14L G40 wheatbeer (Axis) vs mrcunego (Allies +15)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters, 5 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 carriers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 carrier and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 armour and 10 mech_infantrys moved from Burma to India
                1 infantry moved from Burma to India
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from Burma to India
                2 artilleries moved from Burma to India
                1 artillery moved from Burma to India
                2 infantry moved from Burma to India
                2 tactical_bombers moved from Malaya to 54 Sea Zone
                1 infantry moved from Anhwe to Chahar
                1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 62 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 3 carriers, 2 destroyers, 2 submarines, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 3 carriers, 2 destroyers, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 3 carriers, 2 destroyers, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 submarine
                Battle in 62 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 62 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Queensland
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Queensland from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 1 armour, 4 artilleries, 3 infantry and 10 mech_infantrys
                    British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 10 mech_infantrys in India, round 2 :  3/18 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Malaya to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 49 Sea Zone
                1 fighter moved from 42 Sea Zone to 33 Sea Zone
                2 battleships, 1 carrier, 3 destroyers and 4 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Szechwan to Yunnan
                1 artillery and 7 infantry moved from Japan to 6 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 33 Sea Zone
                1 bomber moved from Philippines to Caroline Islands
                1 bomber moved from Japan to Caroline Islands
                1 artillery and 7 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 artillery and 1 infantry moved from Burma to Shan State
                1 mech_infantry moved from Buryatia to Manchuria
                1 infantry moved from Sakha to Amur
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 fighter moved from Chahar to Anhwe
                1 tactical_bomber moved from Chahar to Anhwe

    Place Units - Japanese
                3 transports placed in 37 Sea Zone
                3 fighters and 3 infantry placed in Japan
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Production/PUs Summary :

    Germans : 35 / 54
        Russians : 34 / 38
        Japanese : 69 / 86
        Americans : 53 / 75
        Chinese : 8 / 9
        British : 24 / 24
        UK_Pacific : 2 / 0
        Italians : 20 / 28
        ANZAC : 10 / 12
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    If the Allies attack SZ54 or SZ33, please wait for my OOL.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 49 Sea Zone
                2 fighters moved from 26 Sea Zone to 49 Sea Zone
                1 fighter moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                2 destroyers moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 bomber moved from Gibraltar to 94 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers and 2 fighters
                    Germans defend with 1 carrier; Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 94 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier and 1 destroyer in 94 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 94 Sea Zone, round 3 :  2/5 hits
                        Germans roll dice for 1 carrier and 1 destroyer in 94 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the Italians and 1 carrier owned by the Germans lost in 94 Sea Zone
                    Americans win with 1 bomber, 2 destroyers and 2 fighters remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 carrier
                    Casualties for Italians: 1 destroyer
                Battle in 49 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 49 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 49 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 49 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                1 fighter moved from Hawaiian Islands to New Zealand
                2 aaGuns, 5 infantry, 1 mech_infantry and 4 transports moved from 28 Sea Zone to 26 Sea Zone
                5 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 fighter moved from 93 Sea Zone to Southern France
                10 infantry moved from Gibraltar to 92 Sea Zone
                10 infantry and 10 transports moved from 92 Sea Zone to 93 Sea Zone
                10 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from 94 Sea Zone to Southern France
                1 carrier moved from 92 Sea Zone to 93 Sea Zone
                2 fighters moved from 94 Sea Zone to 93 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                11 infantry moved from Hopei to Kweichow

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Algeria to 95 Sea Zone
                1 fighter moved from Southern France to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 95 Sea Zone
                3 artilleries, 8 infantry and 2 mech_infantrys moved from West India to Eastern Persia


  • need scramble orders in sz 95.

  • '17

    No scramble and Italian subs will submerge.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Algeria to 95 Sea Zone
                1 fighter moved from Southern France to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 95 Sea Zone
                3 artilleries, 8 infantry and 2 mech_infantrys moved from West India to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 3 artilleries, 8 infantry and 2 mech_infantrys
                    Italians defend with 1 mech_infantry
                        British roll dice for 3 artilleries, 8 infantry and 2 mech_infantrys in Eastern Persia, round 2 :  2/13 hits
                        Italians roll dice for 1 mech_infantry in Eastern Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Eastern Persia
                    British win, taking Eastern Persia from Italians with 3 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in 95 Sea Zone
                    British attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Italians Submerged
                        British roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                    British win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                6 infantry moved from Algeria to 92 Sea Zone
                6 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
                6 infantry moved from 93 Sea Zone to Southern France
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                1 battleship moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from 95 Sea Zone to Southern France
                1 fighter moved from 95 Sea Zone to Southern France
                2 aaGuns moved from West India to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Northern Territory to New South Wales

    Place Units - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 armour
                EDIT: Removing units owned by British from Rhodesia: 1 infantry
                EDIT: Adding units owned by British to Tanganyika Territory: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 fighter placed in United Kingdom
                British undo move 3.
                1 fighter placed in Quebec

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs total

    Turn Complete - UK_Pacific

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to Eastern Poland
                2 submarines moved from 95 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 2 destroyers
                        Italians roll dice for 2 submarines in 94 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 2 destroyers in 94 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Americans lost in 94 Sea Zone
                        Italians roll dice for 2 submarines in 94 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 94 Sea Zone
                    Italians win with 2 submarines remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers
                Battle in Eastern Poland
                    Italians attack with 3 fighters
                    Russians defend with 2 mech_infantrys
                        Italians roll dice for 3 fighters in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 2 mech_infantrys in Eastern Poland, round 2 :  2/2 hits
                        2 fighters owned by the Italians and 1 mech_infantry owned by the Russians lost in Eastern Poland
                        Italians roll dice for 1 fighter in Eastern Poland, round 3 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Eastern Poland, round 3 :  1/1 hits
                        1 fighter owned by the Italians lost in Eastern Poland
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -26
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 3 fighters

    Non Combat Move - Italians
                1 artillery moved from Northwest Persia to Iraq
                1 mech_infantry moved from Egypt to Ethiopia
                6 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Southern Italy
                4 infantry moved from Northern Italy to Southern Italy
                1 armour and 2 mech_infantrys moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 35 / 54
        Russians : 34 / 38
        Japanese : 68 / 86
        Americans : 53 / 73
        Chinese : 9 / 9
        British : 24 / 24
        UK_Pacific : 2 / 0
        Italians : 20 / 27
        ANZAC : 10 / 12
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Northern Territory to Queensland
                2 fighters moved from New South Wales to Queensland
                2 infantry moved from Northern Territory to Queensland

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 2 fighters and 4 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 2 fighters and 4 infantry in Queensland, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Queensland, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Queensland
                        ANZAC roll dice for 2 fighters and 3 infantry in Queensland, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Queensland, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Queensland
                    ANZAC win, taking Queensland from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to New South Wales
                1 infantry moved from South Australia to New South Wales
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 transport moved from 66 Sea Zone to 85 Sea Zone
                1 transport moved from 85 Sea Zone to 86 Sea Zone

    Place Units - ANZAC
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1,5,4,6,2,3,6,2,5,4,6,4,5,2,1
                ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Northern Italy to Southern Italy
                7 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Baltic States to Belarus
                1 artillery and 1 infantry moved from Baltic States to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 bomber moved from Western Germany to Belarus
                2 mech_infantrys moved from Baltic States to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                1 tactical_bomber moved from Romania to Belarus
                1 tactical_bomber moved from Southern Italy to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Novgorod
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Germans
                2 artilleries moved from Germany to Western Germany
                1 fighter moved from Northern Italy to Southern Italy
                1 aaGun, 1 artillery and 9 infantry moved from Western Germany to France
                2 armour and 19 mech_infantrys moved from Romania to Greater Southern Germany
                1 mech_infantry moved from Baltic States to Romania
                5 armour and 3 mech_infantrys moved from Baltic States to Slovakia Hungary
                1 bomber moved from Belarus to Slovakia Hungary
                1 tactical_bomber moved from Belarus to Slovakia Hungary
                1 bomber moved from Novgorod to Slovakia Hungary
                4 infantry moved from Northern Italy to Southern Italy
                1 aaGun, 6 artilleries and 6 infantry moved from Northern Italy to France
                1 fighter moved from Eastern Poland to Western Germany
                1 tactical_bomber moved from Eastern Poland to Slovakia Hungary

