14L G40 ArtofWar1947 (Axis) vs JWW (Allies + 10)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk
                2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Volgograd to Samara
                2 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Tambov
                2 bombers moved from Volgograd to Tambov
                1 bomber moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Caucasus to Kazakhstan
                1 fighter moved from Volgograd to Kazakhstan
                2 infantry moved from Northwest Persia to Persia
                1 fighter moved from Volgograd to Persia
                1 tactical_bomber moved from Caucasus to Persia
                1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                    Germans win, taking Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery and 3 infantry
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Samara
                    Germans attack with 2 infantry
                    Russians defend with 3 infantry
                    1 infantry owned by the Germans retreated to Volgograd
                    Russians win with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Holland Belgium to Southern Italy
                1 tactical_bomber moved from Holland Belgium to Southern Italy
                1 fighter moved from France to Southern Italy
                1 fighter moved from Holland Belgium to Western Germany
                2 armour and 14 infantry moved from Germany to Poland
                2 armour and 2 mech_infantrys moved from Slovakia Hungary to Poland
                4 armour, 4 artilleries and 12 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Romania
                1 aaGun, 4 armour, 9 artilleries, 5 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                1 armour moved from Caucasus to Iraq
                3 armour moved from Ukraine to Caucasus
                1 bomber and 1 tactical_bomber moved from Kazakhstan to Caucasus
                2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
                1 fighter moved from Kazakhstan to Iraq
                2 infantry moved from Volgograd to Caucasus
                2 bombers moved from Tambov to Caucasus
                2 artilleries moved from Volgograd to Caucasus
                2 armour moved from France to Greater Southern Germany

    Place Units - Germans
                1 armour and 2 fighters placed in Volgograd
                1 armour, 1 bomber and 1 fighter placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,1,4,1,1
                Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 43 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Volgograd: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 2 infantry
        France : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 infantry
        Greater Southern Germany : 2 armour
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 20 infantry
        Romania : 1 infantry
        Poland : 8 armour, 4 artilleries, 26 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Denmark : 2 infantry
        Holland Belgium : 1 infantry
        Southern Italy : 1 fighter and 2 tactical_bombers
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Tambov : 1 flag, 2 infantry
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 aaGun, 6 armour, 5 artilleries, 1 factory_minor, 2 fighters and 25 infantry
        Caucasus : 1 aaGun, 3 armour, 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
        Bulgaria : 1 flag
        Iraq : 1 aaGun, 5 armour, 9 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 infantry
        Yugoslavia : 1 flag


  • I accidentally attacked Samara with 2 infantry (without air support–which makes no sense against 3 defending infantry). Thought about attacking Samara but did not want to spread my air support too thin. Unfortunately, forgot to move 2 infantry units back.I retreated 1 unit back to Volgograd and edited the other back in – if that’s O.K.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk
                2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Volgograd to Samara
                2 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Tambov
                2 bombers moved from Volgograd to Tambov
                1 bomber moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Caucasus to Kazakhstan
                1 fighter moved from Volgograd to Kazakhstan
                2 infantry moved from Northwest Persia to Persia
                1 fighter moved from Volgograd to Persia
                1 tactical_bomber moved from Caucasus to Persia
                1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Persia
                    Germans win, taking Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/5 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  0/2 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 :  2/7 hits
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                        Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 3 :  2/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Samara
                    Germans attack with 2 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 infantry in Samara, round 2 :  0/2 hits
                        Russians roll dice for 3 infantry in Samara, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Samara
                    1 infantry owned by the Germans retreated to Volgograd
                    Russians win with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  2/5 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Holland Belgium to Southern Italy
                1 tactical_bomber moved from Holland Belgium to Southern Italy
                1 fighter moved from France to Southern Italy
                1 fighter moved from Holland Belgium to Western Germany
                2 armour and 14 infantry moved from Germany to Poland
                2 armour and 2 mech_infantrys moved from Slovakia Hungary to Poland
                4 armour, 4 artilleries and 12 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Romania
                1 aaGun, 4 armour, 9 artilleries, 5 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                1 armour moved from Caucasus to Iraq
                3 armour moved from Ukraine to Caucasus
                1 bomber and 1 tactical_bomber moved from Kazakhstan to Caucasus
                2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
                1 fighter moved from Kazakhstan to Iraq
                2 infantry moved from Volgograd to Caucasus
                2 bombers moved from Tambov to Caucasus
                2 artilleries moved from Volgograd to Caucasus
                2 armour moved from France to Greater Southern Germany

    Place Units - Germans
                1 armour and 2 fighters placed in Volgograd
                1 armour, 1 bomber and 1 fighter placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,1,4,1,1
                Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 43 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Volgograd: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to France: 2 infantry
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 2 infantry
        France : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter and 3 infantry
        Greater Southern Germany : 2 armour
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
        Romania : 1 infantry
        Poland : 8 armour, 4 artilleries, 26 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Denmark : 2 infantry
        Holland Belgium : 1 infantry
        Southern Italy : 1 fighter and 2 tactical_bombers
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Tambov : 1 flag, 2 infantry
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 aaGun, 6 armour, 5 artilleries, 1 factory_minor, 2 fighters and 25 infantry
        Caucasus : 1 aaGun, 3 armour, 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
        Bulgaria : 1 flag
        Iraq : 1 aaGun, 5 armour, 9 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 53
        Russians : 20 / 36
        Japanese : 55 / 64
        Americans : 63 / 83
        Chinese : 11 / 12
        British : 29 / 41
        UK_Pacific : 2 / 0
        Italians : 24 / 22
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 12 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 55

    Null / Other
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 1.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Germans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 4.031
            Median : 4.000
            Variance : 1.161
            Standard Deviation : 1.078
            Total rolls : 32

    Russians Combat
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.833
            Median : 3.500
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    British Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Samara to Kazakhstan
                3 fighters moved from Russia to Kazakhstan
                3 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Tambov
                2 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 mech_infantry moved from Russia to Rostov
                      Russians take Rostov from Italians
                1 mech_infantry moved from Russia to Ukraine
                      Russians take Ukraine from Germans
                1 mech_infantry moved from Russia to Western Ukraine
                      Russians take Western Ukraine from Italians

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 3 fighters and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 3 fighters and 3 infantry in Kazakhstan, round 2 :  1/6 hits
                        Germans roll dice for 2 infantry in Kazakhstan, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                        Russians roll dice for 3 fighters and 3 infantry in Kazakhstan, round 3 :  1/6 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 :  3/6 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Belarus
                1 artillery moved from Smolensk to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                3 fighters moved from Kazakhstan to Russia
                2 fighters and 1 tactical_bomber moved from Tambov to Russia
                1 armour and 2 mech_infantrys moved from Novosibirsk to Russia
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara

    Place Units - Russians
                2 infantry placed in Novgorod
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs

    Territory Summary for Russians :

    Kazakhstan : 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 1 fighter
        Bryansk : 1 artillery and 1 infantry
        Rostov : 1 mech_infantry
        Eastern Poland : 2 infantry
        Russia : 4 aaGuns, 1 airfield, 10 armour, 9 artilleries, 1 factory_major, 5 fighters, 30 infantry, 9 mech_infantrys and 1 tactical_bomber
        Tambov : 2 infantry
        Ukraine : 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Samara : 3 infantry
        93 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 38 / 53
        Russians : 29 / 35
        Japanese : 55 / 64
        Americans : 63 / 83
        Chinese : 11 / 12
        British : 29 / 41
        UK_Pacific : 2 / 0
        Italians : 19 / 22
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.407
            Median : 4.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.476
            Median : 4.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • use this file art….I think you meant to edit/remove one G inf from Caucus when you added one to volgograd?

    Haven’t taken a game this far before, enjoying it. thanks


  • Trying to hang in there; it’s been interesting.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Buryatia
                1 artillery and 1 infantry moved from Jehol to Chahar
                3 infantry moved from Shantung to Anhwe
                2 mech_infantrys moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Hunan to Kweichow
                1 armour moved from Hunan to Yunnan
                12 armour and 6 mech_infantrys moved from India to Yunnan
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 bomber moved from Kwangtung to Chahar
                1 bomber moved from Kwangtung to Chahar
                1 bomber moved from Kwangtung to Anhwe
                1 bomber and 1 tactical_bomber moved from Kwangtung to Kweichow
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                2 tactical_bombers moved from Malaya to Yunnan


  • @ArtofWar1947:

    Trying to hang in there; it’s been interesting.

    at this point, for the allies, it makes sense to just grind it out….low risk.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Buryatia
                1 artillery and 1 infantry moved from Jehol to Chahar
                3 infantry moved from Shantung to Anhwe
                2 mech_infantrys moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Hunan to Kweichow
                1 armour moved from Hunan to Yunnan
                12 armour and 6 mech_infantrys moved from India to Yunnan
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 bomber moved from Kwangtung to Chahar
                1 bomber moved from Kwangtung to Chahar
                1 bomber moved from Kwangtung to Anhwe
                1 bomber and 1 tactical_bomber moved from Kwangtung to Kweichow
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                2 tactical_bombers moved from Malaya to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 14 armour, 8 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 14 armour, 8 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 :  9/24 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 14 armour, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber, 3 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 3 infantry and 2 mech_infantrys in Anhwe, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in New Britain

    Non Combat Move - Japanese
                1 bomber could not land in Kweichow and was removed
                2 bombers could not land in Chahar and were removed
                1 bomber could not land in Anhwe and was removed
                1 armour moved from Soviet Far East to Amur
                3 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Japan to 37 Sea Zone
                6 carriers, 1 destroyer, 8 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from Yunnan to Malaya
                1 tactical_bomber moved from Kweichow to Hunan

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 37 Sea Zone
                1 submarine placed in 20 Sea Zone
                2 armour placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 14 armour and 7 mech_infantrys
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 tactical_bomber
        Chahar : 1 flag, 1 artillery
        Anhwe : 1 flag, 2 infantry and 2 mech_infantrys
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 aaGuns, 2 armour, 1 factory_minor and 1 harbour
        New Britain : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 2 armour and 2 mech_infantrys
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 armour and 1 infantry
        47 Sea Zone : 1 transport
        37 Sea Zone : 7 carriers, 3 destroyers, 10 fighters, 2 submarines and 4 tactical_bombers
        20 Sea Zone : 3 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 38 / 53
        Russians : 28 / 35
        Japanese : 60 / 65
        Americans : 63 / 83
        Chinese : 7 / 12
        British : 29 / 41
        UK_Pacific : 2 / 0
        Italians : 19 / 22
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 1 times
                6 was rolled 11 times
            Average roll : 3.405
            Median : 3.000
            Variance : 1.561
            Standard Deviation : 1.249
            Total rolls : 42

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 1 times
                6 was rolled 11 times
            Average roll : 3.632
            Median : 4.000
            Variance : 1.514
            Standard Deviation : 1.230
            Total rolls : 38

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
            Average roll : 1.250
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4


  • Good grief. My 4 Japanese bombers should have been returned to Kwangtung during the NCM.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Buryatia
                1 artillery and 1 infantry moved from Jehol to Chahar
                3 infantry moved from Shantung to Anhwe
                2 mech_infantrys moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Hunan to Kweichow
                1 armour moved from Hunan to Yunnan
                12 armour and 6 mech_infantrys moved from India to Yunnan
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 bomber moved from Kwangtung to Chahar
                1 bomber moved from Kwangtung to Chahar
                1 bomber moved from Kwangtung to Anhwe
                1 bomber and 1 tactical_bomber moved from Kwangtung to Kweichow
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                2 tactical_bombers moved from Malaya to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 14 armour, 8 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 14 armour, 8 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 :  9/24 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 14 armour, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber, 3 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 3 infantry and 2 mech_infantrys in Anhwe, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in New Britain

    Non Combat Move - Japanese
                1 bomber could not land in Kweichow and was removed
                2 bombers could not land in Chahar and were removed
                1 bomber could not land in Anhwe and was removed
                1 armour moved from Soviet Far East to Amur
                3 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Japan to 37 Sea Zone
                6 carriers, 1 destroyer, 8 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from Yunnan to Malaya
                1 tactical_bomber moved from Kweichow to Hunan

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 37 Sea Zone
                1 submarine placed in 20 Sea Zone
                2 armour placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kwangtung: 4 bombers
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 14 armour and 7 mech_infantrys
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 tactical_bomber
        Chahar : 1 flag, 1 artillery
        Anhwe : 1 flag, 2 infantry and 2 mech_infantrys
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 aaGuns, 2 armour, 4 bombers, 1 factory_minor and 1 harbour
        New Britain : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 2 armour and 2 mech_infantrys
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 armour and 1 infantry
        47 Sea Zone : 1 transport
        37 Sea Zone : 7 carriers, 3 destroyers, 10 fighters, 2 submarines and 4 tactical_bombers
        20 Sea Zone : 3 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 38 / 53
        Russians : 28 / 35
        Japanese : 60 / 65
        Americans : 63 / 83
        Chinese : 7 / 12
        British : 29 / 41
        UK_Pacific : 2 / 0
        Italians : 19 / 22
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 artillery, 1 fighter, 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Belarus to Slovakia Hungary
                      Americans take Slovakia Hungary from Germans
                1 mech_infantry moved from Belarus to Romania
                1 mech_infantry moved from Belarus to Bessarabia
                1 bomber moved from Russia to Romania
                1 bomber moved from Russia to Romania
                2 bombers moved from Russia to Bessarabia
                1 fighter and 1 tactical_bomber moved from Belarus to Romania
                1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 3 infantry moved from Java to 42 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 26 Sea Zone to 47 Sea Zone
                9 fighters moved from 42 Sea Zone to 20 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 artillery, 1 fighter, 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Belarus to Slovakia Hungary
                      Americans take Slovakia Hungary from Germans
                1 mech_infantry moved from Belarus to Romania
                1 mech_infantry moved from Belarus to Bessarabia
                1 bomber moved from Russia to Romania
                1 bomber moved from Russia to Romania
                2 bombers moved from Russia to Bessarabia
                1 fighter and 1 tactical_bomber moved from Belarus to Romania
                1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 3 infantry moved from Java to 42 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 26 Sea Zone to 47 Sea Zone
                9 fighters moved from 42 Sea Zone to 20 Sea Zone

