14L Whackamatt (Axis) vs. rasmustb (Allies +10)

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 cruiser moved from 54 Sea Zone to 46 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                3 infantry moved from Algeria to Tunisia

    Combat - French
                Battle in Tunisia
                    French attack with 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                    2 infantry owned by the French retreated to Algeria
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 airfield, 4 armour and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 unit repaired.
                9 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
                3 infantry moved from Western Germany to 112 Sea Zone
                8 infantry moved from Norway to 112 Sea Zone
                9 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 11 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 92 Sea Zone
                1 submarine moved from 109 Sea Zone to 103 Sea Zone
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                9 armour, 2 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
                2 artilleries and 12 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Finland to Norway

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 9 armour, 2 artilleries, 2 bombers, 3 fighters, 11 infantry and 4 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 mech_infantry
                    Germans captures 26PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 6 armour, 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 3 armour, 2 artilleries, 2 fighters and 11 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 1 armour, 3 fighters, 14 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 bombers, 1 fighter and 4 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                3 aaGuns moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 airfield placed in Normandy Bordeaux
                2 submarines placed in 105 Sea Zone
                4 armour placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                2 infantry moved from Baltic States to Poland
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Romania
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Romania to Novgorod
                1 fighter moved from Poland to Eastern Poland
                2 aaGuns, 3 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
                2 aaGuns, 2 artilleries and 1 infantry moved from Baltic States to Eastern Poland
                5 infantry moved from Bryansk to Belarus
                3 artilleries and 2 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 artillery and 1 infantry moved from Russia to Bryansk
                3 artilleries moved from Novgorod to Belarus
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                1 mech_infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 3 infantry; Remaining resources: 14 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Manchuria to Szechwan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Shensi
                4 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
                1 artillery and 5 infantry moved from Kweichow to Szechwan
                2 artilleries moved from Yunnan to Szechwan
                1 artillery moved from Kweichow to Szechwan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 mech_infantry moved from Kweichow to Szechwan
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 battleships moved from 36 Sea Zone to 35 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Borneo
                Battle in Kwangtung
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 4 artilleries, 2 bombers, 7 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 17 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Japanese: 4 artilleries, 5 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 17 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kiangsi to 20 Sea Zone
                1 fighter moved from Manchuria to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                2 bombers, 4 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
                3 fighters and 3 tactical_bombers moved from Szechwan to Kweichow

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 59 PUs total

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 54 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 carrier, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Guam to 33 Sea Zone
                2 fighters moved from Midway to 33 Sea Zone
                1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 carriers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 bomber moved from Eastern United States to Wake Island
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                1 destroyer moved from 101 Sea Zone to 64 Sea Zone
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                1 destroyer and 3 submarines placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,3,1,2
                Chinese collect 3 PUs (1 lost to blockades); end with 8 PUs total

  • '14

    Are the chinese subject to convoy disruption as the other powers?

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 bomber moved from Egypt to Greece
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Kwangsi to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Greece
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 armour
                    British win, taking Greece from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Kenya
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Egypt to Cyprus
                1 fighter moved from Algeria to Cyprus
                1 bomber moved from Greece to Trans-Jordan
                2 infantry moved from Malaya to Shan State
                2 aaGuns and 3 infantry moved from Burma to India
                1 infantry moved from West India to India

    Place Units - UK_Pacific
                2 artilleries and 7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,4
                UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 2 artilleries and 7 infantry

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Slovakia Hungary to Romania
                1 armour moved from Slovakia Hungary to Poland
                2 fighters moved from Southern Italy to Romania
                1 tactical_bomber moved from Southern Italy to Poland

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Romania from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Italians win, taking Poland from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Poland to Slovakia Hungary
                3 infantry moved from Yugoslavia to Bulgaria
                1 mech_infantry moved from Northern Italy to Bulgaria
                2 fighters moved from Romania to Bulgaria

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone

    Combat - French
                Battle in 43 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 transport
                    French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 infantry moved from Norway to Finland
                2 bombers moved from Normandy Bordeaux to Finland
                2 submarines moved from 105 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to Slovakia Hungary
                5 armour moved from United Kingdom to 110 Sea Zone
                2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                5 armour and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 114 Sea Zone
                4 armour moved from Germany to Slovakia Hungary
                5 transports moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Finland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Finland to Western Germany
                5 armour moved from 112 Sea Zone to Norway

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                2 fighters placed in 114 Sea Zone
                4 artilleries and 4 infantry placed in Germany
                1 artillery and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • '14

    Hi whack

    Sry to interrupt the game but are you aware that the brits have a 70% chance of conquering Rome?

    Actually Im not sure what happens if a power with no capital conquers a hostile capital but seems tempting assuming I get the IPC’s to spend…

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 infantry moved from Norway to Finland
                2 bombers moved from Normandy Bordeaux to Finland
                2 submarines moved from 105 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to Slovakia Hungary
                5 armour moved from United Kingdom to 110 Sea Zone
                2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                5 armour and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 114 Sea Zone
                4 armour moved from Germany to Slovakia Hungary
                5 transports moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Finland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Finland to Western Germany
                5 armour moved from 112 Sea Zone to Norway

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                2 fighters placed in 114 Sea Zone
                4 artilleries and 4 infantry placed in Germany
                1 artillery and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Southern Italy: 2 mech_infantrys
                EDIT: Turning off Edit Mode

  • '20 '18 '17 '15

    Thanks for reminding me!  I meant to do a NCM of the two mechs to Rome.  Hopefully i would have caught it during my Japanese turn before the UK moved.

    To answer your question, the UK would indeed collect the ICs, however, without a capital, you couldn’t purchase anything with it, as you skip your purchase phase (regardless of how much money you have) without a capital.

    Please use this second file.

  • '14

    ehemm which second file? :)

    Also the 2 german mech currently in N.ita came from Normandy…

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 infantry moved from Norway to Finland
                2 bombers moved from Normandy Bordeaux to Finland
                2 submarines moved from 105 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to Slovakia Hungary
                5 armour moved from United Kingdom to 110 Sea Zone
                2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                5 armour and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 114 Sea Zone
                4 armour moved from Germany to Slovakia Hungary
                5 transports moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Finland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Finland to Western Germany
                5 armour moved from 112 Sea Zone to Norway

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                2 fighters placed in 114 Sea Zone
                4 artilleries and 4 infantry placed in Germany
                1 artillery and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Southern Italy: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Northern Italy: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

  • '20 '18 '17 '15

    Okay, finally got it now.  (Sorry, I’m secretly at work so have to rush things at times.)

    If you will allow it, I moved 1 fighter and 1 tac from normandy to southern italy.  I don’t believe it will affect the Russia turn, as you cant take Slovakia either way.

  • '14

    np :P

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