Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsBoldfresh vs. bmnielson (allies +11)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to Shan State
2 bombers moved from Philippines to Shan State
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
3 bombers moved from Philippines to Kwangsi
2 fighters moved from Philippines to KwangsiCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 artillery and 2 bombers
Japanese defend with 1 infantry
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery
Battle in Kwangsi
ANZAC attack with 3 bombers, 2 fighters and 2 infantry
Japanese defend with 1 airfield and 1 infantry
ANZAC win, taking Kwangsi from Japanese with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 bombers moved from Kwangsi to Hunan
2 bombers moved from Shan State to Hunan
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 2 infantry placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
1 destroyer and 1 fighter moved from 109 Sea Zone to 110 Sea ZoneCombat - French
Battle in 110 Sea Zone
French attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
French win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for French: 1 destroyerNon Combat Move - French
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Libya to TunisiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 4 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers and 2 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika TerritoryCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tanganyika TerritoryNon Combat Move - Germans
1 carrier, 2 fighters and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Baltic States to Bessarabia
3 aaGuns, 8 armour, 14 artilleries, 16 infantry and 33 mech_infantrys moved from Baltic States to Eastern Poland
1 armour and 6 mech_infantrys moved from Poland to Eastern Poland
2 tactical_bombers moved from Western Germany to Scotland
2 bombers moved from Novgorod to Western Germany
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 115 Sea Zone to 113 Sea Zone
3 bombers moved from Scotland to Western Germany
4 mech_infantrys moved from Western Germany to GermanyPlace Units - Germans
1 fighter and 2 infantry placed in Scotland
1 destroyer placed in 110 Sea Zone
3 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,2,1,3,4,4,2,4,2,6,4,5,5,4,5,2,6,6,1,3,6,3,2,3,2,3,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 51 PUs (10 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians repair 22 damage on 16 factory_majors and 6 factory_minors; Remaining resources: 43 PUs;
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 mech_infantrys moved from Volgograd to Kazakhstan
1 bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 artillery
Russians win, taking Kazakhstan from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Baltic States from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - Russians
1 fighter moved from Ukraine to Belarus
1 fighter moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 mech_infantrys moved from Russia to Belarus
1 bomber moved from Kazakhstan to RussiaPlace Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total -
the ftr is on the jap acc not the german.
i edited a walkin i forgot to do when i redid the map after a few iterations - you can reverse if you wish.
for some reason won’t post correct, says there are multiple attachments - trying to post manually here.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 4 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Midway to 10 Sea ZoneCombat - Americans
Battle in 10 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 10 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 7 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 1 destroyer, 7 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 5 artilleries, 4 carriers, 1 cruiser, 12 destroyers, 5 fighters, 13 infantry, 1 mech_infantry, 3 tactical_bombers and 10 transports moved from 109 Sea Zone to 91 Sea Zone
1 armour, 10 artilleries, 26 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 10 Sea Zone to Eastern United States
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 26 Sea Zone
5 bombers moved from Philippines to Shensi
1 tactical_bomber moved from 20 Sea Zone to Shensi
5 fighters moved from 37 Sea Zone to Shensi
1 carrier, 2 destroyers and 1 fighter moved from 20 Sea Zone to 37 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Kwangtung
2 carriers and 4 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4
Americans collect 61 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 4 infantry
Japanese defend with 1 airfield and 1 infantry
Chinese win, taking Kwangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
12 infantry moved from Hunan to Yunnan
4 infantry moved from Kweichow to Yunnan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - British
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Nigeria to MoroccoTurn Complete - UK_Pacific
-
I did the Mongolia territory changes but didn’t edit the political relationships, if it has any impact I’ll edit it on the next russian turn.
-
you know, i’m suddenly remembering why i didn’t take the territory (or why i shouldn’t have). with so many games, i forgot this was one in which the allies didn’t break the mongolia pact. if you don’t mind, i’d rather just have the guy sit still.
-
Go ahead and edit it back if you wish :)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Baltic States
1 fighter moved from Bessarabia to Ukraine
1 bomber moved from Bessarabia to Russia
3 bombers moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Baltic States
1 mech_infantry moved from Union of South Africa to South West Africa
Italians take South West Africa from British
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
2 fighters moved from Southern Italy to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Eastern Poland to Western UkraineCombat - Italians
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,6,3 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Baltic States
Italians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Italians attack with 3 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Ukraine from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Ukraine to Bessarabia
3 bombers moved from Russia to Bessarabia
4 mech_infantrys moved from Northern Italy to Yugoslavia
4 infantry moved from Western Germany to Northern Italy
2 fighters and 1 tactical_bomber moved from Baltic States to Bessarabia
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 cruiser, 2 submarines and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 cruiser and 2 submarines moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Western Germany to Northern Italy
4 fighters moved from Scotland to Western Germany
3 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Italians
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 7 PUs;Combat Move - ANZAC
1 infantry moved from 37 Sea Zone to Shan State
2 bombers moved from Hunan to French Indo China
2 fighters moved from 37 Sea Zone to French Indo China -
Do you want to intercept?
-
No
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 7 PUs;Combat Move - ANZAC
1 infantry moved from 37 Sea Zone to Shan State
2 bombers moved from Hunan to French Indo China
2 fighters moved from 37 Sea Zone to French Indo ChinaCombat - ANZAC
Air Battle in French Indo China
ANZAC attacks with 4 units heading to French Indo China
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8,5 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Shan State
Cleaning up after air battlesNon Combat Move - ANZAC
2 bombers and 2 fighters moved from French Indo China to Yunnan
3 bombers moved from Hunan to Yunnan
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by ANZAC to Western United States: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to AlgeriaTurn Complete - French
-
Bold, are you ready to resume this game?
-
getting there, sorry for the delay.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Bessarabia to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 armour moved from Tanganyika Territory to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Belgian Congo
Germans take Belgian Congo from British
1 bomber moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Western Germany to France
4 bombers moved from Western Germany to Southern Italy
9 armour and 36 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 14 artilleries and 16 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Germany to Northern Italy
3 mech_infantrys moved from Germany to Yugoslavia
2 artilleries and 4 infantry moved from Germany to Poland
2 fighters moved from 113 Sea Zone to France
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 111 Sea Zone
3 armour and 3 infantry moved from Scotland to 111 Sea Zone
3 armour, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 111 Sea Zone to 112 Sea Zone
3 armour and 3 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 72 Sea Zone to 76 Sea Zone
1 carrier and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 carrier and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from Novgorod to Ukraine
6 fighters and 5 tactical_bombers moved from Scotland to FrancePlace Units - Germans
3 fighters placed in France
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs





