TripleA Manual Gamesave Post for game: The Rising Sun
Game History
Round: 1 Combat Move - YamamotoCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 5 damage on 5 factories; Remaining resources: 44 PUs;
Japanese buy 1 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 armour moved from Kwangtung to Kazakh S.S.R.
Japanese take Szechwan from Americans
1 bomber moved from India to Kazakh S.S.R.
1 bomber moved from Buryatia S.S.R. to Kazakh S.S.R.
1 bomber moved from Manchuria to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Buryatia S.S.R. to Evenki National Okrug
4 infantry moved from India to Persia
3 artilleries moved from India to Persia
1 infantry moved from French Madagascar to 28 Sea Zone
1 armour moved from Union of South Africa to 28 Sea Zone
1 armour, 1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
1 armour moved from 34 Sea Zone to Persia
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Persia
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Egypt to 34 Sea Zone
1 armour moved from Trans-Jordan to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
1 armour moved from 34 Sea Zone to Persia
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
2 battleships moved from 37 Sea Zone to 34 Sea Zone
1 armour moved from French Equatorial Africa to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Belgian Congo to Anglo-Egyptian Sudan
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
2 armour moved from India to Persia
2 fighters moved from 35 Sea Zone to Persia
1 bomber moved from East Indies to Persia
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Evenki National Okrug, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 3 bombers
Russians defend with 2 armour and 1 infantry
Japanese roll dice for 1 armour and 3 bombers in Kazakh S.S.R., round 2 : 3/4 hits
Russians roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians , 2 armour owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
Japanese win with 3 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour
Casualties for Russians: 2 armour and 1 infantry
Battle in Persia
Japanese attack with 4 armour, 3 artilleries, 1 bomber, 2 fighters and 8 infantry
British defend with 1 aaGun; Russians defend with 5 artilleries and 5 infantry
AA fire in Persia : 0/3 hits
Japanese roll dice for 2 battleships and 1 cruiser in Persia, round 2 : 2/3 hits
Japanese roll dice for 4 armour, 3 artilleries, 1 bomber, 2 fighters and 8 infantry in Persia, round 2 : 5/18 hits
British roll dice for 1 aaGun, 5 artilleries and 5 infantry in Persia, round 2 : 4/10 hits
5 infantry owned by the Russians , 4 infantry owned by the Japanese , 1 artillery owned by the Russians and 1 aaGun owned by the British lost in Persia
Japanese roll dice for 4 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry in Persia, round 3 : 4/14 hits
British roll dice for 4 artilleries in Persia, round 3 : 2/4 hits
2 infantry owned by the Japanese and 4 artilleries owned by the Russians lost in Persia
Japanese win, taking Persia from British with 4 armour, 3 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 22
Casualties for Japanese: 6 infantry
Casualties for Russians: 5 artilleries and 5 infantry
Casualties for British: 1 aaGun
Non Combat Move - Japanese
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 aaGun moved from India to Persia
2 fighters moved from Persia to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Western Australia to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
1 armour moved from Manchuria to Yakut S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Kazakh S.S.R. to Yakut S.S.R.
2 infantry moved from Yunnan to Szechwan
1 bomber moved from Kazakh S.S.R. to Manchuria
1 bomber moved from Kazakh S.S.R. to India
1 bomber moved from Persia to India
1 artillery moved from Manchuria to Anhwei
Place Units - Japanese
2 fighters placed in 37 Sea Zone
1 armour, 1 artillery and 1 infantry placed in India
Japanese undo move 2.
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 artillery and 2 infantry placed in India
Japanese undo move 2.
Japanese undo move 2.
1 armour, 1 artillery and 1 infantry placed in India
Japanese undo move 2.
Japanese undo move 1.
1 artillery, 1 fighter and 1 infantry placed in India
1 fighter placed in 37 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Manchuria
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
1 armour, 1 artillery and 1 infantry placed in India
Japanese undo move 1.
1 artillery, 1 fighter and 1 infantry placed in India
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 fighter placed in 37 Sea Zone
1 infantry placed in East Indies
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from East Indies: 1 infantry
EDIT: Adding units owned by Japanese to Western Australia: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Americans :
8 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
11 Sea Zone : 1 transport
13 Sea Zone : 1 destroyer
19 Sea Zone : 2 carriers
23 Sea Zone : 1 submarine
44 Sea Zone : 1 submarine
50 Sea Zone : 1 submarine
51 Sea Zone : 1 submarine
56 Sea Zone : 1 battleship and 1 transport
59 Sea Zone : 1 submarine
Alaska : 1 infantry
Algeria : 1 flag
Caucasus : 1 bomber and 1 fighter
Eastern United States : 1 aaGun, 1 armour, 1 factory and 1 infantry
Finland : 1 flag
France : 2 armour, 2 artilleries, 2 bombers, 8 fighters and 2 infantry
Hawaiian Islands : 1 infantry
Italy : 1 artillery and 1 infantry
Morocco : 1 flag
Norway : 1 flag, 1 armour, 1 factory and 1 infantry
Solomon Islands : 1 flag, 2 infantry
Southern Europe : 1 flag
Soviet Far East : 2 infantry
Western United States : 1 aaGun, 1 factory and 2 infantry
Production/PUs Summary :
Russians : 31 / 32
Germans : 10 / 10
British : 29 / 31
Japanese : 52 / 53
Americans : 46 / 47
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from Norway to 6 Sea Zone
1 armour moved from Norway to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to France
1 destroyer moved from 13 Sea Zone to 15 Sea Zone
2 fighters moved from France to Italy
2 fighters moved from France to Caucasus
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French West Africa
1 armour moved from 23 Sea Zone to French West Africa
1 submarine moved from 23 Sea Zone to 27 Sea Zone
1 submarine moved from 59 Sea Zone to 48 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 51 Sea Zone to 61 Sea Zone
1 submarine moved from 50 Sea Zone to 47 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
1 battleship moved from 56 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
2 infantry moved from Soviet Far East to Buryatia S.S.R.
1 bomber moved from Caucasus to India
1 fighter moved from France to Caucasus
2 carriers moved from 19 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in Buryatia S.S.R.
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Americans lost in Buryatia S.S.R.
1 infantry owned by the Americans retreated to Soviet Far East
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Wake Island
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in India
AA fire in India : 1/1 hits
1 bomber killed by AA
Bombing raid costs 0 production in India
Non Combat Move - Americans
Place Units - Americans
1 armour and 1 infantry placed in Norway
1 destroyer and 3 fighters placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 46 PUs; end with 46 PUs total
Territory Summary for Americans :
8 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
10 Sea Zone : 1 transport
15 Sea Zone : 1 destroyer
23 Sea Zone : 1 transport
27 Sea Zone : 1 submarine
46 Sea Zone : 1 submarine
47 Sea Zone : 1 submarine
48 Sea Zone : 1 submarine
52 Sea Zone : 1 battleship and 1 transport
56 Sea Zone : 2 carriers, 1 destroyer and 3 fighters
61 Sea Zone : 1 submarine
Alaska : 1 infantry
Algeria : 1 flag
Caucasus : 4 fighters
Eastern United States : 1 aaGun and 1 factory
Finland : 1 flag
France : 3 armour, 2 artilleries, 2 bombers, 3 fighters and 3 infantry
French West Africa : 1 armour and 1 infantry
Hawaiian Islands : 1 infantry
Italy : 1 artillery, 2 fighters and 1 infantry
Morocco : 1 flag
Norway : 1 flag, 1 armour, 1 factory and 1 infantry
Solomon Islands : 1 flag, 2 infantry
Southern Europe : 1 flag
Soviet Far East : 1 infantry
Wake Island : 1 flag, 1 infantry
Western United States : 1 aaGun and 1 factory
Production/PUs Summary :
Russians : 31 / 32
Germans : 10 / 10
British : 29 / 31
Japanese : 52 / 53
Americans : 46 / 46
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 1.833
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Japanese Combat
1 was rolled 3 times
Average roll : 1.000
Median : 1.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
Americans Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
bull shit… what’s the hell of the dice…
Japanese Combat
1 was rolled 3 times
Average roll : 1.000
Median : 1.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
:? :? :? :? :? :? :? :? :? :? :? :? :? :? :? There must be a bug….
This is reality no bug man…Sorry for your bomber :-D :-D :-D
BTW. I think you use an earlier J. version I uploaded- The later version is exactly the same as the one you used except I left an infantry in Australia - @thunderfiend - would you please help me relocate an infantry from the island (currently leave 3) to Australia (currently empty)?
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 10
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novosibirsk to Evenki National Okrug
1 artillery moved from Novosibirsk to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
1 bomber moved from Caucasus to Evenki National Okrug
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Evenki National Okrug from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 bomber moved from Evenki National Okrug to Russia
1 fighter moved from Evenki National Okrug to Russia
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Caucasus to Kazakh S.S.R.
1 submarine moved from 8 Sea Zone to 14 Sea Zone
1 armour moved from Russia to Ukraine S.S.R.
Place Units - Russians
1 armour and 1 artillery placed in Russia
1 artillery and 3 infantry placed in Caucasus
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
I correct an edit to update the infantry in Australia using the Russia file - @Ruizhen - please us this version instead…
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 infantry; Remaining resources: 1 PUs;
Place Units - Germans
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern Australia to Western Australia
1 submarine moved from 15 Sea Zone to 14 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 8 Sea Zone
3 artilleries, 1 carrier, 2 cruisers, 3 infantry and 3 transports moved from 8 Sea Zone to 5 Sea Zone
3 artilleries and 3 infantry moved from 5 Sea Zone to Germany
5 artilleries and 9 infantry moved from France to Germany
3 armour, 5 artilleries, 2 bombers, 9 fighters and 8 infantry moved from Italy to Germany
Combat - British
Battle in Western Australia
British attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the British retreated to Eastern Australia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Germany
British attack with 3 armour, 13 artilleries, 2 bombers, 9 fighters and 20 infantry
Japanese defend with 4 fighters; Germans defend with 4 aaGuns, 5 artilleries, 1 factory, 5 fighters and 23 infantry
British captures 11PUs while taking Germans capital
British win, taking Germany from Germans with 3 armour, 2 artilleries, 2 bombers and 7 fighters remaining. Battle score for attacker is 75
Casualties for Japanese: 4 fighters
Casualties for Germans: 4 aaGuns, 5 artilleries, 5 fighters and 23 infantry
Casualties for British: 11 artilleries, 2 fighters and 20 infantry
Non Combat Move - British
1 fighter moved from Germany to Italy
2 bombers moved from Germany to Italy
1 fighter moved from Germany to Italy
5 fighters moved from Germany to Caucasus
Place Units - British
3 infantry placed in Italy
1 armour, 1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 50 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern Australia to Western Australia
1 submarine moved from 15 Sea Zone to 14 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 8 Sea Zone
3 artilleries, 1 carrier, 2 cruisers, 3 infantry and 3 transports moved from 8 Sea Zone to 5 Sea Zone
3 artilleries and 3 infantry moved from 5 Sea Zone to Germany
5 artilleries and 9 infantry moved from France to Germany
3 armour, 5 artilleries, 2 bombers, 9 fighters and 8 infantry moved from Italy to Germany
Combat - British
Battle in Western Australia
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Western Australia, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits
British roll dice for 2 infantry in Western Australia, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Western Australia, round 3 : 1/1 hits
1 infantry owned by the British lost in Western Australia
