14L G40 ArtofWar1947 (Axis) vs JWW (Allies + 10)


  • I am moving on with the rest of the usa turn…I can roll the dice here and edit the results in….


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 armour, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 6 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 artilleries, 10 infantry, 2 mech_infantrys and 7 transports moved from 106 Sea Zone to 109 Sea Zone
                2 artilleries, 10 infantry and 2 mech_infantrys moved from 109 Sea Zone to Scotland
                1 submarine moved from 110 Sea Zone to 111 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 armour, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 6 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 artilleries, 10 infantry, 2 mech_infantrys and 7 transports moved from 106 Sea Zone to 109 Sea Zone
                2 artilleries, 10 infantry and 2 mech_infantrys moved from 109 Sea Zone to Scotland
                1 submarine moved from 110 Sea Zone to 111 Sea Zone

    Combat - Americans
                Battle in Scotland
                    Americans attack with 2 artilleries, 10 infantry and 2 mech_infantrys
                    Germans defend with 1 airfield and 2 infantry
                    Americans win, taking Scotland from Germans with 2 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 111 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                3 mech_infantrys moved from Eire to 109 Sea Zone
                3 mech_infantrys moved from 109 Sea Zone to Scotland
                2 aaGuns, 3 artilleries and 15 infantry moved from Eire to Scotland
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 2 artilleries and 6 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                4 fighters moved from Western Australia to Queensland
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 battleship, 2 carriers and 2 cruisers moved from 56 Sea Zone to 54 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 armour moved from Caucasus to Volgograd
                3 bombers moved from Eire to Iceland

    Place Units - Americans
                4 armour and 2 mech_infantrys placed in Central United States
                2 fighters and 8 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 4 fighters and 3 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 2 transports
        Central United States : 4 armour, 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Iceland : 3 bombers
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 armour, 2 artilleries and 6 infantry
        Egypt : 1 mech_infantry
        Scotland : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 24 infantry and 5 mech_infantrys
        Morocco : 1 infantry
        Tunisia : 1 flag
        Libya : 1 flag
        Volgograd : 1 armour
        106 Sea Zone : 2 transports
        Eire : 1 flag, 3 fighters, 1 harbour and 2 tactical_bombers
        109 Sea Zone : 3 carriers, 1 cruiser, 7 destroyers, 6 fighters, 1 submarine and 10 transports
        97 Sea Zone : 1 submarine
        Brazil : 1 flag
        111 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 63
        Russians : 27 / 37
        Japanese : 59 / 64
        Americans : 56 / 76
        Chinese : 6 / 18
        British : 22 / 0
        UK_Pacific : 10 / 10
        Italians : 13 / 15
        ANZAC : 11 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                1 fighter moved from Sikang to Hopei
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                1 fighter moved from Sikang to Hopei
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Sikang
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 1 infantry
        Shensi : 1 infantry
        Yunnan : 3 artilleries, 1 fighter and 14 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 artillery and 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 63
        Russians : 27 / 37
        Japanese : 57 / 64
        Americans : 56 / 76
        Chinese : 8 / 14
        British : 22 / 0
        UK_Pacific : 10 / 10
        Italians : 13 / 15
        ANZAC : 11 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 10 times
            Average roll : 4.091
            Median : 4.000
            Variance : 0.969
            Standard Deviation : 0.984
            Total rolls : 33

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.125
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - British
                1 mech_infantry moved from Yunnan to Malaya
                      UK_Pacific take Malaya from Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 bomber moved from India to Tsinghai
                1 tactical_bomber moved from India to 37 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Malaya
                      UK_Pacific take Malaya from Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 bomber moved from India to Tsinghai
                1 tactical_bomber moved from India to 37 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Tsinghai
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Tsinghai, round 2 :  2/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  2/2 hits
                        1 tactical_bomber owned by the British , 1 armour owned by the Germans , 1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Tsinghai
                    British win with 1 bomber remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 fighter and 1 tactical_bomber

    Non Combat Move - British
                1 bomber moved from Tsinghai to Sikang
                2 mech_infantrys moved from India to Yunnan
                1 armour moved from India to Yunnan
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                1 artillery and 1 infantry moved from West India to India
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from French Indo China to Yunnan
                1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
                1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
                3 fighters moved from 109 Sea Zone to Scotland

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 fighter
                Turning on Edit Mode
                EDIT: Removing units owned by British from Sikang: 1 bomber
                EDIT: Adding units owned by British to Sikang: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 3 aaGuns, 1 armour, 4 artilleries, 1 fighter, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
        Sikang : 1 fighter
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Malaya : 1 harbour and 1 mech_infantry
        French Indo China : 1 flag
        41 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 artillery, 3 fighters and 3 infantry
        Algeria : 1 flag
        Tobruk : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 63
        Russians : 27 / 37
        Japanese : 54 / 64
        Americans : 56 / 76
        Chinese : 8 / 14
        British : 22 / 0
        UK_Pacific : 13 / 13
        Italians : 13 / 15
        ANZAC : 11 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.868
            Median : 4.000
            Variance : 0.541
            Standard Deviation : 0.735
            Total rolls : 38

