@axis-dominion said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:
no scrabble. thanks
I thought you’d scramble for sure, killing some Italian air and all.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Baltic States to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 bomber moved from Northern Italy to Bessarabia
1 fighter moved from Poland to Bessarabia
1 armour moved from Kansu to Suiyuyan
Combat - Italians
Battle in Bessarabia
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Italians attack with 1 armour
Chinese defend with 1 infantry
Italians win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Italians
1 fighter moved from Bessarabia to Eastern Poland
1 bomber moved from Bessarabia to Novgorod
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 infantry moved from Western Germany to France
7 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 artillery moved from Greater Southern Germany to Slovakia Hungary
9 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
usa attack on jpn navy 4fgt & ss v jpn dd……Rolls: 4@3 1@2; Total Hits: 34@3: (1, 2, 6, 5)1@2: (2)v dd
Rolls: 1@2; Total Hits: 01@2: (4)
dd sunk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Western Australia to Yunnan
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for ANZAC :
Yunnan : 4 fighters
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 airfield
Dutch New Guinea : 1 flag
54 Sea Zone : 1 submarine and 2 transports
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 1 infantry
Kenya : 1 flag
Production/PUs Summary :
Germans : 55 / 63
Russians : 27 / 37
Japanese : 54 / 64
Americans : 56 / 76
Chinese : 7 / 14
British : 22 / 0
UK_Pacific : 13 / 13
Italians : 14 / 17
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Scotland : 1 fighter
112 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 55 / 63
Russians : 27 / 37
Japanese : 54 / 64
Americans : 56 / 76
Chinese : 7 / 14
British : 22 / 0
UK_Pacific : 13 / 13
Italians : 14 / 17
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Belarus
2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Novgorod to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Belarus
2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Novgorod to Western Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 3 bombers and 3 infantry
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Belarus to Novgorod
3 bombers moved from Western Ukraine to Novgorod
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
4 infantry moved from Poland to Eastern Poland
5 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
3 fighters and 4 tactical_bombers moved from United Kingdom to Western Germany
2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Western Germany to Slovakia Hungary
3 artilleries, 4 infantry and 1 mech_infantry moved from Novgorod to Archangel
Place Units - Germans
3 infantry placed in United Kingdom
2 artilleries and 1 bomber placed in Novgorod
6 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,3,6,5,4,2,1,2,6,5,3,6,1,1,6,5,4,5,6,3,2,3,5,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 48 PUs (10 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
I apologize for the delay in posting Germany-Round 11. Ran the battle first thing this morning but forgot to post and then closed AA-losing all the data. So, I re-ran the combat and non-combat portions. Sadly, I lost 1 instead of 0 infantry in Belarus and 2 instead of 0 in W. Ukraine (very lucky the first time). On the bright side, the loses due to blockades was 3 less (only 55 IPCs the first time). The dice giveth and taketh away.
I found the results of Marti’s rolls from this morning in my trash. As these were also sent to you, I would rather use these initial rolls (which I thought had been lost) than the re-rolls.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Belarus
2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Novgorod to Western Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 3 bombers and 3 infantry
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Belarus to Novgorod
3 bombers moved from Western Ukraine to Novgorod
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
4 infantry moved from Poland to Eastern Poland
5 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
3 fighters and 4 tactical_bombers moved from United Kingdom to Western Germany
2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Western Germany to Slovakia Hungary
3 artilleries, 4 infantry and 1 mech_infantry moved from Novgorod to Archangel
Place Units - Germans
3 infantry placed in United Kingdom
2 artilleries and 1 bomber placed in Novgorod
6 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,3,6,5,4,2,1,2,6,5,3,6,1,1,6,5,4,5,6,3,2,3,5,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 48 PUs (10 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Adding units owned by Germans to Western Ukraine: 2 infantry
EDIT: Changing PUs for Germans from 58 to 55
EDIT: Turning off Edit Mode
I found the results of Marti’s rolls from this morning in my trash. As these were also sent to you, I would rather use these initial rolls (which I thought had been lost) than the re-rolls.
