Fischer Variant A&A alpha III Sensoy Battle


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries and 3 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Siberia
                1 infantry moved from Kiangsu to Shantung
                1 armour moved from Kiangsu to Shantung
                1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Anhwe
                4 tactical_bombers moved from Kiangsu to Anhwe
                2 fighters moved from Kiangsu to Shantung
                1 artillery moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 1 armour, 2 fighters and 1 infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Shantung, round 2 :  0/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Shantung, round 3 :  3/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 :  0/2 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 4 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 4 tactical_bombers in Anhwe, round 2 :  3/7 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  2/3 hits
                        3 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                4 tactical_bombers moved from Anhwe to Kiangsu
                2 fighters moved from Shantung to Kiangsu

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,2,5,6,6,3,2,6,6,3,2,6,2,6,5,6,1,3,4,1,4
                Japanese collect 14 PUs (8 lost to blockades); end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 armour, 1 battleship, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 unit repaired.
                1 artillery moved from Soviet Far East to 3 Sea Zone
                1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Amur
                1 infantry moved from 5 Sea Zone to Amur
                1 infantry moved from Kiangsi to Anhwe
                1 armour moved from Kiangsi to Anhwe
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Amur
                2 fighters moved from 22 Sea Zone to Manchuria
                2 fighters moved from 6 Sea Zone to Manchuria
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                2 armour moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 battleship moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 bomber moved from Western United States to Siberia
                1 bomber moved from Alaska to Siberia
                1 armour moved from Morocco to Tunisia
                1 fighter moved from Morocco to Tunisia
                1 bomber moved from Eastern United States to Tunisia
                1 battleship moved from 17 Sea Zone to 5 Sea Zone

    Combat - Americans
                Battle in Amur
                    Americans attack with 2 artilleries and 1 infantry
                    Germans defend with 1 armour
                        Americans roll dice for 1 battleship in Amur, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Amur, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in Amur
                    Americans win, taking Amur from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Anhwe
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 armour
                        Americans roll dice for 1 armour and 1 infantry in Anhwe, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour in Anhwe, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Anhwe
                    Americans win, taking Anhwe from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Siberia
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Siberia, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Siberia
                    Americans win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in Manchuria
                    Americans attack with 4 fighters
                    Germans defend with 1 armour
                        Americans roll dice for 4 fighters in Manchuria, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Manchuria, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Manchuria
                    Americans win with 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Americans
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 carrier moved from 22 Sea Zone to 6 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone
                2 fighters moved from Aleutian Islands to 6 Sea Zone
                2 fighters moved from Manchuria to Korea
                1 transport moved from 20 Sea Zone to 33 Sea Zone
                2 aaGuns moved from Western United States to Central United States
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 aaGun moved from West Indies to 89 Sea Zone
                1 aaGun and 1 transport moved from 89 Sea Zone to 88 Sea Zone
                1 aaGun moved from 88 Sea Zone to British Guiana
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 battleship moved from 108 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 armour moved from 3 Sea Zone to Soviet Far East
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from Siberia to Korea

    Place Units - Americans
                3 armour and 3 infantry placed in Eastern United States
                Americans undo move 1.
                2 armour and 3 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                2 armour placed in Western United States
                1 battleship and 2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Americans collect 6 PUs from War Bonds; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Jehol
                1 infantry placed in Kiangsi
                1 artillery and 2 infantry placed in Anhwe
                1 artillery placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 bombers, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq
                4 armour moved from India to Eastern Persia
                4 armour moved from West India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Hunan to Anhwe
                1 armour moved from Sikang to Kazakhstan
                2 infantry moved from Sikang to Kazakhstan
                3 fighters moved from Sikang to Kazakhstan
                1 bomber moved from Sikang to Kazakhstan
                1 bomber moved from United Kingdom to Southern France

