G40L Playoff Odonis (Axis) vs Whackamatt (Allies +11) No Tech

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to Shan State
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Shan State to Caucasus
                2 infantry moved from Trans-Jordan to Iraq
                1 destroyer and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 transport moved from 55 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
                1 mech_infantry moved from New South Wales to Northern Territory
                1 armour and 2 mech_infantrys moved from Szechwan to Tsinghai
                2 armour and 1 mech_infantry moved from French Indo China to Burma
                1 infantry moved from Amur to Buryatia
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Buryatia

    Combat - ANZAC
                Battle in Caucasus
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 armour
                    ANZAC win, taking Caucasus from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Caucasus to Northwest Persia
                2 infantry moved from West India to Eastern Persia
                1 infantry moved from 55 Sea Zone to Northern Territory
                1 infantry moved from 6 Sea Zone to Korea

    Place Units - ANZAC
                1 factory_minor placed in Korea
                1 harbour placed in Northern Territory
                1 mech_infantry placed in New South Wales
                2 armour and 1 mech_infantry placed in French Indo China

    Turn Complete - ANZAC
                ANZAC collect 27 PUs; end with 29 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 14

    Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 1 mech_infantry and 10 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                13 armour moved from Kazakhstan to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Volgograd to Caucasus
                1 armour moved from Kazakhstan to Caucasus
                2 armour moved from Kazakhstan to Turkmenistan
                1 tactical_bomber moved from Volgograd to Turkmenistan
                1 fighter moved from Volgograd to Caucasus

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 1 mech_infantry and 10 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Yenisey: 1 armour
                EDIT: Adding units owned by Germans to Evenkiyskiy: 1 armour
                EDIT: Turning off Edit Mode
                13 armour moved from Kazakhstan to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Volgograd to Caucasus
                1 armour moved from Kazakhstan to Caucasus
                2 armour moved from Kazakhstan to Turkmenistan
                1 tactical_bomber moved from Volgograd to Turkmenistan
                1 fighter moved from Volgograd to Caucasus

    Combat - Germans
                Germans creates battle in territory Evenkiyskiy
                Battle in Turkmenistan
                    Germans attack with 2 armour and 1 tactical_bomber
                    British defend with 1 armour
                    Germans win, taking Evenkiyskiy from Russians, taking Turkmenistan from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Caucasus
                    Germans attack with 2 armour and 1 fighter
                    ANZAC defend with 1 artillery
                    Germans win, taking Caucasus from ANZAC with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Germans
                1 fighter moved from Caucasus to Russia
                3 bombers moved from Russia to Western Germany
                6 fighters moved from Volgograd to Yugoslavia
                3 tactical_bombers moved from Romania to Western Germany
                7 artilleries and 8 infantry moved from France to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 armour and 2 infantry moved from Finland to Norway
                3 fighters moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 armour moved from Volgograd to Kazakhstan
                1 armour moved from Volgograd to Kazakhstan
                2 armour moved from Volgograd to Novosibirsk
                3 mech_infantrys moved from Russia to Volgograd
                1 aaGun moved from France to Normandy Bordeaux
                1 tactical_bomber moved from Turkmenistan to Volgograd

    Place Units - Germans
                10 transports placed in 112 Sea Zone
                2 fighters placed in France
                1 mech_infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                Germans collect 69 PUs (5 lost to blockades); end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Libya to Algeria
                      Americans take Tunisia from Germans
                      Americans take Algeria from Italians
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Greece
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                3 transports moved from 96 Sea Zone to 98 Sea Zone
                3 destroyers moved from 96 Sea Zone to 98 Sea Zone
                2 cruisers and 3 destroyers moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from West India to Eastern Persia
                8 fighters, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                2 fighters and 2 tactical_bombers moved from Eastern United States to Morocco
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                3 fighters moved from Morocco to Gibraltar
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone

    Combat - Americans
                Battle in Caucasus
                    Americans attack with 8 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 armour
                    Americans win, taking Caucasus from Germans with 8 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour
                Battle in Greece

    Non Combat Move - Americans
                8 fighters and 1 tactical_bomber moved from Caucasus to Syria
                2 armour and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                2 aaGuns moved from Central United States to Eastern United States
                3 destroyers and 4 transports moved from 98 Sea Zone to 81 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 artilleries, 3 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 13 infantry moved from Tsinghai to Kansu
                1 infantry moved from Shensi to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 5 artilleries and 14 infantry
                    Germans defend with 13 armour
                    Germans win with 12 armour remaining. Battle score for attacker is -56
                    Casualties for Germans: 1 armour
                    Casualties for Chinese: 5 artilleries and 14 infantry

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Kweichow to Hopei
                5 artilleries and 9 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 15

    Place Units - UK_Pacific
                2 armour, 1 fighter and 1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 9 infantry
                EDIT: Adding units owned by British to Burma: 9 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour, 1 fighter and 1 mech_infantry

  • '20 '19 '18 '15 '13

    Alright - I should have done this months ago, but I resign. Your Middle Eastern build-up was impressive and choking…

    Well played and good luck in the rest of the unofficial playoffs!

    Let me know if you want to play a 2014 league game for a rematch!

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