Posted siren’s call on League discussion thread just now
14L G40 ArtofWar1947 (Axis) vs JWW (Allies + 10)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Finland to Karelia
3 fighters moved from Finland to Russia
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 2 fighters, 2 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Western Australia to Northern Territory
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 fighter moved from Finland to Karelia
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Karelia : 1 fighter
Iraq : 2 infantry
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 61
Russians : 22 / 29
Japanese : 50 / 68
Americans : 63 / 83
Chinese : 10 / 11
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 22 / 10
ANZAC : 14 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from British
2 mech_infantrys moved from Novgorod to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Ukraine to Smolensk
2 fighters and 2 tactical_bombers moved from Novgorod to Smolensk
2 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
2 fighters and 2 tactical_bombers moved from Rostov to Tambov
2 bombers moved from Bessarabia to Smolensk
1 bomber moved from Bessarabia to Tambov
6 armour, 18 artilleries, 47 infantry and 1 mech_infantry moved from Rostov to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from British
2 mech_infantrys moved from Novgorod to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Ukraine to Smolensk
2 fighters and 2 tactical_bombers moved from Novgorod to Smolensk
2 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
2 fighters and 2 tactical_bombers moved from Rostov to Tambov
2 bombers moved from Bessarabia to Smolensk
1 bomber moved from Bessarabia to Tambov
6 armour, 18 artilleries, 47 infantry and 1 mech_infantry moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 6 armour, 18 artilleries, 47 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 6 armour, 18 artilleries, 46 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Smolensk
Germans attack with 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 4 infantry
Germans win, taking Smolensk from Russians with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 4 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Novgorod to Belarus
2 fighters moved from Smolensk to Belarus
2 tactical_bombers moved from Smolensk to Belarus
2 bombers moved from Smolensk to Belarus
1 bomber moved from Tambov to Belarus
2 aaGuns moved from Rostov to Volgograd
1 aaGun moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Tambov to Caucasus
1 infantry moved from Western Germany to Denmark
2 armour moved from Western Germany to Poland
6 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to FrancePlace Units - Germans
1 infantry placed in Novgorod
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
4 armour, 4 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,6,1,4,5,4
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 4 armour, 9 artilleries, 8 infantry and 1 mech_infantry
EDIT: Adding units owned by Germans to Caucasus: 4 armour, 9 artilleries, 8 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
I forgot to withhold 8 infantry 1 MI, 9 art and 4 tanks from the battle for Volgograd, because they needed to be moved during the Non-com move to Caucasus. Would be glad to re-roll the battle for Volgograd but the Soviets could not expect a better outcome than what transpired.
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I’m sorry, did you make this adjustment during ncm? perhaps I should review the file?
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looks like you made the edit….I am ok with all of it.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
1 fighter and 1 tactical_bomber moved from Russia to Yenisey
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 artillery and 3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
1 fighter and 1 tactical_bomber moved from Russia to Yenisey
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 artillery and 3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to TambovCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 3 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Smolensk, round 2 : 2/7 hits
Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Smolensk, round 3 : 1/5 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Tambov, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 fighters and 3 infantry in Tambov, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Yenisey
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yenisey, round 2 : 2/5 hits
Japanese roll dice for 1 armour and 1 infantry in Yenisey, round 2 : 1/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Yenisey to Timguska
1 fighter moved from Yenisey to Timguska
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
2 fighters moved from Tambov to Russia
1 armour and 4 mech_infantrys moved from Kazakhstan to Eastern Persia
2 infantry moved from Samara to Kazakhstan
1 artillery moved from Samara to Russia
2 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery, 3 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUsTerritory Summary for Russians :
Evenkiyskiy : 1 mech_infantry
Yenisey : 1 armour and 1 mech_infantry
Timguska : 1 fighter and 1 tactical_bomber
Kazakhstan : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 2 infantry
Archangel : 2 infantry
Russia : 4 aaGuns, 1 airfield, 9 armour, 11 artilleries, 1 factory_major, 5 fighters, 27 infantry and 11 mech_infantrys
Tambov : 3 infantry
Smolensk : 1 artillery and 2 infantry
Samara : 3 infantry
93 Sea Zone : 1 submarine
Iraq : 1 flag
Eastern Persia : 1 armour and 4 mech_infantrysProduction/PUs Summary :
Germans : 43 / 58
Russians : 23 / 32
Japanese : 48 / 68
Americans : 63 / 83
Chinese : 10 / 11
British : 31 / 38
UK_Pacific : 6 / 6
Italians : 21 / 10
ANZAC : 14 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.878
Median : 4.000
Variance : 1.175
Standard Deviation : 1.084
Total rolls : 41Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.143
Median : 5.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.968
Median : 4.000
Variance : 1.033
Standard Deviation : 1.017
Total rolls : 31Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 8 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Buryatia to Amur
1 mech_infantry moved from Manchuria to Amur
2 armour and 1 mech_infantry moved from Jehol to Amur
1 destroyer moved from 20 Sea Zone to 5 Sea Zone
2 artilleries and 1 infantry moved from Shantung to Anhwe
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Yunnan to Szechwan
1 bomber and 1 tactical_bomber moved from Kwangtung to Szechwan
9 armour and 2 mech_infantrys moved from Yunnan to Burma
1 armour moved from Malaya to Burma
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Malaya to 38 Sea Zone
2 armour moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Malaya to Java
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from Malaya to Java
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 bomber moved from Malaya to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone -
Apparently, I forgot to save the results of the combat and non-combat move.
I am not sure how to re-construct the results from Marti e-mails–specifically how to get past redoing the combat.
Will give it a try though.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 8 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 fighter and 6 infantry placed in Japan
2 infantry placed in Shantung
1 armour and 2 mech_infantrys placed in Kwangtung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Amur: 3 armour and 2 mech_infantrys
EDIT: Removing units owned by Americans from Amur: 1 infantry
EDIT: Changing ownership of Amur from Russians to Japanese
EDIT: Removing units owned by Japanese from Buryatia: 1 armour
EDIT: Removing units owned by Japanese from Manchuria: 1 mech_infantry
EDIT: Removing units owned by Japanese from Jehol: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Americans from 5 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 destroyers
EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 4 artilleries and 3 infantry
EDIT: Changing ownership of Anhwe from Chinese to Japanese
EDIT: Removing units owned by Japanese from Shantung: 2 artilleries and 3 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 2 artilleries and 1 infantry
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Adding units owned by Japanese to Szechwan: 2 mech_infantrys
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Removing units owned by Japanese from Anhwe: 2 infantry
EDIT: Adding units owned by Japanese to Shantung: 2 infantry
EDIT: Removing units owned by Japanese from Kwangtung: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Kwangtung: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Yunnan: 9 armour
EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by Japanese to Burma: 10 armour and 2 mech_infantrys
EDIT: Changing ownership of Burma from UK_Pacific to Japanese
EDIT: Removing units owned by Americans from 38 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from Java: 1 infantry
EDIT: Adding units owned by Japanese to Java: 1 armour
EDIT: Changing ownership of Java from Americans to Japanese
EDIT: Removing units owned by ANZAC from Sumatra: 1 infantry
EDIT: Adding units owned by Japanese to Sumatra: 1 armour and 1 infantry
EDIT: Changing ownership of Sumatra from ANZAC to Japanese
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Malaya: 3 armour and 2 infantry
EDIT: Adding units owned by Japanese to Burma: 1 armour
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Burma: 1 armour
EDIT: Changing PUs for Japanese from 0 to 63
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer and 2 submarines
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 56 PUs (4 lost to blockades); end with 119 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 124 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 124 to 63
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 8 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 fighter and 6 infantry placed in Japan
2 infantry placed in Shantung
1 armour and 2 mech_infantrys placed in Kwangtung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Amur: 3 armour and 2 mech_infantrys
EDIT: Removing units owned by Americans from Amur: 1 infantry
EDIT: Changing ownership of Amur from Russians to Japanese
EDIT: Removing units owned by Japanese from Buryatia: 1 armour
EDIT: Removing units owned by Japanese from Manchuria: 1 mech_infantry
EDIT: Removing units owned by Japanese from Jehol: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Americans from 5 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 destroyers
EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 4 artilleries and 3 infantry
