Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsNew A&A chaos game C vs S
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from New South Wales to Western Australia
ANZAC take South Australia from Neutral_True
ANZAC take Western Australia from Neutral_AlliesTurn Complete - ANZAC
ANZAC collect 4 PUs; end with 6 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Western Australia: 3 infantry
EDIT: Adding units owned by ANZAC to Western Australia: 3 infantry
EDIT: Turning off Edit Mode -
germans go!
-
ANZAC PTERO 1
Rolling 1d6:
(1)1-Kwangtung
2-Kiangsi
3-Hunan
4-Yunnan
5-French Indo China
6-36 -
ANZAC PTERO 2
Rolling 1d6:
(4)1-Kiangsi
2-Kwangsi
3-20 -
-
ANZAC PTERO 3
Rolling 1d6:
(6)1-Kwangtung
2-Kiangsi
3-Hunan
4-Yunnan
5-French Indo China
6-36 -
ANZAC PTERO 4
Rolling 1d7:
(4)french indo: 1
kwangsi: 2
hainan:3
20:4
35:5
43:6
37:7 -
FRENCH PTERO 1
Rolling 1d7:
(4)1-Formosa
2-Kiangsi
3-Kwangtung
4-19
5-21
6-35
7-36 -
FRENCH PTERO 2
Rolling 1d7:
(2)1-Formosa
2-Kiangsi
3-Kwangtung
4-19
5-21
6-35
7-36 -
REROLL FRENCH PTERO 2
Rolling 1d9:
(1)1-Okinawa
2-Manchuria
3-Jehol
4-Shantung
5-Kiangsu
6-6
7-18
8-21
9-20 -
PTERO 3
Back out to SZ 19.
PTERO 4
Rolling 1d9:
(4)1-Okinawa
2-Manchuria
3-Jehol
4-Shantung
5-Kiangsu
6-6
7-18
8-21
9-20 -
GERMANY PTERO 1
Rolling 1d4:
(2)1-Jehol
2-Anhwe
3-Kiangsu
4-19 -
GERMANY PTERO 2
Rolling 1d8:
(4)1-Jehol
2-Shantung
3-Kiangsu
4-Kiangsi
5-Hunan
6-Kweichow
7-Hopei
8-Chahar -
GERMANY PTERO 3
Rolling 1d6:
(3)1-Kiangsu
2-Anhwe
3-Hunan
4-Kwangsi
5-Kwangtung
6-20 -
GERMANY PTERO 4
Rolling 1d5:
(5)1-Anhwe
2-Kiangsi
3-Kwangsi
4-Yunnan
5-Kweichow -
New PTERO location for Germany
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Kwangsi: 1 bomber
EDIT: Adding units owned by Neutral_True to Kweichow: 1 bomber
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Denmark
1 armour moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from Neutral_True
1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
Germans take Slovakia Hungary from Neutral_True
1 mech_infantry moved from Western Germany to Poland
Germans take Poland from Neutral_AlliesCombat - Germans
Battle in DenmarkNon Combat Move - Germans
Place Units - Germans
1 armour, 1 bomber and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 30 PUs; end with 30 PUs total -
German Chaos
Rolling 1d6:
(2) -
:|
ger chaos
Rolling 1d6:
(3) -
woow your quick on the scene Chris…top of the morning to ya!