1 infantry owned by the British retreated to Eastern Australia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Germany
British attack with 3 armour, 13 artilleries, 2 bombers, 9 fighters and 20 infantry
Japanese defend with 4 fighters; Germans defend with 4 aaGuns, 5 artilleries, 1 factory, 5 fighters and 23 infantry
AA fire in Germany : 2/11 hits
2 fighters owned by the British lost in Germany
British roll dice for 2 cruisers in Germany, round 2 : 1/2 hits
British roll dice for 3 armour, 13 artilleries, 2 bombers, 7 fighters and 20 infantry in Germany, round 2 : 17/45 hits
Germans roll dice for 4 aaGuns, 5 artilleries, 9 fighters and 23 infantry in Germany, round 2 : 14/37 hits
14 infantry owned by the British , 14 infantry owned by the Germans and 4 aaGuns owned by the Germans lost in Germany
British roll dice for 3 armour, 13 artilleries, 2 bombers, 7 fighters and 6 infantry in Germany, round 3 : 14/31 hits
Germans roll dice for 5 artilleries, 9 fighters and 9 infantry in Germany, round 3 : 8/23 hits
6 infantry owned by the British , 9 infantry owned by the Germans , 2 artilleries owned by the British and 5 artilleries owned by the Germans lost in Germany
British roll dice for 3 armour, 11 artilleries, 2 bombers and 7 fighters in Germany, round 4 : 7/23 hits
Germans roll dice for 9 fighters in Germany, round 4 : 7/9 hits
7 artilleries owned by the British , 2 fighters owned by the Japanese and 5 fighters owned by the Germans lost in Germany
British roll dice for 3 armour, 4 artilleries, 2 bombers and 7 fighters in Germany, round 5 : 8/16 hits
Germans roll dice for 2 fighters in Germany, round 5 : 2/2 hits
2 artilleries owned by the British and 2 fighters owned by the Japanese lost in Germany
British captures 11PUs while taking Germans capital
British win, taking Germany from Germans with 3 armour, 2 artilleries, 2 bombers and 7 fighters remaining. Battle score for attacker is 75
Casualties for Japanese: 4 fighters
Casualties for Germans: 4 aaGuns, 5 artilleries, 5 fighters and 23 infantry
Casualties for British: 11 artilleries, 2 fighters and 20 infantry
Non Combat Move - British
1 fighter moved from Germany to Italy
2 bombers moved from Germany to Italy
1 fighter moved from Germany to Italy
5 fighters moved from Germany to Caucasus
Place Units - British
3 infantry placed in Italy
1 armour, 1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 50 PUs total
Territory Summary for British :
5 Sea Zone : 1 carrier, 2 cruisers and 3 transports
14 Sea Zone : 1 submarine
Alaska : 1 infantry
Caucasus : 5 fighters
Eastern Australia : 1 infantry
France : 1 flag
Germany : 1 flag, 3 armour, 2 artilleries and 1 factory
Italy : 1 flag, 1 aaGun, 2 bombers, 1 factory, 2 fighters and 3 infantry
Libya : 1 flag
Northwestern Europe : 1 flag
United Kingdom : 1 armour, 1 artillery, 1 factory and 4 infantry
West Russia : 1 flag
Production/PUs Summary :
Russians : 32 / 32
Germans : 0 / 0
British : 39 / 50
Japanese : 51 / 53
Americans : 46 / 46
Dice Statistics:
Total
1 was rolled 39 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 38 times
5 was rolled 34 times
6 was rolled 40 times
Average roll : 3.590
Median : 4.000
Variance : 0.858
Standard Deviation : 0.926
Total rolls : 205
Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 17 times
5 was rolled 15 times
6 was rolled 17 times
Average roll : 3.720
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 82
British Combat
1 was rolled 24 times
2 was rolled 16 times
3 was rolled 19 times
4 was rolled 21 times
5 was rolled 18 times
6 was rolled 23 times
Average roll : 3.512
Median : 4.000
Variance : 0.392
Standard Deviation : 0.626
Total rolls : 121
British captures 11PUs while taking Germans capital
British win, taking Germany from Germans with 3 armour, 2 artilleries, 2 bombers and 7 fighters remaining. Battle score for attacker is 75
GREAT VICTORY FOR GREAT BRITIAN!!!
Where is your nuclear weapon , American?
why don’t you just leave the two japan fighters their.
American can take them, and the factory is much more important for American.
The only thing American need to do is : Carrier + battleship + transport and blow Japan from the Pacific.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Anglo-Egyptian Sudan to French West Africa
2 fighters moved from 34 Sea Zone to French West Africa
1 infantry moved from Szechwan to Sinkiang
Japanese take Sinkiang from Americans
1 artillery moved from Anhwei to Sinkiang
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Persia to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Western Australia to Eastern Australia
1 bomber moved from India to Eastern Australia
1 bomber moved from India to Caucasus
1 bomber moved from Manchuria to Soviet Far East
1 bomber moved from Yakut S.S.R. to Russia
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Russia
Strategic bombing raid in Caucasus
AA fire in Caucasus : 1/1 hits
1 bomber killed by AA
Bombing raid costs 0 production in Caucasus
Battle in Soviet Far East
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese roll dice for 1 artillery in Evenki National Okrug, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Evenki National Okrug, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Evenki National Okrug
Russians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French West Africa
Japanese attack with 1 armour and 2 fighters
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour and 2 fighters in French West Africa, round 2 : 2/3 hits
British roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in French West Africa
Japanese win, taking French West Africa from British with 1 armour and 2 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Eastern Australia
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Eastern Australia, round 2 : 0/2 hits
British roll dice for 1 infantry in Eastern Australia, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Eastern Australia, round 3 : 0/2 hits
British roll dice for 1 infantry in Eastern Australia, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Eastern Australia, round 4 : 1/2 hits
British roll dice for 1 infantry in Eastern Australia, round 4 : 0/1 hits
1 infantry owned by the British lost in Eastern Australia
Japanese win, taking Eastern Australia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 armour moved from Manchuria to Yakut S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Soviet Far East to Manchuria
4 armour moved from Persia to Szechwan
3 artilleries moved from Persia to Trans-Jordan
1 aaGun moved from Persia to Trans-Jordan
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 battleships moved from 34 Sea Zone to 35 Sea Zone
2 destroyers moved from 34 Sea Zone to 35 Sea Zone
2 carriers moved from 34 Sea Zone to 35 Sea Zone
3 transports moved from 34 Sea Zone to 35 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from Russia to India
1 bomber moved from Eastern Australia to Western Australia
2 fighters moved from French West Africa to French Equatorial Africa
1 fighter moved from Kazakh S.S.R. to Szechwan
Place Units - Japanese
1 artillery and 2 infantry placed in India
2 armour and 1 infantry placed in Manchuria
1 fighter and 2 infantry placed in Japan
4 infantry placed in East Indies
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Territory Summary for Japanese :
35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 4 transports
Anglo-Egyptian Sudan : 1 flag
Anhwei : 1 flag
Belgian Congo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
Caroline Islands : 1 infantry
East Indies : 1 factory and 4 infantry
Eastern Australia : 1 flag, 1 infantry
Egypt : 1 flag
French Equatorial Africa : 1 flag, 2 fighters
French Madagascar : 1 flag
French West Africa : 1 flag, 1 armour
India : 1 flag, 2 artilleries, 1 bomber, 1 factory and 5 infantry
Italian East Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 factory, 1 fighter and 2 infantry
Kazakh S.S.R. : 1 flag, 3 infantry
Manchuria : 2 armour, 1 bomber, 1 factory and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 1 flag
Rhodesia : 1 flag
Sinkiang : 1 flag, 1 artillery and 1 infantry
Soviet Far East : 1 flag, 1 infantry
Szechwan : 1 flag, 4 armour and 1 fighter
Trans-Jordan : 1 flag, 1 aaGun and 3 artilleries
Union of South Africa : 1 flag
Western Australia : 1 flag, 1 bomber
Yakut S.S.R. : 1 flag, 2 armour
Yunnan : 1 flag
Production/PUs Summary :
Russians : 29 / 32
Germans : 0 / 0
British : 37 / 50
Japanese : 57 / 57
Americans : 45 / 46