ok
Just posted the original results, including 3 less IPCs for next turn.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 28 PUs;
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Italians
1 mech_infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Italians
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
1 mech_infantry moved from Volgograd to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Samara to Vologda
1 infantry moved from Urals to Evenkiyskiy
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 28 PUs;
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Italians
1 mech_infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Italians
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
1 mech_infantry moved from Volgograd to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Samara to Vologda
1 infantry moved from Urals to Evenkiyskiy
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Italians roll dice for 2 mech_infantrys in Bessarabia, round 2 : 2/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Bessarabia
retreated to Bessarabia
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Western Ukraine, round 2 : 3/7 hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 3 : 0/5 hits
Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 4 : 1/4 hits
Germans roll dice for 2 infantry in Belarus, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 5 : 0/4 hits
Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 6 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
2 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Bessarabia to Russia
1 artillery and 4 infantry moved from Samara to Russia
1 armour and 3 mech_infantrys moved from Volgograd to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 mech_infantrys moved from Bryansk to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs
Territory Summary for Russians :
Kansu : 1 mech_infantry
Tsinghai : 1 mech_infantry
Evenkiyskiy : 1 infantry
Timguska : 1 aaGun and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 artillery and 1 infantry
Bryansk : 1 aaGun, 1 artillery and 6 infantry
Nenetsia : 1 infantry
Russia : 3 aaGuns, 1 airfield, 12 armour, 8 artilleries, 1 factory_major, 4 fighters, 41 infantry, 17 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery and 2 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 mech_infantry
Production/PUs Summary :
Germans : 54 / 55
Russians : 27 / 37
Japanese : 54 / 64
Americans : 56 / 76
Chinese : 9 / 14
British : 22 / 0
UK_Pacific : 13 / 13
Italians : 13 / 17
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 1 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.622
Median : 4.000
Variance : 1.523
Standard Deviation : 1.234
Total rolls : 45
Germans Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.875
Median : 4.000
Variance : 1.226
Standard Deviation : 1.107
Total rolls : 32
Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
you are abandoning London?
In the end, I would be trading German fighters and tacs for US infantry; not worth it.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 2 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
3 infantry moved from Kwangtung to Kwangsi
2 bombers, 3 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
2 bombers, 3 fighters and 3 tactical_bombers moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from Philippines to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 2 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
3 infantry moved from Kwangtung to Kwangsi
2 bombers, 3 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
2 bombers, 3 fighters and 3 tactical_bombers moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from Philippines to Kwangsi
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Evenkiyskiy
Japanese attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
2 mech_infantrys moved from Kiangsu to Kwangtung
5 armour moved from Hunan to Kwangtung
4 armour, 3 artilleries and 5 mech_infantrys moved from Hunan to Kiangsi
2 fighters moved from Kwangsi to 20 Sea Zone
2 fighters moved from Kwangsi to Kwangtung
3 fighters moved from Kweichow to Kiangsi
2 tactical_bombers moved from Kwangsi to 20 Sea Zone
2 bombers and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 tactical_bombers moved from Kweichow to Kwangtung
2 bombers moved from Kweichow to Kwangtung
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier placed in 20 Sea Zone
1 armour and 1 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Japanese undo move 5.
1 destroyer, 1 submarine and 1 transport placed in 19 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Japanese collect 53 PUs (5 lost to blockades); end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 2 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
3 infantry moved from Kwangtung to Kwangsi
2 bombers, 3 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
2 bombers, 3 fighters and 3 tactical_bombers moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from Philippines to Kwangsi
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Evenkiyskiy
Japanese attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
2 mech_infantrys moved from Kiangsu to Kwangtung
5 armour moved from Hunan to Kwangtung
4 armour, 3 artilleries and 5 mech_infantrys moved from Hunan to Kiangsi
2 fighters moved from Kwangsi to 20 Sea Zone
2 fighters moved from Kwangsi to Kwangtung
3 fighters moved from Kweichow to Kiangsi
2 tactical_bombers moved from Kwangsi to 20 Sea Zone
2 bombers and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 tactical_bombers moved from Kweichow to Kwangtung
2 bombers moved from Kweichow to Kwangtung
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier placed in 20 Sea Zone
1 armour and 1 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Japanese undo move 5.
1 destroyer, 1 submarine and 1 transport placed in 19 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Japanese collect 53 PUs (5 lost to blockades); end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsi: 1 aaGun
EDIT: Removing units owned by Japanese from Kwangtung: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 units repaired.
5 artilleries, 24 infantry and 5 mech_infantrys moved from Scotland to United Kingdom
1 armour, 2 artilleries and 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 2 artilleries, 6 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 2 artilleries and 6 infantry moved from 109 Sea Zone to United Kingdom
3 bombers moved from Iceland to United Kingdom
3 fighters and 2 tactical_bombers moved from Iceland to United Kingdom
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo