Western Germany to 113 Sea Zone
1 armour, 1 artillery and 3 mech_infantrys moved from 113 Sea Zone to Norway
3 aaGuns moved from Germany to Slovakia Hungary
1 battleship and 2 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from 114 Sea Zone to Western Germany
5 transports moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea ZonePlace Units - Germans
2 armour, 4 artilleries and 4 infantry placed in Germany
4 artilleries and 4 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 destroyer placed in 109 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq
2 infantry moved from Baltic States to Poland
1 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to RomaniaCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 destroyer
Germans win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Romania
Russians attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 2 artilleries and 1 infantry
Russians win, taking Romania from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Iraq to Rostov
4 aaGuns, 5 armour, 3 artilleries and 21 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Romania to Baltic States
1 fighter moved from Poland to Baltic States
3 infantry moved from Novgorod to Baltic States
3 infantry moved from Finland to Karelia
1 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Chahar
3 fighters and 4 tactical_bombers moved from Manchuria to Chahar
2 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Kansu
2 bombers moved from Manchuria to Kansu
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
1 cruiser moved from 45 Sea Zone to 46 Sea Zone
2 fighters moved from 45 Sea Zone to 46 Sea Zone
2 fighters moved from 45 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from French Indo China to HopeiCombat - Japanese
Battle in Chahar
Japanese attack with 1 armour, 3 fighters and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour
Casualties for Chinese: 5 infantry
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers, 6 infantry and 1 mech_infantry
Chinese defend with 1 fighter and 6 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 6 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 cruiser and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in Hopei
Japanese attack with 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Kansu to Kweichow
1 tactical_bomber moved from Hopei to Kweichow
2 fighters moved from Chahar to 19 Sea Zone
1 fighter and 4 tactical_bombers moved from Chahar to Manchuria
1 fighter moved from 46 Sea Zone to 43 Sea Zone
2 fighters moved from 34 Sea Zone to 43 Sea Zone
EDIT: 1 artillery moved from 43 Sea Zone to Borneo
1 cruiser and 1 destroyer moved from 41 Sea Zone to 43 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 19 Sea Zone
1 airfield placed in Manchuria
1 artillery and 1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Japanese collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 106 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Korea
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Korea from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in PhilippinesNon Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
4 fighters moved from 34 Sea Zone to 6 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 33 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 bomber moved from West India to French Indo ChinaCombat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - British
1 bomber moved from French Indo China to Burma
8 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from West India to India
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 81 Sea ZonePlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Algeria to Romania
1 fighter moved from Southern Italy to Romania
1 infantry moved from Yugoslavia to Romania
1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Algeria to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Morocco to TunisiaCombat - Italians
Battle in Romania
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Romania from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Romania to Slovakia Hungary
1 bomber moved from Romania to Slovakia Hungary
1 artillery and 2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from New South Wales to 46 Sea ZoneCombat - ANZAC
Battle in Dutch New Guinea
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 cruiser
ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to New Guinea
2 fighters moved from Caroline Islands to Korea
1 cruiser moved from 33 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
4 artilleries and 4 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
8 armour moved from Slovakia Hungary to Bessarabia
3 tactical_bombers moved from Slovakia Hungary to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 artillery and 20 infantry moved from Slovakia Hungary to Poland
2 armour moved from Germany to Poland
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from 114 Sea Zone to Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in Poland
Germans attack with 2 armour, 8 artilleries and 27 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 2 armour, 8 artilleries and 27 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 8 armour and 4 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans win, taking Bessarabia from Russians with 7 armour and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery and 3 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
1 fighter moved from United Kingdom to 114 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
4 tactical_bombers moved from Bessarabia to Slovakia Hungary
5 aaGuns moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 transport moved from 92 Sea Zone to 97 Sea ZonePlace Units - Germans
1 carrier placed in 114 Sea Zone
3 armour and 3 mech_infantrys placed in Germany
2 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Rostov to Eastern Poland
1 fighter moved from Russia to Eastern Poland
3 fighters moved from Baltic States to Finland
3 infantry moved from Karelia to FinlandCombat - Russians
Battle in Finland
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 armour and 1 artillery
Russians win, taking Finland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
3 fighters moved from Finland to Novgorod
3 infantry moved from Novgorod to Karelia
5 armour moved from Baltic States to Novgorod
20 infantry moved from Baltic States to Novgorod
1 artillery and 3 infantry moved from Baltic States to Belarus
2 artilleries moved from Baltic States to Belarus
2 aaGuns moved from Baltic States to Belarus
2 aaGuns moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Ukraine to Bryansk
5 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 armour moved from Russia to Belarus
4 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Amur to KoreaPlace Units - Russians
1 fighter and 2 infantry placed in Novgorod
10 infantry placed in Russia
1 factory_minor placed in IraqTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 43 PUs; 6 SuicideAttackTokens;
Japanese buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 19 Sea Zone to Korea
1 fighter, 11 infantry and 4 tactical_bombers moved from Manchuria to Korea
2 bombers moved from Kweichow to Korea
1 artillery moved from Kansu to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 destroyer moved from 43 Sea Zone to 34 Sea Zone
1 fighter moved from 43 Sea Zone to 34 Sea Zone
1 fighter moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 43 Sea Zone to 44 Sea Zone
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 44 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 bombers, 5 fighters, 11 infantry and 6 tactical_bombers
ANZAC defend with 2 fighters; Russians defend with 2 aaGuns and 18 infantry; Americans defend with 1 armour and 1 infantry
2 infantry owned by the Japanese retreated to Manchuria
Americans win with 1 armour, 2 fighters and 16 infantry remaining. Battle score for attacker is -19
Casualties for Japanese: 9 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 cruiser
Americans defend with 1 transport
Japanese win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Java from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 44 Sea Zone
3 carriers moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shensi to Chahar
1 tactical_bomber moved from Chahar to Jehol
4 fighters and 4 tactical_bombers moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
2 bombers moved from Korea to JapanPlace Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,2,5,3,4,5,1,1,1,4,3,4,4,3,4,1,6,5,1,4,4,6,6,1,4
Japanese collect 47 PUs (8 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 1 factory_minor, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to Jehol
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 destroyer moved from 6 Sea Zone to 18 Sea ZoneCombat - Americans
Battle in Jehol
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 tactical_bomber
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Americans
1 artillery, 2 destroyers, 1 infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Midway
1 bomber moved from Midway to Korea
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
2 fighters moved from Jehol to Korea
3 bombers moved from Western United States to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry, 1 mech_infantry and 1 transport moved from 68 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 airfield and 1 factory_minor placed in Korea
3 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2,3,5
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs





