G40L Playoff Odonis (Axis) vs Whackamatt (Allies +11) No Tech

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Kiangsi to Kiangsu
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Shantung to Kwangtung
                1 bomber moved from Japan to Kiangsu
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                3 fighters moved from Japan to 17 Sea Zone
                1 tactical_bomber moved from Japan to 17 Sea Zone

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 1 bomber and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Kiangsu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Kwangtung
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 17 Sea Zone
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
                1 bomber moved from Kiangsu to Japan
                1 tactical_bomber moved from Kwangtung to Kiangsi

    Place Units - Japanese
                1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,3,5,4,5,2,1,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,5
                Japanese collect 16 PUs (10 lost to blockades); end with 17 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 cruiser, 9 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 bomber moved from Eastern United States to 92 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                3 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                3 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 armour moved from Jehol to Korea
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser, 9 destroyers, 1 submarine and 3 transports
                    Italians defend with 1 destroyer and 1 submarine
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 1 cruiser, 9 destroyers and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Korea
                    Americans attack with 1 armour
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour
                Battle in 99 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Algeria
                Battle in Morocco

    Non Combat Move - Americans
                1 fighter moved from 99 Sea Zone to Egypt
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone

    Place Units - Americans
                2 artilleries, 4 fighters and 2 infantry placed in Eastern United States
                2 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Szechwan

    Non Combat Move - Chinese
                2 artilleries and 2 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                1 artillery placed in Shensi
                1 artillery placed in Szechwan
                4 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 10

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Iraq to Syria
                3 fighters and 1 tactical_bomber moved from Egypt to Syria
                1 fighter moved from Persia to Syria
                1 infantry moved from Caucasus to Kazakhstan
                      British take Kazakhstan from Germans
                1 infantry moved from Persia to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 armour and 1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Kwangsi to Kweichow
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                4 mech_infantrys moved from Kwangsi to Kwangtung
                1 infantry moved from French Indo China to Yunnan
                1 armour moved from India to Yunnan
                3 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from India to Burma
                1 infantry moved from Kansu to Timguska

    Combat - British
                Battle in Kiangsi
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 tactical_bomber
                    British win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 infantry
                Battle in Syria
                    British attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Syria from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 fighter
                Battle in Kweichow
                    British attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Kweichow from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    British attack with 4 mech_infantrys
                    Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 4 mech_infantrys

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Syria to Egypt

    Place Units - British
                3 armour placed in Egypt
                1 airfield placed in Gibraltar

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5,2,2
                British collect 30 PUs (4 lost to blockades); end with 31 PUs total

  • '20 '19 '18 '15 '13

    uh, again need your UK placements… :-P

  • '20 '18 '17 '15

    That’s funny.  Most times, it doesn’t post the UK.

    Either way, if it comes down to placement of India in the future, you can just deploy them for me.  I mean, you must place all your units, and I doubt India will ever buy more than 10 units for the rest of the game.  lol.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 10

    Place Units - UK_Pacific
                1 armour, 2 mech_infantrys and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Some Units in India change ownership: 1 armour, 2 mech_infantrys and 1 tactical_bomber

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Alexandria to 98 Sea Zone
                2 artilleries moved from Alexandria to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                2 artilleries moved from Northern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
                3 artilleries and 3 infantry moved from 94 Sea Zone to Algeria
                2 fighters moved from 98 Sea Zone to Algeria

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Alexandria to 98 Sea Zone
                2 artilleries moved from Alexandria to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                2 artilleries moved from Northern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
                3 artilleries and 3 infantry moved from 94 Sea Zone to Algeria
                2 fighters moved from 98 Sea Zone to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 5 artilleries, 2 fighters and 5 infantry
                    Americans defend with 3 artilleries and 2 infantry
                    Italians win, taking Algeria from Americans with 5 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 4 infantry
                    Casualties for Americans: 3 artilleries and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Algeria to 94 Sea Zone
                1 carrier and 1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                3 armour and 3 mech_infantrys moved from Alexandria to Libya
                3 artilleries and 7 infantry moved from Alexandria to Tobruk
                1 fighter moved from Alexandria to Southern Italy
                1 mech_infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 mech_infantry placed in Southern Italy
                1 artillery and 1 mech_infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Kwangtung
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Combat - ANZAC
                Battle in Kwangtung

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 fighters and 1 tactical_bomber moved from Kwangtung to 19 Sea Zone
                EDIT: 2 infantry moved from 46 Sea Zone to New Guinea
                EDIT: 2 infantry moved from 37 Sea Zone to Shan State
                2 submarines moved from 62 Sea Zone to 34 Sea Zone

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in French Indo China
                1 submarine and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber
                EDIT: Adding units owned by ANZAC to Shan State: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Bryansk
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Russia to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Russia to Rostov
                      Germans take Rostov from Russians
                1 fighter moved from Belarus to Bryansk
                2 bombers moved from Novgorod to Bryansk
                2 armour moved from Romania to Bessarabia
                1 mech_infantry moved from Romania to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 fighter moved from Germany to Bessarabia

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Bryansk
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Russia to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Russia to Rostov
                      Germans take Rostov from Russians
                1 fighter moved from Belarus to Bryansk
                2 bombers moved from Novgorod to Bryansk
                2 armour moved from Romania to Bessarabia
                1 mech_infantry moved from Romania to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 fighter moved from Germany to Bessarabia

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 armour, 2 bombers and 1 fighter
                    Russians defend with 1 armour and 2 infantry
                    Germans win, taking Bryansk from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in Bessarabia
                    Germans attack with 2 armour and 1 fighter
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Bessarabia to Romania
                2 bombers moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                2 infantry moved from Novgorod to Karelia
                2 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Western Germany to France
                1 infantry moved from France to Western Germany
                1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                2 fighters moved from Western Germany to 94 Sea Zone
                2 infantry moved from Denmark to Western Germany

    Place Units - Germans
                3 armour placed in Romania
                3 armour placed in Russia
                3 armour placed in Novgorod
                3 infantry placed in France
                1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 57 PUs (5 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs

  • '20 '19 '18 '15 '13

    Bump

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Vologda
                      Russians take Vologda from Germans
                1 mech_infantry moved from Egypt to Iraq

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Hunan to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 infantry moved from Korea to Manchuria
                      Japanese take Manchuria from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 artillery, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,2,1,4,1,3,2,2,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,1,5,4,1,4,6,6,1
                Japanese collect 7 PUs (18 lost to blockades); end with 7 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 airfield, 2 armour, 1 cruiser, 4 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Eastern United States to Morocco
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Shan State to Burma
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                3 transports moved from 92 Sea Zone to 89 Sea Zone
                2 aaGuns moved from Western United States to Central United States
                2 infantry moved from 42 Sea Zone to Java

    Place Units - Americans
                1 airfield placed in Morocco
                1 cruiser, 4 destroyers and 1 transport placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Shensi to Kweichow
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from Jehol to Manchuria
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Hopei to Anhwe
                1 artillery moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Jehol to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Kiangsi
                Chinese undo move 1.
                1 artillery and 2 infantry placed in Sikang
                1 artillery and 1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Combat Move - British
                2 infantry moved from Egypt to Alexandria
                3 fighters and 1 tactical_bomber moved from Egypt to Alexandria
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Kweichow to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery moved from Kiangsi to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 armour moved from Kweichow to Kwangsi
                      Chinese take Hunan from Japanese
                1 mech_infantry moved from Kweichow to Jehol
                1 armour moved from Yunnan to Sikang
                2 mech_infantrys moved from Eastern Persia to Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 tactical_bomber moved from India to Persia
                1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone

    Combat - British
                Battle in Kwangsi
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Alexandria to Egypt

    Place Units - British
                1 factory_minor placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 7 infantry moved from Tobruk to Alexandria
                3 armour and 3 mech_infantrys moved from Libya to Alexandria

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