EDIT: Changing ownership of Anhwe from Chinese to Japanese
EDIT: Removing units owned by Japanese from Shantung: 2 artilleries and 3 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 2 artilleries and 1 infantry
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Adding units owned by Japanese to Szechwan: 2 mech_infantrys
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Removing units owned by Japanese from Anhwe: 2 infantry
EDIT: Adding units owned by Japanese to Shantung: 2 infantry
EDIT: Removing units owned by Japanese from Kwangtung: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Kwangtung: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Yunnan: 9 armour
EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by Japanese to Burma: 10 armour and 2 mech_infantrys
EDIT: Changing ownership of Burma from UK_Pacific to Japanese
EDIT: Removing units owned by Americans from 38 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from Java: 1 infantry
EDIT: Adding units owned by Japanese to Java: 1 armour
EDIT: Changing ownership of Java from Americans to Japanese
EDIT: Removing units owned by ANZAC from Sumatra: 1 infantry
EDIT: Adding units owned by Japanese to Sumatra: 1 armour and 1 infantry
EDIT: Changing ownership of Sumatra from ANZAC to Japanese
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Malaya: 3 armour and 2 infantry
EDIT: Adding units owned by Japanese to Burma: 1 armour
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Burma: 1 armour
EDIT: Changing PUs for Japanese from 0 to 63
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer and 2 submarines
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 56 PUs (4 lost to blockades); end with 119 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 124 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 124 to 63
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from West India to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
6 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 5 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from Sakha to Yakut S.S.R.
Russians take Buryatia from Japanese
Russians take Yakut S.S.R. from Japanese
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Archangel to Novgorod
2 infantry moved from Vyborg to Novgorod
5 armour, 7 artilleries, 18 infantry and 7 mech_infantrys moved from Karelia to Novgorod
4 bombers, 4 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from 54 Sea Zone to 42 Sea Zone -
didn’t mean to strat bmb ger w/my tac……any bmbing results from tac will be cancelled/edited.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from West India to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
6 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 5 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from Sakha to Yakut S.S.R.
Russians take Buryatia from Japanese
Russians take Yakut S.S.R. from Japanese
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Archangel to Novgorod
2 infantry moved from Vyborg to Novgorod
5 armour, 7 artilleries, 18 infantry and 7 mech_infantrys moved from Karelia to Novgorod
4 bombers, 4 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 5 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 2 : 2/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Air Battle in Western Germany
Americans attacks with 9 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/5 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Western Germany rolls: 3,3,5 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 17 damage total. Damaged units is as follows: harbour = 6, factory_major = 11
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 7 fighters in 42 Sea Zone, round 2 : 3/8 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Novgorod
Americans attack with 5 armour, 7 artilleries, 21 infantry and 7 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 5 armour, 7 artilleries, 21 infantry and 7 mech_infantrys in Novgorod, round 2 : 13/40 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 5 armour, 7 artilleries, 21 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
7 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 41 Sea Zone to West India
1 infantry moved from Western Australia to Northern Territory
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from Karelia to Novgorod
2 fighters moved from 127 Sea Zone to Norway
2 fighters moved from 127 Sea Zone to Russia
3 carriers, 1 cruiser, 6 destroyers, 2 fighters and 8 transports moved from 127 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to 125 Sea Zone
2 fighters moved from Norway to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
3 bombers and 4 fighters moved from Western Germany to Norway
1 bomber moved from Eastern United States to Norway
1 infantry and 4 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to Norway
1 tactical_bomber moved from 125 Sea Zone to Norway
1 fighter moved from Norway to 125 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea ZonePlace Units - Americans
1 factory_minor placed in Finland
3 mech_infantrys placed in Norway
2 artilleries and 5 infantry placed in Eastern United States
3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 4 infantry
Northern Territory : 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Yakut S.S.R. : 1 armour
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
35 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers and 1 submarine
10 Sea Zone : 3 destroyers and 2 submarines
54 Sea Zone : 4 carriers, 2 destroyers, 7 fighters and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
West India : 1 bomber
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 3 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
Libya : 1 flag
Russia : 2 fighters
Novgorod : 2 aaGuns, 5 armour, 7 artilleries, 21 infantry and 7 mech_infantrys
125 Sea Zone : 3 carriers, 1 cruiser, 6 destroyers, 6 fighters and 8 transports
80 Sea Zone : 1 destroyer
Eire : 1 flag, 1 harbour
97 Sea Zone : 1 flag, 4 submarines
101 Sea Zone : 1 infantry and 4 transports
Brazil : 1 flag
Finland : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 41 / 58
Russians : 26 / 32
Japanese : 56 / 63
Americans : 61 / 86
Chinese : 8 / 11
British : 31 / 38
UK_Pacific : 5 / 6
Italians : 21 / 10
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 22 times
3 was rolled 26 times
4 was rolled 19 times
5 was rolled 29 times
6 was rolled 25 times
Average roll : 3.464
Median : 3.000
Variance : 0.580
Standard Deviation : 0.762
Total rolls : 151Null / Other
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.456
Median : 3.000
Variance : 0.179
Standard Deviation : 0.423
Total rolls : 68Japanese Combat
1 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.222
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.456
Median : 3.000
Variance : 0.179
Standard Deviation : 0.423
Total rolls : 68 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Szechwan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Szechwan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 0/5 hits
Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 2/5 hits
Japanese roll dice for 2 mech_infantrys in Szechwan, round 3 : 1/2 hits
1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Chahar
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs totalTerritory Summary for Chinese :
Jehol : 1 infantry
Shensi : 1 fighter and 10 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Szechwan : 3 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 41 / 58
Russians : 26 / 32
Japanese : 53 / 63
Americans : 61 / 86
Chinese : 11 / 13
British : 31 / 38
UK_Pacific : 5 / 6
Italians : 21 / 10
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 33 times
2 was rolled 22 times
3 was rolled 27 times
4 was rolled 21 times
5 was rolled 34 times
6 was rolled 28 times
Average roll : 3.515
Median : 4.000
Variance : 0.896
Standard Deviation : 0.947
Total rolls : 165Null / Other
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.456
Median : 3.000
Variance : 0.179
Standard Deviation : 0.423
Total rolls : 68Japanese Combat
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.385
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.200
Median : 5.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Americans Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.456
Median : 3.000
Variance : 0.179
Standard Deviation : 0.423
Total rolls : 68 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Combat Move - British
1 bomber moved from Norway to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 1 artillery, 9 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Norway to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy BordeauxCombat - British
Air Battle in Western Germany
British attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 36 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 submarine in 36 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - British
2 artilleries and 2 infantry moved from India to West India
1 armour moved from Timguska to Yakut S.S.R.
3 fighters moved from Vologda to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to Finland
5 fighters moved from Karelia to Novgorod
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 bomber moved from Western Germany to NovgorodPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 artillery placed in United Kingdom
2 infantry placed in United Kingdom
2 infantry placed in ScotlandTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Yakut S.S.R. : 1 armour
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 submarine
West India : 4 aaGuns, 4 artilleries, 10 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield, 1 factory_minor and 2 infantry
United Kingdom : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Novgorod : 1 bomber and 5 fighters
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Iraq : 1 artillery and 2 mech_infantrys
Eastern Persia : 1 flag, 3 fighters and 2 infantry
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 destroyer
Finland : 1 infantry
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 36 / 58
Russians : 26 / 32
Japanese : 53 / 63
Americans : 61 / 86
Chinese : 11 / 13
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 21 / 10
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 11 times
3 was rolled 20 times
4 was rolled 16 times
5 was rolled 24 times
6 was rolled 17 times
Average roll : 3.545
Median : 4.000
Variance : 1.009
Standard Deviation : 1.005
Total rolls : 110Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.471
Median : 3.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.125
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.200
Median : 5.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Americans Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.456
Median : 3.000
Variance : 0.179
Standard Deviation : 0.423
Total rolls : 68