    Combat - British
                Strategic bombing raid in Southern France
                        AA fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Southern France causes 4 damage total.
                Battle in Kazakhstan
                    British attack with 1 armour, 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 1 armour, 1 artillery, 4 infantry and 2 tactical_bombers
                        British roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Kazakhstan, round 2 :  4/7 hits
                        Germans roll dice for 1 armour, 1 artillery, 4 infantry and 2 tactical_bombers in Kazakhstan, round 2 :  3/8 hits
                        2 infantry owned by the British , 4 infantry owned by the Germans and 1 fighter owned by the British lost in Kazakhstan
                        British roll dice for 1 armour, 1 bomber and 2 fighters in Kazakhstan, round 3 :  2/4 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Kazakhstan, round 3 :  3/4 hits
                        1 armour owned by the British , 1 armour owned by the Germans , 2 fighters owned by the British and 1 artillery owned by the Germans lost in Kazakhstan
                        British roll dice for 1 bomber in Kazakhstan, round 4 :  1/1 hits
                        Germans roll dice for 2 tactical_bombers in Kazakhstan, round 4 :  1/2 hits
                        1 bomber owned by the British and 1 tactical_bomber owned by the Germans lost in Kazakhstan
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -21
                    Casualties for Germans: 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
                    Casualties for British: 1 armour, 1 bomber, 3 fighters and 2 infantry
                Battle in Eastern Persia
                    British attack with 8 armour and 1 mech_infantry
                    Germans defend with 5 armour
                        British roll dice for 8 armour and 1 mech_infantry in Eastern Persia, round 2 :  2/9 hits
                        Germans roll dice for 5 armour in Eastern Persia, round 2 :  3/5 hits
                        2 armour owned by the British , 2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Eastern Persia
                        British roll dice for 6 armour in Eastern Persia, round 3 :  4/6 hits
                        Germans roll dice for 3 armour in Eastern Persia, round 3 :  1/3 hits
                        1 armour owned by the British and 3 armour owned by the Germans lost in Eastern Persia
                    British win, taking Eastern Persia from Germans with 5 armour remaining. Battle score for attacker is 8
                    Casualties for Germans: 5 armour
                    Casualties for British: 3 armour and 1 mech_infantry

    Non Combat Move - British
                1 aaGun moved from India to West India
                1 infantry moved from Albania to Yugoslavia
                      British take Yugoslavia from Neutral_Allies
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                2 aaGuns moved from Quebec to New Brunswick Nova Scotia

    Place Units - British
                3 infantry placed in Normandy Bordeaux
                2 bombers and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6
                British collect 38 PUs (1 lost to blockades); end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                4 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 4 armour and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 97 Sea Zone to 95 Sea Zone
                2 infantry moved from Sardinia to 95 Sea Zone
                2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                2 artilleries moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from France to Normandy Bordeaux
                2 artilleries moved from France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 4 artilleries and 4 infantry
                    British defend with 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 2 :  2/8 hits
                        British roll dice for 3 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 4 artilleries and 2 infantry in Normandy Bordeaux, round 3 :  4/6 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 3 infantry
                    Casualties for Italians: 2 infantry
                Battle in Gibraltar
                    Italians attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 2 mech_infantrys
                        Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        British roll dice for 1 infantry and 2 mech_infantrys in Gibraltar, round 2 :  1/3 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 :  0/3 hits
                        British roll dice for 2 mech_infantrys in Gibraltar, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 2 artilleries in Gibraltar, round 4 :  2/2 hits
                        British roll dice for 2 mech_infantrys in Gibraltar, round 4 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - ANZAC
                2 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
                1 armour moved from 22 Sea Zone to Marianas
                3 infantry moved from 22 Sea Zone to Marianas
                1 bomber moved from Hunan to Shantung
                2 fighters moved from 6 Sea Zone to Shantung
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in Marianas
                    ANZAC attack with 1 armour and 3 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 armour and 3 infantry in Marianas, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Marianas, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Marianas
                        ANZAC roll dice for 1 armour and 3 infantry in Marianas, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Marianas, round 3 :  0/1 hits
                        ANZAC roll dice for 1 armour and 3 infantry in Marianas, round 4 :  1/4 hits
                        Japanese roll dice for 1 infantry in Marianas, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Marianas
                    ANZAC win, taking Marianas from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Shantung
                    ANZAC attack with 1 bomber and 2 fighters
                    Japanese defend with 1 armour and 1 infantry
                        ANZAC roll dice for 1 bomber and 2 fighters in Shantung, round 2 :  3/3 hits
                        Japanese roll dice for 1 armour and 1 infantry in Shantung, round 2 :  2/2 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Shantung
                    ANZAC win with 1 bomber remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC
                1 bomber moved from Shantung to Korea
                2 submarines moved from 20 Sea Zone to 6 Sea Zone
                2 destroyers moved from 20 Sea Zone to 6 Sea Zone
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                1 battleship moved from 45 Sea Zone to 22 Sea Zone
                1 bomber moved from New South Wales to Guam
                1 infantry moved from Shan State to Yunnan

    Place Units - ANZAC
                1 factory_minor placed in Korea
                1 transport placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - French
                3 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 bomber, 1 factory_minor and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 fighters moved from Southern Italy to Gibraltar
                5 infantry moved from Greater Southern Germany to Yugoslavia
                2 fighters moved from Western Germany to Yugoslavia
                1 bomber moved from France to Yugoslavia
                1 bomber moved from France to Yugoslavia
                4 infantry moved from Romania to Bulgaria
                1 armour moved from Romania to Bulgaria
                1 tactical_bomber moved from Romania to Bulgaria
                1 artillery moved from Caucasus to Northwest Persia
                3 armour moved from Volgograd to Northwest Persia
                1 tactical_bomber moved from Kazakhstan to Northwest Persia
                2 artilleries moved from Tambov to Volgograd
                3 infantry moved from France to Southern France
                1 artillery moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                2 bombers moved from Russia to Northwest Persia
                1 bomber moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 2 bombers, 2 fighters and 5 infantry
                    British defend with 6 infantry
                        Germans roll dice for 2 bombers, 2 fighters and 5 infantry in Yugoslavia, round 2 :  2/9 hits
                        British roll dice for 6 infantry in Yugoslavia, round 2 :  1/6 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Yugoslavia
                        Germans roll dice for 2 bombers, 2 fighters and 4 infantry in Yugoslavia, round 3 :  3/8 hits
                        British roll dice for 4 infantry in Yugoslavia, round 3 :  2/4 hits
                        3 infantry owned by the British and 2 infantry owned by the Germans lost in Yugoslavia
                        Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Yugoslavia, round 4 :  3/6 hits
                        British roll dice for 1 infantry in Yugoslavia, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Yugoslavia
                    Germans win, taking Yugoslavia from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for British: 6 infantry
                Battle in Bulgaria
                    Germans attack with 1 armour, 4 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Bulgaria, round 2 :  2/6 hits
                        British roll dice for 2 infantry in Bulgaria, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Bulgaria
                    Germans win, taking Bulgaria from British with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Yugoslavia to Southern Italy
                2 bombers moved from Yugoslavia to Western Germany
                1 tactical_bomber moved from Bulgaria to Northwest Persia

    Place Units - Germans
                1 factory_minor placed in Caucasus
                2 armour placed in Western Germany
                3 armour placed in Volgograd
                2 armour and 1 bomber placed in Russia
                4 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Combat Move - Russians
                2 infantry moved from West India to Eastern Persia

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 infantry; Remaining resources: 2 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                3 armour moved from Kiangsu to Jehol
                2 fighters moved from Kiangsu to Jehol
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                4 tactical_bombers moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 infantry and 4 tactical_bombers
                    British defend with 1 infantry; Chinese defend with 1 artillery and 2 infantry; Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 4 tactical_bombers in Anhwe, round 2 :  4/6 hits
                        Chinese roll dice for 1 armour, 1 artillery and 4 infantry in Anhwe, round 2 :  3/6 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 2 infantry owned by the Chinese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Anhwe
                        Japanese roll dice for 3 tactical_bombers in Anhwe, round 3 :  3/3 hits
                        Chinese roll dice for 1 armour and 1 artillery in Anhwe, round 3 :  0/2 hits
                        1 artillery owned by the Chinese and 1 armour owned by the Americans lost in Anhwe
                    Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Jehol
                    Japanese attack with 3 armour and 2 fighters
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 3 armour and 2 fighters in Jehol, round 2 :  1/5 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 :  1/3 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                        Japanese roll dice for 2 armour and 2 fighters in Jehol, round 3 :  4/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 :  1/2 hits
                        1 artillery owned by the Chinese , 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Jehol to Kiangsu
                3 tactical_bombers moved from Anhwe to Kiangsu

