L14 G40 PGMatt (axis) vs Variance (allies +12) game 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 10 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Burma

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 3 artilleries and 6 infantry moved from Egypt to 98 Sea Zone
                1 armour, 3 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 infantry and 5 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery and 18 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 armour and 1 mech_infantry moved from India to Yunnan

    Combat - British
                Battle in Greece

    Non Combat Move - British
                1 aaGun and 1 infantry moved from Egypt to 98 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 fighter moved from Egypt to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Hopei
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                1 bomber moved from Gibraltar to Egypt
                3 submarines moved from 91 Sea Zone to 93 Sea Zone

    Place Units - British
                7 infantry placed in United Kingdom
                3 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belgian Congo: 1 armour
                EDIT: Adding units owned by British to Egypt: 1 armour
                EDIT: Removing units owned by British from Union of South Africa: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by British to Belgian Congo: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,5,5,3,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3
                British collect 28 PUs (8 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
                EDIT: Adding units owned by Americans to Western United States: 1 bomber
                EDIT: Turning off Edit Mode
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 infantry


  • @variance:

    scramble 3 fighters.

    I lose most games too.  Some of the guys who play on here play a LOT.  For me its a hobby not a life calling.  As long as its fun…

    And some of the guys are down right evil.

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    Yep.

  • 16

    lol, there can be some dirty play fore sure.

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Normandy Bordeaux to United Kingdom

  • 16

    intercept UK?

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    full intercept

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    bump

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Normandy Bordeaux to United Kingdom

    Combat - Italians
                Air Battle in United Kingdom
                    Italians attacks with 3 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                        Attackers Fire,  :  1/3 hits
                        Defenders Fire,  :  1/3 hits
                    1 fighter owned by the Italians lost in United Kingdom
                    1 fighter owned by the French lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 armour and 2 infantry moved from Bulgaria to Romania

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Yugoslavia: 2 armour and 2 infantry
                EDIT: Removing units owned by Italians from Romania: 2 armour and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,2,3,3,6,5,4,5,2,6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Italians collect 8 PUs (3 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 aaGun, 3 artilleries, 1 bomber, 1 fighter and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 8 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry
        Yugoslavia : 2 armour and 5 infantry
        110 Sea Zone : 1 battleship, 2 cruisers and 1 transport

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 27 / 28
        Japanese : 45 / 51
        Americans : 58 / 78
        Chinese : 8 / 7
        British : 36 / 33
        UK_Pacific : 10 / 11
        Italians : 11 / 10
        ANZAC : 12 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to Hawaiian Islands
                1 destroyer moved from 34 Sea Zone to 23 Sea Zone
                2 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 carrier moved from 42 Sea Zone to 61 Sea Zone
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 transport moved from 83 Sea Zone to 67 Sea Zone
                2 infantry moved from French West Africa to Nigeria

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Tunisia to Libya

    Turn Complete - French

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 12 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Eastern Poland to Russia
                2 infantry moved from Western Ukraine to Ukraine
                2 tactical_bombers moved from Eastern Poland to Ukraine
                1 submarine moved from 104 Sea Zone to 102 Sea Zone
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Western Ukraine to Ukraine

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Ukraine
                    Germans attack with 3 infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 3 infantry and 2 tactical_bombers in Ukraine, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Iceland

    Non Combat Move - Germans
                2 tactical_bombers moved from Ukraine to Western Ukraine
                3 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 5 infantry moved from Poland to Eastern Poland
                6 infantry moved from Germany to Slovakia Hungary
                4 infantry moved from Western Germany to Northern Italy
                6 infantry moved from Northern Italy to Yugoslavia
                3 artilleries and 4 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Normandy Bordeaux to Southern Italy
                2 artilleries and 1 infantry moved from Novgorod to Archangel
                2 bombers moved from Russia to Western Ukraine

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                3 artilleries placed in Novgorod
                2 artilleries and 8 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 2 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Germany : 2 artilleries, 1 factory_major and 8 infantry
        Northern Italy : 1 aaGun, 3 artilleries and 8 infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 artilleries and 3 infantry
        Eastern Poland : 1 flag, 1 artillery and 5 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 9 armour, 8 artilleries, 2 bombers, 31 infantry, 2 mech_infantrys and 2 tactical_bombers
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 infantry
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 submarine
        123 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        102 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 3 submarines
        Yugoslavia : 1 flag, 6 infantry
        Finland : 1 flag
        110 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 24 / 28
        Japanese : 45 / 51
        Americans : 58 / 78
        Chinese : 8 / 7
        British : 36 / 33
        UK_Pacific : 10 / 11
        Italians : 11 / 10
        ANZAC : 12 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 fighter, 3 infantry and 1 tactical_bomber moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                1 artillery moved from Russia to Vologda
                2 aaGuns, 1 armour and 10 infantry moved from Shensi to Hopei
                1 armour and 4 mech_infantrys moved from Szechwan to Hopei
                2 aaGuns moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Szechwan
                3 infantry moved from Russia to Vologda
                3 infantry moved from Volgograd to Tambov

    Place Units - Russians
                3 infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Marianas to 23 Sea Zone
                1 submarine moved from 22 Sea Zone to 23 Sea Zone
                1 armour, 2 artilleries, 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 3 fighters, 7 infantry, 6 submarines, 5 tactical_bombers and 5 transports moved from 22 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries and 7 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters and 5 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                2 armour, 6 artilleries, 10 infantry and 1 mech_infantry moved from Kweichow to Szechwan
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in Caroline Islands
                    Japanese attack with 1 armour, 2 artilleries, 3 fighters, 7 infantry and 5 tactical_bombers
                    Americans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 7 infantry and 5 tactical_bombers in Caroline Islands, round 2 :  9/18 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 :  0/4 hits
                        1 artillery owned by the Americans , 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 1 armour, 2 artilleries, 3 fighters, 7 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in 23 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 23 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry in Szechwan, round 2 :  4/19 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Kweichow to Szechwan
                3 infantry moved from Korea to Manchuria
                3 fighters and 5 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                EDIT: 1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                2 bombers moved from 23 Sea Zone to Japan

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Korea
                1 destroyer and 5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
                Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 armour, 2 artilleries, 1 harbour and 7 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Siam : 1 infantry
        Manchuria : 1 flag, 2 aaGuns and 5 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Szechwan : 1 flag, 1 aaGun, 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 infantry
        Celebes : 1 flag
        33 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 5 tactical_bombers and 5 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 5 submarines
        71 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 24 / 26
        Japanese : 48 / 46
        Americans : 58 / 78
        Chinese : 7 / 7
        British : 36 / 33
        UK_Pacific : 10 / 11
        Italians : 11 / 10
        ANZAC : 12 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    I moved my entire fleet without leaving a blocker, there was no combat involved so used edit to take back the DD to block the us fleet.

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 destroyers, 5 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kiangsu

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 carrier moved from 63 Sea Zone to 26 Sea Zone
                1 carrier, 4 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 64 Sea Zone to 10 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from Southeast Mexico to Western United States
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                3 submarines moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Americans
                5 fighters and 1 infantry placed in Western United States
                Americans undo move 1.
                3 fighters placed in Eastern United States
                2 fighters and 1 infantry placed in Western United States
                1 destroyer placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 2 aaGuns
                EDIT: Removing units owned by Americans from Western United States: 3 mech_infantrys
                EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns and 3 mech_infantrys
                EDIT: Turning off Edit Mode
                British buy 2 armour, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 armour moved from Bulgaria to Greece
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Libya to 96 Sea Zone
                4 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 6 infantry moved from Egypt to 98 Sea Zone
                1 armour, 6 infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
                1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour moved from Yunnan to Kwangtung
                      Chinese take Kwangsi from Japanese
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 tactical_bomber moved from Hopei to French Indo China
                1 fighter moved from Hopei to French Indo China
                1 mech_infantry moved from Yunnan to Siam
                1 infantry moved from Shan State to Siam
                1 artillery and 2 infantry moved from Yunnan to French Indo China
                3 submarines moved from 93 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in Siam
                    British attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Siam from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                3 aaGuns moved from Burma to Shan State
                14 infantry moved from Yunnan to Shan State
                1 armour, 6 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Egypt to Greece
                1 bomber moved from Egypt to India
                2 infantry moved from India to West India
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt

    Place Units - British
                1 factory_minor placed in Greece
                3 infantry placed in Egypt
                2 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,6,3,6,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,6
                British collect 27 PUs (10 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 2 mech_infantrys

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Yugoslavia to Bulgaria
                      Italians take Bulgaria from British
                1 armour moved from Bulgaria to Yugoslavia
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Normandy Bordeaux to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery, 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  0/3 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 :  1/2 hits
                        British roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                4 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,4,6,2,3,1,5,1,4,2,2,4
                Italians collect 4 PUs (8 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 artillery and 1 harbour
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
        Bulgaria : 1 flag
        97 Sea Zone : 1 destroyer
        Yugoslavia : 1 aaGun, 2 armour and 5 infantry
        91 Sea Zone : 1 battleship, 2 cruisers and 1 transport
        110 Sea Zone : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 24 / 26
        Japanese : 34 / 46
        Americans : 58 / 79
        Chinese : 15 / 14
        British : 36 / 27
        UK_Pacific : 16 / 24
        Italians : 12 / 6
        ANZAC : 12 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from South Australia to 62 Sea Zone
                1 carrier moved from 61 Sea Zone to 62 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Nigeria to French Equatorial Africa

    Place Units - ANZAC
                1 cruiser and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

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