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 9 fighters
                    Japanese defend with 3 destroyers and 2 submarines
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 9 fighters in 20 Sea Zone, round 2 :  3/9 hits
                        Japanese roll dice for 3 destroyers in 20 Sea Zone, round 2 :  0/3 hits
                        3 destroyers owned by the Japanese lost in 20 Sea Zone
                    Americans win with 9 fighters remaining. Battle score for attacker is 24
                    Casualties for Japanese: 3 destroyers
                Battle in 47 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                        Americans roll dice for 1 submarine in 47 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                Battle in Borneo
                Battle in Romania
                    Americans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Romania
                    Americans win, taking Philippines from Japanese, taking Borneo from Japanese with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Bessarabia
                    Americans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/5 hits
                        Italians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Bessarabia
                    Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                2 bombers moved from Bessarabia to Russia
                2 bombers moved from Romania to Belarus
                1 fighter and 1 tactical_bomber moved from Romania to Belarus
                2 fighters moved from Belarus to Russia
                1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
                3 mech_infantrys moved from Karelia to Novgorod
                2 armour and 2 mech_infantrys moved from Belarus to Russia
                3 mech_infantrys moved from Novgorod to Belarus
                3 mech_infantrys moved from Finland to Novgorod
                3 mech_infantrys moved from Norway to Karelia
                1 carrier, 1 cruiser, 1 destroyer and 8 transports moved from 117 Sea Zone to 101 Sea Zone
                2 carriers, 5 destroyers and 4 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 11 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
                9 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                3 mech_infantrys placed in Norway
                3 mech_infantrys placed in Finland
                1 fighter placed in 101 Sea Zone
                10 infantry placed in Eastern United States
                1 artillery and 5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 72 PUs; end with 72 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Borneo : 1 flag, 1 infantry
        Philippines : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Evenkiyskiy : 1 armour
        Java : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        47 Sea Zone : 1 submarine
        33 Sea Zone : 1 destroyer
        35 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 3 submarines and 2 transports
        26 Sea Zone : 2 artilleries, 1 carrier, 5 destroyers, 2 fighters, 6 infantry and 4 transports
        6 Sea Zone : 2 submarines
        54 Sea Zone : 1 destroyer
        Central United States : 1 artillery, 1 factory_major and 5 infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        West India : 2 fighters
        Tunisia : 1 flag
        Slovakia Hungary : 1 flag, 1 mech_infantry
        Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Libya : 1 flag
        Belarus : 2 aaGuns, 3 armour, 7 artilleries, 2 bombers, 3 fighters, 19 infantry, 5 mech_infantrys and 2 tactical_bombers
        Karelia : 3 mech_infantrys
        Baltic States : 2 infantry
        Russia : 2 armour, 2 bombers, 2 fighters and 2 mech_infantrys
        Novgorod : 3 mech_infantrys
        80 Sea Zone : 1 destroyer
        Eire : 1 flag, 1 harbour
        97 Sea Zone : 1 flag, 4 submarines
        92 Sea Zone : 2 carriers, 5 destroyers and 4 fighters
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 8 transports
        Brazil : 1 flag
        Finland : 1 flag, 1 factory_minor and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 35 / 53
        Russians : 28 / 35
        Japanese : 54 / 65
        Americans : 72 / 97
        Chinese : 7 / 12
        British : 29 / 41
        UK_Pacific : 2 / 0
        Italians : 19 / 22
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.792
            Standard Deviation : 0.890
            Total rolls : 25

    Japanese Combat
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.900
            Median : 4.500
            Variance : 1.579
            Standard Deviation : 1.257
            Total rolls : 20


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Szechwan to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                14 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Hopei
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 15 infantry
        Suiyuyan : 1 infantry
        Kweichow : 2 infantry
        Hopei : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 35 / 53
        Russians : 28 / 35
        Japanese : 53 / 65
        Americans : 72 / 97
        Chinese : 8 / 8
        British : 29 / 41
        UK_Pacific : 2 / 0
        Italians : 19 / 22
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.793
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 29

    Japanese Combat
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.900
            Median : 4.500
            Variance : 1.579
            Standard Deviation : 1.257
            Total rolls : 20


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from West India to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                4 artilleries, 12 infantry and 1 mech_infantry moved from West India to India
                2 mech_infantrys moved from Eastern Persia to Persia
                3 fighters moved from West India to Persia
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese

    Combat - British
                Battle in India
                    British attack with 4 artilleries, 12 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 4 artilleries, 12 infantry and 1 mech_infantry in India, round 2 :  5/17 hits
                        Japanese roll dice for 1 infantry in India, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese, taking Borneo from Americans with 4 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                Battle in Persia
                    British attack with 3 fighters and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 3 fighters and 2 mech_infantrys in Persia, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Persia
                    British win, taking Burma from Japanese, taking Persia from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 fighters moved from Persia to West India
                3 aaGuns moved from West India to India
                1 artillery moved from Trans-Jordan to Egypt
                3 infantry moved from Trans-Jordan to Egypt
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Karelia to Novgorod
                4 fighters moved from 110 Sea Zone to Algeria
                1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Scotland to 92 Sea Zone
                1 bomber moved from Russia to Egypt

    Place Units - British
                3 infantry placed in Egypt
                1 armour and 2 infantry placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total

    Territory Summary for British, UK_Pacific :

    Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 1 mech_infantry
        Timguska : 1 armour
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 submarine
        38 Sea Zone : 1 transport
        West India : 1 aaGun and 3 fighters
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield and 1 factory_minor
        United Kingdom : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Algeria : 1 flag, 4 fighters
        Tobruk : 1 flag
        Belarus : 5 fighters
        Novgorod : 1 infantry
        106 Sea Zone : 1 flag
        92 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 5 infantry and 3 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 destroyer and 1 transport
        Persia : 1 flag, 2 mech_infantrys
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 33 / 53
        Russians : 28 / 35
        Japanese : 49 / 65
        Americans : 68 / 97
        Chinese : 8 / 8
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 19 / 22
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 13 times
                6 was rolled 9 times
            Average roll : 3.755
            Median : 4.000
            Variance : 0.788
            Standard Deviation : 0.888
            Total rolls : 53

    Japanese Combat
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.800
            Median : 4.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.381
            Standard Deviation : 0.617
            Total rolls : 22

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.900
            Median : 4.500
            Variance : 1.579
            Standard Deviation : 1.257
            Total rolls : 20


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Trans-Jordan
                1 bomber and 1 fighter moved from Caucasus to Trans-Jordan
                2 fighters moved from Southern Italy to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Trans-Jordan
                1 bomber and 1 fighter moved from Caucasus to Trans-Jordan
                2 fighters moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 bomber and 3 fighters
                    ANZAC defend with 3 fighters; British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 3 fighters in Trans-Jordan, round 2 :  4/5 hits
                        British roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 :  1/4 hits
                        1 infantry owned by the British , 1 fighter owned by the Italians and 3 fighters owned by the ANZAC lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 3 fighters
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Trans-Jordan to Iraq
                1 aaGun, 8 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                2 aaGuns, 1 artillery and 16 infantry moved from Western Germany to Northern Italy
                2 infantry moved from France to Northern Italy
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                2 mech_infantrys moved from Caucasus to Iraq

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3,4,4,6,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
                Italians collect 5 PUs (15 lost to blockades); end with 5 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery and 1 infantry
        Poland : 2 aaGuns and 3 mech_infantrys
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 20 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Caucasus : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 bomber, 2 fighters and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 33 / 53
        Russians : 28 / 35
        Japanese : 49 / 65
        Americans : 68 / 97
        Chinese : 8 / 8
        British : 30 / 36
        UK_Pacific : 10 / 10
        Italians : 20 / 7
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.909
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from New South Wales to Western Australia
                2 aaGuns moved from South Australia to Western Australia
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from Queensland to Northern Territory
                1 fighter moved from Novgorod to Russia

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Norway to Russia

    Turn Complete - French

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