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41931-oob-round-01-b-ita.tsvg
G40L Playoff Odonis (Axis) vs Whackamatt (Allies +11) No Tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
6 armour moved from Volgograd to Kazakhstan
12 armour moved from Caucasus to Kazakhstan
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 bomber moved from Russia to Evenkiyskiy
7 fighters and 1 tactical_bomber moved from Caucasus to Sikang
2 bombers moved from Russia to Sikang
2 fighters moved from Russia to Kazakhstan
3 fighters moved from Western Germany to 94 Sea Zone
1 tactical_bomber moved from Southern Italy to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
6 armour moved from Volgograd to Kazakhstan
12 armour moved from Caucasus to Kazakhstan
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 bomber moved from Russia to Evenkiyskiy
7 fighters and 1 tactical_bomber moved from Caucasus to Sikang
2 bombers moved from Russia to Sikang
2 fighters moved from Russia to Kazakhstan
3 fighters moved from Western Germany to 94 Sea Zone
1 tactical_bomber moved from Southern Italy to 94 Sea ZoneCombat - Germans
Battle in Sikang
Germans attack with 2 bombers, 7 fighters and 1 tactical_bomber
Chinese defend with 6 infantry
Germans win with 2 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Chinese: 6 infantry
Battle in 94 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
Americans defend with 2 destroyers
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Evenkiyskiy
Germans attack with 1 bomber
ANZAC defend with 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Kazakhstan
Germans attack with 18 armour and 2 fighters
ANZAC defend with 2 armour and 1 mech_infantry; British defend with 4 armour
Germans win, taking Kazakhstan from British with 16 armour remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 armour and 1 mech_infantry
Casualties for Germans: 2 armour and 2 fighters
Casualties for British: 4 armourNon Combat Move - Germans
1 armour moved from Ukraine to Caucasus
2 armour moved from Ukraine to Volgograd
1 bomber moved from Evenkiyskiy to Russia
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from France to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
3 fighters moved from 94 Sea Zone to Southern Italy
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
2 bombers moved from Sikang to Russia
3 fighters moved from Sikang to Volgograd
4 fighters moved from Sikang to Volgograd
1 tactical_bomber moved from Sikang to VolgogradPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 tactical_bombers placed in Russia
Germans undo move 3.
3 tactical_bombers placed in Romania
3 mech_infantrys placed in Russia
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 69 PUs (3 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 2 fighters, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 96 Sea Zone to Libya
2 cruisers and 6 destroyers moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Morocco to Libya
1 armour, 1 artillery and 3 fighters moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Morocco
1 mech_infantry moved from Syria to Northwest PersiaCombat - Americans
Battle in 110 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in Algeria
Americans attack with 1 armour, 1 artillery and 3 fighters
Italians defend with 1 armour and 3 mech_infantrys
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour and 3 mech_infantrys
Casualties for Americans: 1 armour and 1 artillery
Battle in Libya
Americans attack with 1 armour, 3 artilleries, 1 bomber and 3 infantry
Italians defend with 6 artilleries and 1 infantry
Americans win, taking Libya from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for Italians: 6 artilleries and 1 infantry
Casualties for Americans: 2 artilleries and 3 infantryNon Combat Move - Americans
1 bomber moved from Libya to Egypt
3 fighters moved from Algeria to Egypt
3 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 79 Sea Zone to 76 Sea ZonePlace Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United States
2 fighters, 1 infantry and 2 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Shensi
1 artillery moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Jehol to Chahar
3 artilleries and 6 infantry moved from Kansu to Tsinghai
4 artilleries and 7 infantry moved from Tsinghai to SikangNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 14
Combat Move - British
1 armour moved from Eastern Persia to Turkmenistan
3 infantry moved from Iraq to Persia
3 armour and 1 mech_infantry moved from Iraq to Northwest Persia
2 armour moved from Egypt to Iraq
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour and 5 mech_infantrys moved from India to West India
1 infantry moved from Yunnan to Szechwan
1 artillery, 1 infantry and 1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Amur to Yakut S.S.R.
