I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 12 infantry moved from Caucasus to Ukraine S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 armour and 12 infantry
Germans defend with 4 armour, 1 artillery and 4 infantry
Russians win, taking Ukraine S.S.R. from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 4 armour, 1 artillery and 4 infantry
Casualties for Russians: 11 infantry
1 armour moved from Sinkiang to Caucasus
1 infantry moved from Sinkiang to Kazakh S.S.R.
2 infantry moved from Evenki National Okrug to Vologda
1 infantry moved from Russia to Caucasus
1 infantry moved from Archangel to Russia
Place Units - Russians
4 infantry placed in Caucasus
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
You guys are pretty quick this time… :-D
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to Archangel
1 bomber moved from Germany to Russia
2 armour moved from Germany to Ukraine S.S.R.
2 fighters moved from Germany to Ukraine S.S.R.
1 infantry moved from Germany to Southern Europe
1 infantry moved from Germany to Southern Europe
1 fighter moved from Germany to Southern Europe
1 fighter moved from Poland to Ukraine S.S.R.
no fight? :?
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Russia
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 armour and 3 fighters
Russians defend with 2 armour and 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Russians: 2 armour and 1 infantry
Battle in Southern Europe
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to Archangel
1 bomber moved from Germany to Russia
2 armour moved from Germany to Ukraine S.S.R.
2 fighters moved from Germany to Ukraine S.S.R.
1 infantry moved from Germany to Southern Europe
1 infantry moved from Germany to Southern Europe
1 fighter moved from Germany to Southern Europe
1 fighter moved from Poland to Ukraine S.S.R.
Germans take Archangel from Russians
Germans take Southern Europe from British
Non Combat Move - Germans
1 infantry moved from Northwestern Europe to Germany
1 armour moved from Northwestern Europe to Germany
1 infantry moved from France to Italy
1 aaGun moved from France to Italy
1 armour moved from Italy to Southern Europe
1 fighter moved from Archangel to Germany
3 fighters moved from Ukraine S.S.R. to Germany
1 bomber moved from Russia to Karelia S.S.R.
1 fighter moved from Southern Europe to Italy
1 armour moved from Italy to Southern Europe
Place Units - Germans
2 armour and 1 infantry placed in Italy
2 artilleries and 2 infantry placed in Germany
1 artillery and 1 infantry placed in Karelia S.S.R.
1 armour placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
why my tanks are selected as casualty earlier than infantry?
My turn?
@thunderfiend - hahaha you’d better check with gametulip
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 bomber moved from India to Karelia S.S.R.
1 bomber moved from Caucasus to Karelia S.S.R.
2 fighters moved from Caucasus to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
2 armour moved from Trans-Jordan to India
2 fighters moved from 15 Sea Zone to India
1 carrier, 1 cruiser and 1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry and 1 transport moved from 23 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to France
British take France from Germans
1 cruiser moved from 23 Sea Zone to 14 Sea Zone
1 submarine moved from 23 Sea Zone to 13 Sea Zone
Combat - British
Battle in Burma
British attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 artillery and 2 infantry
British win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
British attack with 3 bombers, 1 fighter and 1 infantry
Germans defend with 1 artillery, 1 bomber, 1 factory, 2 fighters and 1 infantry
British win with 3 bombers and 1 fighter remaining. Battle score for attacker is 36
Casualties for Germans: 1 artillery, 1 bomber, 2 fighters and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Karelia S.S.R. to West Russia
1 bomber moved from Karelia S.S.R. to India
2 bombers moved from Karelia S.S.R. to Caucasus
4 fighters moved from Burma to India
Place Units - British
3 fighters placed in India
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
I have to say: the first time I played this turn with bad luck but I forgot to post it, so I played it again with good luck… I’d better to play this turn again (I hate dice)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 bomber moved from Caucasus to Karelia S.S.R.
1 bomber moved from India to Karelia S.S.R.
2 fighters moved from Caucasus to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
2 armour moved from Trans-Jordan to India
2 fighters moved from 15 Sea Zone to India
1 carrier, 1 cruiser and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 submarine moved from 23 Sea Zone to 13 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 23 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to France
British take France from Germans
1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from Alaska to Western Canada
Combat - British
Battle in Burma
British attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Burma from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
British attack with 3 bombers, 1 fighter and 1 infantry
Germans defend with 1 artillery, 1 bomber, 1 factory, 2 fighters and 1 infantry
British win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 1 bomber, 2 fighters and 1 infantry
Casualties for British: 1 bomber, 1 fighter and 1 infantry
Non Combat Move - British
1 bomber moved from Karelia S.S.R. to India
4 fighters moved from Burma to India
1 bomber moved from Karelia S.S.R. to Caucasus
1 infantry moved from Western Australia to Eastern Australia
Place Units - British
3 fighters placed in India
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 bomber moved from East Indies to India
1 infantry moved from Yunnan to Burma
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from East Indies to 37 Sea Zone
2 fighters moved from 36 Sea Zone to Burma
1 transport moved from 36 Sea Zone to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to Burma
4 fighters moved from 37 Sea Zone to Burma
1 bomber moved from Philippine Islands to India
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 3,5 and costs: 6 production.
Bombing raid costs 6 production in India
Battle in Burma
Japanese attack with 1 artillery, 6 fighters and 2 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery, 6 fighters and 2 infantry in Burma, round 2 : 5/9 hits
British roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 transport moved from 48 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 armour moved from 62 Sea Zone to Manchuria
1 battleship moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Anhwei to Szechwan
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 artilleries moved from Yakut S.S.R. to Evenki National Okrug
6 fighters moved from Burma to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 armour moved from East Indies to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from 36 Sea Zone to French Indo-China Thailand
2 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 submarine moved from 37 Sea Zone to 61 Sea Zone
1 bomber moved from India to East Indies
1 bomber moved from India to French Indo-China Thailand
1 battleship moved from 48 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 artillery and 3 infantry placed in East Indies
2 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Territory Summary for Japanese :
36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 transports
61 Sea Zone : 1 submarine
62 Sea Zone : 1 battleship and 1 transport
Anhwei : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 artilleries, 1 bomber, 1 factory and 4 infantry
Evenki National Okrug : 1 flag, 2 artilleries and 2 infantry
French Indo-China Thailand : 2 armour, 1 bomber and 3 infantry
Iwo Jima : 1 infantry
Japan : 1 artillery, 2 bombers, 1 factory and 1 infantry
Manchuria : 1 armour and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 aaGun
Sinkiang : 1 flag, 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 2 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 19 / 21
Germans : 31 / 37
British : 39 / 40
Japanese : 39 / 39
Americans : 40 / 41
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to 7 Sea Zone
1 fighter moved from United Kingdom to 7 Sea Zone
1 fighter moved from 11 Sea Zone to 7 Sea Zone
1 fighter moved from 11 Sea Zone to 7 Sea Zone
1 infantry moved from Algeria to Libya
1 armour moved from Algeria to Egypt
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 carrier moved from 15 Sea Zone to 14 Sea Zone
1 cruiser moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from 15 Sea Zone to 14 Sea Zone
1 destroyer moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
1 infantry moved from 13 Sea Zone to Morocco
1 infantry moved from 13 Sea Zone to Morocco
1 armour moved from 13 Sea Zone to Morocco
1 infantry moved from Western United States to Central United States
Combat - Americans
Battle in 7 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 2 submarines
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - Americans
1 bomber moved from 7 Sea Zone to United Kingdom
1 fighter moved from 7 Sea Zone to United Kingdom
1 fighter moved from 7 Sea Zone to United Kingdom
1 fighter moved from 7 Sea Zone to United Kingdom
Place Units - Americans
2 fighters placed in 11 Sea Zone
1 fighter placed in Western United States
Americans undo move 2.
2 artilleries, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Archangel
4 infantry moved from Russia to Archangel
2 infantry moved from Vologda to Archangel
1 armour moved from Caucasus to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 6 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Caucasus to Russia
2 infantry moved from Caucasus to West Russia
Place Units - Russians
1 armour placed in Caucasus
1 artillery placed in Russia
1 artillery placed in Caucasus
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
By the way, let agree if anyone hit bad dice let’s not roll again…it’s Okay to change non-combat move but move that affects combat result should not be kept. …
I would not change it. I agree that luck is a part of this game.
Yi, I’m suggesting a low luck game next time.
For low luck we might consider using the big 42 next time…
Yi is unlucky - 6 bombers row 6 6 a :evil:
The new version big world with national advantage or the old version we played?
Great dice Yi.
Could experience both :-D
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to France
1 artillery moved from Germany to France