Boldfresh vs. bmnielson (allies +11)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 infantry moved from 37 Sea Zone to Shan State
                2 bombers moved from Hunan to French Indo China
                2 fighters moved from 37 Sea Zone to French Indo China


  • Do you want to intercept?

  • 12

    No


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 infantry moved from 37 Sea Zone to Shan State
                2 bombers moved from Hunan to French Indo China
                2 fighters moved from 37 Sea Zone to French Indo China

    Combat - ANZAC
                Air Battle in French Indo China
                    ANZAC attacks with 4 units heading to French Indo China
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 8,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Battle in Shan State
                Cleaning up after air battles

    Non Combat Move - ANZAC
                2 bombers and 2 fighters moved from French Indo China to Yunnan
                3 bombers moved from Hunan to Yunnan
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
                EDIT: Adding units owned by ANZAC to Western United States: 1 fighter
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Algeria

    Turn Complete - French


  • Bold, are you ready to resume this game?

  • 12

    getting there, sorry for the delay.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Bessarabia to Bryansk
                      Germans take Bryansk from Russians
                1 mech_infantry moved from Bessarabia to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Tanganyika Territory to Kenya
                      Germans take Kenya from British
                1 armour moved from Kenya to Belgian Congo
                      Germans take Belgian Congo from British
                1 bomber moved from Western Germany to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 fighters and 1 tactical_bomber moved from Western Germany to France
                4 bombers moved from Western Germany to Southern Italy
                9 armour and 36 mech_infantrys moved from Eastern Poland to Ukraine
                2 aaGuns, 14 artilleries and 16 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Germany to Northern Italy
                3 mech_infantrys moved from Germany to Yugoslavia
                2 artilleries and 4 infantry moved from Germany to Poland
                2 fighters moved from 113 Sea Zone to France
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 111 Sea Zone
                3 armour and 3 infantry moved from Scotland to 111 Sea Zone
                3 armour, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 111 Sea Zone to 112 Sea Zone
                3 armour and 3 infantry moved from 112 Sea Zone to Western Germany
                1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 carrier and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 carrier and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 bomber moved from Novgorod to Ukraine
                6 fighters and 5 tactical_bombers moved from Scotland to France

    Place Units - Germans
                3 fighters placed in France
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 35 PUs;

    Combat Move - Russians
                3 mech_infantrys moved from Volgograd to Rostov
                2 mech_infantrys moved from Kazakhstan to Rostov
                1 bomber moved from Russia to Rostov
                1 artillery, 2 fighters and 1 infantry moved from Belarus to Baltic States
                1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Belarus to Novgorod
                20 artilleries and 40 infantry moved from Belarus to Bryansk
                10 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 20 artilleries and 50 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 20 artilleries and 49 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 bomber and 5 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 2 mech_infantrys
                    Russians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Russians
                2 fighters moved from Baltic States to Russia
                1 fighter and 1 tactical_bomber moved from Novgorod to Russia
                1 bomber moved from Rostov to Russia
                2 armour and 31 mech_infantrys moved from Belarus to Rostov
                6 aaGuns moved from Belarus to Bryansk
                1 mech_infantry moved from Urals to Russia
                12 infantry moved from Northwest Persia to Caucasus

    Turn Complete - Russians
                Russians collect 29 PUs; end with 64 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                3 fighters moved from French Indo China to Shan State
                1 mech_infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 3 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Shan State from ANZAC with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 submarine moved from 1 Sea Zone to 3 Sea Zone
                2 fighters moved from India to Trans-Jordan
                2 tactical_bombers moved from India to Trans-Jordan
                3 fighters moved from Shan State to India
                3 fighters moved from India to Trans-Jordan
                1 fighter moved from 80 Sea Zone to Trans-Jordan
                2 battleships, 3 carriers and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Eastern Persia to 80 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 battleships, 3 carriers and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from India to Trans-Jordan
                2 fighters moved from India to Trans-Jordan
                1 bomber moved from Iraq to Trans-Jordan

    Place Units - Japanese
                1 fighter and 2 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,6,4,1,6,3,4,5,2,3,6,5,1,6,1,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,6,2,1
                Japanese collect 10 PUs (12 lost to blockades); end with 10 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Shan State
                2 bombers moved from Shensi to Shan State
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 bomber moved from Eastern United States to 3 Sea Zone

    Combat - Americans
                Battle in Shan State
                    Americans attack with 2 bombers and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Shan State from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 3 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 3 Sea Zone to Soviet Far East
                1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                2 bombers moved from Shan State to Malaya
                2 carriers, 2 cruisers and 5 destroyers moved from 37 Sea Zone to 36 Sea Zone
                3 bombers moved from Shensi to Bryansk
                5 fighters and 1 tactical_bomber moved from Shensi to Rostov
                2 carriers and 4 destroyers moved from 101 Sea Zone to 108 Sea Zone
                1 armour, 10 artilleries, 26 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 10 artilleries, 4 carriers, 1 cruiser, 13 destroyers, 5 fighters, 26 infantry, 1 mech_infantry, 3 tactical_bombers and 19 transports moved from 91 Sea Zone to 108 Sea Zone

    Place Units - Americans
                3 mech_infantrys placed in Kwangtung
                2 carriers, 2 destroyers and 1 submarine placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                4 infantry moved from Kwangsi to Yunnan

    Place Units - Chinese
                8 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - British
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                4 fighters moved from Morocco to 104 Sea Zone

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 4 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    British win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 submarine

    Non Combat Move - British
                4 fighters moved from 104 Sea Zone to 108 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 108 Sea Zone

    Turn Complete - UK_Pacific

  • 12

    hey bm, i just noticed an undo that i forgot to REdo.  the 2 ftrs in tanganyika were meant to go to transjordan - any issue with editing now?

  • 12

    @Boldfresh:

    hey bm, i just noticed an undo that i forgot to REdo.  the 2 ftrs in tanganyika were meant to go to transjordan - any issue with editing now?

    requested japanese edit attached.  please let me know before i proceed with italy.


  • Yeah that’s no problem.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians repair 4 damage on 4 factory_minors; Remaining resources: 37 PUs;
                Italians buy 2 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Iraq
                1 mech_infantry moved from South West Africa to Rhodesia
                      Italians take Rhodesia from British

    Combat - Italians

    Non Combat Move - Italians
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 infantry moved from Egypt to Trans-Jordan
                1 cruiser and 2 submarines moved from 98 Sea Zone to 81 Sea Zone
                13 infantry moved from Northern Italy to Southern France
                4 mech_infantrys moved from Yugoslavia to Northern Italy
                3 bombers, 5 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
                3 aaGuns, 3 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
                4 fighters moved from Western Germany to United Kingdom

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                2 armour and 1 infantry placed in Ukraine
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians repair 4 damage on 4 factory_minors; Remaining resources: 37 PUs;
                Italians buy 2 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Iraq
                1 mech_infantry moved from South West Africa to Rhodesia
                      Italians take Rhodesia from British

    Combat - Italians

    Non Combat Move - Italians
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 infantry moved from Egypt to Trans-Jordan
                1 cruiser and 2 submarines moved from 98 Sea Zone to 81 Sea Zone
                13 infantry moved from Northern Italy to Southern France
                4 mech_infantrys moved from Yugoslavia to Northern Italy
                3 bombers, 5 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
                3 aaGuns, 3 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
                4 fighters moved from Western Germany to United Kingdom

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                2 armour and 1 infantry placed in Ukraine
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 3 infantry and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
                3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
                5 bombers and 2 fighters moved from Yunnan to French Indo China

    Combat - ANZAC
                Battle in French Indo China
                    ANZAC attack with 3 artilleries, 5 bombers, 2 fighters and 3 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor, 6 infantry and 4 mech_infantrys
                    ANZAC win, taking French Indo China from Japanese with 1 artillery and 4 bombers remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 aaGun, 6 infantry and 4 mech_infantrys
                    Casualties for ANZAC: 2 artilleries, 1 bomber, 2 fighters and 3 infantry

    Non Combat Move - ANZAC
                4 bombers moved from French Indo China to Malaya
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                2 artilleries and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from Western United States to 101 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 infantry placed in Queensland
                1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 28 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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