1 transport moved from 39 Sea Zone to 41 Sea ZoneCombat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 aaGun, 2 artilleries and 14 infantry moved from Alexandria to Egypt
3 aaGuns moved from Szechwan to SikangPlace Units - British
3 artilleries placed in Persia
3 infantry placed in Iraq
1 mech_infantry placed in Egypt
2 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 14
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to Shan State
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Shan State to Caucasus
2 infantry moved from Trans-Jordan to Iraq
1 destroyer and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 55 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 mech_infantry moved from New South Wales to Northern Territory
1 armour and 2 mech_infantrys moved from Szechwan to Tsinghai
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Amur to Buryatia
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to BuryatiaCombat - ANZAC
Battle in Caucasus
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour
ANZAC win, taking Caucasus from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 bomber moved from Caucasus to Northwest Persia
2 infantry moved from West India to Eastern Persia
1 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from 6 Sea Zone to KoreaPlace Units - ANZAC
1 factory_minor placed in Korea
1 harbour placed in Northern Territory
1 mech_infantry placed in New South Wales
2 armour and 1 mech_infantry placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 27 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 14
Combat Move - French
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 mech_infantry and 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
13 armour moved from Kazakhstan to Kansu
Germans take Kansu from Chinese
1 armour moved from Volgograd to Caucasus
1 armour moved from Kazakhstan to Caucasus
2 armour moved from Kazakhstan to Turkmenistan
1 tactical_bomber moved from Volgograd to Turkmenistan
1 fighter moved from Volgograd to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 mech_infantry and 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yenisey: 1 armour
EDIT: Adding units owned by Germans to Evenkiyskiy: 1 armour
EDIT: Turning off Edit Mode
13 armour moved from Kazakhstan to Kansu
Germans take Kansu from Chinese
1 armour moved from Volgograd to Caucasus
1 armour moved from Kazakhstan to Caucasus
2 armour moved from Kazakhstan to Turkmenistan
1 tactical_bomber moved from Volgograd to Turkmenistan
1 fighter moved from Volgograd to CaucasusCombat - Germans
Germans creates battle in territory Evenkiyskiy
Battle in Turkmenistan
Germans attack with 2 armour and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Evenkiyskiy from Russians, taking Turkmenistan from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 2 armour and 1 fighter
ANZAC defend with 1 artillery
Germans win, taking Caucasus from ANZAC with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Germans
1 fighter moved from Caucasus to Russia
3 bombers moved from Russia to Western Germany
6 fighters moved from Volgograd to Yugoslavia
3 tactical_bombers moved from Romania to Western Germany
7 artilleries and 8 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from Finland to Norway
3 fighters moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
2 armour moved from Volgograd to Novosibirsk
3 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from France to Normandy Bordeaux
1 tactical_bomber moved from Turkmenistan to VolgogradPlace Units - Germans
10 transports placed in 112 Sea Zone
2 fighters placed in France
1 mech_infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 69 PUs (5 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Libya to Algeria
Americans take Tunisia from Germans
Americans take Algeria from Italians
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 transport moved from 81 Sea Zone to 98 Sea Zone
3 transports moved from 96 Sea Zone to 98 Sea Zone
3 destroyers moved from 96 Sea Zone to 98 Sea Zone
2 cruisers and 3 destroyers moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from West India to Eastern Persia
8 fighters, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 fighters and 2 tactical_bombers moved from Eastern United States to Morocco
1 submarine moved from 105 Sea Zone to 91 Sea Zone
3 fighters moved from Morocco to Gibraltar
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in Caucasus
Americans attack with 8 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour
Americans win, taking Caucasus from Germans with 8 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in GreeceNon Combat Move - Americans
8 fighters and 1 tactical_bomber moved from Caucasus to Syria
2 armour and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 aaGuns moved from Central United States to Eastern United States
3 destroyers and 4 transports moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries, 3 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 artilleries and 13 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 5 artilleries and 14 infantry
Germans defend with 13 armour
Germans win with 12 armour remaining. Battle score for attacker is -56
Casualties for Germans: 1 armour
Casualties for Chinese: 5 artilleries and 14 infantryNon Combat Move - Chinese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Kweichow to Hopei
5 artilleries and 9 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 artilleries and 7 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 15
Place Units - UK_Pacific
2 armour, 1 fighter and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 9 infantry
EDIT: Adding units owned by British to Burma: 9 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour, 1 fighter and 1 mech_infantry -
Alright - I should have done this months ago, but I resign. Your Middle Eastern build-up was impressive and choking…
Well played and good luck in the rest of the unofficial playoffs!
Let me know if you want to play a 2014 league game for a rematch!