@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
wow you are quick……
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Iraq
1 armour, 1 fighter and 1 mech_infantry moved from Caucasus to Iraq
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Iraq
1 armour, 1 fighter and 1 mech_infantry moved from Caucasus to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Iraq, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber and 1 fighter moved from Iraq to Caucasus
8 infantry moved from Germany to Western Germany
2 aaGuns moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
8 infantry moved from Germany to Western Germany
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,5,4,6,2,6
Italians collect 20 PUs (4 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 infantry
Western Germany : 2 aaGuns, 1 artillery and 16 infantry
Poland : 2 aaGuns and 3 mech_infantrys
Northern Italy : 1 aaGun, 1 factory_major, 8 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 bomber, 1 fighter and 2 mech_infantrys
Greece : 1 flag
Iraq : 1 flag, 1 armour
Production/PUs Summary :
Germans : 35 / 54
Russians : 22 / 36
Japanese : 55 / 64
Americans : 63 / 83
Chinese : 11 / 12
British : 34 / 41
UK_Pacific : 2 / 0
Italians : 24 / 22
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.632
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19
Null / Other
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Okay. Generally speaking, if the odds of a defending fighter vs. attacking-bomber dogfight are 1:1, 2:1, or better, I would seriously consider scrambling fighters.
understood, I’ll always ask if it is close to these odds….
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from West India to Trans-Jordan
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from Northern Territory to South Australia
1 carrier, 3 destroyers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Combat Move - French
Non Combat Move - French
1 fighter moved from Novgorod to Norway
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Tambov
2 bombers moved from Volgograd to Tambov
1 bomber moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
2 infantry moved from Northwest Persia to Persia
1 fighter moved from Volgograd to Persia
1 tactical_bomber moved from Caucasus to Persia
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Tambov
2 bombers moved from Volgograd to Tambov
1 bomber moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
2 infantry moved from Northwest Persia to Persia
1 fighter moved from Volgograd to Persia
1 tactical_bomber moved from Caucasus to Persia
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Persia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Battle in Samara
Germans attack with 2 infantry
Russians defend with 3 infantry
1 infantry owned by the Germans retreated to Volgograd
Russians win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 fighter moved from France to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
2 armour and 14 infantry moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Poland
4 armour, 4 artilleries and 12 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Romania
1 aaGun, 4 armour, 9 artilleries, 5 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 armour moved from Caucasus to Iraq
3 armour moved from Ukraine to Caucasus
1 bomber and 1 tactical_bomber moved from Kazakhstan to Caucasus
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 fighter moved from Kazakhstan to Iraq
2 infantry moved from Volgograd to Caucasus
2 bombers moved from Tambov to Caucasus
2 artilleries moved from Volgograd to Caucasus
2 armour moved from France to Greater Southern Germany
Place Units - Germans
1 armour and 2 fighters placed in Volgograd
1 armour, 1 bomber and 1 fighter placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,1,4,1,1
Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 43 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Kazakhstan : 1 flag, 2 infantry
France : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 infantry
Greater Southern Germany : 2 armour
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 20 infantry
Romania : 1 infantry
Poland : 8 armour, 4 artilleries, 26 infantry and 2 mech_infantrys
Germany : 1 factory_major
Denmark : 2 infantry
Holland Belgium : 1 infantry
Southern Italy : 1 fighter and 2 tactical_bombers
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 aaGun, 6 armour, 5 artilleries, 1 factory_minor, 2 fighters and 25 infantry
Caucasus : 1 aaGun, 3 armour, 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
Bulgaria : 1 flag
Iraq : 1 aaGun, 5 armour, 9 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag
I accidentally attacked Samara with 2 infantry (without air support–which makes no sense against 3 defending infantry). Thought about attacking Samara but did not want to spread my air support too thin. Unfortunately, forgot to move 2 infantry units back.I retreated 1 unit back to Volgograd and edited the other back in – if that’s O.K.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Tambov
2 bombers moved from Volgograd to Tambov
1 bomber moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
2 infantry moved from Northwest Persia to Persia
1 fighter moved from Volgograd to Persia
1 tactical_bomber moved from Caucasus to Persia
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Persia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Persia
Germans win, taking Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 2/7 hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 3 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Battle in Samara
Germans attack with 2 infantry
Russians defend with 3 infantry
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits
Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Samara
1 infantry owned by the Germans retreated to Volgograd
Russians win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 fighter moved from France to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
2 armour and 14 infantry moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Poland
4 armour, 4 artilleries and 12 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Romania
1 aaGun, 4 armour, 9 artilleries, 5 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 armour moved from Caucasus to Iraq
3 armour moved from Ukraine to Caucasus
1 bomber and 1 tactical_bomber moved from Kazakhstan to Caucasus
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 fighter moved from Kazakhstan to Iraq
2 infantry moved from Volgograd to Caucasus
2 bombers moved from Tambov to Caucasus
2 artilleries moved from Volgograd to Caucasus
2 armour moved from France to Greater Southern Germany
Place Units - Germans
1 armour and 2 fighters placed in Volgograd
1 armour, 1 bomber and 1 fighter placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,1,4,1,1
Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 43 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Kazakhstan : 1 flag, 2 infantry
France : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter and 3 infantry
Greater Southern Germany : 2 armour
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
Romania : 1 infantry
Poland : 8 armour, 4 artilleries, 26 infantry and 2 mech_infantrys
Germany : 1 factory_major
Denmark : 2 infantry
Holland Belgium : 1 infantry
Southern Italy : 1 fighter and 2 tactical_bombers
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 aaGun, 6 armour, 5 artilleries, 1 factory_minor, 2 fighters and 25 infantry
Caucasus : 1 aaGun, 3 armour, 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
Bulgaria : 1 flag
Iraq : 1 aaGun, 5 armour, 9 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 53
Russians : 20 / 36
Japanese : 55 / 64
Americans : 63 / 83
Chinese : 11 / 12
British : 29 / 41
UK_Pacific : 2 / 0
Italians : 24 / 22
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.636
Median : 4.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 55
Null / Other
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 4.031
Median : 4.000
Variance : 1.161
Standard Deviation : 1.078
Total rolls : 32
Russians Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 3.833
Median : 3.500
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12
British Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Samara to Kazakhstan
3 fighters moved from Russia to Kazakhstan
3 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Russia to Ukraine
Russians take Ukraine from Germans
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Italians
Combat - Russians
Battle in Kazakhstan
Russians attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 3 infantry in Kazakhstan, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Kazakhstan
Russians roll dice for 3 fighters and 3 infantry in Kazakhstan, round 3 : 1/6 hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Belarus
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
3 fighters moved from Kazakhstan to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Novosibirsk to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
Place Units - Russians
2 infantry placed in Novgorod
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
Territory Summary for Russians :
Kazakhstan : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 fighter
Bryansk : 1 artillery and 1 infantry
Rostov : 1 mech_infantry
Eastern Poland : 2 infantry
Russia : 4 aaGuns, 1 airfield, 10 armour, 9 artilleries, 1 factory_major, 5 fighters, 30 infantry, 9 mech_infantrys and 1 tactical_bomber
Tambov : 2 infantry
Ukraine : 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Samara : 3 infantry
93 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 38 / 53
Russians : 29 / 35
Japanese : 55 / 64
Americans : 63 / 83
Chinese : 11 / 12
British : 29 / 41
UK_Pacific : 2 / 0
Italians : 19 / 22
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.407
Median : 4.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 27
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.476
Median : 4.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21
Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
use this file art….I think you meant to edit/remove one G inf from Caucus when you added one to volgograd?
Haven’t taken a game this far before, enjoying it. thanks
Trying to hang in there; it’s been interesting.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 artillery and 1 infantry moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Kweichow
1 armour moved from Hunan to Yunnan
12 armour and 6 mech_infantrys moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Chahar
1 bomber moved from Kwangtung to Chahar
1 bomber moved from Kwangtung to Anhwe
1 bomber and 1 tactical_bomber moved from Kwangtung to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
2 tactical_bombers moved from Malaya to Yunnan
Trying to hang in there; it’s been interesting.
at this point, for the allies, it makes sense to just grind it out….low risk.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 artillery and 1 infantry moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Kweichow
1 armour moved from Hunan to Yunnan
12 armour and 6 mech_infantrys moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Chahar
1 bomber moved from Kwangtung to Chahar
1 bomber moved from Kwangtung to Anhwe
1 bomber and 1 tactical_bomber moved from Kwangtung to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
2 tactical_bombers moved from Malaya to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 14 armour, 8 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 14 armour, 8 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 9/24 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 14 armour, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 infantry and 2 mech_infantrys in Anhwe, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in New Britain
Non Combat Move - Japanese
1 bomber could not land in Kweichow and was removed
2 bombers could not land in Chahar and were removed
1 bomber could not land in Anhwe and was removed
1 armour moved from Soviet Far East to Amur
3 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
6 carriers, 1 destroyer, 8 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Yunnan to Malaya
1 tactical_bomber moved from Kweichow to Hunan
Place Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
1 submarine placed in 20 Sea Zone
2 armour placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry placed in India
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 14 armour and 7 mech_infantrys
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 tactical_bomber
Chahar : 1 flag, 1 artillery
Anhwe : 1 flag, 2 infantry and 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 2 aaGuns, 2 armour, 1 factory_minor and 1 harbour
New Britain : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 2 armour and 2 mech_infantrys
French Indo China : 1 flag
Sumatra : 1 flag, 1 armour and 1 infantry
47 Sea Zone : 1 transport
37 Sea Zone : 7 carriers, 3 destroyers, 10 fighters, 2 submarines and 4 tactical_bombers
20 Sea Zone : 3 destroyers and 2 submarines
Production/PUs Summary :
Germans : 38 / 53
Russians : 28 / 35
Japanese : 60 / 65
Americans : 63 / 83
Chinese : 7 / 12
British : 29 / 41
UK_Pacific : 2 / 0
Italians : 19 / 22
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 11 times
Average roll : 3.405
Median : 3.000
Variance : 1.561
Standard Deviation : 1.249
Total rolls : 42
Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 11 times
Average roll : 3.632
Median : 4.000
Variance : 1.514
Standard Deviation : 1.230
Total rolls : 38
Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
Average roll : 1.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Good grief. My 4 Japanese bombers should have been returned to Kwangtung during the NCM.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 artillery and 1 infantry moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Kweichow
1 armour moved from Hunan to Yunnan
12 armour and 6 mech_infantrys moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Chahar
1 bomber moved from Kwangtung to Chahar
1 bomber moved from Kwangtung to Anhwe
1 bomber and 1 tactical_bomber moved from Kwangtung to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
2 tactical_bombers moved from Malaya to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 14 armour, 8 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 14 armour, 8 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 9/24 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 14 armour, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 infantry and 2 mech_infantrys in Anhwe, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in New Britain
Non Combat Move - Japanese
1 bomber could not land in Kweichow and was removed
2 bombers could not land in Chahar and were removed
1 bomber could not land in Anhwe and was removed
1 armour moved from Soviet Far East to Amur
3 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
6 carriers, 1 destroyer, 8 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Yunnan to Malaya
1 tactical_bomber moved from Kweichow to Hunan
Place Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
1 submarine placed in 20 Sea Zone
2 armour placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry placed in India
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangtung: 4 bombers
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 14 armour and 7 mech_infantrys
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 tactical_bomber
Chahar : 1 flag, 1 artillery
Anhwe : 1 flag, 2 infantry and 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 2 aaGuns, 2 armour, 4 bombers, 1 factory_minor and 1 harbour
New Britain : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 2 armour and 2 mech_infantrys
French Indo China : 1 flag
Sumatra : 1 flag, 1 armour and 1 infantry
47 Sea Zone : 1 transport
37 Sea Zone : 7 carriers, 3 destroyers, 10 fighters, 2 submarines and 4 tactical_bombers
20 Sea Zone : 3 destroyers and 2 submarines
Production/PUs Summary :
Germans : 38 / 53
Russians : 28 / 35
Japanese : 60 / 65
Americans : 63 / 83
Chinese : 7 / 12
British : 29 / 41
UK_Pacific : 2 / 0
Italians : 19 / 22
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Belarus to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 mech_infantry moved from Belarus to Romania
1 mech_infantry moved from Belarus to Bessarabia
1 bomber moved from Russia to Romania
1 bomber moved from Russia to Romania
2 bombers moved from Russia to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Romania
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 47 Sea Zone
9 fighters moved from 42 Sea Zone to 20 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Belarus to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 mech_infantry moved from Belarus to Romania
1 mech_infantry moved from Belarus to Bessarabia
1 bomber moved from Russia to Romania
1 bomber moved from Russia to Romania
2 bombers moved from Russia to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Romania
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 47 Sea Zone
9 fighters moved from 42 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 9 fighters
Japanese defend with 3 destroyers and 2 submarines
2 submarines owned by the Japanese Submerged
Americans roll dice for 9 fighters in 20 Sea Zone, round 2 : 3/9 hits
Japanese roll dice for 3 destroyers in 20 Sea Zone, round 2 : 0/3 hits
3 destroyers owned by the Japanese lost in 20 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is 24
Casualties for Japanese: 3 destroyers
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Borneo
Battle in Romania
Americans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Romania
Americans win, taking Philippines from Japanese, taking Borneo from Japanese with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Bessarabia
Americans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Bessarabia
Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Bessarabia to Russia
2 bombers moved from Romania to Belarus
1 fighter and 1 tactical_bomber moved from Romania to Belarus
2 fighters moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
3 mech_infantrys moved from Karelia to Novgorod
2 armour and 2 mech_infantrys moved from Belarus to Russia
3 mech_infantrys moved from Novgorod to Belarus
3 mech_infantrys moved from Finland to Novgorod
3 mech_infantrys moved from Norway to Karelia
1 carrier, 1 cruiser, 1 destroyer and 8 transports moved from 117 Sea Zone to 101 Sea Zone
2 carriers, 5 destroyers and 4 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 11 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
9 fighters moved from 20 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
3 mech_infantrys placed in Norway
3 mech_infantrys placed in Finland
1 fighter placed in 101 Sea Zone
10 infantry placed in Eastern United States
1 artillery and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 flag, 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Evenkiyskiy : 1 armour
Java : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
47 Sea Zone : 1 submarine
33 Sea Zone : 1 destroyer
35 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 3 submarines and 2 transports
26 Sea Zone : 2 artilleries, 1 carrier, 5 destroyers, 2 fighters, 6 infantry and 4 transports
6 Sea Zone : 2 submarines
54 Sea Zone : 1 destroyer
Central United States : 1 artillery, 1 factory_major and 5 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
West India : 2 fighters
Tunisia : 1 flag
Slovakia Hungary : 1 flag, 1 mech_infantry
Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Libya : 1 flag
Belarus : 2 aaGuns, 3 armour, 7 artilleries, 2 bombers, 3 fighters, 19 infantry, 5 mech_infantrys and 2 tactical_bombers
Karelia : 3 mech_infantrys
Baltic States : 2 infantry
Russia : 2 armour, 2 bombers, 2 fighters and 2 mech_infantrys
Novgorod : 3 mech_infantrys
80 Sea Zone : 1 destroyer
Eire : 1 flag, 1 harbour
97 Sea Zone : 1 flag, 4 submarines
92 Sea Zone : 2 carriers, 5 destroyers and 4 fighters
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 8 transports
Brazil : 1 flag
Finland : 1 flag, 1 factory_minor and 3 mech_infantrys
Production/PUs Summary :
Germans : 35 / 53
Russians : 28 / 35
Japanese : 54 / 65
Americans : 72 / 97
Chinese : 7 / 12
British : 29 / 41
UK_Pacific : 2 / 0
Italians : 19 / 22
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25
Japanese Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.500
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20