ok updated. thanks!
13L G40 Infrastructure vs bmnielson 2nd tier tourney rd1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 16 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
6 transports moved from 115 Sea Zone to 114 Sea Zone
6 artilleries and 5 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
7 artilleries, 9 infantry and 8 transports moved from 114 Sea Zone to 115 Sea Zone
7 artilleries and 9 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
5 armour, 16 artilleries, 29 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
2 armour and 1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Baltic States to Belarus
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 7 artilleries and 11 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 7 artilleries and 11 infantry in Novgorod, round 2 : 7/18 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 7 artilleries and 11 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 7 armour, 16 artilleries, 29 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 16 artilleries, 29 infantry and 8 mech_infantrys in Belarus, round 2 : 21/60 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 7 armour, 16 artilleries, 29 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 aaGuns moved from Eastern Poland to Belarus
1 infantry moved from Poland to Eastern Poland
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Romania to Eastern Poland
2 bombers moved from Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Germany to Southern Italy
1 tactical_bomber moved from Germany to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 infantry placed in France
1 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 submarine placed in 112 Sea Zone
10 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter and 1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Volgograd to Novosibirsk
Russians take Novosibirsk from Japanese
7 infantry moved from Yenisey to Timguska
Russians take Timguska from JapaneseCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Western Ukraine to Smolensk
4 aaGuns, 4 artilleries and 20 infantry moved from Bryansk to Smolensk
2 infantry moved from Tambov to Bryansk
2 mech_infantrys moved from Volgograd to Russia
10 infantry moved from Russia to Smolensk
2 aaGuns, 2 artilleries and 7 infantry moved from Archangel to Smolensk
2 mech_infantrys moved from Iraq to EgyptPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 fighter moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Manchuria to Kiangsi
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kwangtung to KiangsiCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 1/3 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 5/10 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
5 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 aaGun moved from Kwangtung to 20 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 aaGun and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery and 5 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Shantung
2 bombers moved from Kiangsi to Manchuria
1 fighter moved from Shan State to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
1 artillery, 2 fighters and 4 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 67 PUs;
Americans buy 1 bomber, 5 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Queensland to 25 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 94 Sea Zone
Americans take 93 Sea Zone from Italians
1 bomber moved from Gibraltar to 94 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in BorneoNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
2 carriers, 4 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
2 submarines moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from 25 Sea Zone to Caroline Islands
1 bomber moved from 25 Sea Zone to Hawaiian Islands
5 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from 94 Sea Zone to Southern France
2 carriers, 5 destroyers and 6 transports moved from 93 Sea Zone to 91 Sea ZonePlace Units - Americans
3 infantry placed in Southern France
1 bomber placed in Western United States
5 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter and 1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Hopei
2 infantry moved from Kweichow to Hopei
1 infantry moved from Kwangsi to KwangtungCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 harbour
Chinese win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
4 artilleries and 7 infantry moved from Kwangsi to Hunan
1 fighter moved from Suiyuyan to HunanPlace Units - Chinese
6 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from India to 37 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 cruiser
Italians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 37 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 37 Sea Zone to Hunan
2 fighters and 1 tactical_bomber moved from Shan State to Hunan
2 mech_infantrys moved from India to Eastern Persia
1 aaGun and 7 infantry moved from India to West India
3 aaGuns, 1 artillery and 6 infantry moved from Kwangsi to Hunan
5 mech_infantrys moved from Yunnan to Hopei
1 battleship, 1 cruiser and 2 transports moved from 93 Sea Zone to 91 Sea ZonePlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 infantry moved from Libya to TobrukPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Egypt to TobrukCombat - ANZAC
Battle in Tobruk
ANZAC attack with 1 bomber
Italians defend with 1 infantry
ANZAC win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
1 bomber moved from Tobruk to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Trans-Jordan to Northwest Persia
3 mech_infantrys moved from Bryansk to Smolensk
1 bomber moved from India to Russia
2 artilleries and 2 infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 transport moved from 61 Sea Zone to 54 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 34 Sea Zone to 19 Sea ZonePlace Units - ANZAC
3 mech_infantrys placed in Persia
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
3 infantry moved from Eastern Poland to Western Ukraine
7 armour and 8 mech_infantrys moved from Belarus to Western Ukraine
2 bombers moved from Southern Italy to Bryansk
2 infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
7 artilleries and 11 infantry moved from Novgorod to Archangel
16 artilleries and 23 infantry moved from Belarus to Archangel
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in Archangel
Germans attack with 23 artilleries and 34 infantry
Russians defend with 1 infantry
Germans roll dice for 23 artilleries and 34 infantry in Archangel, round 2 : 13/57 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 23 artilleries and 34 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 5 infantry
Russians defend with 3 infantry
Germans roll dice for 2 bombers and 5 infantry in Bryansk, round 2 : 3/7 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 7 armour, 3 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 3 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 8/18 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 armour, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Bryansk to Novgorod
3 aaGuns moved from Belarus to Archangel
1 aaGun moved from Belarus to Bryansk
3 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
6 transports moved from 115 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
10 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to France
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to FrancePlace Units - Germans
1 submarine placed in 110 Sea Zone
3 artilleries placed in France
1 armour and 9 mech_infantrys placed in Western Germany
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bryansk
6 artilleries, 36 infantry and 9 mech_infantrys moved from Smolensk to Bryansk
10 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 6 artilleries, 47 infantry and 11 mech_infantrys
Germans defend with 1 aaGun and 4 infantry
Russians win, taking Bryansk from Germans with 6 artilleries, 45 infantry and 11 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
6 aaGuns moved from Smolensk to Bryansk
1 mech_infantry moved from Novosibirsk to Russia
1 infantry moved from Volgograd to Tambov
7 infantry moved from Timguska to NovosibirskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
1 fighter moved from Malaya to 35 Sea Zone
1 infantry moved from Anhwe to Kiangsi
2 bombers moved from Manchuria to Kiangsi
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 6/7 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 3 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 19 Sea Zone to Jehol
1 artillery, 5 infantry and 2 mech_infantrys moved from Manchuria to Jehol
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 6 infantry moved from 36 Sea Zone to Hainan
2 bombers moved from Kiangsi to Hainan
1 tactical_bomber moved from Japan to Jehol
1 aaGun and 4 infantry moved from Korea to Manchuria
1 infantry moved from Chahar to Central Mongolia
1 artillery and 1 infantry moved from Yenisey to OlgiyPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 artillery, 1 fighter and 7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4,1,5
Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 6 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 4 artilleries, 1 bomber, 2 fighters and 9 infantry moved from Southern France to Northern Italy
1 submarine moved from 44 Sea Zone to 35 Sea Zone
Americans take 44 Sea Zone from Japanese
1 destroyer moved from 22 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters and 9 infantry
Italians defend with 2 aaGuns, 3 artilleries, 1 factory_major and 9 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 2 aaGuns, 3 artilleries and 9 infantry
Casualties for Americans: 2 artilleries, 1 fighter and 9 infantry
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber and 3 fighters moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
5 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 bomber and 2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
5 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
3 bombers moved from 33 Sea Zone to Caroline Islands
2 mech_infantrys moved from Western United States to Eastern United States
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 carriers and 4 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Northern Italy to 92 Sea Zone
1 bomber moved from Northern Italy to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea ZonePlace Units - Americans
4 artilleries and 6 infantry placed in Central United States
2 tactical_bombers placed in Eastern United States
2 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Americans collect 60 PUs (3 lost to blockades); end with 61 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Hunan to Kiangsi
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
4 artilleries and 6 infantry moved from Hunan to Anhwe
9 infantry moved from Hopei to Anhwe
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,5,2,6,2,6,2,3,3,3,6,4,6,5,4,2,2,6,3,5,1,1,3,4,5,3,6,4,5,3,2,3,5,4
Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 19 to 20
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 fighters and 1 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Hopei to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Hopei to Shantung
1 bomber, 2 fighters and 1 tactical_bomber moved from Hunan to Shantung
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from JapaneseCombat - British
Battle in Normandy Bordeaux
British attack with 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Shantung
British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shantung to Anhwe
1 bomber moved from Shantung to Hunan
3 aaGuns moved from Hunan to Anhwe
3 mech_infantrys moved from Hopei to Anhwe
1 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour moved from India to Eastern Persia
1 aaGun and 7 infantry moved from West India to India
2 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Egypt to Iraq
3 fighters moved from Normandy Bordeaux to 92 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea ZonePlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,6,4,1,5,5,6,3,3,4,1,2,6,6,2,2,5,2,5,3,4,5,1,6,1,6,5,4,6,2,2,1,1,6
UK_Pacific collect 17 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 fighters and 1 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Hopei to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Hopei to Shantung
1 bomber, 2 fighters and 1 tactical_bomber moved from Hunan to Shantung
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from JapaneseCombat - British
Battle in Normandy Bordeaux
British attack with 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Shantung
British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shantung to Anhwe
1 bomber moved from Shantung to Hunan
3 aaGuns moved from Hunan to Anhwe
3 mech_infantrys moved from Hopei to Anhwe
1 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour moved from India to Eastern Persia
1 aaGun and 7 infantry moved from West India to India
2 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Egypt to Iraq
3 fighters moved from Normandy Bordeaux to 92 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea ZonePlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,6,4,1,5,5,6,3,3,4,1,2,6,6,2,2,5,2,5,3,4,5,1,6,1,6,5,4,6,2,2,1,1,6
UK_Pacific collect 17 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Hunan: 1 bomber
EDIT: Adding units owned by British to Anhwe: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 4 infantry moved from Southern Italy to Northern Italy
4 fighters moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to 104 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northern Italy
Italians attack with 1 armour, 4 fighters and 4 infantry
Americans defend with 1 armour, 2 artilleries and 1 factory_minor
Italians roll dice for 1 armour, 4 fighters and 4 infantry in Northern Italy, round 2 : 4/9 hits
Americans roll dice for 1 armour and 2 artilleries in Northern Italy, round 2 : 0/3 hits
2 artilleries owned by the Americans and 1 armour owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 armour, 4 fighters and 4 infantry remaining. Battle score for attacker is 14
Casualties for Americans: 1 armour and 2 artilleriesNon Combat Move - Italians
1 bomber moved from 104 Sea Zone to United Kingdom
4 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
1 bomber and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Russia to 115 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Sumatra
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 115 Sea Zone
ANZAC attack with 1 bomber
Germans defend with 3 transports
ANZAC win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 transportsNon Combat Move - ANZAC
1 bomber moved from 115 Sea Zone to Bryansk
3 mech_infantrys moved from Smolensk to Bryansk
3 mech_infantrys moved from Caucasus to Bryansk
1 bomber moved from Caucasus to Russia
1 mech_infantry moved from Northwest Persia to Rostov
3 mech_infantrys moved from Persia to Caucasus
1 bomber moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in Persia
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 11 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Germany to 112 Sea Zone
1 armour and 2 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Novgorod to BelarusCombat - Germans
Battle in Gibraltar
Germans attack with 2 fighters, 5 infantry and 1 mech_infantry
British defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 bomber
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Germans roll dice for 2 fighters, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/8 hits
British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/4 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Gibraltar
Germans roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Gibraltar, round 3 : 3/7 hits
British roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 1/2 hits
1 armour owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 bomber
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Morocco
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Morocco from Americans, taking Normandy Bordeaux from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Gibraltar to 91 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
8 mech_infantrys moved from Western Germany to Poland
3 aaGuns, 23 artilleries and 32 infantry moved from Archangel to Vologda
7 infantry moved from Novgorod to Archangel
7 armour and 8 mech_infantrys moved from Western Ukraine to Eastern Poland
2 bombers moved from Belarus to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from France to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United KingdomPlace Units - Germans
1 submarine placed in 110 Sea Zone
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 artilleries and 9 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 artilleries and 9 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Novgorod
4 mech_infantrys placed in Germany
2 infantry placed in United Kingdom
6 infantry placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 aaGun
EDIT: Adding units owned by Germans to Archangel: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 aaGun
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 3.
Germans undo move 6.
Germans undo move 5.
1 artillery and 5 infantry placed in Germany
3 infantry placed in Novgorod
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Germans undo move 1.
1 submarine placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs