@peirce Retreated from 114, feel free to swap the last casualty there.
14L-G40 UnknownSoldier (Axis) vs. tcnance (Allies+9), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Romania
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Romania
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 armour moved from Novosibirsk to Samara
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Russia to Samara
1 aaGun moved from Samara to Russia
2 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Romania to Belarus
1 aaGun moved from Bryansk to Belarus
2 fighters moved from Eastern Poland to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 armour
EDIT: Adding units owned by Russians to Novgorod: 2 armour
EDIT: Removing units owned by Russians from Russia: 6 infantry and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 6 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Removing units owned by Russians from Belarus: 1 mech_infantry
EDIT: Adding units owned by Russians to Novgorod: 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
1 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 factory_minor, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
2 armour moved from Szechwan to Tsinghai
2 armour and 1 mech_infantry moved from Kweichow to Tsinghai
1 artillery moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from French Indo China to Shan State
1 bomber moved from French Indo China to Tsinghai
1 bomber moved from French Indo China to Burma
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 armour moved from 38 Sea Zone to Shan State
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 55 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to Yunnan
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to MidwayCombat - Japanese
Battle in Tsinghai
Japanese attack with 5 armour, 1 bomber and 2 mech_infantrys
ANZAC defend with 1 infantry; French defend with 1 infantry; Russians defend with 1 infantry
Japanese roll dice for 5 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 2 : 3/8 hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits
1 infantry owned by the Russians , 1 infantry owned by the French and 1 infantry owned by the ANZAC lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 5 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for French: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/8 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
3 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Japanese win, taking Midway from Americans, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Battle in Alaska
Battle in Shan State
Japanese attack with 3 armour, 4 artilleries, 2 infantry and 2 mech_infantrys
British defend with 1 aaGun and 4 infantry
Japanese roll dice for 3 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Shan State, round 2 : 3/11 hits
UK_Pacific roll dice for 1 aaGun and 4 infantry in Shan State, round 2 : 0/4 hits
2 infantry owned by the British and 1 aaGun owned by the British lost in Shan State
Japanese roll dice for 3 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Shan State, round 3 : 3/11 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Alaska from Americans, taking Shan State from UK_Pacific with 3 armour, 4 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for British: 1 aaGun and 4 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 destroyer and 3 submarines moved from 35 Sea Zone to 42 Sea Zone
2 armour and 1 mech_infantry moved from Shantung to Kweichow
1 bomber moved from Tsinghai to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
2 fighters moved from Yunnan to French Indo China
1 bomber moved from Burma to French Indo China
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
1 tactical_bomber moved from Burma to French Indo China
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
2 fighters moved from 42 Sea Zone to 38 Sea Zone
1 armour moved from Amur to Yakut S.S.R.
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to KweichowPlace Units - Japanese
1 factory_minor placed in Malaya
3 destroyers placed in 36 Sea Zone
1 submarine and 1 transport placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag
Korea : 1 aaGun
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery
Kweichow : 1 flag, 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 5 armour and 2 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour, 4 artilleries, 2 infantry and 2 mech_infantrys
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Alaska : 1 flag, 1 infantry
Midway : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 armour and 2 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 2 fighters and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 2 tactical_bombers
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship and 3 destroyers
39 Sea Zone : 1 submarine
38 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
25 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
2 Sea Zone : 1 transport
6 Sea Zone : 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
80 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 41
Japanese : 71 / 76
Americans : 51 / 73
Chinese : 3 / 3
British : 20 / 0
UK_Pacific : 5 / 4
Italians : 19 / 29
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
1 submarine moved from 101 Sea Zone to 107 Sea Zone
1 submarine moved from 106 Sea Zone to 107 Sea Zone
1 fighter moved from 106 Sea Zone to 107 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from 62 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Scotland
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans win, taking Scotland from Germans, taking Morocco from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gibraltar
Battle in 107 Sea Zone
Americans attack with 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans win, taking Gibraltar from Italians with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 107 Sea Zone to 91 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 armour, 2 artilleries, 1 carrier, 4 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Eastern United States to Western United States
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Eastern United States to Western United States
1 aaGun moved from Western United States to British Columbia
3 infantry moved from Eastern United States to Central United States
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber moved from 62 Sea Zone to 66 Sea ZonePlace Units - Americans
1 fighter and 3 infantry placed in Western United States
3 infantry placed in Central United States
3 destroyers and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,2,5
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
2 mech_infantrys moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - British
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Tobruk
British attack with 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Tobruk from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 tactical_bomber moved from Tobruk to Malta
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Turkmenistan to Persia
1 infantry moved from West India to India
2 fighters moved from Burma to IndiaPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to MaltaCombat - Italians
Battle in Egypt
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun, 1 infantry and 1 tactical_bomber
AA fire in Malta : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits
British roll dice for 1 aaGun, 1 infantry and 1 tactical_bomber in Malta, round 2 : 1/2 hits
1 infantry owned by the British , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 : 1/2 hits
British roll dice for 1 tactical_bomber in Malta, round 3 : 0/1 hits
1 tactical_bomber owned by the British lost in Malta
Italians win, taking Egypt from British, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 16
Casualties for British: 1 aaGun, 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Malta to Southern Italy
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
3 transports moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 fighter placed in 95 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malta : 1 flag, 1 artillery
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
96 Sea Zone : 1 transport
95 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 3 transports
Greece : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 42 / 54
Russians : 37 / 41
Japanese : 68 / 76
Americans : 54 / 67
Chinese : 5 / 4
British : 18 / 0
UK_Pacific : 6 / 3
Italians : 20 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Guinea to New South Wales
1 destroyer moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters moved from Normandy Bordeaux to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
3 artilleries moved from Slovakia Hungary to Romania
5 infantry moved from Slovakia Hungary to Romania
1 armour and 1 mech_infantry moved from Poland to Romania
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from United Kingdom to Scotland
1 bomber moved from Western Germany to 119 Sea ZoneCombat - Germans
Battle in Scotland
Germans attack with 4 fighters and 3 infantry
Americans defend with 1 airfield and 2 infantry
Germans roll dice for 4 fighters and 3 infantry in Scotland, round 2 : 1/7 hits
Americans roll dice for 2 infantry in Scotland, round 2 : 2/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Germans roll dice for 4 fighters and 1 infantry in Scotland, round 3 : 0/5 hits
Americans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Scotland
Germans roll dice for 4 fighters in Scotland, round 4 : 3/4 hits
Americans roll dice for 1 infantry in Scotland, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Scotland
Germans win with 4 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/6 hits
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Romania
Germans attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Romania, round 2 : 2/10 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 119 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 bomber moved from 119 Sea Zone to United Kingdom
3 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
7 infantry moved from 110 Sea Zone to United Kingdom
5 artilleries moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Eastern Poland to Poland
3 armour moved from Western Germany to Poland
4 fighters moved from Scotland to United Kingdom
2 submarines moved from 109 Sea Zone to 110 Sea ZonePlace Units - Germans
3 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in France
2 artilleries, 1 fighter and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 13 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Romania : 1 aaGun, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Poland : 1 aaGun, 3 armour, 5 artilleries, 5 infantry and 1 tactical_bomber
Germany : 2 artilleries, 1 factory_major, 1 fighter and 3 infantry
Eastern Poland : 1 flag, 1 artillery and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 46 / 51
Russians : 33 / 41
Japanese : 68 / 76
Americans : 54 / 67
Chinese : 5 / 4
British : 18 / 0
UK_Pacific : 6 / 3
Italians : 20 / 30
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
3 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
2 fighters moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Novgorod
2 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Karelia
3 infantry moved from Novgorod to Belarus
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Belarus
1 aaGun moved from Russia to Bryansk
1 armour moved from Russia to Ukraine
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Vologda
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Volgograd to KazakhstanPlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,2,4
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 6 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 submarines moved from 42 Sea Zone to 55 Sea Zone
2 submarines moved from 42 Sea Zone to 56 Sea Zone
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 62 Sea Zone
1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Evenkiyskiy
1 armour moved from Yenisey to Timguska
1 armour moved from Yakut S.S.R. to Evenkiyskiy
1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to Sikang
1 armour moved from Tsinghai to Sikang
1 armour moved from Tsinghai to Shensi
1 armour moved from Tsinghai to Kansu
2 armour and 1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Shan State to Burma
2 fighters moved from 38 Sea Zone to Burma
1 bomber moved from French Indo China to BurmaCombat - Japanese
Battle in Aleutian Islands
Battle in Guam
Battle in Wake Island
Battle in 56 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 56 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking Guam from Americans, taking Wake Island from Americans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 62 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Japanese roll dice for 4 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 62 Sea Zone, round 2 : 2/5 hits
1 destroyer owned by the ANZAC and 2 fighters owned by the Japanese lost in 62 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 3 : 4/4 hits
ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 62 Sea Zone, round 3 : 1/4 hits
1 carrier owned by the ANZAC , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 3 fighters
Casualties for ANZAC: 1 carrier, 2 destroyers, 2 fighters and 1 transport
Battle in Sikang
Japanese attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Timguska
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Timguska, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Sikang to Kweichow
1 tactical_bomber moved from Kansu to Kweichow
1 bomber moved from Burma to Shan State
1 fighter and 2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 8 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
2 armour and 1 mech_infantry placed in Shantung
2 submarines and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 infantry placed in French Indo China
1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag
Korea : 1 aaGun
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Kweichow : 1 flag, 2 armour, 1 bomber, 2 fighters and 3 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag, 2 armour and 1 mech_infantry
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Shan State : 1 flag, 3 armour, 4 artilleries, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
Wake Island : 1 flag, 1 airfield and 1 infantry
Alaska : 1 flag
Aleutian Islands : 1 flag, 1 infantry
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour
Siberia : 1 flag
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer and 2 submarines
31 Sea Zone : 1 destroyer, 1 submarine and 1 transport
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
39 Sea Zone : 1 submarine
21 Sea Zone : 1 transport
8 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
6 Sea Zone : 2 submarines and 2 transports
56 Sea Zone : 1 destroyer and 2 submarines
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers
55 Sea Zone : 1 destroyer and 2 submarines
Novosibirsk : 1 flag, 1 armour
80 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 43 / 51
Russians : 32 / 39
Japanese : 76 / 81
Americans : 54 / 67
Chinese : 2 / 4
British : 18 / 0
UK_Pacific : 5 / 3
Italians : 20 / 30
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 8 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
4 transports moved from 91 Sea Zone to 102 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from British Columbia to Alaska
Americans take Alaska from JapaneseCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 1 transport
Italians defend with 1 transport
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
Battle in Libya
Battle in Tunisia
Battle in Southern FranceNon Combat Move - Americans
1 submarine moved from 108 Sea Zone to 105 Sea Zone
1 submarine moved from 107 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 107 Sea Zone to 91 Sea Zone
1 submarine moved from 121 Sea Zone to 106 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
5 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 destroyers, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 6 infantry placed in Eastern United States
2 infantry placed in Western United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tobruk to EgyptCombat - British
Battle in Egypt
British attack with 2 artilleries and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 1 bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
2 fighters moved from Burma to India
1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from Persia to Iraq
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 artillery moved from Ontario to Alberta Saskatchewan ManitobaPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
3 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Southern France
Italians attack with 1 bomber and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber and 3 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 bomber and 3 infantry in Southern France, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 94 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 96 Sea Zone
1 transport owned by the Americans lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
1 fighter and 1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 1 artillery and 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
96 Sea Zone : 1 destroyer and 1 submarine
95 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 2 transports
Greece : 1 flag
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 32 / 39
Japanese : 71 / 81
Americans : 61 / 79
Chinese : 4 / 4
British : 18 / 0
UK_Pacific : 6 / 3
Italians : 17 / 22
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,2,5,5,1,1,5,4,4,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to 93 Sea Zone
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from Americans
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Germany to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Normandy Bordeaux to 93 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 105 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans roll dice for 1 fighter in 105 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 105 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/6 hits
Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 3/5 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Eastern Poland, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 4 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
2 artilleries and 3 infantry moved from Germany to Poland
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 105 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to United Kingdom
4 transports moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from 93 Sea Zone to Southern France
1 bomber moved from 93 Sea Zone to Southern FrancePlace Units - Germans
3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in France
4 artilleries, 4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 15 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 bomber and 1 fighter
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Romania : 1 aaGun, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Poland : 1 aaGun, 3 armour, 6 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Germany : 4 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 1 artillery
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 submarine and 4 transports
104 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 46 / 49
Russians : 31 / 39
Japanese : 71 / 81
Americans : 57 / 79
Chinese : 4 / 4
British : 18 / 0
UK_Pacific : 6 / 3
Italians : 17 / 22
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Not a bump…just keeping track of our game is all.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 destroyer and 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Finland to Norway
Russians take Norway from Germans
9 infantry moved from Belarus to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
3 armour moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
10 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
3 infantry moved from Volgograd to Kazakhstan
1 armour moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 armour moved from Russia to Kazakhstan
1 fighter moved from Novgorod to 113 Sea ZoneCombat - Russians
Battle in Eastern Poland
Russians attack with 5 armour, 2 artilleries, 25 infantry and 3 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 5 armour, 2 artilleries, 25 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kazakhstan
Russians attack with 2 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 submarine and 4 transports
1 submarine owned by the Germans Submerged
Russians win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 4 transportsNon Combat Move - Russians
1 fighter moved from 113 Sea Zone to Finland
1 infantry moved from Karelia to Finland
1 tactical_bomber moved from Ukraine to Volgograd
1 infantry moved from Russia to Samara
1 aaGun moved from Bryansk to Russia
1 infantry moved from Ukraine to Bessarabia
5 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Vologda to Urals
1 aaGun moved from Russia to Vologda
1 fighter moved from Russia to UkrainePlace Units - Russians
1 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Russia
2 infantry placed in Volgograd
1 infantry placed in Russia
Russians undo move 2.
2 infantry placed in Novgorod
1 destroyer placed in 115 Sea Zone
1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,3,2
Russians collect 29 PUs (7 lost to blockades); end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs