Good game! You kept it scary until the end.
Till next time ;).
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
1 armour moved from Northwest Persia to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
1 armour moved from Northwest Persia to Caucasus
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
9 infantry moved from Western Germany to Germany
3 infantry moved from Northern Italy to France
1 aaGun, 1 artillery, 3 infantry and 3 mech_infantrys moved from Northern Italy to Western Germany
1 aaGun and 7 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Romania to Ukraine
1 fighter moved from Romania to Caucasus
Place Units - Italians
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4,5,6,2,5
Italians collect 14 PUs (9 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 3 infantry
Western Germany : 2 aaGuns, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys
Germany : 2 aaGuns and 16 infantry
Northern Italy : 1 aaGun, 1 factory_major, 9 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 2 mech_infantrys
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 armour, 1 fighter and 1 mech_infantry
Greece : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 36 / 58
Russians : 26 / 32
Japanese : 53 / 63
Americans : 61 / 86
Chinese : 11 / 13
British : 34 / 41
UK_Pacific : 5 / 5
Italians : 23 / 16
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.944
Median : 4.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
Null / Other
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
British Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.286
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Italians
Combat - ANZAC
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Russia to West India
1 fighter moved from Karelia to Novgorod
1 infantry moved from Northern Territory to Western Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 airfield and 1 infantry
Philippines : 1 fighter
Celebes : 1 flag, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 2 transports
43 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 3 destroyers and 1 fighter
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
West India : 3 fighters
Novgorod : 1 fighter
Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 36 / 58
Russians : 26 / 32
Japanese : 50 / 63
Americans : 61 / 86
Chinese : 11 / 13
British : 34 / 41
UK_Pacific : 5 / 5
Italians : 23 / 16
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Iraq to Persia
1 fighter moved from Karelia to Novgorod
Turn Complete - French
Territory Summary for French :
Novgorod : 1 fighter
Iraq : 1 infantry
Persia : 1 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 36 / 58
Russians : 26 / 32
Japanese : 50 / 63
Americans : 61 / 86
Chinese : 11 / 13
British : 34 / 41
UK_Pacific : 5 / 5
Italians : 23 / 16
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 8 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber moved from Belarus to Smolensk
1 artillery moved from Ukraine to Bryansk
3 infantry moved from Volgograd to Tambov
1 fighter, 2 infantry and 1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Belarus to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
1 bomber moved from Smolensk to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Samara
4 armour, 9 artilleries, 8 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 8 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber moved from Belarus to Smolensk
1 artillery moved from Ukraine to Bryansk
3 infantry moved from Volgograd to Tambov
1 fighter, 2 infantry and 1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Belarus to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
1 bomber moved from Smolensk to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Samara
4 armour, 9 artilleries, 8 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 4 armour, 9 artilleries, 8 infantry and 2 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 4 armour, 9 artilleries, 8 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 10/23 hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from ANZAC with 4 armour, 9 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits
Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 3/6 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 armour moved from Western Germany to Germany
1 infantry moved from Poland to Baltic States
2 armour and 5 infantry moved from Poland to Eastern Poland
2 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Tambov to Volgograd
1 bomber moved from Belarus to Volgograd
1 bomber moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Samara to Volgograd
1 fighter moved from Tambov to Volgograd
1 tactical_bomber moved from Samara to Caucasus
1 tactical_bomber moved from Tambov to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Volgograd to Caucasus
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
2 armour and 1 fighter placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,4,6,2,1,1
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 44 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 artillery and 2 infantry
France : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter and 1 infantry
Slovakia Hungary : 2 armour and 2 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 22 infantry and 2 tactical_bombers
Germany : 2 armour, 1 factory_major and 14 infantry
Denmark : 2 infantry
Holland Belgium : 1 infantry
Belarus : 1 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 4 armour, 4 artilleries, 15 infantry and 2 mech_infantrys
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 3 armour, 1 factory_minor, 2 fighters and 2 tactical_bombers
Volgograd : 1 flag, 1 aaGun, 5 armour, 7 artilleries, 3 bombers, 1 factory_minor, 2 fighters and 31 infantry
Caucasus : 1 aaGun, 1 armour, 1 mech_infantry and 2 tactical_bombers
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 artillery and 1 infantry
Bulgaria : 1 flag
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 aaGun, 4 armour, 9 artilleries, 7 infantry and 2 mech_infantrys
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 44 / 54
Russians : 21 / 32
Japanese : 50 / 63
Americans : 61 / 86
Chinese : 11 / 13
British : 31 / 41
UK_Pacific : 5 / 5
Italians : 23 / 16
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 23 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.102
Median : 3.000
Variance : 2.828
Standard Deviation : 1.682
Total rolls : 88
Null / Other
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 17 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 19 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.111
Median : 3.000
Variance : 2.823
Standard Deviation : 1.680
Total rolls : 63
British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.533
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Russians
Russians repair 2 damage on 2 factory_majors; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Belarus
1 fighter moved from Russia to Belarus
3 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Timguska to Samara
1 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan
3 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
3 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Russians
Russians repair 2 damage on 2 factory_majors; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Belarus
1 fighter moved from Russia to Belarus
3 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Timguska to Samara
1 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan
3 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
3 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Bryansk, round 2 : 4/6 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Tambov
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Tambov, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 4 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour and 4 mech_infantrys in Kazakhstan, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 2/3 hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Kazakhstan
Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 4 : 1/2 hits
Germans roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Bryansk to Russia
2 fighters moved from Tambov to Russia
1 fighter moved from Belarus to Russia
1 mech_infantry moved from Yenisey to Buryatia
1 armour moved from Yenisey to Novosibirsk
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs
Territory Summary for Russians :
Kazakhstan : 1 armour and 1 mech_infantry
Buryatia : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 2 infantry
Bryansk : 1 artillery and 3 infantry
Russia : 4 aaGuns, 1 airfield, 9 armour, 9 artilleries, 1 factory_major, 6 fighters, 27 infantry, 10 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 1 armour and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 artillery
Samara : 3 infantry
93 Sea Zone : 1 submarine
Iraq : 1 flag
Production/PUs Summary :
Germans : 39 / 54
Russians : 27 / 36
Japanese : 50 / 63
Americans : 61 / 86
Chinese : 11 / 13
British : 31 / 41
UK_Pacific : 5 / 5
Italians : 22 / 16
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.537
Median : 3.500
Variance : 0.604
Standard Deviation : 0.777
Total rolls : 54
Germans Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.938
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16
Russians Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.297
Median : 3.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 37
Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 armour moved from Amur to Buryatia
2 mech_infantrys moved from Amur to Buryatia
2 infantry moved from Shantung to Jehol
1 artillery moved from Anhwe to Jehol
10 armour and 2 mech_infantrys moved from Burma to India
2 armour and 5 mech_infantrys moved from Yunnan to India
1 armour and 2 mech_infantrys moved from Kwangtung to Hunan
3 artilleries and 1 infantry moved from Anhwe to Chahar
1 bomber moved from Kwangtung to Jehol
1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Malaya to 37 Sea Zone
6 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
6 carriers, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Malaya to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Malaya to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from 37 Sea Zone to Philippines
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 6 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine; Americans defend with 1 transport
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 2 bombers, 6 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 1/5 hits
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 bombers, 6 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 : 4/9 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 1/3 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 fighter owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in India
Japanese attack with 12 armour and 7 mech_infantrys
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 12 armour and 7 mech_infantrys in India, round 2 : 5/19 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 12 armour and 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 4 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 3 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 1 infantry in Chahar, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 3 artilleries in Chahar, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 3 artilleries in Chahar, round 4 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Chahar
Japanese roll dice for 2 artilleries in Chahar, round 5 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery in Chahar, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Chahar, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Chahar, round 8 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits
Japanese roll dice for 1 artillery in Chahar, round 9 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 9 : 1/1 hits
1 artillery owned by the Japanese lost in Chahar
Chinese win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 3 artilleries and 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Jehol, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Jehol, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Jehol to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 bomber moved from Malaya to Kwangtung
2 bombers moved from 35 Sea Zone to Kwangtung
2 tactical_bombers moved from 42 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
3 infantry placed in Shantung
1 fighter and 2 mech_infantrys placed in Kiangsu
Japanese undo move 3.
2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
Japanese collect 54 PUs (7 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag
Hunan : 1 flag, 1 armour and 2 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 12 armour, 1 factory_minor, 1 harbour and 6 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 2 aaGuns, 1 armour, 4 bombers, 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag, 1 armour
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 2 armour and 2 mech_infantrys
French Indo China : 1 flag
Java : 1 flag, 1 armour
Sumatra : 1 flag, 1 armour and 1 infantry
37 Sea Zone : 1 flag
35 Sea Zone : 6 carriers, 1 destroyer, 8 fighters, 2 submarines, 4 tactical_bombers and 1 transport
6 Sea Zone : 3 destroyers and 1 submarine
Production/PUs Summary :
Germans : 39 / 54
Russians : 23 / 36
Japanese : 61 / 64
Americans : 59 / 86
Chinese : 9 / 13
British : 31 / 41
UK_Pacific : 2 / 0
Italians : 22 / 16
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 21 times
5 was rolled 20 times
6 was rolled 20 times
Average roll : 3.853
Median : 4.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 102
Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 15 times
6 was rolled 18 times
Average roll : 4.038
Median : 4.000
Variance : 1.740
Standard Deviation : 1.319
Total rolls : 78
Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.615
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
Americans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
planning on start bombing the G IC in France but for whatever reason the game won;t allow my NWY fgt.'s escort? They can move five and could land on my CV’s in z110?
If I decided to SBR I simply won’t have your lone fgt intercept….