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.125
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16


  • @JWW:

    I am going to attack z42 (jpn ss & dd) w/usa ss & 4 fgt�.does your ss fight or submerge?

    let me know about this……


  • SS submerges.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Baltic States to Bessarabia
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                1 bomber moved from Northern Italy to Bessarabia
                1 fighter moved from Poland to Bessarabia
                1 armour moved from Kansu to Suiyuyan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Baltic States to Bessarabia
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                1 bomber moved from Northern Italy to Bessarabia
                1 fighter moved from Poland to Bessarabia
                1 armour moved from Kansu to Suiyuyan

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Italians attack with 1 armour
                    Chinese defend with 1 infantry
                    Italians win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Bessarabia to Eastern Poland
                1 bomber moved from Bessarabia to Novgorod
                1 fighter moved from Northern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                2 infantry moved from Western Germany to France
                7 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 artillery moved from Greater Southern Germany to Slovakia Hungary
                9 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs


  • usa attack on jpn navy 4fgt & ss v jpn dd……DiceRolls: 4@3 1@2; Total Hits: 34@3: (1, 2, 6, 5)1@2: (2)v ddDiceRolls: 1@2; Total Hits: 01@2: (4)


  • dd sunk


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                4 fighters moved from Western Australia to Yunnan
                1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Yunnan : 4 fighters
        India : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 airfield
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 submarine and 2 transports
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 1 infantry
        Kenya : 1 flag

    Production/PUs Summary :

    Germans : 55 / 63
        Russians : 27 / 37
        Japanese : 54 / 64
        Americans : 56 / 76
        Chinese : 7 / 14
        British : 22 / 0
        UK_Pacific : 13 / 13
        Italians : 14 / 17
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from 109 Sea Zone to Scotland

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 1 fighter
        112 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 63
        Russians : 27 / 37
        Japanese : 54 / 64
        Americans : 56 / 76
        Chinese : 7 / 14
        British : 22 / 0
        UK_Pacific : 13 / 13
        Italians : 14 / 17
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Belarus
                2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
                3 infantry moved from Eastern Poland to Western Ukraine
                3 bombers moved from Novgorod to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Belarus
                2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
                3 infantry moved from Eastern Poland to Western Ukraine
                3 bombers moved from Novgorod to Western Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 3 bombers and 3 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Western Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Belarus to Novgorod
                3 bombers moved from Western Ukraine to Novgorod
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries moved from Germany to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                4 infantry moved from Poland to Eastern Poland
                5 infantry moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                3 fighters and 4 tactical_bombers moved from United Kingdom to Western Germany
                2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 1 infantry moved from 115 Sea Zone to Novgorod
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                3 artilleries, 4 infantry and 1 mech_infantry moved from Novgorod to Archangel

    Place Units - Germans
                3 infantry placed in United Kingdom
                2 artilleries and 1 bomber placed in Novgorod
                6 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,3,6,5,4,2,1,2,6,5,3,6,1,1,6,5,4,5,6,3,2,3,5,1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Germans collect 48 PUs (10 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • I apologize for the delay in posting Germany-Round 11. Ran the battle first thing this morning but forgot to post and then closed AA-losing all the data. So, I re-ran the combat and non-combat portions. Sadly, I lost 1 instead of 0 infantry in Belarus and 2 instead of 0 in W. Ukraine (very lucky the first time). On the bright side, the loses due to blockades was 3 less (only 55 IPCs the first time). The dice giveth and taketh away.


  • I found the results of Marti’s rolls from this morning in my trash. As these were also sent to you, I would rather use these initial rolls (which I thought had been lost) than the re-rolls.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Belarus
                2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
                3 infantry moved from Eastern Poland to Western Ukraine
                3 bombers moved from Novgorod to Western Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 3 bombers and 3 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Western Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Belarus to Novgorod
                3 bombers moved from Western Ukraine to Novgorod
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries moved from Germany to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                4 infantry moved from Poland to Eastern Poland
                5 infantry moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                3 fighters and 4 tactical_bombers moved from United Kingdom to Western Germany
                2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 1 infantry moved from 115 Sea Zone to Novgorod
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                3 artilleries, 4 infantry and 1 mech_infantry moved from Novgorod to Archangel

    Place Units - Germans
                3 infantry placed in United Kingdom
                2 artilleries and 1 bomber placed in Novgorod
                6 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,3,6,5,4,2,1,2,6,5,3,6,1,1,6,5,4,5,6,3,2,3,5,1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Germans collect 48 PUs (10 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Belarus: 1 infantry
                EDIT: Adding units owned by Germans to Western Ukraine: 2 infantry
                EDIT: Changing PUs for Germans from 58 to 55
                EDIT: Turning off Edit Mode

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