Whackamatt (Axis) vs. mrcunego (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                2 fighters moved from India to Yunnan

    Turn Complete - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Gibraltar to 92 Sea Zone

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 5 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Romania to Yugoslavia
                2 fighters and 1 tactical_bomber moved from Western Germany to Yugoslavia
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 armour moved from France to Southern France
                      Germans take Southern France from French
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                2 artilleries and 4 infantry moved from Western Germany to Germany
                1 artillery moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Denmark to Northern Italy
                2 fighters moved from Norway to Northern Italy

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Yugoslavia from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northern Italy
                    Germans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 factory_minor
                    Germans win, taking Northern Italy from Americans with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                1 aaGun, 2 artilleries and 9 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Poland
                1 fighter moved from Northern Italy to Slovakia Hungary
                2 aaGuns and 12 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Yugoslavia to Bessarabia
                1 fighter and 1 tactical_bomber moved from Northern Italy to Bessarabia
                1 fighter moved from Northern Italy to Western Germany

    Place Units - Germans
                3 infantry placed in France
                4 artilleries and 4 infantry placed in Western Germany
                1 artillery, 4 infantry and 5 mech_infantrys placed in Germany
                2 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1
                Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Kazakhstan to Tsinghai
                1 bomber moved from Russia to Tsinghai
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Italians
                2 artilleries and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Rostov to Ukraine
                      Russians take Ukraine from Germans
                7 artilleries, 7 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                1 armour moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Italians
                1 armour moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Romania
                      Russians take Romania from Germans
                2 artilleries, 1 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 7 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 2 artilleries and 10 infantry
                        AA fire in Belarus :  1/3 hits
                        1 fighter owned by the Russians lost in Belarus
                        Russians roll dice for 7 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  11/18 hits
                        Germans roll dice for 1 aaGun, 2 artilleries and 10 infantry in Belarus, round 2 :  3/12 hits
                        3 infantry owned by the Russians , 10 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Belarus
                        Russians roll dice for 7 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  4/15 hits
                        Germans roll dice for 2 artilleries in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 7 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 aaGun, 2 artilleries and 10 infantry
                    Casualties for Russians: 1 fighter and 4 infantry
                Battle in Tsinghai
                    Russians attack with 1 bomber and 3 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 bomber and 3 infantry in Tsinghai, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Poland
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 1 infantry in Poland, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 1 infantry in Poland, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Poland
                        Russians roll dice for 1 armour in Poland, round 4 :  1/1 hits
                        Germans roll dice for 1 infantry in Poland, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 2 artilleries, 1 infantry and 3 mech_infantrys
                    Germans defend with 1 fighter
                        Russians roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Slovakia Hungary, round 2 :  3/6 hits
                        Germans roll dice for 1 fighter in Slovakia Hungary, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                2 infantry moved from Tambov to Bryansk
                2 aaGuns moved from Tambov to Bryansk
                2 artilleries moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Rostov
                1 bomber moved from Tsinghai to Yunnan
                1 submarine moved from 89 Sea Zone to 11 Sea Zone

    Place Units - Russians
                2 artilleries and 1 infantry placed in Volgograd
                3 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 4 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to 6 Sea Zone
                5 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 bomber moved from Manchuria to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                5 artilleries, 6 fighters, 5 infantry and 6 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                1 battleship moved from 30 Sea Zone to 26 Sea Zone
                1 battleship moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 13 Sea Zone
                1 destroyer moved from 30 Sea Zone to 12 Sea Zone
                1 carrier and 1 destroyer moved from 30 Sea Zone to 11 Sea Zone
                1 fighter moved from 30 Sea Zone to 11 Sea Zone
                1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                2 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 8 infantry moved from French Indo China to Kwangsi
                1 artillery and 2 infantry moved from Sakha to Buryatia
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery, 1 bomber and 1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Victoria to New South Wales

    Combat - Japanese
                Battle in 11 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                    Japanese win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                    Americans defend with 2 submarines
                    Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Hawaiian Islands
                    Japanese attack with 5 artilleries, 6 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers
                    Americans defend with 1 aaGun, 1 airfield, 2 artilleries, 7 fighters, 1 harbour, 3 infantry and 1 mech_infantry
                    Japanese win, taking Hawaiian Islands from Americans with 4 artilleries, 5 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 64
                    Casualties for Japanese: 1 artillery, 1 fighter and 6 infantry
                    Casualties for Americans: 1 aaGun, 2 artilleries, 7 fighters, 3 infantry and 1 mech_infantry
                Battle in Solomon Islands
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 3 infantry
                    Japanese win, taking Solomon Islands from ANZAC with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                1 bomber moved from Tsinghai to Manchuria
                6 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
                5 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from 25 Sea Zone to Midway

    Place Units - Japanese
                3 infantry placed in Kwangtung
                2 destroyers placed in 6 Sea Zone
                4 fighters and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4
                Japanese collect 76 PUs (1 lost to blockades); end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 6 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from Western United States to 11 Sea Zone
                1 bomber moved from Southeast Mexico to 11 Sea Zone
                2 submarines moved from 10 Sea Zone to 11 Sea Zone
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                1 submarine moved from 10 Sea Zone to 12 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Northern Italy
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 artillery moved from 97 Sea Zone to Northern Italy
                5 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy

    Combat - Americans
                Battle in 11 Sea Zone
                    Americans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                    Japanese defend with 1 carrier, 1 destroyer and 1 fighter
                        Americans roll dice for 2 submarines in 11 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 11 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 11 Sea Zone, round 2 :  0/3 hits
                        1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 11 Sea Zone
                    Americans win with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
                Battle in Northern Italy
                    Americans attack with 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
                        Americans roll dice for 1 battleship in Northern Italy, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 :  3/9 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 :  0/4 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Northern Italy
                        Americans roll dice for 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 :  7/9 hits
                        Germans roll dice for 1 artillery in Northern Italy, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Northern Italy
                    Americans win, taking Northern Italy from Germans with 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 artilleries and 2 infantry
                Battle in 12 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 12 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 12 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 12 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 12 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 12 Sea Zone
                        Americans roll dice for 1 destroyer in 12 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 12 Sea Zone, round 4 :  0/1 hits
                    1 destroyer owned by the Americans retreated to 10 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber, 2 fighters and 2 tactical_bombers moved from 11 Sea Zone to Western United States
                1 carrier moved from 89 Sea Zone to 64 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States
                1 tactical_bomber moved from Northern Italy to Southern Italy
                2 fighters moved from Northern Italy to 97 Sea Zone
                3 fighters moved from Northern Italy to Southern Italy
                2 fighters moved from Russia to Yunnan

    Place Units - Americans
                1 armour, 6 fighters and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '20 '18 '17 '15

    China and UK?


  • daughter woke up… do it in jiffy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 fighters and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour, 2 artilleries and 13 infantry moved from Yunnan to Kwangsi
                2 bombers, 3 fighters and 1 tactical_bomber moved from Burma to Kwangsi
                1 armour moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Iraq
                2 infantry moved from Albania to Yugoslavia
                2 fighters moved from Greece to Yugoslavia
                1 fighter and 1 tactical_bomber moved from Western United States to 12 Sea Zone
                1 armour and 1 mech_infantry moved from Sikang to Kweichow
                      Chinese take Shensi from Japanese
                      Chinese take Kweichow from Japanese
                1 armour and 1 mech_infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 armour and 1 mech_infantry moved from Szechwan to Kweichow
                4 armour moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Rhodesia
                    British attack with 4 armour
                    Italians defend with 1 armour
                        British roll dice for 4 armour in Rhodesia, round 2 :  2/4 hits
                        Italians roll dice for 1 armour in Rhodesia, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Rhodesia
                    British win, taking Rhodesia from Italians with 4 armour remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Yugoslavia
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 armour
                        British roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Yugoslavia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Yugoslavia
                    British win, taking Yugoslavia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Kwangsi
                    British attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 13 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 8 infantry
                        British roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 13 infantry and 1 tactical_bomber in Kwangsi, round 2 :  8/22 hits
                        Japanese roll dice for 1 artillery and 8 infantry in Kwangsi, round 2 :  4/9 hits
                        4 infantry owned by the British and 8 infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 9 infantry and 1 tactical_bomber in Kwangsi, round 3 :  8/18 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 artillery and 8 infantry
                    Casualties for British: 4 infantry
                Battle in 12 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        British roll dice for 1 fighter and 1 tactical_bomber in 12 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 12 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 12 Sea Zone to Western United States
                1 tactical_bomber moved from 12 Sea Zone to Western United States
                1 armour moved from India to Yunnan
                3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 aaGun and 1 artillery moved from Persia to Iraq
                1 fighter moved from Persia to Iraq
                2 fighters moved from Yugoslavia to Southern Italy
                2 destroyers, 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from West India to India

    Place Units - British
                2 fighters placed in United Kingdom
                3 infantry placed in Persia

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 armour


  • All of my former a&a games has usually ended with someone throw in the towel when defeat was somewhat certain and it was 5 am in the morning and everyone was tired. So the formal winning conditions hasn’t be an issue that I have tried before.
    But the axis has their 6 victory cities in the pacific part now. How long is it you should hold them? The rules says one complete round but is that just this round 11 to the end? Or it is untill the next japanese turn so every nation had a go or do the complete round means that they need to hold it a round from start to end - german to french - and in our case untill the end of round 12?

    And in any case the japanese has played a power game and just bullrushed the allies.

  • '20 '18 '17 '15

    The rules state I need to hold them for one Round, meaning by the beginning of the next Japanese turn if you haven’t liberated a victory city (and there’s no way that you can), then I will win.  So everybody gets one turn, but the click is ticking from the moment Japan took Hawaii.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Italians
                1 armour moved from Ethiopia to Egypt

    Non Combat Move - Italians

    Turn Complete - Italians


  • Well congratulation is in order then!
    This was my first finished match in here so my unbeaten record didn’t last long  8-)
    I’ll post the results.
    But thanks for the game and if your are up for a match again just PM me.

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