Fischer Variant A&A alpha III Sensoy Battle


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,3,4,1,1,1,4,5,2,2,3,5,5,1,1,1,5,3,5,2,4,1,3,2,5,3,6,5,1,3,6,4,5,5,1,4,2,2
                Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 3 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 mech_infantrys moved from Yakut S.S.R. to Yenisey
                2 artilleries moved from Yakut S.S.R. to Yenisey
                1 bomber moved from Tsinghai to Yenisey
                1 armour moved from Caucasus to Samara
                      Americans take Samara from Germans
                1 armour moved from Kazakhstan to Vologda
                      Americans take Vologda from Germans
                1 armour moved from Novosibirsk to Evenkiyskiy
                      Americans take Urals from Germans
                      Americans take Evenkiyskiy from Germans
                1 bomber moved from Tsinghai to Volgograd
                2 armour moved from Tobruk to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 battleship moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                2 bombers moved from United Kingdom to Northern Italy
                1 armour moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from Morocco to United Kingdom
                3 transports moved from 109 Sea Zone to 106 Sea Zone
                2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 armour moved from Eastern United States to New Brunswick Nova Scotia
                1 battleship moved from 101 Sea Zone to 91 Sea Zone
                1 battleship moved from 91 Sea Zone to 109 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 108 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Okinawa to 19 Sea Zone
                1 mech_infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 35 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/2 hits
                    Bombing raid in Northern Italy rolls: 6,4,8,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 14 damage total.
                Battle in Southern France
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Germans defend with 3 infantry; Italians defend with 1 factory_minor and 1 harbour
                        Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 :  1/2 hits
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern France, round 2 :  1/4 hits
                        Italians roll dice for 3 infantry in Southern France, round 2 :  1/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern France, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                    Americans win, taking Southern France from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in Yenisey
                    Americans attack with 2 artilleries, 1 bomber and 2 mech_infantrys
                    Germans defend with 2 armour
                        Americans roll dice for 2 artilleries, 1 bomber and 2 mech_infantrys in Yenisey, round 2 :  1/6 hits
                        Germans roll dice for 2 armour in Yenisey, round 2 :  0/2 hits
                        1 armour owned by the Germans lost in Yenisey
                        Americans roll dice for 2 artilleries, 1 bomber and 2 mech_infantrys in Yenisey, round 3 :  0/6 hits
                        Germans roll dice for 1 armour in Yenisey, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Yenisey
                        Americans roll dice for 2 artilleries, 1 bomber and 1 mech_infantry in Yenisey, round 4 :  0/5 hits
                        Germans roll dice for 1 armour in Yenisey, round 4 :  0/1 hits
                        Americans roll dice for 2 artilleries, 1 bomber and 1 mech_infantry in Yenisey, round 5 :  4/5 hits
                        Germans roll dice for 1 armour in Yenisey, round 5 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Yenisey
                    Americans win, taking Yenisey from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 2 mech_infantrys
                Battle in Volgograd
                    Americans attack with 1 bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 bomber in Volgograd, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Volgograd to Trans-Jordan
                1 bomber moved from Yenisey to Kansu
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 bomber moved from Northern Italy to Tobruk
                1 bomber moved from Northern Italy to Tobruk

    Place Units - Americans
                1 armour, 1 fighter and 1 infantry placed in Caucasus
                1 battleship, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 bomber and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 77 PUs; end with 77 PUs total
                Americans collect 3 PUs from War Bonds; end with 80 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Kansu
                1 artillery and 1 infantry placed in Kwangsi
                1 infantry placed in Kiangsi
                3 infantry placed in Kiangsu
                2 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 armour, 1 battleship and 1 cruiser; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Northwest Persia to Rostov
                      British take Rostov from Italians
                1 armour moved from Northwest Persia to Volgograd
                      British take Volgograd from Germans
                1 armour moved from Kazakhstan to Samara
                1 armour moved from Samara to Tambov
                      British take Tambov from Germans
                1 armour moved from Kazakhstan to Volgograd
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from Northwest Persia to Egypt
                1 mech_infantry moved from Egypt to Syria
                1 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                2 armour moved from Eastern Persia to Kazakhstan
                1 armour moved from India to Eastern Persia
                1 infantry moved from Eire to Scotland
                1 infantry moved from Scotland to United Kingdom
                1 artillery moved from Scotland to United Kingdom
                1 artillery moved from Scotland to United Kingdom

    Combat - British

    Non Combat Move - British
                1 aaGun moved from Turkmenistan to Kazakhstan
                1 transport moved from 109 Sea Zone to 106 Sea Zone

    Place Units - British
                1 battleship and 1 cruiser placed in 109 Sea Zone
                1 armour placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,2,5
                British collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                4 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 4 armour and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                3 destroyers moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Ukraine to Tambov
                1 armour moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Tambov
                1 fighter moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Rostov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour and 1 fighter
                    British defend with 1 armour
                        Italians roll dice for 1 armour and 1 fighter in Tambov, round 2 :  0/2 hits
                        British roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 fighter in Tambov, round 3 :  1/2 hits
                        British roll dice for 1 armour in Tambov, round 3 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Italians lost in Tambov
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 armour
                Battle in Southern France
                    Italians attack with 1 artillery and 3 infantry
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 :  2/4 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 :  2/2 hits
                        1 mech_infantry owned by the Americans , 1 armour owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 armour and 2 fighters
                    British defend with 1 armour
                        Italians roll dice for 1 armour and 2 fighters in Rostov, round 2 :  0/3 hits
                        British roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Rostov
                        Italians roll dice for 2 fighters in Rostov, round 3 :  2/2 hits
                        British roll dice for 1 armour in Rostov, round 3 :  1/1 hits
                        1 armour owned by the British and 1 fighter owned by the Italians lost in Rostov
                    Italians win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 armour and 1 fighter

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 fighter moved from Tambov to Ukraine

    Place Units - Italians
                2 armour and 1 fighter placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - ANZAC
                3 armour moved from Timguska to Nenetsia
                      ANZAC take Nenetsia from Germans
                1 infantry moved from Sikang to Kazakhstan
                1 armour moved from Kansu to Vologda
                1 artillery moved from Eastern Persia to Turkmenistan
                1 infantry moved from Eastern Persia to Turkmenistan
                2 infantry moved from West India to Eastern Persia
                1 transport moved from 35 Sea Zone to 56 Sea Zone
                2 transports moved from 35 Sea Zone to 56 Sea Zone
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 transports moved from 79 Sea Zone to 41 Sea Zone
                1 bomber moved from New South Wales to Shan State
                1 bomber moved from Tsinghai to Archangel
                3 armour moved from Jehol to Suiyuyan
                3 armour moved from Korea to Jehol

    Combat - ANZAC
                Battle in Archangel
                    ANZAC attack with 1 bomber
                    Germans defend with 1 artillery
                        ANZAC roll dice for 1 bomber in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                        1 bomber owned by the ANZAC lost in Archangel
                    Germans win with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                2 aaGuns moved from West India to Eastern Persia
                2 armour moved from Western Australia to 56 Sea Zone
                1 mech_infantry moved from Western Australia to 56 Sea Zone

    Place Units - ANZAC
                1 armour, 1 bomber and 1 fighter placed in Korea
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Combat Move - French
                1 artillery and 2 infantry moved from Shensi to Tsinghai

    Non Combat Move - French

    Turn Complete - French


  • scramble

    scr.tsvg


  • here are the planes I want to scramble. I posted it in this file.

    your evil plan will fail…

    battle of the brits.tsvg


  • 1 tactical_bomber owned by the British , 5 armour owned by the British , 1 armour owned by the Germans and 2 armour owned by the Americans lost in United Kingdom

    Ill change loss selection and put the 1 armour back and remove a bomber


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 2 bombers, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Germany to United Kingdom
                12 bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                6 infantry moved from Western Germany to 113 Sea Zone
                6 armour moved from Western Germany to 113 Sea Zone
                2 battleships moved from 113 Sea Zone to 110 Sea Zone
                6 armour, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to United Kingdom
                6 armour moved from 110 Sea Zone to United Kingdom
                3 destroyers moved from 113 Sea Zone to 110 Sea Zone
                5 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Bulgaria to Romania

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles to create a battle in territory 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 2 battleships, 3 destroyers and 6 transports
                    British defend with 1 fighter; Americans defend with 2 fighters
                        Germans roll dice for 2 battleships, 3 destroyers and 6 transports in 110 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 3 fighters in 110 Sea Zone, round 2 :  3/3 hits
                    Units damaged: 2 battleships owned by the Germans
                        2 fighters owned by the Americans , 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Germans win with 2 battleships, 2 destroyers and 6 transports remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                    Casualties for Americans: 2 fighters
                Battle in United Kingdom
                    Germans attack with 6 armour, 15 bombers, 1 fighter and 6 infantry
                    British defend with 4 aaGuns, 1 airfield, 6 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 2 armour and 1 artillery
                        AA fire in United Kingdom :  1/12 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 6 armour, 15 bombers and 6 infantry in United Kingdom, round 2 :  14/27 hits
                        British roll dice for 4 aaGuns, 8 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 :  8/18 hits
                        5 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the Americans , 6 infantry owned by the Germans , 2 armour owned by the Germans , 2 artilleries owned by the British , 1 mech_infantry owned by the British and 4 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 4 armour and 15 bombers in United Kingdom, round 3 :  16/19 hits
                        British roll dice for 7 armour and 1 tactical_bomber in United Kingdom, round 3 :  1/8 hits
                        1 tactical_bomber owned by the British , 5 armour owned by the British , 1 armour owned by the Germans and 2 armour owned by the Americans lost in United Kingdom
                    Germans captures 39PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 3 armour and 15 bombers remaining. Battle score for attacker is 64
                    Casualties for Germans: 3 armour, 1 fighter and 6 infantry
                    Casualties for British: 4 aaGuns, 6 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 2 armour and 1 artillery
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                12 bombers moved from United Kingdom to Western Germany
                3 bombers moved from United Kingdom to Normandy Bordeaux

    Place Units - Germans
                1 armour, 1 fighter and 1 infantry placed in Novgorod
                3 infantry placed in Russia
                1 artillery and 2 infantry placed in Western Germany
                2 bombers placed in Germany
                3 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,2,6,1,1,3,1
                Germans collect 55 PUs (6 lost to blockades); end with 94 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 bomber
                EDIT: Adding units owned by Germans to United Kingdom: 1 armour
                EDIT: Turning off Edit Mode


  • 1 tactical_bomber owned by the British , 5 armour owned by the British , 1 armour owned by the Germans and 2 armour owned by the Americans lost in United Kingdom

    I changed 1 loss selection and put the 1 armour back and removed a bomber


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Combat Move - Japanese

    Non Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,4,3,1,2,1,4,3,5,6,1,1,5,4,5,6,4,1,2,2,4,3,3,4,1,5,6,2,2,4,6,5,6,1,4,5,2,1
                Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total


  • thought u did the yank move  :?


  • I forgot to post it. duhh…

    I’ll do it again. maybe you’ll fair better… :evil:

    booo huuu huuaaaaa


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 2 bombers, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Germany to United Kingdom
                12 bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                6 infantry moved from Western Germany to 113 Sea Zone
                6 armour moved from Western Germany to 113 Sea Zone
                2 battleships moved from 113 Sea Zone to 110 Sea Zone
                6 armour, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to United Kingdom
                6 armour moved from 110 Sea Zone to United Kingdom
                3 destroyers moved from 113 Sea Zone to 110 Sea Zone
                5 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Bulgaria to Romania

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles to create a battle in territory 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 2 battleships, 3 destroyers and 6 transports
                    British defend with 1 fighter; Americans defend with 2 fighters
                        Germans roll dice for 2 battleships, 3 destroyers and 6 transports in 110 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 3 fighters in 110 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 2 battleships owned by the Germans
                        2 fighters owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 2 battleships, 3 destroyers and 6 transports in 110 Sea Zone, round 3 :  3/5 hits
                        Americans roll dice for 1 fighter in 110 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Germans win with 2 battleships, 2 destroyers and 6 transports remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                    Casualties for Americans: 2 fighters
                Battle in United Kingdom
                    Germans attack with 6 armour, 15 bombers, 1 fighter and 6 infantry
                    British defend with 4 aaGuns, 1 airfield, 6 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 2 armour and 1 artillery
                        AA fire in United Kingdom :  3/12 hits
                        2 bombers owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 6 armour, 13 bombers and 6 infantry in United Kingdom, round 2 :  11/25 hits
                        British roll dice for 4 aaGuns, 8 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 :  8/18 hits
                        5 infantry owned by the British , 1 artillery owned by the Americans , 5 bombers owned by the Germans , 3 infantry owned by the Germans , 1 mech_infantry owned by the British and 4 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 6 armour, 8 bombers and 3 infantry in United Kingdom, round 3 :  10/17 hits
                        British roll dice for 8 armour, 2 artilleries and 1 tactical_bomber in United Kingdom, round 3 :  3/11 hits
                        6 armour owned by the British , 3 bombers owned by the Germans , 2 artilleries owned by the British and 2 armour owned by the Americans lost in United Kingdom
                        Germans roll dice for 6 armour, 5 bombers and 3 infantry in United Kingdom, round 4 :  8/14 hits
                        British roll dice for 1 tactical_bomber in United Kingdom, round 4 :  0/1 hits
                        1 tactical_bomber owned by the British lost in United Kingdom
                    Germans captures 39PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 6 armour, 5 bombers and 3 infantry remaining. Battle score for attacker is -29
                    Casualties for Germans: 10 bombers, 1 fighter and 3 infantry
                    Casualties for British: 4 aaGuns, 6 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 2 armour and 1 artillery
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                5 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in Russia
                1 armour and 4 artilleries placed in Germany
                2 bombers and 1 fighter placed in Western Germany
                3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,6,4,5,6,5,6
                Germans collect 59 PUs (2 lost to blockades); end with 98 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 113 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Combat Move - Japanese

    Non Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,2,5,5,4,4,2,4,3,6,2,1,1,1,4,1,6,2,5,2,1,1,2,2,3,2,6,6,6,1,2,1,3,2,1,6,3,1
                Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 4 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 armour, 1 battleship, 2 bombers, 1 cruiser, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                2 armour moved from 109 Sea Zone to United Kingdom
                3 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery moved from 109 Sea Zone to United Kingdom
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 bomber moved from Tobruk to 95 Sea Zone
                1 bomber moved from Tobruk to 95 Sea Zone
                1 bomber moved from Trans-Jordan to 95 Sea Zone
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone
                1 battleship moved from 93 Sea Zone to 95 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq
                2 armour moved from Egypt to Iraq
                1 armour moved from Samara to Archangel
                1 armour moved from Vologda to Archangel
                1 armour moved from Caucasus to Bryansk
                      Americans take Bryansk from Germans
                1 infantry moved from Caucasus to Rostov
                1 armour moved from Evenkiyskiy to Vologda
                2 artilleries moved from Yenisey to Timguska
                1 bomber moved from Kansu to Archangel
                1 battleship moved from 91 Sea Zone to 109 Sea Zone
                2 cruisers moved from 109 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                2 transports moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                2 transports moved from 10 Sea Zone to 89 Sea Zone
                1 submarine moved from 26 Sea Zone to 64 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
                1 transport moved from 35 Sea Zone to 49 Sea Zone

    Combat - Americans
                Battle in Archangel
                    Americans attack with 2 armour and 1 bomber
                    Germans defend with 1 artillery
                        Americans roll dice for 2 armour and 1 bomber in Archangel, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Americans win, taking Archangel from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 95 Sea Zone
                    Americans attack with 1 battleship, 3 bombers and 1 cruiser
                    Italians defend with 3 destroyers and 1 submarine
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 bombers in 95 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 battleship and 1 cruiser in 95 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 3 destroyers in 95 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        3 destroyers owned by the Italians , 1 submarine owned by the Italians and 1 cruiser owned by the Americans lost in 95 Sea Zone
                    Americans win with 1 battleship and 3 bombers remaining. Battle score for attacker is 18
                    Casualties for Italians: 3 destroyers and 1 submarine
                    Casualties for Americans: 1 cruiser
                Battle in 110 Sea Zone
                    Americans attack with 3 cruisers, 2 destroyers and 1 submarine
                    Germans defend with 2 battleships, 2 destroyers and 6 transports
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 3 cruisers and 2 destroyers in 110 Sea Zone, round 2 :  1/5 hits
                        Germans roll dice for 2 battleships, 2 destroyers and 6 transports in 110 Sea Zone, round 2 :  2/4 hits
                        2 destroyers owned by the Americans and 2 destroyers owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 3 cruisers in 110 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 battleship and 6 transports in 110 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 battleship owned by the Germans lost in 110 Sea Zone
                        6 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 3 cruisers remaining. Battle score for attacker is 76
                    Casualties for Germans: 2 battleships, 2 destroyers and 6 transports
                    Casualties for Americans: 2 destroyers and 1 submarine
                Battle in United Kingdom
                    Americans attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
                    Germans defend with 1 airfield, 6 armour, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 3 battleships in United Kingdom, round 2 :  3/3 hits
                        Americans roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in United Kingdom, round 2 :  3/8 hits
                        Germans roll dice for 6 armour and 3 infantry in United Kingdom, round 2 :  5/9 hits
                        1 artillery owned by the Americans , 3 infantry owned by the Germans , 3 armour owned by the Germans , 1 armour owned by the Americans and 3 infantry owned by the Americans lost in United Kingdom
                        Americans roll dice for 1 armour and 1 bomber in United Kingdom, round 3 :  2/3 hits
                        Germans roll dice for 3 armour in United Kingdom, round 3 :  2/3 hits
                        2 armour owned by the Germans , 1 armour owned by the Americans and 1 bomber owned by the Americans lost in United Kingdom
                    Germans win with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 5 armour and 3 infantry
                    Casualties for Americans: 2 armour, 1 artillery, 1 bomber and 3 infantry

    Non Combat Move - Americans
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 battleship moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Morocco
                1 bomber moved from Archangel to Kazakhstan
                1 fighter moved from Caucasus to Nenetsia
                3 bombers moved from 95 Sea Zone to Algeria

    Place Units - Americans
                1 battleship, 1 cruiser, 1 submarine and 2 transports placed in 101 Sea Zone
                2 armour, 2 bombers and 1 infantry placed in Eastern United States
                3 infantry placed in Caucasus

    Turn Complete - Americans
                Americans collect 76 PUs; end with 76 PUs total
                Americans collect 4 PUs from War Bonds; end with 80 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs

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