G40 14L Tcnance (Allies) vs JuanSpain (Axis)

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 factory_minors and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry moved from Shensi to Kansu
                2 artilleries moved from Shensi to Kansu
                1 mech_infantry moved from Shensi to Kansu
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                2 bombers moved from Yunnan to Kansu
                2 fighters moved from Yunnan to Kansu
                1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                2 tactical_bombers moved from Yunnan to Kansu
                4 infantry moved from Manchuria to Amur
                5 infantry moved from Korea to Amur
                1 armour moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 44 Sea Zone to Celebes
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers
                    ANZAC defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 4 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 102
                    Casualties for Japanese: 2 destroyers and 4 submarines
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 4 submarines and 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Borneo
                Battle in Kansu
                    Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 6 infantry; Chinese defend with 3 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Kansu from Chinese with 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 6 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 fighter and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry
                Battle in Amur
                    Japanese attack with 9 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 infantry
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 armour and 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                1 fighter moved from Shan State to Yunnan
                2 tactical_bombers moved from Shan State to Yunnan
                2 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsu to Anhwe
                2 bombers moved from Kansu to Anhwe
                2 fighters moved from Kansu to Suiyuyan
                2 tactical_bombers moved from Kansu to Suiyuyan
                1 aaGun moved from Korea to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in Shantung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 57 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 factory_minors and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry moved from Shensi to Kansu
                2 artilleries moved from Shensi to Kansu
                1 mech_infantry moved from Shensi to Kansu
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                2 bombers moved from Yunnan to Kansu
                2 fighters moved from Yunnan to Kansu
                1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                2 tactical_bombers moved from Yunnan to Kansu
                4 infantry moved from Manchuria to Amur
                5 infantry moved from Korea to Amur
                1 armour moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 44 Sea Zone to Celebes
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers
                    ANZAC defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 4 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 102
                    Casualties for Japanese: 2 destroyers and 4 submarines
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 4 submarines and 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Borneo
                Battle in Kansu
                    Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 6 infantry; Chinese defend with 3 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Kansu from Chinese with 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 6 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 fighter and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry
                Battle in Amur
                    Japanese attack with 9 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 infantry
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 armour and 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                1 fighter moved from Shan State to Yunnan
                2 tactical_bombers moved from Shan State to Yunnan
                2 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsu to Anhwe
                2 bombers moved from Kansu to Anhwe
                2 fighters moved from Kansu to Suiyuyan
                2 tactical_bombers moved from Kansu to Suiyuyan
                1 aaGun moved from Korea to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in Shantung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 57 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 fighters
                EDIT: Adding units owned by Japanese to Philippines: 2 fighters
                EDIT: Turning off Edit Mode

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Queensland to 44 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 44 Sea Zone to Celebes
                2 infantry moved from Queensland to New South Wales
                1 submarine moved from 16 Sea Zone to 19 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 86 Sea Zone to 87 Sea Zone
                1 submarine moved from 86 Sea Zone to 88 Sea Zone
                1 submarine moved from 86 Sea Zone to 90 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                1 infantry moved from 83 Sea Zone to French West Africa
                1 mech_infantry moved from 83 Sea Zone to French West Africa
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 86 Sea Zone to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 103 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from 89 Sea Zone to Southeast Mexico

    Place Units - Americans
                1 destroyer and 3 submarines placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                2 infantry moved from Burma to Shan State
                2 fighters moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                3 infantry moved from Persia to Iraq
                1 fighter moved from Egypt to Iraq
                1 fighter moved from 98 Sea Zone to Iraq
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                2 fighters moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                3 infantry moved from Persia to Iraq
                1 fighter moved from Egypt to Iraq
                1 fighter moved from 98 Sea Zone to Iraq
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 2 fighters and 3 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from Iraq to 98 Sea Zone
                1 bomber moved from French West Africa to Egypt
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 mech_infantry moved from Egypt to Tobruk
                1 armour moved from Egypt to Tobruk
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Tanganyika Territory to Kenya
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Shan State to Burma
                2 fighters moved from Shan State to Burma
                2 aaGuns, 1 artillery, 19 infantry and 2 mech_infantrys moved from India to Burma

    Place Units - British
                1 destroyer, 1 fighter and 1 transport placed in 98 Sea Zone
                1 infantry placed in Union of South Africa
                British undo move 1.
                1 transport placed in 71 Sea Zone
                1 destroyer, 1 fighter and 1 submarine placed in 98 Sea Zone
                British undo move 3.
                1 destroyer and 1 submarine placed in 98 Sea Zone
                1 fighter placed in Egypt
                British undo move 4.
                British undo move 2.
                1 transport placed in 98 Sea Zone
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 4 infantry

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Tunisia to Algeria
                2 infantry moved from Tunisia to Algeria
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Gibraltar to 96 Sea Zone
                4 fighters moved from Gibraltar to Algeria

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                    British defend with 1 submarine
                    Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Algeria
                    Italians attack with 1 artillery, 4 fighters and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 96 Sea Zone to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                4 fighters moved from Algeria to Gibraltar
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 10 PUs;

    Combat Move - ANZAC

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 10 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to New South Wales
                3 infantry moved from Queensland to New South Wales
                1 fighter moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour and 2 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 submarines
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 submarine
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,4,5,1,3,2,5,4,6,2,4,6,5,5,2,1,4,5,1,5,4
                ANZAC collect 15 PUs (2 lost to blockades); end with 25 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 91 Sea Zone to 83 Sea Zone
                10 mech_infantrys moved from Germany to Romania
                1 artillery moved from Yugoslavia to Romania
                3 armour, 6 artilleries and 2 mech_infantrys moved from Baltic States to Novgorod
                2 armour moved from Poland to Novgorod
                4 armour moved from Eastern Poland to Novgorod
                2 bombers moved from Western Germany to Romania
                3 artilleries moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                1 tactical_bomber moved from Finland to Belarus
                1 fighter moved from Finland to Belarus
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 mech_infantrys moved from Eastern Poland to Novgorod
                4 artilleries moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Eastern Poland to Novgorod
                2 mech_infantrys moved from Eastern Poland to Romania
                12 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 4 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 2 artilleries and 8 infantry
                    Germans win, taking Belarus from Russians with 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 1 armour, 2 artilleries and 8 infantry
                Battle in Romania
                    Germans attack with 6 artilleries, 2 bombers and 12 mech_infantrys
                    Russians defend with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
                    Germans win, taking Romania from Russians with 6 artilleries, 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 7 mech_infantrys
                    Casualties for Russians: 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
                Battle in Novgorod
                    Germans attack with 9 armour, 6 artilleries and 6 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
                    Germans win, taking Novgorod from Russians with 5 armour remaining. Battle score for attacker is 18
                    Casualties for Germans: 4 armour, 6 artilleries and 6 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 3 fighters, 13 infantry and 1 tactical_bomber
                Battle in 83 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                2 infantry moved from Morocco to 91 Sea Zone
                2 carriers, 1 cruiser, 1 fighter, 2 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 bombers moved from Romania to Western Germany
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                3 aaGuns moved from Eastern Poland to Belarus
                7 artilleries moved from Poland to Eastern Poland
                4 mech_infantrys moved from Western Germany to Poland
                3 tactical_bombers moved from 92 Sea Zone to Gibraltar

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Bryansk to Archangel
                4 infantry moved from Russia to Vologda
                1 infantry moved from Bryansk to Smolensk
                3 infantry moved from Bryansk to Russia
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 infantry moved from Olgiy to Timguska
                1 fighter moved from Yenisey to Russia
                1 aaGun moved from Yenisey to Evenkiyskiy
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                9 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia

    Place Units - Russians
                2 infantry placed in Volgograd
                1 armour, 2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
                1 fighter moved from 54 Sea Zone to 56 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
                1 fighter moved from 54 Sea Zone to 56 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from Yunnan to Philippines
                1 artillery moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 56 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
                1 fighter moved from 54 Sea Zone to 56 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Yunnan to Shan State
                2 tactical_bombers moved from Yunnan to Shan State
                2 bombers moved from Anhwe to Shan State
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                4 infantry moved from Amur to Siberia
                4 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Manchuria to Buryatia
                1 mech_infantry moved from Manchuria to Siberia
                1 mech_infantry moved from Manchuria to Buryatia
                1 mech_infantry moved from Kansu to Central Mongolia
                2 fighters moved from Suiyuyan to Central Mongolia
                2 tactical_bombers moved from Suiyuyan to Central Mongolia
                1 artillery moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                2 artilleries moved from Kansu to Timguska
                2 infantry moved from Kansu to Timguska
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Hunan to Szechwan
                1 infantry moved from Anhwe to Jehol
                1 mech_infantry moved from Kiangsu to Jehol
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Yunnan to Kwangsi

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 4 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Siberia from Russians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 2 submarines
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 2 submarines
                Battle in 56 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Shan State
                    Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Buryatia
                    Japanese attack with 4 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Buryatia from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Java
                Battle in Timguska
                    Japanese attack with 2 artilleries and 2 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Java from ANZAC, taking Timguska from Russians with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Hunan to Kwangsi
                1 tactical_bomber moved from Shan State to Kwangtung
                1 tactical_bomber moved from Shan State to Kwangsi
                2 bombers moved from Shan State to Kwangsi
                1 fighter moved from Central Mongolia to Shantung
                1 fighter moved from Central Mongolia to Kiangsu
                1 tactical_bomber moved from Central Mongolia to Shantung
                1 tactical_bomber moved from Central Mongolia to Kiangsu
                3 fighters moved from 56 Sea Zone to 42 Sea Zone
                3 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 artilleries placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,1,4,5,3
                Japanese collect 56 PUs (7 lost to blockades); end with 56 PUs total

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in Morocco

    Non Combat Move - Americans
                1 submarine moved from 88 Sea Zone to 84 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 90 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 bomber moved from French West Africa to Brazil
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 86 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 infantry placed in Eastern United States
                2 infantry placed in Western United States
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

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