Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
2 infantry moved from Shan State to Burma
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
2 fighters and 2 tactical_bombers moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
2 battleships moved from 37 Sea Zone to 45 Sea Zone
Japanese take 42 Sea Zone from Americans
2 tactical_bombers moved from 37 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangtung
1 bomber moved from Kiangsu to Szechwan
1 bomber moved from Kiangsu to Burma
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Dutch New Guinea, round 2 : 1/2 hits
Japanese roll dice for 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 4/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
2 fighters moved from Burma to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Burma to 42 Sea Zone
1 bomber moved from Burma to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Szechwan to French Indo China
2 artilleries and 1 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
2 fighters moved from Kiangsu to Japan
2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 3 mech_infantrys
EDIT: Adding units owned by Japanese to French Indo China: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Production/PUs Summary :
Germans : 35 / 48
Russians : 38 / 46
Japanese : 60 / 65
Americans : 50 / 73
Chinese : 8 / 14
British : 25 / 31
UK_Pacific : 5 / 7
Italians : 22 / 32
ANZAC : 10 / 16
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 armour, 3 artilleries, 12 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
1 infantry moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Denmark
Battle in Holland Belgium
Americans attack with 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Denmark from Germans, taking Holland Belgium from Germans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 3 artilleries, 12 infantry and 3 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 3 artilleries, 12 infantry and 3 mech_infantrys in Southern France, round 2 : 5/19 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 3 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 92 Sea Zone
3 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
4 transports moved from 90 Sea Zone to 101 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
3 transports moved from 110 Sea Zone to 90 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Queensland
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
10 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Hopei to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Here is the save game in end UK turn 7.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Italians
Purchase Units - Italians
Italians buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 fighter moved from Southern Italy to Iraq
1 bomber moved from Northern Italy to Iraq
2 mech_infantrys moved from Northern Italy to Denmark
1 fighter moved from 95 Sea Zone to Denmark
Combat - Italians
Battle in Denmark
Italians attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Denmark, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Iraq
Italians attack with 1 bomber, 1 fighter and 3 mech_infantrys
British defend with 2 mech_infantrys; Russians defend with 1 fighter and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Iraq, round 2 : 3/5 hits
Russians roll dice for 1 fighter and 3 mech_infantrys in Iraq, round 2 : 1/4 hits
1 mech_infantry owned by the Italians , 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the British lost in Iraq
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Iraq, round 3 : 2/4 hits
Russians roll dice for 1 fighter in Iraq, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 fighter owned by the Russians lost in Iraq
Italians win, taking Iraq from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 fighter and 1 mech_infantry
Casualties for British: 2 mech_infantrys
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Italians
1 armour moved from Kenya to Egypt
1 fighter moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Egypt
1 fighter moved from Denmark to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Place Units - Italians
2 infantry placed in Egypt
2 fighters placed in Southern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Production/PUs Summary :
Germans : 32 / 48
Russians : 36 / 46
Japanese : 58 / 65
Americans : 56 / 78
Chinese : 9 / 11
British : 26 / 25
UK_Pacific : 6 / 4
Italians : 20 / 22
ANZAC : 10 / 16
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
2 fighters moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
1 submarine moved from 46 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern France
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from France to Holland Belgium
1 fighter moved from Southern Italy to 112 Sea Zone
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Trans-Jordan to Northwest Persia
2 bombers moved from Egypt to Northwest Persia
1 tactical_bomber moved from Bessarabia to Northwest Persia
1 tactical_bomber moved from Bessarabia to Northwest Persia
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/6 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 3 : 0/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 4 : 0/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 5 : 1/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 fighter and 3 infantry
Americans defend with 2 infantry and 2 mech_infantrys
Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/6 hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 1/4 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/5 hits
Americans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 4 : 2/5 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry and 2 mech_infantrys
Battle in Northwest Persia
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Northwest Persia, round 2 : 5/5 hits
Russians roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits
2 mech_infantrys owned by the Russians lost in Northwest Persia
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Northwest Persia to Iraq
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 submarine moved from 123 Sea Zone to 125 Sea Zone
2 bombers moved from Northwest Persia to Iraq
1 aaGun moved from Western Germany to Northern Italy
5 artilleries and 5 infantry moved from Western Germany to Northern Italy
10 infantry moved from Western Germany to Northern Italy
1 aaGun and 3 infantry moved from Germany to Western Germany
2 bombers moved from Iraq to Egypt
2 infantry moved from Western Germany to France
1 fighter moved from Western Germany to France
1 mech_infantry moved from Baltic States to Novgorod
3 mech_infantrys moved from Germany to Northern Italy
5 infantry moved from France to Northern Italy
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Germany to Northern Italy
6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
3 artilleries placed in Novgorod
9 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Production/PUs Summary :
Germans : 38 / 48
Russians : 33 / 46
Japanese : 58 / 65
Americans : 53 / 78
Chinese : 9 / 11
British : 26 / 25
UK_Pacific : 6 / 4
Italians : 20 / 22
ANZAC : 10 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
1 infantry moved from Ukraine to Bessarabia
5 armour and 4 mech_infantrys moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
2 mech_infantrys moved from Russia to Western Ukraine
1 bomber moved from Russia to Bessarabia
1 fighter moved from Bryansk to Bessarabia
Combat - Russians
Battle in Western Ukraine
Russians attack with 6 armour, 2 infantry and 7 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 6 armour, 2 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 6/15 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 6 armour, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/7 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bessarabia to Ukraine
1 bomber moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 bomber moved from Ukraine to Russia
3 mech_infantrys moved from Volgograd to Ukraine
4 infantry moved from Russia to Smolensk
3 infantry moved from Suiyuyan to Shensi
1 aaGun moved from Suiyuyan to Shensi
1 submarine moved from 91 Sea Zone to 82 Sea Zone
Place Units - Russians
3 armour placed in Ukraine
6 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 bomber moved from French Indo China to Hopei
1 bomber moved from French Indo China to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry and 2 mech_infantrys moved from Manchuria to Amur
1 fighter moved from Japan to Amur
2 fighters moved from 42 Sea Zone to Burma
2 tactical_bombers moved from French Indo China to Burma
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 fighters moved from Japan to Buryatia
2 tactical_bombers moved from 42 Sea Zone to Burma
Combat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Burma
Japanese attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 4 tactical_bombers in Burma, round 2 : 5/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits
2 infantry owned by the British , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 2 fighters
Americans defend with 1 armour
Japanese roll dice for 2 fighters in Buryatia, round 2 : 0/2 hits
Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in Buryatia
retreated to Buryatia
Russians win with 1 armour remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Amur
Japanese attack with 1 fighter, 1 infantry and 2 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Amur, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Yunnan to Shan State
1 armour moved from Hunan to Shan State
1 artillery, 2 infantry and 2 mech_infantrys moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
2 bombers moved from Hopei to Manchuria
1 fighter moved from Buryatia to Yakut S.S.R.
1 fighter moved from Amur to 6 Sea Zone
2 carriers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 battleships, 2 carriers and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to Anhwe
1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Shan State
2 tactical_bombers moved from Burma to Yunnan
1 tactical_bomber moved from 45 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
1 artillery and 2 mech_infantrys placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Production/PUs Summary :
Germans : 36 / 48
Russians : 31 / 41
Japanese : 63 / 68
Americans : 53 / 78
Chinese : 8 / 11
British : 26 / 25
UK_Pacific : 6 / 4
Italians : 20 / 22
ANZAC : 10 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
Combat - Americans
Battle in Greece
Non Combat Move - Americans
1 fighter moved from Gibraltar to Southern France
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
3 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Southern France
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 90 Sea Zone to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 110 Sea Zone to 90 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Queensland to New South Wales
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Southern France
5 infantry and 1 mech_infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 fighter placed in Eastern United States
2 destroyers and 1 submarine placed in 101 Sea Zone
Americans undo move 5.
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
7 infantry moved from Shensi to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 artilleries moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 3 artilleries, 1 bomber and 3 infantry
Germans defend with 1 aaGun, 2 artilleries and 2 infantry
AA fire in Holland Belgium : 0/1 hits
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits
British roll dice for 3 artilleries, 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/7 hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits
1 infantry owned by the British and 1 aaGun owned by the Germans lost in Holland Belgium
British roll dice for 3 artilleries, 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/6 hits
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 3 artilleries, 1 bomber and 1 infantry in Holland Belgium, round 4 : 1/5 hits
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 2/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
British roll dice for 2 artilleries and 1 bomber in Holland Belgium, round 5 : 2/3 hits
Germans roll dice for 2 artilleries in Holland Belgium, round 5 : 1/2 hits
1 artillery owned by the British and 2 artilleries owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Casualties for British: 2 artilleries and 3 infantry
Non Combat Move - British
1 bomber moved from Holland Belgium to United Kingdom
6 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Southern France to Greece
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 fighter moved from Southern France to Greece
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from India to Burma
2 destroyers moved from 92 Sea Zone to 99 Sea Zone
Place Units - British
4 infantry placed in United Kingdom
1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
British collect 27 PUs (2 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Iraq to Persia
Italians take Persia from British
1 bomber moved from Egypt to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
2 mech_infantrys moved from Denmark to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from British
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 3 fighters and 1 submarine
British defend with 2 destroyers and 1 transport; Americans defend with 1 transport
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits
British roll dice for 2 destroyers and 2 transports in 99 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians and 2 destroyers owned by the British lost in 99 Sea Zone
1 transport owned by the British and 1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 24
Casualties for British: 2 destroyers and 1 transport
Casualties for Italians: 1 submarine
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 1 artillery
Italians roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 3 : 1/3 hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Egypt
1 bomber moved from 99 Sea Zone to Southern Italy
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to France
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 mech_infantrys placed in Egypt
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Production/PUs Summary :
Germans : 36 / 48
Russians : 31 / 41
Japanese : 63 / 68
Americans : 55 / 77
Chinese : 8 / 10
British : 23 / 27
UK_Pacific : 6 / 7
Italians : 21 / 30
ANZAC : 10 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
1 submarine moved from 34 Sea Zone to 54 Sea Zone
4 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Germans
Germans buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
2 fighters moved from 95 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 fighter and 2 tactical_bombers moved from Iraq to Greece
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from France to Greece
1 bomber moved from Egypt to Greece
1 bomber moved from Egypt to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Greece
Germans attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery, 2 fighters and 1 infantry; Americans defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers in Greece, round 2 : 5/10 hits
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 2/6 hits
1 infantry owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British , 1 fighter owned by the British , 2 infantry owned by the Americans and 1 fighter owned by the Germans lost in Greece
Germans roll dice for 1 artillery, 1 bomber, 4 fighters and 2 tactical_bombers in Greece, round 3 : 3/8 hits
Americans roll dice for 1 fighter in Greece, round 3 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Germans lost in Greece
Germans win, taking Greece from Americans with 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 fighters and 1 infantry
Casualties for British: 1 artillery, 2 fighters and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Greece to 95 Sea Zone
1 bomber moved from Bessarabia to Baltic States
9 artilleries and 3 infantry moved from Novgorod to Baltic States
1 fighter moved from Greece to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Northern Italy to Western Germany
1 mech_infantry moved from Western Germany to Northern Italy
1 fighter moved from Greece to Northern Italy
2 tactical_bombers moved from Greece to Albania
1 bomber moved from Greece to Southern Italy
1 mech_infantry moved from Northern Italy to Albania
1 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Eastern Poland to Novgorod
2 armour and 5 mech_infantrys moved from Eastern Poland to Germany
1 infantry moved from Northern Italy to France
5 mech_infantrys moved from Western Germany to Northern Italy
3 mech_infantrys moved from Western Germany to Germany
1 artillery moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Production/PUs Summary :
Germans : 38 / 48
Russians : 31 / 41
Japanese : 63 / 68
Americans : 53 / 77
Chinese : 8 / 10
British : 23 / 27
UK_Pacific : 6 / 7
Italians : 21 / 30
ANZAC : 12 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Russia to Eastern Poland
3 armour moved from Ukraine to Bessarabia
3 mech_infantrys moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 3 armour, 1 fighter and 3 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 armour, 1 fighter and 3 mech_infantrys in Bessarabia, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/5 hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
4 mech_infantrys moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Novosibirsk
1 bomber moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 mech_infantry moved from Western Ukraine to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
1 aaGun and 3 infantry moved from Shensi to Hopei
4 mech_infantrys moved from Western Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Bessarabia to Russia
1 submarine moved from 82 Sea Zone to 71 Sea Zone
Place Units - Russians
1 tactical_bomber placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 8 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 6 artilleries, 6 infantry and 2 mech_infantrys moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Amur to Buryatia
1 fighter moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 bomber moved from Manchuria to Buryatia
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 6 artilleries, 7 infantry and 10 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 6 artilleries, 7 infantry and 10 mech_infantrys in Burma, round 2 : 5/24 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Buryatia
Japanese attack with 1 bomber, 1 fighter and 2 mech_infantrys
Americans defend with 1 armour
Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Buryatia, round 2 : 2/4 hits
Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 armour
Non Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Yenisey
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 carriers and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Yunnan to 42 Sea Zone
2 tactical_bombers moved from Yunnan to 42 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Buryatia to 6 Sea Zone
1 bomber moved from Buryatia to Japan
1 bomber moved from Manchuria to Philippines
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Yunnan to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Chahar to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from Japan to Anhwe
1 tactical_bomber moved from Shan State to Anhwe
1 fighter moved from 6 Sea Zone to Anhwe
1 battleship moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Manchuria
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
4 infantry placed in Japan
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Production/PUs Summary :
Germans : 37 / 48
Russians : 30 / 35
Japanese : 67 / 72
Americans : 53 / 77
Chinese : 7 / 10
British : 23 / 27
UK_Pacific : 5 / 7
Italians : 21 / 30
ANZAC : 12 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 28 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 bomber moved from Eastern United States to Gibraltar
4 infantry moved from Normandy Bordeaux to Southern France
3 transports moved from 90 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
Place Units - Americans
3 artilleries placed in Southern France
2 carriers placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs