G40 14L Tcnance (Allies) vs JuanSpain (Axis)

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                8 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Caucasus to Northwest Persia

    Turn Complete - Russians

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 12 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                1 submarine moved from 6 Sea Zone to 4 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Tsinghai to Kazakhstan
                5 mech_infantrys moved from Sikang to Kazakhstan
                2 fighters moved from Yunnan to Kazakhstan
                2 tactical_bombers moved from Yunnan to Kazakhstan
                3 mech_infantrys moved from Kansu to Kazakhstan
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Yenisey to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Dzavhan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 artillery moved from Timguska to Olgiy
                      Japanese take Olgiy from Russians
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Malaya to 35 Sea Zone
                6 artilleries moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Burma
                9 mech_infantrys moved from Hunan to Burma
                6 fighters moved from 33 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 6 artilleries and 10 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 6 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 4 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Kazakhstan
                    Japanese attack with 2 fighters, 9 mech_infantrys and 2 tactical_bombers
                    Russians defend with 8 infantry
                    Japanese win, taking Kazakhstan from Russians with 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 5 mech_infantrys
                    Casualties for Russians: 8 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to Philippines
                1 bomber moved from 35 Sea Zone to Philippines
                1 artillery, 2 battleships, 4 carriers, 2 cruisers and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                6 fighters moved from 21 Sea Zone to 6 Sea Zone
                1 infantry moved from Sakha to Siberia
                3 infantry moved from Buryatia to Amur
                3 mech_infantrys moved from Manchuria to Siberia
                2 artilleries moved from Kwangsi to Yunnan
                2 artilleries moved from Szechwan to Yunnan
                2 fighters moved from Kazakhstan to Sikang
                2 tactical_bombers moved from Kazakhstan to Sikang
                3 mech_infantrys moved from Timguska to Kazakhstan
                1 artillery moved from Kansu to Tsinghai
                1 mech_infantry moved from Central Mongolia to Shensi
                1 artillery moved from Jehol to Anhwe
                3 mech_infantrys moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 artillery moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 72 PUs total

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to Holland Belgium
                2 infantry moved from Morocco to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 103 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Morocco to Normandy Bordeaux
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to Holland Belgium
                2 infantry moved from Morocco to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 103 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Morocco to Normandy Bordeaux
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                    Americans win, taking 17 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Southern France

    Non Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 96 Sea Zone
                2 submarines moved from 91 Sea Zone to 95 Sea Zone
                2 submarines moved from 91 Sea Zone to 94 Sea Zone
                6 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 transport moved from 103 Sea Zone to 91 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 submarine moved from 17 Sea Zone to 7 Sea Zone
                1 submarine moved from 7 Sea Zone to 5 Sea Zone
                1 submarine moved from 22 Sea Zone to 17 Sea Zone
                1 submarine moved from 23 Sea Zone to 25 Sea Zone
                1 submarine moved from 32 Sea Zone to 26 Sea Zone
                1 destroyer moved from 4 Sea Zone to 3 Sea Zone
                1 destroyer moved from 8 Sea Zone to 3 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 infantry moved from Western United States to British Columbia
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 aaGun moved from 3 Sea Zone to Soviet Far East
                2 submarines moved from 10 Sea Zone to 4 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone

    Place Units - Americans
                3 artilleries, 1 fighter and 4 infantry placed in Eastern United States
                2 destroyers and 3 transports placed in 101 Sea Zone
                1 infantry placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 destroyer, 6 infantry and 2 transports; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                3 infantry moved from Persia to Eastern Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Iraq to Persia
                1 armour moved from Caucasus to Persia
                1 mech_infantry moved from Caucasus to Persia
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                3 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Caucasus to Persia
                1 bomber moved from Northwest Persia to India

    Place Units - British
                1 destroyer and 2 transports placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 infantry placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Algeria: 1 infantry
                EDIT: Adding units owned by British to Morocco: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 fighter moved from France to 93 Sea Zone
                4 infantry moved from Northern Italy to Southern France
                1 fighter moved from France to 95 Sea Zone
                1 armour moved from Southern Italy to Southern France
                1 fighter moved from France to 95 Sea Zone
                1 fighter moved from France to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 95 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    Americans defend with 2 submarines
                    Italians win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in Southern France
                    Italians attack with 1 armour, 1 fighter and 4 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from Americans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                3 fighters moved from 95 Sea Zone to France
                1 fighter moved from Southern France to France
                1 fighter moved from 93 Sea Zone to France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                2 fighters moved from New South Wales to Western Australia
                1 fighter moved from Caucasus to India
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers moved from France to 91 Sea Zone
                1 fighter moved from Southern Italy to France
                1 fighter moved from France to Normandy Bordeaux
                1 artillery moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 mech_infantrys moved from Volgograd to Caucasus
                4 artilleries moved from Rostov to Caucasus

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 5 mech_infantrys
                    Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans win with 1 artillery remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 artillery and 5 mech_infantrys
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 91 Sea Zone
                    Germans attack with 5 bombers
                    Americans defend with 1 cruiser, 2 destroyers, 1 submarine and 3 transports
                    1 submarine owned by the Americans Submerged
                    Germans win with 4 bombers remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 cruiser, 2 destroyers and 3 transports
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter and 4 mech_infantrys
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 4 artilleries and 3 mech_infantrys
                    French defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to Western Germany
                4 bombers moved from 91 Sea Zone to Southern France
                5 bombers moved from Bryansk to France
                3 artilleries moved from Ukraine to Rostov
                3 aaGuns moved from Rostov to Caucasus
                3 artilleries moved from Belarus to Eastern Poland
                5 armour moved from Russia to Volgograd
                7 mech_infantrys moved from Russia to Volgograd
                1 mech_infantry moved from Southern Italy to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Germany
                5 bombers placed in Western Germany
                2 bombers placed in Germany
                Germans undo move 3.
                Germans undo move 2.
                7 bombers placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 64 PUs (1 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 8 armour and 3 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 mech_infantrys moved from Siberia to Soviet Far East
                1 infantry moved from Siberia to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 7 Sea Zone to 4 Sea Zone
                1 destroyer moved from 4 Sea Zone to 3 Sea Zone
                1 bomber moved from Philippines to 57 Sea Zone
                1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 destroyer moved from 19 Sea Zone to 17 Sea Zone
                1 destroyer moved from 21 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 7 Sea Zone to 4 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone
                2 fighters moved from 6 Sea Zone to 3 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
                1 artillery moved from 4 Sea Zone to Soviet Far East
                1 infantry moved from 4 Sea Zone to Soviet Far East
                2 fighters moved from 6 Sea Zone to Soviet Far East
                1 fighter moved from 6 Sea Zone to 3 Sea Zone
                1 battleship moved from 6 Sea Zone to 4 Sea Zone
                1 battleship moved from 6 Sea Zone to 3 Sea Zone
                1 carrier moved from 6 Sea Zone to 4 Sea Zone
                1 carrier moved from 6 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians

    Combat - Japanese
                Battle in 4 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans defend with 2 submarines
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys
                    Americans defend with 1 aaGun and 3 infantry
                    Japanese win, taking Soviet Far East from Russians with 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 aaGun and 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
                Battle in 3 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 3 fighters
                    Americans defend with 2 destroyers, 2 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 2 destroyers, 2 submarines and 1 transport
                Battle in 57 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 2 infantry and 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 13
                    Casualties for Americans: 2 infantry and 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 2 destroyers
                    Americans defend with 1 submarine
                    Japanese win, taking 17 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 fighters moved from Soviet Far East to 6 Sea Zone
                1 cruiser moved from 6 Sea Zone to 4 Sea Zone
                1 cruiser moved from 6 Sea Zone to 4 Sea Zone
                1 fighter moved from 42 Sea Zone to Borneo
                1 bomber moved from 57 Sea Zone to 38 Sea Zone
                1 bomber moved from 38 Sea Zone to Burma
                4 artilleries moved from Yunnan to Burma
                3 mech_infantrys moved from Yunnan to Burma
                6 mech_infantrys moved from Hunan to Burma
                2 tactical_bombers moved from Sikang to Burma
                2 fighters moved from Sikang to Burma
                3 mech_infantrys moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 artillery moved from Anhwe to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                6 mech_infantrys moved from Kazakhstan to Caucasus
                1 artillery moved from Tsinghai to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Urals to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Shensi to Yunnan
                1 infantry moved from Tsagaan Olom to Kansu
                1 artillery moved from Olgiy to Kansu
                1 bomber moved from Evenkiyskiy to Burma
                1 infantry moved from Yenisey to Timguska
                3 mech_infantrys moved from Manchuria to Anhwe
                4 infantry moved from Manchuria to Jehol
                3 infantry moved from Amur to Siberia

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                3 armour placed in Kwangtung
                3 armour placed in Kiangsu
                2 armour placed in Shantung

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 infantry moved from Gibraltar to Spain
                2 artilleries moved from Gibraltar to Spain
                1 mech_infantry moved from Gibraltar to Spain
                1 fighter moved from 110 Sea Zone to Spain
                1 bomber moved from United Kingdom to Spain
                3 artilleries moved from Eastern United States to 101 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                2 artilleries moved from 91 Sea Zone to Portugal
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Venezuela
                1 infantry moved from 89 Sea Zone to Venezuela
                1 artillery moved from 89 Sea Zone to Venezuela
                1 fighter moved from Eastern United States to Venezuela
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 artillery moved from 126 Sea Zone to Norway

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 infantry moved from Gibraltar to Spain
                2 artilleries moved from Gibraltar to Spain
                1 mech_infantry moved from Gibraltar to Spain
                1 fighter moved from 110 Sea Zone to Spain
                1 bomber moved from United Kingdom to Spain
                3 artilleries moved from Eastern United States to 101 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                2 artilleries moved from 91 Sea Zone to Portugal
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Venezuela
                1 infantry moved from 89 Sea Zone to Venezuela
                1 artillery moved from 89 Sea Zone to Venezuela
                1 fighter moved from Eastern United States to Venezuela
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 artillery moved from 126 Sea Zone to Norway

    Combat - Americans
                Battle in Portugal
                    Americans attack with 2 artilleries and 2 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Portugal from Neutral_True with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Spain
                    Americans attack with 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 2 infantry
                Battle in Venezuela
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Norway

    Non Combat Move - Americans
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 94 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 carrier, 6 destroyers and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Spain to 91 Sea Zone
                1 fighter moved from Venezuela to Brazil
                1 bomber moved from Spain to Gibraltar
                1 submarine moved from 7 Sea Zone to 2 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 infantry moved from British Columbia to Western United States
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 submarine moved from 5 Sea Zone to 8 Sea Zone
                1 submarine moved from 25 Sea Zone to 9 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 4 transports placed in 101 Sea Zone
                2 artilleries, 1 fighter and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - British

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