@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
Allies8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 aaGun, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Rostov
Italians take Bryansk from Russians
Italians take Rostov from Russians
1 armour moved from Tobruk to Egypt
1 bomber moved from Southern Italy to Egypt
2 bombers moved from Turkey to Iraq
1 fighter moved from Turkey to Northwest Persia
1 bomber moved from Western Germany to Northwest Persia
1 infantry moved from Turkey to Northwest Persia
2 infantry moved from Turkey to Iraq
1 artillery, 6 infantry and 3 mech_infantrys moved from Spain to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 6 infantry and 3 mech_infantrys
British defend with 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour and 1 bomber
British defend with 1 harbour and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Iraq
Italians attack with 2 bombers and 2 infantry
British defend with 2 infantry
Italians win, taking Iraq from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 bombers moved from Iraq to Southern Italy
1 bomber moved from Northwest Persia to Turkey
1 fighter moved from Northwest Persia to Turkey
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to Turkey
3 aaGuns and 1 armour moved from Belarus to Bryansk
5 infantry moved from Western Germany to France
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Turkey
1 fighter moved from Turkey to Southern Italy
6 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 mech_infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern Italy
1 aaGun and 2 infantry placed in Normandy Bordeaux
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,3,6,2,3,2,6,6
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 artilleries moved from Queensland to 54 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from South Australia to 33 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter and 1 mech_infantry
EDIT: Changing PUs for ANZAC from 7 to 1
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 artilleries moved from Queensland to 54 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from South Australia to 33 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter and 1 mech_infantry
EDIT: Changing PUs for ANZAC from 7 to 1
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 4 artilleries, 4 infantry and 2 transports
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 transports
EDIT: Adding units owned by ANZAC to Caroline Islands: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
FrenFrench?
here are the french!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 fighters, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Turkey to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Trans-Jordan to Egypt
Germans take Egypt from British
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Novgorod to Archangel
1 bomber moved from Baltic States to Archangel
3 fighters and 4 tactical_bombers moved from Turkey to Volgograd
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 fighters and 4 tactical_bombers
Russians defend with 3 artilleries and 1 factory_minor
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 3 artilleries
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Volgograd to Turkey
2 fighters moved from 98 Sea Zone to Turkey
1 carrier and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
4 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour, 2 infantry and 3 mech_infantrys moved from Spain to Gibraltar
2 fighters moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
1 bomber moved from Archangel to Bryansk
3 aaGuns, 18 artilleries and 23 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Karelia to Novgorod
6 infantry moved from Western Germany to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 carrier, 1 cruiser and 3 destroyers moved from 113 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 infantry and 1 mech_infantry placed in Turkey
3 mech_infantrys placed in Southern France
3 infantry placed in Novgorod
3 fighters and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 mech_infantry moved from Persia to Iraq
1 infantry moved from Caucasus to Rostov
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Smolensk to Rostov
1 fighter moved from Smolensk to Archangel
4 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Urals to Timguska
Russians take Timguska from Japanese
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Caucasus to Iraq
2 armour, 4 artilleries, 5 infantry and 13 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Russians
Battle in Iraq
Russians attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Iraq, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Northwest Persia
Russians attack with 2 armour, 4 artilleries, 5 infantry and 13 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 4 artilleries, 5 infantry and 13 mech_infantrys in Northwest Persia, round 2 : 4/24 hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 2 armour, 4 artilleries, 5 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 infantry moved from Urals to Timguska
1 fighter moved from Archangel to Russia
6 aaGuns, 1 armour, 8 artilleries, 22 infantry and 11 mech_infantrys moved from Smolensk to Russia
1 mech_infantry moved from Persia to Northwest Persia
1 armour and 5 mech_infantrys moved from Caucasus to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
2 fighters moved from Iraq to Persia
Place Units - Russians
3 infantry placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 23 PUs total
could get a bit of luck in either Ros or Irq…not what i need when trying to fight back…
Japanese decision points
I don’t have the resources to defend everywhere fully.
But are the openings worth the risk for you?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 bombers moved from Philippines to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 bombers moved from Java to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from Java to 55 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Central Mongolia
Japanese take Central Mongolia from Russians
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Dutch New Guinea
Battle in 46 Sea Zone
Japanese attack with 5 bombers and 1 destroyer
Americans defend with 1 destroyer
Japanese win, taking Dutch New Guinea from ANZAC with 5 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
4 mech_infantrys moved from Malaya to French Indo China
1 artillery moved from Siam to Shan State
1 aaGun moved from Yunnan to Shan State
3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from 35 Sea Zone to Shantung
1 fighter moved from Amur to Japan
1 infantry moved from Buryatia to Amur
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer and 2 submarines moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Siam to Shantung
1 tactical_bomber moved from Siam to Philippines
1 fighter and 1 tactical_bomber moved from Celebes to Philippines
1 fighter and 1 tactical_bomber moved from Borneo to Philippines
2 battleships, 4 carriers, 2 cruisers, 5 submarines and 2 transports moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to Java
1 fighter and 2 tactical_bombers moved from Java to Philippines
1 fighter moved from Sumatra to Kwangsi
3 bombers moved from 46 Sea Zone to Kwangsi
2 bombers moved from 46 Sea Zone to Philippines
2 mech_infantrys moved from Malaya to Yunnan
3 mech_infantrys moved from Kweichow to Szechwan
6 mech_infantrys moved from Shensi to Szechwan
Place Units - Japanese
3 submarines placed in 37 Sea Zone
1 destroyer and 2 transports placed in 36 Sea Zone
3 fighters placed in Japan
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 4 infantry and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
2 mech_infantrys moved from Morocco to 91 Sea Zone
1 fighter moved from Scotland to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 battleship, 4 carriers, 3 cruisers and 4 destroyers moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
6 infantry moved from Morocco to 91 Sea Zone
1 armour, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
Scramble or Kami in z6?
Also, I’m not sure what OOL you would want in Norm (it is significantly < 100% for me)
no scramble or kami in z6. let me know how many hits you get in r1 of normandy and i will specify my losses.
Got it. I’ll roll Normandy first, and in the forum.
AAs:
Rolls: 3@1; Total Hits: 03@1: (2, 2, 2)
No hits.
A: 6 Inf, 2 Mec, Tk, 3 Ftr, Bom
Rolls: 8@1 4@3 1@4; Total Hits: 58@1: (2, 6, 2, 1, 1, 2, 6, 3)4@3: (2, 6, 2, 5)1@4: (3)
5 hits pls.
I needed that…no AA hits and 1 above expectations…
Lose a a then all inf then mech. Italian before german.
Too bad those weren’t three 1’s :-P