@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L14 G40 PGMatt (axis) vs Variance (allies +12) game 2
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans repair 15 damage on 9 factory_majors and 6 factory_minors; Remaining resources: 43 PUs;
Germans buy 1 artillery, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 infantry moved from Novgorod to Archangel
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 submarine moved from 110 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter and 4 tactical_bombers moved from Holland Belgium to United Kingdom -
Intercept London?
-
no incercept
-
bump
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans repair 15 damage on 9 factory_majors and 6 factory_minors; Remaining resources: 43 PUs;
Germans buy 1 artillery, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 infantry moved from Novgorod to Archangel
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 submarine moved from 110 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter and 4 tactical_bombers moved from Holland Belgium to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/5 hits
Bombing raid in United Kingdom rolls: 3,1 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total. Damaged units is as follows: airfield = 4, harbour = 6, factory_major = 3
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 2 infantry in Archangel, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Germans roll dice for 2 infantry in Archangel, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
Germans roll dice for 2 infantry in Archangel, round 6 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 cruiser, 1 destroyer and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 fighter and 4 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from Western Germany to Novgorod
1 armour moved from Romania to Eastern Poland
8 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 aaGun, 1 artillery and 3 infantry moved from Baltic States to Novgorod
1 artillery and 4 infantry moved from Poland to Eastern Poland
3 artilleries and 7 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to GermanyPlace Units - Germans
2 submarines placed in 112 Sea Zone
6 infantry placed in Western Germany
1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Removing units owned by Germans from Southern Italy: 3 fighters
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Poland : 3 artilleries and 7 infantry
Germany : 1 artillery, 1 factory_major and 5 infantry
Holland Belgium : 1 aaGun, 1 fighter, 4 infantry and 4 tactical_bombers
Northern Italy : 1 aaGun, 3 artilleries and 4 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 9 armour, 2 artilleries, 15 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 1 aaGun, 4 artilleries and 15 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 2 transports
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 32
Japanese : 49 / 61
Americans : 53 / 68
Chinese : 7 / 8
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 15 / 17
ANZAC : 12 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Rostov to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
10 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Timguska to Kansu
3 infantry moved from Volgograd to TambovPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 7 infantry moved from Suiyuyan to Hopei
3 artilleries and 3 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 bombers moved from Yunnan to Hopei
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Hunan to Kweichow
4 artilleries moved from Yunnan to KweichowCombat - Japanese
Battle in Hopei
Japanese attack with 5 artilleries, 2 bombers and 10 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 artilleries, 2 bombers and 10 infantry in Hopei, round 2 : 4/17 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 5 artilleries, 2 bombers and 10 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
2 armour moved from Korea to Jehol
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 aaGuns moved from Japan to 6 Sea Zone
2 aaGuns and 2 infantry moved from 6 Sea Zone to Korea
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
2 bombers moved from Hopei to Jehol
1 aaGun moved from Suiyuyan to Hopei
1 submarine moved from 75 Sea Zone to 71 Sea ZonePlace Units - Japanese
1 carrier and 3 submarines placed in 6 Sea Zone
1 factory_minor placed in Korea
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 aaGuns, 1 factory_minor and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag, 2 armour and 2 bombers
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 4 artilleries and 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun, 5 artilleries and 10 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 3 infantry
French Indo China : 1 flag, 2 infantry
Celebes : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 7 submarines, 5 tactical_bombers and 2 transports
71 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 62
Russians : 30 / 32
Japanese : 55 / 52
Americans : 53 / 68
Chinese : 4 / 8
British : 33 / 38
UK_Pacific : 7 / 10
Italians : 15 / 17
ANZAC : 12 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier and 2 fighters moved from 42 Sea Zone to 61 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
Americans take 37 Sea Zone from Japanese
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West IndiesCombat - Americans
Battle in West Indies
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans win, taking West Indies from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in SumatraNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 22 Sea Zone
1 destroyer moved from 31 Sea Zone to 23 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 7 destroyers, 2 fighters and 10 submarines moved from 31 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from Wake Island to Caroline Islands
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 23 Sea Zone to 17 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 10 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 4 artilleries and 2 infantry
8 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is 12
Casualties for Japanese: 3 artilleries and 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 2 damage on 2 airfields; Remaining resources: 36 PUs;
British buy 1 armour, 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from ItaliansCombat - British
Non Combat Move - British
1 aaGun, 1 artillery and 4 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Kenya to Egypt
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
3 aaGuns, 1 artillery and 19 infantry moved from India to Burma
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 submarines moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to GibraltarPlace Units - British
3 transports placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour
EDIT: Adding units owned by British to Belgian Congo: 1 armour
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2
British collect 24 PUs (9 lost to blockades); end with 25 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
NCM’d a destroyer to 110 instead of 98
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone -
scramble into 109?
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 110 Sea ZoneCombat - Italians
Battle in 110 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 110 Sea Zone, round 2 : 2/6 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Italians win with 1 battleship, 1 bomber, 2 cruisers and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 3 artilleries and 3 infantry moved from France to Normandy Bordeaux
3 infantry moved from France to Northern Italy
1 bomber moved from 110 Sea Zone to Western Germany
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 aaGun, 3 artilleries, 2 fighters and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 bomber
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 7 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
112 Sea Zone : 1 transport
Bulgaria : 2 armour and 2 infantry
Greece : 1 flag
Yugoslavia : 3 infantry
110 Sea Zone : 1 battleship and 2 cruisersProduction/PUs Summary :
Germans : 48 / 62
Russians : 30 / 32
Japanese : 51 / 52
Americans : 58 / 78
Chinese : 4 / 6
British : 33 / 30
UK_Pacific : 7 / 7
Italians : 14 / 14
ANZAC : 12 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
2 infantry moved from New South Wales to South Australia
2 fighters moved from 61 Sea Zone to South Australia
2 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West AfricaPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
almost forgot the destroyer
-
I forgot to NCM my Italian TR with the capitol ships, I hope that isn’t an issue.
-
sure no problem





