14L G40 wheatbeer (Axis) vs mrcunego (Allies +15)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour and 2 mech_infantrys moved from Romania to Bessarabia
                1 infantry moved from France to Southern France
                      Germans take Southern France from Americans
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour, 2 artilleries and 7 infantry moved from Eastern Poland to Bessarabia
                1 tactical_bomber moved from Romania to Belarus
                1 infantry moved from Novgorod to Belarus
                1 fighter moved from Baltic States to Belarus
                1 bomber moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                1 bomber moved from Romania to Western Ukraine
                1 tactical_bomber moved from Romania to Western Ukraine
                3 mech_infantrys moved from Poland to Bessarabia
                1 armour moved from Baltic States to Bessarabia

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 7 armour, 2 artilleries, 7 infantry and 5 mech_infantrys
                    Russians defend with 2 infantry and 3 mech_infantrys
                        Germans roll dice for 7 armour, 2 artilleries, 7 infantry and 5 mech_infantrys in Bessarabia, round 2 :  4/21 hits
                        Russians roll dice for 2 infantry and 3 mech_infantrys in Bessarabia, round 2 :  0/5 hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Russians lost in Bessarabia
                        Germans roll dice for 7 armour, 2 artilleries, 7 infantry and 5 mech_infantrys in Bessarabia, round 3 :  3/21 hits
                        Russians roll dice for 1 mech_infantry in Bessarabia, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 7 armour, 2 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Russians: 2 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Romania to Southern Italy
                1 fighter moved from Belarus to Germany
                1 bomber moved from Belarus to Germany
                1 bomber moved from Germany to Western Germany
                1 bomber moved from Western Ukraine to Western Germany
                1 tactical_bomber moved from Belarus to Novgorod
                1 fighter moved from Romania to Western Germany
                1 aaGun moved from Baltic States to Belarus
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 fighter moved from Western Germany to France
                1 tactical_bomber moved from Western Ukraine to Romania
                1 mech_infantry moved from Germany to Romania
                1 infantry moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in France
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 9 infantry placed in Western Germany
                Germans undo move 1.
                2 infantry placed in France
                3 infantry placed in Germany
                Germans undo move 1.
                1 artillery placed in Novgorod
                2 infantry placed in Germany
                Germans undo move 1.
                2 infantry placed in Germany
                1 artillery and 7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 30 / 34
        Japanese : 54 / 63
        Americans : 50 / 73
        Chinese : 14 / 20
        British : 26 / 27
        UK_Pacific : 6 / 6
        Italians : 20 / 22
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                2 infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Northwest Persia to Iraq
                1 armour moved from Caucasus to Iraq
                1 mech_infantry moved from Caucasus to Iraq
                1 fighter moved from Rostov to Iraq
                5 armour moved from Ukraine to Belarus
                1 armour moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Belarus
                6 infantry moved from Smolensk to Belarus
                2 artilleries moved from Smolensk to Belarus
                1 mech_infantry moved from Smolensk to Belarus
                1 armour moved from Russia to Belarus
                1 mech_infantry moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 7 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
                    Germans defend with 1 aaGun and 2 infantry
                    Russians win, taking Belarus from Germans with 7 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                    Russians win, taking Iraq from Italians with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Iraq to Northwest Persia
                1 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 infantry moved from Vologda to Archangel
                4 aaGuns moved from Smolensk to Belarus
                1 fighter moved from Smolensk to Russia
                2 infantry moved from Russia to Tambov
                4 infantry moved from Russia to Bryansk
                3 infantry moved from Chahar to Central Mongolia
                1 aaGun moved from Chahar to Central Mongolia
                1 fighter moved from Kansu to Russia
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Rostov to Ukraine
                6 infantry moved from Finland to Karelia

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                1 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                Russians collect 35 PUs (1 lost to blockades); end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters, 1 infantry and 3 tactical_bombers moved from Jehol to Anhwe
                2 fighters and 2 tactical_bombers moved from 57 Sea Zone to Burma
                1 infantry moved from Shan State to Burma
                1 artillery moved from Shan State to Burma
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 tactical_bomber moved from Malaya to Kwangsi
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Shan State to Yunnan
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                2 bombers moved from Malaya to Anhwe
                1 fighter moved from Japan to Anhwe
                1 armour moved from Shan State to Yunnan
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Kwangsi

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 :  4/6 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Anhwe
                    Japanese attack with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter and 5 infantry
                        Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 2 :  9/10 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 :  2/6 hits
                        1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Anhwe
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Chinese: 1 fighter and 5 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Yunnan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 tactical_bombers could not land in 36 Sea Zone and were removed
                3 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 battleships and 1 carrier moved from 57 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 2 infantry moved from Malaya to Shan State
                2 fighters and 2 tactical_bombers moved from Burma to Shan State
                3 carriers and 1 destroyer moved from 57 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 57 Sea Zone to 37 Sea Zone
                2 artilleries and 1 infantry moved from Manchuria to Jehol
                1 aaGun, 1 artillery and 2 infantry moved from Amur to Manchuria
                2 bombers moved from Anhwe to Kiangsu
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 57 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 fighter placed in Japan
                2 submarines placed in 6 Sea Zone
                1 destroyer placed in 36 Sea Zone
                2 infantry placed in French Indo China
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in Manchuria
                1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 3 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
                Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 39 / 58
        Russians : 35 / 44
        Japanese : 58 / 61
        Americans : 50 / 73
        Chinese : 12 / 20
        British : 26 / 27
        UK_Pacific : 5 / 6
        Italians : 18 / 22
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    @wheatbeer:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
            Non Combat Move - Japanese
                2 tactical_bombers could not land in 36 Sea Zone and were removed

                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 tactical_bombers
                EDIT: Turning off Edit Mode

    I messed up my NCM since I thought I had purchased a carrier that I could mobilize in SZ36. Sorry about that.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Siberia to Buryatia
                      Russians take Sakha from Japanese
                      Russians take Buryatia from Japanese
                1 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese
                2 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 fighter and 1 infantry in Southern France, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Southern France to Normandy Bordeaux
                1 artillery moved from Gibraltar to 91 Sea Zone
                5 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                4 transports moved from 110 Sea Zone to 90 Sea Zone
                3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                2 fighters and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                4 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Hopei
                1 infantry placed in Szechwan
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,2,1
                Chinese collect 12 PUs (1 lost to blockades); end with 14 PUs total


  • Forgot to post the turn in the end of the british turn. Here is the save game

    ukturn6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Italians

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Egypt to Southern France
                2 infantry moved from Northern Italy to Southern France
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from British
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Belgian Congo to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    French defend with 1 cruiser
                        Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the French lost in 92 Sea Zone
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Egypt to Southern Italy
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Southern France to Northern Italy
                1 mech_infantry moved from France to Northern Italy
                2 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 36 / 58
        Russians : 38 / 44
        Japanese : 50 / 61
        Americans : 50 / 73
        Chinese : 13 / 14
        British : 25 / 31
        UK_Pacific : 9 / 7
        Italians : 22 / 32
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 46 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

  • '17

    need OOL Belarus


  • 4 aa and 4 inf.
    and then rest inf-mech-art-tanks.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                3 fighters moved from Southern Italy to Iraq
                2 bombers moved from Western Germany to Iraq
                6 artilleries and 9 infantry moved from Novgorod to Belarus
                7 armour and 5 mech_infantrys moved from Bessarabia to Belarus
                1 mech_infantry moved from Romania to Belarus
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Romania to Ukraine
                1 tactical_bomber moved from Novgorod to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Iraq
                    Germans attack with 1 armour, 2 bombers, 3 fighters and 2 infantry
                    British defend with 1 infantry and 1 mech_infantry; Russians defend with 1 armour, 2 infantry and 2 mech_infantrys
                        Germans roll dice for 1 armour, 2 bombers, 3 fighters and 2 infantry in Iraq, round 2 :  3/8 hits
                        Russians roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Iraq, round 2 :  2/7 hits
                        2 infantry owned by the Russians , 1 infantry owned by the British and 2 infantry owned by the Germans lost in Iraq
                        Germans roll dice for 1 armour, 2 bombers and 3 fighters in Iraq, round 3 :  4/6 hits
                        Russians roll dice for 1 armour and 3 mech_infantrys in Iraq, round 3 :  3/4 hits
                        1 armour owned by the Russians , 1 armour owned by the Germans , 1 mech_infantry owned by the British , 2 mech_infantrys owned by the Russians and 2 fighters owned by the Germans lost in Iraq
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour, 2 fighters and 2 infantry
                    Casualties for Russians: 1 armour, 2 infantry and 2 mech_infantrys
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Belarus
                    Germans attack with 7 armour, 6 artilleries, 9 infantry and 6 mech_infantrys
                    Russians defend with 4 aaGuns, 7 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
                        Germans roll dice for 7 armour, 6 artilleries, 9 infantry and 6 mech_infantrys in Belarus, round 2 :  8/28 hits
                        Russians roll dice for 4 aaGuns, 7 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Belarus, round 2 :  3/18 hits
                        4 infantry owned by the Russians , 3 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
                        Germans roll dice for 7 armour, 6 artilleries, 6 infantry and 6 mech_infantrys in Belarus, round 3 :  9/25 hits
                        Russians roll dice for 7 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Belarus, round 3 :  8/14 hits
                        3 infantry owned by the Russians , 2 armour owned by the Russians , 6 infantry owned by the Germans , 2 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                    7 armour owned by the Germans , 4 mech_infantrys owned by the Germans and 6 artilleries owned by the Germans retreated to Novgorod
                    Russians win with 5 armour remaining. Battle score for attacker is 34
                    Casualties for Germans: 9 infantry and 2 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                2 bombers moved from Iraq to Egypt
                1 fighter moved from Iraq to Trans-Jordan
                1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Germany to Baltic States
                1 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Western Germany to Northern Italy
                1 fighter moved from France to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Germany to Western Germany
                1 aaGun moved from Western Germany to Germany
                1 artillery moved from France to Western Germany
                2 infantry moved from Western Germany to France
                1 fighter moved from Western Germany to France
                2 infantry moved from Western Germany to France
                2 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                2 tactical_bombers moved from Ukraine to Bessarabia
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in France
                5 mech_infantrys placed in Germany
                3 infantry placed in Novgorod
                2 artilleries and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Production/PUs Summary :

    Germans : 38 / 48
        Russians : 36 / 44
        Japanese : 50 / 61
        Americans : 50 / 73
        Chinese : 13 / 14
        British : 25 / 31
        UK_Pacific : 9 / 7
        Italians : 22 / 32
        ANZAC : 10 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 armour moved from Belarus to Ukraine
                3 infantry moved from Bryansk to Ukraine
                1 infantry moved from Western Ukraine to Eastern Poland
                2 fighters moved from Russia to Eastern Poland
                1 tactical_bomber moved from Russia to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 5 armour and 3 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                        Russians roll dice for 5 armour and 3 infantry in Ukraine, round 2 :  2/8 hits
                        Germans roll dice for 1 artillery in Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 5 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Russia to Belarus
                4 mech_infantrys moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                2 infantry moved from Tambov to Bryansk
                1 mech_infantry moved from Northwest Persia to Iraq
                1 fighter moved from Northwest Persia to Iraq
                2 mech_infantrys moved from Volgograd to Northwest Persia
                4 mech_infantrys moved from Bryansk to Ukraine
                3 infantry moved from Central Mongolia to Suiyuyan
                1 aaGun moved from Central Mongolia to Suiyuyan
                1 infantry moved from Karelia to Vyborg
                4 infantry moved from Karelia to Finland
                1 infantry moved from Norway to Finland

    Place Units - Russians
                1 bomber and 4 infantry placed in Russia
                3 mech_infantrys placed in Volgograd
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
                Russians collect 37 PUs (2 lost to blockades); end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 units repaired.
                2 infantry moved from Shan State to Burma
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 infantry moved from Yunnan to Kwangsi
                1 armour moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kweichow to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Kiangsu to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 artillery moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                2 fighters and 2 tactical_bombers moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
                2 battleships moved from 37 Sea Zone to 45 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                2 tactical_bombers moved from 37 Sea Zone to Dutch New Guinea
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kiangsu to Kwangtung
                1 bomber moved from Kiangsu to Szechwan
                1 bomber moved from Kiangsu to Burma

    Combat - Japanese
                Battle in Dutch New Guinea
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 battleships in Dutch New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 :  4/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  4/7 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 bomber in Szechwan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 :  3/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 carrier moved from 37 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                2 fighters moved from Burma to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from French Indo China to 45 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from Burma to 42 Sea Zone
                1 bomber moved from Burma to French Indo China
                1 fighter moved from Kwangsi to French Indo China
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                1 bomber moved from Szechwan to French Indo China
                2 artilleries and 1 infantry moved from Jehol to Anhwe
                3 mech_infantrys moved from Manchuria to Anhwe
                2 fighters moved from Kiangsu to Japan
                2 submarines moved from 20 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 45 Sea Zone
                2 tactical_bombers moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangtung to French Indo China

    Place Units - Japanese
                1 destroyer and 2 transports placed in 6 Sea Zone
                3 mech_infantrys placed in Manchuria
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 3 mech_infantrys
                EDIT: Adding units owned by Japanese to French Indo China: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 35 / 48
        Russians : 38 / 46
        Japanese : 60 / 65
        Americans : 50 / 73
        Chinese : 8 / 14
        British : 25 / 31
        UK_Pacific : 5 / 7
        Italians : 22 / 32
        ANZAC : 10 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 3 artilleries, 12 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Denmark
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 mech_infantrys moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Denmark
                Battle in Holland Belgium
                    Americans attack with 2 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Denmark from Germans, taking Holland Belgium from Germans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Americans attack with 1 armour, 3 artilleries, 12 infantry and 3 mech_infantrys
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 3 artilleries, 12 infantry and 3 mech_infantrys in Southern France, round 2 :  5/19 hits
                        Italians roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 armour, 3 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                3 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Gibraltar
                4 transports moved from 90 Sea Zone to 101 Sea Zone
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                3 transports moved from 110 Sea Zone to 90 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Queensland
                1 transport moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                10 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Hopei to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total


  • Here is the save game in end UK turn 7.

    ukturn7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Italians

    Purchase Units - Italians
                Italians buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Southern Italy to Iraq
                1 bomber moved from Northern Italy to Iraq
                2 mech_infantrys moved from Northern Italy to Denmark
                1 fighter moved from 95 Sea Zone to Denmark

    Combat - Italians
                Battle in Denmark
                    Italians attack with 1 fighter and 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 fighter and 2 mech_infantrys in Denmark, round 2 :  1/3 hits
                        Americans roll dice for 1 mech_infantry in Denmark, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Denmark
                    Italians win, taking Denmark from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Iraq
                    Italians attack with 1 bomber, 1 fighter and 3 mech_infantrys
                    British defend with 2 mech_infantrys; Russians defend with 1 fighter and 1 mech_infantry
                        Italians roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Iraq, round 2 :  3/5 hits
                        Russians roll dice for 1 fighter and 3 mech_infantrys in Iraq, round 2 :  1/4 hits
                        1 mech_infantry owned by the Italians , 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the British lost in Iraq
                        Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Iraq, round 3 :  2/4 hits
                        Russians roll dice for 1 fighter in Iraq, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 fighter owned by the Russians lost in Iraq
                    Italians win, taking Iraq from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 fighter and 1 mech_infantry
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Italians
                1 armour moved from Kenya to Egypt
                1 fighter moved from Iraq to Trans-Jordan
                1 bomber moved from Iraq to Egypt
                1 fighter moved from Denmark to Western Germany
                1 aaGun moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                2 infantry placed in Egypt
                2 fighters placed in Southern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 32 / 48
        Russians : 36 / 46
        Japanese : 58 / 65
        Americans : 56 / 78
        Chinese : 9 / 11
        British : 26 / 25
        UK_Pacific : 6 / 4
        Italians : 20 / 22
        ANZAC : 10 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
                2 fighters moved from Queensland to New South Wales
                2 aaGuns moved from Queensland to New South Wales
                2 infantry moved from Queensland to New South Wales
                1 submarine moved from 46 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

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