    Place Units - Germans
                10 infantry placed in Western Germany
                3 infantry placed in France
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Iraq: 1 infantry
                EDIT: Adding units owned by Germans to Northwest Persia: 1 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 30 / 38
        Japanese : 66 / 86
        Americans : 53 / 73
        Chinese : 9 / 9
        British : 24 / 24
        UK_Pacific : 2 / 0
        Italians : 20 / 27
        ANZAC : 12 / 10
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Bessarabia to Romania
                3 armour and 6 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
                1 tactical_bomber moved from Bessarabia to Romania
                1 fighter moved from Bessarabia to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Romania, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Northwest Persia
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Northwest Persia
                    Russians win, taking Northwest Persia from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 3 armour and 7 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Russians roll dice for 3 armour and 7 infantry in Novgorod, round 2 :  2/10 hits
                        Germans roll dice for 1 artillery in Novgorod, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 3 armour and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                2 armour moved from Caucasus to Sikang
                1 mech_infantry moved from Volgograd to Sikang
                1 fighter moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Timguska to Shensi
                1 aaGun and 3 infantry moved from Hopei to Kweichow
                3 artilleries moved from Russia to Bryansk
                1 mech_infantry moved from Evenkiyskiy to Timguska
                1 mech_infantry moved from Timguska to Kansu
                1 tactical_bomber moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 armour moved from Ukraine to Volgograd
                2 armour moved from Ukraine to Bessarabia
                1 submarine moved from 71 Sea Zone to 58 Sea Zone

    Place Units - Russians
                3 artilleries placed in Ukraine
                2 mech_infantrys placed in Russia
                3 armour placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 artilleries and 4 infantry moved from Shan State to 37 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 54 Sea Zone
                4 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
                2 battleships, 2 carriers, 3 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                3 fighters moved from Japan to 26 Sea Zone
                4 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
                1 mech_infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Yunnan to Szechwan
                2 fighters moved from Anhwe to Szechwan
                2 bombers moved from Caroline Islands to 26 Sea Zone

  • '17

    need scramble orders SZ26

    (also let me know if you would prefer to call your casualties round by round, or if you just want OOL in order of defense value)


  • no scramble
    And OOL is hit carriers, subs, destroyers, kill off carriers and fighters

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 artilleries and 4 infantry moved from Shan State to 37 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 54 Sea Zone
                4 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
                2 battleships, 2 carriers, 3 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                3 fighters moved from Japan to 26 Sea Zone
                4 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
                1 mech_infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Yunnan to Szechwan
                2 fighters moved from Anhwe to Szechwan
                2 bombers moved from Caroline Islands to 26 Sea Zone

    Combat - Japanese
                Battle in Queensland
                    Japanese attack with 5 artilleries and 5 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 3 infantry
                        Japanese roll dice for 5 artilleries and 5 infantry in Queensland, round 2 :  2/10 hits
                        ANZAC roll dice for 3 infantry in Queensland, round 2 :  0/3 hits
                        2 infantry owned by the ANZAC lost in Queensland
                        Japanese roll dice for 5 artilleries and 5 infantry in Queensland, round 3 :  5/10 hits
                        ANZAC roll dice for 1 infantry in Queensland, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 5 artilleries and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 3 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 2 carriers, 3 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers
                    Americans defend with 4 carriers, 3 destroyers, 3 fighters, 1 submarine and 4 transports
                        Japanese roll dice for 4 submarines in 26 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 3 destroyers, 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 2 :  10/17 hits
                        Americans roll dice for 4 carriers, 3 destroyers, 3 fighters and 4 transports in 26 Sea Zone, round 2 :  2/10 hits
                        1 submarine owned by the Americans , 3 destroyers owned by the Americans , 4 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 26 Sea Zone
                    2 carriers owned by the Japanese , 3 destroyers owned by the Japanese , 2 battleships owned by the Japanese and 4 submarines owned by the Japanese retreated to 30 Sea Zone
                    Americans win with 3 fighters and 4 transports remaining. Battle score for attacker is 73
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 4 carriers, 3 destroyers and 1 submarine
                Battle in 49 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 49 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Szechwan
                    Japanese attack with 2 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    3 fighters owned by the Americans forced to land in Hawaiian Islands

    Non Combat Move - Japanese
                2 bombers moved from 26 Sea Zone to Marshall Islands
                4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
                2 carriers moved from 54 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
                2 infantry moved from Burma to Yunnan
                1 armour and 10 mech_infantrys moved from India to Yunnan
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 infantry moved from Amur to Manchuria
                1 aaGun moved from Manchuria to Jehol
                6 infantry moved from Caroline Islands to 33 Sea Zone
                6 infantry and 3 transports moved from 33 Sea Zone to 49 Sea Zone
                6 infantry and 3 transports moved from 49 Sea Zone to 54 Sea Zone
                5 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 49 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Szechwan to Anhwe

    Place Units - Japanese
                2 destroyers and 2 transports placed in 6 Sea Zone
                1 artillery placed in Japan
                1 destroyer and 1 submarine placed in 39 Sea Zone
                2 fighters placed in Japan
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 33 / 49
        Russians : 36 / 43
        Japanese : 70 / 80
        Americans : 53 / 73
        Chinese : 7 / 9
        British : 24 / 24
        UK_Pacific : 2 / 0
        Italians : 20 / 27
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 4 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 32 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from New Zealand to 54 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 fighter moved from 93 Sea Zone to 94 Sea Zone
                1 fighter moved from 93 Sea Zone to 94 Sea Zone
                3 infantry moved from Southern France to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                3 artilleries moved from Southern France to 93 Sea Zone
                1 armour moved from Southern France to 93 Sea Zone
                1 bomber moved from Southern France to Egypt
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 98 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                3 infantry moved from Southern France to Northern Italy
                3 artilleries moved from Southern France to Northern Italy
                1 fighter moved from Southern France to Northern Italy
                1 armour moved from Southern France to Northern Italy
                2 infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Egypt
                    Americans attack with 1 armour, 3 artilleries, 1 bomber and 4 infantry
                    Germans defend with 1 artillery; Italians defend with 1 factory_minor and 1 harbour
                        Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 4 infantry in Egypt, round 2 :  4/9 hits
                        Italians roll dice for 1 artillery in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Egypt
                    Americans win, taking Egypt from Italians with 1 armour, 3 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 2 submarines
                        Italians roll dice for 2 submarines in 94 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 submarines
                Battle in Greece
                Battle in Northern Italy
                    Americans attack with 1 armour, 3 artilleries, 1 fighter and 3 infantry
                    Italians defend with 1 factory_major and 6 infantry
                        Americans roll dice for 1 armour, 3 artilleries, 1 fighter and 3 infantry in Northern Italy, round 2 :  3/8 hits
                        Italians roll dice for 6 infantry in Northern Italy, round 2 :  2/6 hits
                        2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
                    3 artilleries owned by the Americans , 1 armour owned by the Americans and 1 infantry owned by the Americans retreated to Southern France
                    Italians win, taking Greece from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in 54 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports
                        Americans roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports in 54 Sea Zone, round 2 :  0/4 hits
                        1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 3 :  0/3 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 10 transports in 54 Sea Zone, round 3 :  2/2 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone
                    retreated to 54 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 10 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 carrier and 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in Marshall Islands
                    Americans attack with 1 artillery and 2 infantry
                    Japanese defend with 2 bombers
                        Americans roll dice for 1 artillery and 2 infantry in Marshall Islands, round 2 :  1/3 hits
                        Japanese roll dice for 2 bombers in Marshall Islands, round 2 :  0/2 hits
                        1 bomber owned by the Japanese lost in Marshall Islands
                        Americans roll dice for 1 artillery and 2 infantry in Marshall Islands, round 3 :  0/3 hits
                        Japanese roll dice for 1 bomber in Marshall Islands, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 2 infantry in Marshall Islands, round 4 :  1/3 hits
                        Japanese roll dice for 1 bomber in Marshall Islands, round 4 :  1/1 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                    Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 21
                    Casualties for Japanese: 2 bombers
                    Casualties for Americans: 1 infantry
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Queensland

    Non Combat Move - Americans
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                2 aaGuns moved from Western United States to 10 Sea Zone
                2 aaGuns and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
                5 fighters and 1 tactical_bomber moved from Hawaiian Islands to New Zealand
                1 fighter moved from 54 Sea Zone to New South Wales
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 carrier moved from 93 Sea Zone to 98 Sea Zone
                2 fighters moved from 94 Sea Zone to 98 Sea Zone
                1 bomber moved from Egypt to Alexandria
                1 fighter moved from Northern Italy to Southern France

    Place Units - Americans
                4 fighters and 4 infantry placed in Western United States
                2 submarines placed in 10 Sea Zone
                3 infantry placed in Southern France

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Kweichow to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 4 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 armour and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 95 Sea Zone to Northern Italy
                1 fighter moved from Southern France to Northern Italy
                1 bomber moved from Southern France to Northern Italy
                3 infantry moved from Southern France to Northern Italy
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Italians
                2 fighters moved from New South Wales to 54 Sea Zone
                1 tactical_bomber moved from New South Wales to 54 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from 98 Sea Zone to Trans-Jordan

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