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,3,5,2,1,5,3,5,3,4,4,1,5,6,5,6,2,3,2,3,1,4,1,6,6,3,5,3
                Japanese collect 10 PUs (8 lost to blockades); end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 2,4 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 battleships, 2 bombers and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                3 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Tunisia to 92 Sea Zone
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Tunisia to Normandy Bordeaux
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                2 armour moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                3 infantry moved from 91 Sea Zone to Gibraltar
                2 armour moved from 91 Sea Zone to Gibraltar
                1 transport moved from 88 Sea Zone to 101 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 battleship moved from 91 Sea Zone to 109 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 battleship moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Tunisia to Libya
                1 armour moved from Tunisia to Tobruk
                2 armour moved from Western United States to Eastern United States
                1 artillery moved from Amur to Sakha
                      Americans take Sakha from Japanese
                1 artillery moved from Amur to Buryatia
                      Americans take Buryatia from Germans
                1 armour moved from Soviet Far East to 5 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 armour moved from 19 Sea Zone to Jehol
                1 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 armour moved from Soviet Far East to 5 Sea Zone
                1 armour and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 armour moved from 19 Sea Zone to Shantung
                1 bomber moved from Korea to Jehol
                2 transports moved from 3 Sea Zone to 2 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
                1 battleship moved from 3 Sea Zone to 5 Sea Zone
                1 mech_infantry moved from Alaska to Western United States

    Combat - Americans
                Battle in Shantung
                Battle in Jehol
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 1 armour
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in Jehol, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Jehol, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
                    Americans win, taking Shantung from Japanese, taking Jehol from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 2 armour, 1 artillery and 3 infantry
                    Germans defend with 2 fighters; Italians defend with 2 artilleries and 1 harbour
                        Americans roll dice for 1 battleship in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 2 armour, 1 artillery and 3 infantry in Gibraltar, round 2 :  1/6 hits
                        Italians roll dice for 2 artilleries and 2 fighters in Gibraltar, round 2 :  2/4 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 2 armour, 1 artillery and 1 infantry in Gibraltar, round 3 :  3/4 hits
                        Italians roll dice for 1 artillery and 2 fighters in Gibraltar, round 3 :  1/3 hits
                        1 artillery owned by the Italians , 1 infantry owned by the Americans and 2 fighters owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 19
                    Casualties for Germans: 2 fighters
                    Casualties for Italians: 2 artilleries
                    Casualties for Americans: 3 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter and 3 submarines
                    Italians defend with 1 destroyer, 1 submarine and 2 transports
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 5 :  1/1 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                        2 transports owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 6 :  0/1 hits
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 destroyer, 1 submarine and 2 transports
                    Casualties for Americans: 2 submarines
                    Turning on Edit Mode
                    EDIT: Adding units owned by Italians to 92 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 8,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 92 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 aaGun moved from British Guiana to 88 Sea Zone
                1 aaGun and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 aaGuns moved from Central United States to Eastern United States
                1 artillery moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 battleship moved from 5 Sea Zone to 19 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 33 Sea Zone to 29 Sea Zone
                1 bomber moved from Jehol to Korea
                2 fighters moved from Korea to 6 Sea Zone

    Place Units - Americans
                2 battleships placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 armour, 1 artillery and 2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Americans collect 5 PUs from War Bonds; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Manchuria to Jehol

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Anhwe
                7 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 bombers moved from United Kingdom to Western Germany
                1 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                5 armour moved from Eastern Persia to Northwest Persia
                4 armour moved from India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                2 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone

    Combat - British
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  2/3 hits
                    2 bombers killed by AA
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in Northwest Persia
                    British attack with 5 armour, 1 artillery and 1 infantry
                    Germans defend with 3 armour, 2 artilleries, 3 bombers, 1 infantry and 2 tactical_bombers
                        British roll dice for 5 armour, 1 artillery and 1 infantry in Northwest Persia, round 2 :  2/7 hits
                        Germans roll dice for 3 armour, 2 artilleries, 3 bombers, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 :  6/11 hits
                        1 infantry owned by the British , 4 armour owned by the British , 2 bombers owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
                    1 armour owned by the British retreated to Iraq
                    Germans win with 3 armour, 2 artilleries, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 bombers
                    Casualties for British: 4 armour, 1 artillery and 1 infantry

    Non Combat Move - British
                1 aaGun moved from West India to Eastern Persia
                1 bomber moved from Western Germany to United Kingdom
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                2 armour, 2 artilleries, 1 bomber and 1 mech_infantry placed in United Kingdom
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 armour, 1 bomber and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 armour, 1 bomber and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 95 Sea Zone

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 armour and 3 infantry moved from Marianas to 22 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 22 Sea Zone to 17 Sea Zone
                1 armour and 3 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Korea to Iwo Jima
                1 bomber moved from Guam to Iwo Jima

    Combat - ANZAC
                Battle in Iwo Jima
                    ANZAC attack with 1 armour, 2 bombers and 3 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 armour, 2 bombers and 3 infantry in Iwo Jima, round 2 :  2/6 hits
                        Japanese roll dice for 1 armour in Iwo Jima, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Iwo Jima
                    ANZAC win, taking Iwo Jima from Japanese with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                2 bombers moved from Iwo Jima to Korea
                1 bomber moved from New South Wales to Guam
                1 battleship moved from 22 Sea Zone to 6 Sea Zone
                1 destroyer moved from 45 Sea Zone to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Yunnan to Kwangsi

    Place Units - ANZAC
                3 armour placed in Korea
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Combat Move - French
                3 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French


  • scramble?

    scr.tsvg


  • none. no scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_majors; Remaining resources: 89 PUs;
                Germans buy 5 armour, 1 artillery, 1 battleship, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                8 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
                8 infantry moved from 111 Sea Zone to Scotland
                1 battleship moved from 112 Sea Zone to 111 Sea Zone
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 battleships moved from 112 Sea Zone to 111 Sea Zone
                1 battleship moved from 112 Sea Zone to 111 Sea Zone
                1 battleship moved from 112 Sea Zone to 110 Sea Zone
                2 armour moved from Russia to Novosibirsk
                      Germans take Novosibirsk from British
                3 armour moved from Volgograd to Kazakhstan
                1 infantry moved from Northwest Persia to Iraq
                1 artillery moved from Northwest Persia to Iraq
                1 artillery moved from Northwest Persia to Persia
                1 armour moved from Northwest Persia to Persia
                2 armour moved from Northwest Persia to Persia
                2 tactical_bombers moved from Northwest Persia to Iraq
                2 artilleries moved from Volgograd to Kazakhstan
                1 bomber moved from Northwest Persia to Iraq
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from British
                4 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece
                1 armour moved from Bulgaria to Bessarabia
                1 bomber moved from Russia to Western Germany

    Combat - Germans
                Battle in Scotland
                    Germans attack with 8 infantry
                    British defend with 1 airfield and 2 infantry
                    Germans win, taking Scotland from British with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Greece
                    Germans attack with 1 fighter and 4 infantry
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Greece from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Persia
                    Germans attack with 3 armour and 1 artillery
                    Russians defend with 1 infantry
                    Germans win, taking Persia from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers
                    French defend with 3 infantry; British defend with 1 armour
                    Germans win with 1 bomber remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 artillery, 1 infantry and 2 tactical_bombers
                    Casualties for French: 3 infantry
                    Casualties for British: 1 armour
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship and 1 destroyer
                    Americans defend with 1 destroyer
                    Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from Iraq to Kazakhstan
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Germans
                1 battleship, 3 submarines and 2 transports placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                3 armour placed in Caucasus
                2 armour placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2
                Germans collect 70 PUs (2 lost to blockades); end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

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