Fischer Variant A&A alpha III Sensoy Battle


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 2 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,6,5,2,2,3,4,5,6,5,3,3,1,5,3,5,2,1,4,4,1,4,2,2,1,3,3,4,3,2,4,6,4,3,1,1,1,2
                Japanese collect 1 PU (8 lost to blockades); end with 3 PUs total


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  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Super subs

    Activate Technology - Americans
                Americans activating Super subs

    Purchase Units - Americans
                Americans buy 2 armour, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                3 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                1 armour moved from Shensi to Novosibirsk
                      Americans take Novosibirsk from Germans
                1 armour moved from Shensi to Kazakhstan
                      Americans take Kazakhstan from Germans
                1 bomber moved from Tsinghai to Caucasus
                1 bomber moved from Cyprus to Caucasus
                2 infantry moved from Alexandria to Egypt
                2 armour moved from Tunisia to Tobruk
                1 bomber moved from United Kingdom to Western Germany
                2 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 battleship moved from 101 Sea Zone to 91 Sea Zone
                1 battleship moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery and 3 transports moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to Morocco
                1 fighter moved from Gibraltar to United Kingdom
                1 infantry moved from Amur to 5 Sea Zone
                1 artillery moved from Amur to 5 Sea Zone
                1 mech_infantry moved from Amur to 5 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Amur to 5 Sea Zone
                1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Amur to Yakut S.S.R.
                1 artillery, 2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Okinawa
                6 fighters moved from 6 Sea Zone to Okinawa
                1 battleship moved from 108 Sea Zone to 109 Sea Zone
                2 cruisers moved from 108 Sea Zone to 109 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 1 units heading to Western Germany
                    Germans launches 1 interceptors out of Western Germany
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 7,3 and causes: 7 damage to unit: factory_major
                    Bombing raid in Western Germany causes 7 damage total.
                Battle in Okinawa
                    Americans attack with 1 artillery, 6 fighters, 2 infantry and 2 mech_infantrys
                    Japanese defend with 3 infantry
                        Americans roll dice for 1 artillery, 6 fighters, 2 infantry and 2 mech_infantrys in Okinawa, round 2 :  7/11 hits
                        Japanese roll dice for 3 infantry in Okinawa, round 2 :  3/3 hits
                        1 mech_infantry owned by the Americans , 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Okinawa
                    Americans win, taking Okinawa from Japanese with 1 artillery, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                Battle in Caucasus
                    Americans attack with 1 armour, 2 bombers and 3 infantry
                    Germans defend with 1 armour, 1 factory_minor and 3 infantry
                        Americans roll dice for 1 armour, 2 bombers and 3 infantry in Caucasus, round 2 :  3/8 hits
                        Germans roll dice for 1 armour and 3 infantry in Caucasus, round 2 :  2/4 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Caucasus
                        Americans roll dice for 1 armour, 2 bombers and 1 infantry in Caucasus, round 3 :  4/6 hits
                        Germans roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
                    Americans win, taking Caucasus from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Americans: 3 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                2 bombers moved from Caucasus to Tsinghai
                6 fighters moved from Okinawa to 6 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                3 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
                2 armour moved from 109 Sea Zone to United Kingdom
                1 artillery moved from 109 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                2 transports moved from 32 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                Americans undo move 1.
                1 battleship, 1 cruiser, 2 destroyers and 1 submarine placed in 101 Sea Zone
                1 transport placed in 86 Sea Zone
                1 armour and 1 infantry placed in Brazil
                1 armour and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Americans collect 2 PUs from War Bonds; end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 battleship, 1 cruiser and 1 mech_infantry; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                1 armour moved from Eastern Persia to Kazakhstan
                      British take Turkmenistan from Germans
                1 armour moved from Eastern Persia to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                1 armour moved from Eastern Persia to Kazakhstan
                1 infantry moved from West India to Eastern Persia
                2 armour moved from India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 fighter moved from India to Northwest Persia
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                      British take 98 Sea Zone from Italians

    Combat - British

    Non Combat Move - British
                1 infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies
                1 infantry moved from United Kingdom to Scotland
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 aaGun moved from Eastern Persia to Turkmenistan

    Place Units - British
                1 battleship and 1 cruiser placed in 98 Sea Zone
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 cruiser and 1 destroyer placed in 39 Sea Zone
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour
                    Some Units in 39 Sea Zone change ownership: 1 cruiser and 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 submarines moved from 95 Sea Zone to 98 Sea Zone
                3 destroyers moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Southern France to Northern Italy
                1 fighter moved from Northern Italy to Ukraine
                1 fighter moved from Southern Italy to Ukraine

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 3 destroyers and 4 submarines
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Italians roll dice for 4 submarines in 98 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the British
                        Italians roll dice for 3 destroyers in 98 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the British lost in 98 Sea Zone
                        Italians roll dice for 3 destroyers in 98 Sea Zone, round 3 :  0/3 hits
                        British roll dice for 1 battleship in 98 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 4 :  0/2 hits
                        Italians roll dice for 3 destroyers in 98 Sea Zone, round 4 :  1/3 hits
                        British roll dice for 1 battleship in 98 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Italians and 1 battleship owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 3 destroyers and 1 submarine remaining. Battle score for attacker is 22
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                    Casualties for Italians: 3 submarines

    Non Combat Move - Italians

    Place Units - Italians
                2 armour and 1 fighter placed in Ukraine

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 1 bomber; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - ANZAC
                3 armour moved from Korea to Jehol
                3 armour moved from Suiyuyan to Timguska
                      ANZAC take Timguska from Germans
                1 armour moved from Hopei to Kansu
                1 infantry moved from Szechwan to Sikang
                3 transports moved from 19 Sea Zone to 35 Sea Zone
                2 armour moved from New South Wales to Western Australia
                1 mech_infantry moved from New South Wales to Western Australia
                1 transport moved from 79 Sea Zone to 41 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 41 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                1 bomber moved from Shan State to Volgograd
                2 bombers moved from Tsinghai to Volgograd

    Combat - ANZAC
                Battle in Volgograd
                    ANZAC attack with 3 bombers
                    Germans defend with 3 armour and 1 factory_minor
                        ANZAC roll dice for 3 bombers in Volgograd, round 2 :  3/3 hits
                        Germans roll dice for 3 armour in Volgograd, round 2 :  2/3 hits
                        2 bombers owned by the ANZAC and 3 armour owned by the Germans lost in Volgograd
                    ANZAC win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 armour
                    Casualties for ANZAC: 2 bombers

    Non Combat Move - ANZAC
                1 bomber moved from Volgograd to Tsinghai
                2 infantry moved from 79 Sea Zone to West India
                2 aaGuns moved from 79 Sea Zone to West India

    Place Units - ANZAC
                3 armour placed in Korea
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Combat Move - French
                1 artillery and 2 infantry moved from Kweichow to Shensi

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Novgorod to Western Germany
                5 infantry moved from Romania to Bessarabia
                1 artillery moved from Novgorod to Archangel

    Non Combat Move - Germans

    Place Units - Germans
                3 armour placed in Russia
                3 bombers placed in Western Germany
                3 bombers placed in Germany
                1 infantry placed in Volgograd

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,3,4,1,1,1,4,5,2,2,3,5,5,1,1,1,5,3,5,2,4,1,3,2,5,3,6,5,1,3,6,4,5,5,1,4,2,2
                Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 3 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 mech_infantrys moved from Yakut S.S.R. to Yenisey
                2 artilleries moved from Yakut S.S.R. to Yenisey
                1 bomber moved from Tsinghai to Yenisey
                1 armour moved from Caucasus to Samara
                      Americans take Samara from Germans
                1 armour moved from Kazakhstan to Vologda
                      Americans take Vologda from Germans
                1 armour moved from Novosibirsk to Evenkiyskiy
                      Americans take Urals from Germans
                      Americans take Evenkiyskiy from Germans
                1 bomber moved from Tsinghai to Volgograd
                2 armour moved from Tobruk to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 battleship moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                2 bombers moved from United Kingdom to Northern Italy
                1 armour moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from Morocco to United Kingdom
                3 transports moved from 109 Sea Zone to 106 Sea Zone
                2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 armour moved from Eastern United States to New Brunswick Nova Scotia
                1 battleship moved from 101 Sea Zone to 91 Sea Zone
                1 battleship moved from 91 Sea Zone to 109 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 108 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Okinawa to 19 Sea Zone
                1 mech_infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 35 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/2 hits
                    Bombing raid in Northern Italy rolls: 6,4,8,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 14 damage total.
                Battle in Southern France
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Germans defend with 3 infantry; Italians defend with 1 factory_minor and 1 harbour
                        Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 :  1/2 hits
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern France, round 2 :  1/4 hits
                        Italians roll dice for 3 infantry in Southern France, round 2 :  1/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern France, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                    Americans win, taking Southern France from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in Yenisey
                    Americans attack with 2 artilleries, 1 bomber and 2 mech_infantrys
                    Germans defend with 2 armour
                        Americans roll dice for 2 artilleries, 1 bomber and 2 mech_infantrys in Yenisey, round 2 :  1/6 hits
                        Germans roll dice for 2 armour in Yenisey, round 2 :  0/2 hits
                        1 armour owned by the Germans lost in Yenisey
                        Americans roll dice for 2 artilleries, 1 bomber and 2 mech_infantrys in Yenisey, round 3 :  0/6 hits
                        Germans roll dice for 1 armour in Yenisey, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Yenisey
                        Americans roll dice for 2 artilleries, 1 bomber and 1 mech_infantry in Yenisey, round 4 :  0/5 hits
                        Germans roll dice for 1 armour in Yenisey, round 4 :  0/1 hits
                        Americans roll dice for 2 artilleries, 1 bomber and 1 mech_infantry in Yenisey, round 5 :  4/5 hits
                        Germans roll dice for 1 armour in Yenisey, round 5 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Yenisey
                    Americans win, taking Yenisey from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 2 mech_infantrys
                Battle in Volgograd
                    Americans attack with 1 bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 bomber in Volgograd, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Volgograd to Trans-Jordan
                1 bomber moved from Yenisey to Kansu
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 bomber moved from Northern Italy to Tobruk
                1 bomber moved from Northern Italy to Tobruk

    Place Units - Americans
                1 armour, 1 fighter and 1 infantry placed in Caucasus
                1 battleship, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 bomber and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 77 PUs; end with 77 PUs total
                Americans collect 3 PUs from War Bonds; end with 80 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Kansu
                1 artillery and 1 infantry placed in Kwangsi
                1 infantry placed in Kiangsi
                3 infantry placed in Kiangsu
                2 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 armour, 1 battleship and 1 cruiser; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Northwest Persia to Rostov
                      British take Rostov from Italians
                1 armour moved from Northwest Persia to Volgograd
                      British take Volgograd from Germans
                1 armour moved from Kazakhstan to Samara
                1 armour moved from Samara to Tambov
                      British take Tambov from Germans
                1 armour moved from Kazakhstan to Volgograd
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from Northwest Persia to Egypt
                1 mech_infantry moved from Egypt to Syria
                1 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                2 armour moved from Eastern Persia to Kazakhstan
                1 armour moved from India to Eastern Persia
                1 infantry moved from Eire to Scotland
                1 infantry moved from Scotland to United Kingdom
                1 artillery moved from Scotland to United Kingdom
                1 artillery moved from Scotland to United Kingdom

    Combat - British

    Non Combat Move - British
                1 aaGun moved from Turkmenistan to Kazakhstan
                1 transport moved from 109 Sea Zone to 106 Sea Zone

    Place Units - British
                1 battleship and 1 cruiser placed in 109 Sea Zone
                1 armour placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,2,5
                British collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                4 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 4 armour and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                3 destroyers moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Ukraine to Tambov
                1 armour moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Tambov
                1 fighter moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Rostov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour and 1 fighter
                    British defend with 1 armour
                        Italians roll dice for 1 armour and 1 fighter in Tambov, round 2 :  0/2 hits
                        British roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 fighter in Tambov, round 3 :  1/2 hits
                        British roll dice for 1 armour in Tambov, round 3 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Italians lost in Tambov
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 armour
                Battle in Southern France
                    Italians attack with 1 artillery and 3 infantry
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 :  2/4 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 :  2/2 hits
                        1 mech_infantry owned by the Americans , 1 armour owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 armour and 2 fighters
                    British defend with 1 armour
                        Italians roll dice for 1 armour and 2 fighters in Rostov, round 2 :  0/3 hits
                        British roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Rostov
                        Italians roll dice for 2 fighters in Rostov, round 3 :  2/2 hits
                        British roll dice for 1 armour in Rostov, round 3 :  1/1 hits
                        1 armour owned by the British and 1 fighter owned by the Italians lost in Rostov
                    Italians win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 armour and 1 fighter

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 fighter moved from Tambov to Ukraine

    Place Units - Italians
                2 armour and 1 fighter placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - ANZAC
                3 armour moved from Timguska to Nenetsia
                      ANZAC take Nenetsia from Germans
                1 infantry moved from Sikang to Kazakhstan
                1 armour moved from Kansu to Vologda
                1 artillery moved from Eastern Persia to Turkmenistan
                1 infantry moved from Eastern Persia to Turkmenistan
                2 infantry moved from West India to Eastern Persia
                1 transport moved from 35 Sea Zone to 56 Sea Zone
                2 transports moved from 35 Sea Zone to 56 Sea Zone
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 transports moved from 79 Sea Zone to 41 Sea Zone
                1 bomber moved from New South Wales to Shan State
                1 bomber moved from Tsinghai to Archangel
                3 armour moved from Jehol to Suiyuyan
                3 armour moved from Korea to Jehol

    Combat - ANZAC
                Battle in Archangel
                    ANZAC attack with 1 bomber
                    Germans defend with 1 artillery
                        ANZAC roll dice for 1 bomber in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                        1 bomber owned by the ANZAC lost in Archangel
                    Germans win with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                2 aaGuns moved from West India to Eastern Persia
                2 armour moved from Western Australia to 56 Sea Zone
                1 mech_infantry moved from Western Australia to 56 Sea Zone

    Place Units - ANZAC
                1 armour, 1 bomber and 1 fighter placed in Korea
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Combat Move - French
                1 artillery and 2 infantry moved from Shensi to Tsinghai

    Non Combat Move - French

    Turn Complete - French


  • scramble

    scr.tsvg


  • here are the planes I want to scramble. I posted it in this file.

    your evil plan will fail…

    battle of the brits.tsvg


  • 1 tactical_bomber owned by the British , 5 armour owned by the British , 1 armour owned by the Germans and 2 armour owned by the Americans lost in United Kingdom

    Ill change loss selection and put the 1 armour back and remove a bomber

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