Strange limitation of the program. I agree that it would not make sense to send a lone fighter to defend.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to France
3 bombers moved from Norway to Baltic States
2 tactical_bombers moved from Norway to Baltic States
2 infantry moved from Novgorod to Baltic States
1 artillery and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from 42 Sea Zone to Java
4 carriers, 2 destroyers, 7 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
5 fighters moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
1 bomber moved from West India to Volgograd
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to France
3 bombers moved from Norway to Baltic States
2 tactical_bombers moved from Norway to Baltic States
2 infantry moved from Novgorod to Baltic States
1 artillery and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from 42 Sea Zone to Java
4 carriers, 2 destroyers, 7 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
5 fighters moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
1 bomber moved from West India to Volgograd
Combat - Americans
Battle in Java
Americans attack with 1 artillery, 7 fighters and 5 infantry
Japanese defend with 1 armour
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery, 7 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Baltic States
Americans attack with 3 bombers, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 3 bombers, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/7 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Americans win, taking Baltic States from Germans with 3 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Air Battle in France
Americans attacks with 1 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Air Battle in Volgograd
Americans attacks with 1 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Cleaning up after air battles
Non Combat Move - Americans
3 bombers moved from Baltic States to Russia
2 fighters moved from Russia to West India
1 bomber moved from Volgograd to Russia
2 aaGuns, 5 armour, 7 artilleries, 19 infantry and 7 mech_infantrys moved from Novgorod to Belarus
2 tactical_bombers moved from Baltic States to Belarus
1 fighter moved from Norway to Belarus
2 fighters moved from Norway to 110 Sea Zone
4 fighters moved from 125 Sea Zone to Belarus
8 transports moved from 125 Sea Zone to 117 Sea Zone
1 carrier moved from 125 Sea Zone to 117 Sea Zone
1 destroyer moved from 125 Sea Zone to 117 Sea Zone
2 carriers, 5 destroyers and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 125 Sea Zone to 117 Sea Zone
3 mech_infantrys moved from Norway to Karelia
1 armour moved from Yakut S.S.R. to Evenkiyskiy
2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 11 Sea Zone
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
7 fighters moved from Java to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
3 mech_infantrys placed in Norway
3 mech_infantrys placed in Finland
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Evenkiyskiy : 1 armour
Java : 1 flag, 1 artillery and 4 infantry
42 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 3 submarines and 3 transports
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
26 Sea Zone : 5 destroyers and 3 submarines
11 Sea Zone : 2 artilleries, 6 infantry and 4 transports
10 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
West India : 2 fighters
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Libya : 1 flag
Belarus : 2 aaGuns, 5 armour, 7 artilleries, 5 fighters, 19 infantry, 7 mech_infantrys and 2 tactical_bombers
Karelia : 3 mech_infantrys
Baltic States : 2 infantry
Russia : 4 bombers
80 Sea Zone : 1 destroyer
Eire : 1 flag, 1 harbour
117 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 8 transports
97 Sea Zone : 1 flag, 4 submarines
Brazil : 1 flag
Finland : 1 flag, 1 factory_minor and 3 mech_infantrys
110 Sea Zone : 2 carriers, 5 destroyers and 4 fighters
Production/PUs Summary :
Germans : 38 / 54
Russians : 24 / 36
Japanese : 57 / 64
Americans : 63 / 83
Chinese : 9 / 13
British : 31 / 41
UK_Pacific : 2 / 0
Italians : 22 / 16
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.269
Median : 3.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 26
Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
made an error w/the volgograd str bombing, didn’t mean to attack that IC so I deleted the damage……
This file is correct.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 10 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Territory Summary for Chinese :
Yunnan : 1 infantry
Kweichow : 1 infantry
Szechwan : 1 fighter and 16 infantry
Chahar : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 38 / 54
Russians : 24 / 36
Japanese : 55 / 64
Americans : 63 / 83
Chinese : 11 / 12
British : 31 / 41
UK_Pacific : 2 / 0
Italians : 22 / 16
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.269
Median : 3.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 26
Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 36 Sea Zone to 42 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
Okay. Generally speaking, if the odds of a defending fighter vs. attacking-bomber dogfight are 1:1, 2:1, or better, I would seriously consider scrambling fighters.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 36 Sea Zone to 42 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
Combat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Finland to Karelia
1 bomber and 5 fighters moved from Novgorod to Belarus
1 bomber moved from Belarus to Russia
3 fighters and 2 infantry moved from Eastern Persia to West India
1 armour moved from Yakut S.S.R. to Timguska
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery moved from Iraq to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in United Kingdom
1 fighter placed in Scotland
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Timguska : 1 armour
42 Sea Zone : 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
West India : 4 aaGuns, 4 artilleries, 3 fighters, 14 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 4 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield, 1 factory_minor and 1 fighter
United Kingdom : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Belarus : 5 fighters
Karelia : 1 infantry
Russia : 1 bomber
106 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 2 mech_infantrys
71 Sea Zone : 1 transport
81 Sea Zone : 1 destroyer and 1 transport
79 Sea Zone : 1 transport
Persia : 1 flag
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports
Production/PUs Summary :
Germans : 35 / 54
Russians : 24 / 36
Japanese : 55 / 64
Americans : 63 / 83
Chinese : 11 / 12
British : 36 / 41
UK_Pacific : 2 / 0
Italians : 20 / 16
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 fighter and 1 mech_infantry moved from Caucasus to Iraq
1 bomber moved from Western Germany to Iraq
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux