I’m camping until Sunday evening. Crockett and I talked some more and decided I will play the Germans and Italians so I will post the opening at that time! 🤓
14L G40 wheatbeer (Axis) vs mrcunego (Allies +15)
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need ool SZ57
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OOL sz 57 - 5 hits:
hit battleship, hit carrier, kill carrier, tac bomber, cruiser -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 1 carrier, 1 cruiser and 2 fighters moved from 39 Sea Zone to 57 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Philippines to 57 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 57 Sea Zone
1 tactical_bomber moved from French Indo China to 57 Sea Zone
1 tactical_bomber moved from French Indo China to 57 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter, 2 infantry and 1 tactical_bomber moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Amur to Anhwe
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 fighters and 2 tactical_bombers moved from French Indo China to Anhwe
1 submarine moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Battle in Celebes
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win, taking Java from Dutch, taking Celebes from Dutch with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 57 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 fighter, 2 infantry and 1 transport; Americans defend with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 4 tactical_bombers in 57 Sea Zone, round 2 : 5/13 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 57 Sea Zone, round 2 : 4/8 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
1 carrier owned by the Americans , 1 cruiser owned by the Japanese , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 57 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 3 fighters and 4 tactical_bombers in 57 Sea Zone, round 3 : 5/11 hits
Americans roll dice for 1 battleship, 1 carrier, 3 fighters and 2 transports in 57 Sea Zone, round 3 : 3/5 hits
2 fighters owned by the Americans , 1 carrier owned by the Americans , 3 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 57 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 carrier and 4 tactical_bombers in 57 Sea Zone, round 4 : 6/8 hits
Americans roll dice for 1 battleship and 2 transports in 57 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Americans , 1 artillery owned by the Americans , 2 infantry owned by the ANZAC , 1 transport owned by the ANZAC , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 57 Sea Zone
Japanese win with 2 battleships, 2 bombers, 1 carrier and 4 tactical_bombers remaining. Battle score for attacker is 80
Casualties for Japanese: 1 cruiser and 4 fighters
Casualties for ANZAC: 1 fighter, 2 infantry and 1 transport
Casualties for Americans: 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport
Battle in Anhwe
Japanese attack with 5 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 5 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Anhwe, round 2 : 5/12 hits
Chinese roll dice for 10 infantry in Anhwe, round 2 : 3/10 hits
2 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 5 fighters, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 3 : 3/9 hits
Chinese roll dice for 5 infantry in Anhwe, round 3 : 2/5 hits
3 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 4 fighters and 3 tactical_bombers in Anhwe, round 4 : 3/7 hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits
2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Anhwe
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 2 fighters, 2 infantry and 2 mech_infantrys
Casualties for Chinese: 10 infantryNon Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 57 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 57 Sea Zone
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 57 Sea Zone
1 fighter moved from 42 Sea Zone to 57 Sea Zone
1 fighter moved from 37 Sea Zone to 57 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Manchuria to Jehol
3 fighters and 3 tactical_bombers moved from Anhwe to Jehol
2 bombers moved from 57 Sea Zone to MalayaPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Manchuria
1 artillery, 1 fighter and 1 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsProduction/PUs Summary :
Germans : 39 / 56
Russians : 30 / 34
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 12 / 18
British : 25 / 33
UK_Pacific : 5 / 3
Italians : 24 / 35
ANZAC : 10 / 16
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Soviet Far East to SiberiaCombat - Americans
Battle in Southern France
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
2 transports moved from 90 Sea Zone to 101 Sea Zone
1 transport moved from 90 Sea Zone to 106 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
2 infantry and 2 mech_infantrys placed in Eastern United States
2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
UK_Pacific take Burma from Japanese
2 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Kiangsi
2 infantry moved from Yunnan to BurmaCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to AnhwePlace Units - Chinese
6 infantry placed in Anhwe
Chinese undo move 1.
1 infantry placed in Yunnan
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 tactical_bomber moved from India to PersiaCombat - British
Battle in Holland Belgium
British attack with 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Persia to West India
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
2 artilleries and 6 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 armour, 2 artilleries, 1 fighter and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Romania to Northern ItalyCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 submarine
French defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
retreated to 92 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in 80 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
Italians win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Southern France
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
French defend with 1 infantry; British defend with 1 armour, 2 infantry and 2 mech_infantrys
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/8 hits
British roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/6 hits
2 infantry owned by the British , 1 infantry owned by the French and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 fighter in Anglo Egyptian Sudan, round 3 : 1/5 hits
British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 0/3 hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 fighter in Anglo Egyptian Sudan, round 4 : 1/5 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits
1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Anglo Egyptian Sudan, round 5 : 2/4 hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for British: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for Italians: 2 artilleries and 3 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 92 Sea Zone to 95 Sea Zone
2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
3 mech_infantrys placed in Egypt
1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 39 / 56
Russians : 31 / 34
Japanese : 54 / 63
Americans : 53 / 73
Chinese : 14 / 20
British : 26 / 27
UK_Pacific : 6 / 6
Italians : 20 / 22
ANZAC : 10 / 16
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 2 mech_infantrys moved from Romania to Bessarabia
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 infantry moved from Eastern Poland to Western Ukraine
1 armour, 2 artilleries and 7 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Romania to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter moved from Baltic States to Belarus
1 bomber moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 bomber moved from Romania to Western Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
3 mech_infantrys moved from Poland to Bessarabia
1 armour moved from Baltic States to BessarabiaCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 7 armour, 2 artilleries, 7 infantry and 5 mech_infantrys
Russians defend with 2 infantry and 3 mech_infantrys
Germans roll dice for 7 armour, 2 artilleries, 7 infantry and 5 mech_infantrys in Bessarabia, round 2 : 4/21 hits
Russians roll dice for 2 infantry and 3 mech_infantrys in Bessarabia, round 2 : 0/5 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Russians lost in Bessarabia
Germans roll dice for 7 armour, 2 artilleries, 7 infantry and 5 mech_infantrys in Bessarabia, round 3 : 3/21 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 7 armour, 2 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry and 3 mech_infantrysNon Combat Move - Germans
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Romania to Southern Italy
1 fighter moved from Belarus to Germany
1 bomber moved from Belarus to Germany
1 bomber moved from Germany to Western Germany
1 bomber moved from Western Ukraine to Western Germany
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Romania to Western Germany
1 aaGun moved from Baltic States to Belarus
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 fighter moved from Western Germany to France
1 tactical_bomber moved from Western Ukraine to Romania
1 mech_infantry moved from Germany to Romania
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
Germans undo move 1.
2 infantry placed in France
3 infantry placed in Germany
Germans undo move 1.
1 artillery placed in Novgorod
2 infantry placed in Germany
Germans undo move 1.
2 infantry placed in Germany
1 artillery and 7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 43 / 58
Russians : 30 / 34
Japanese : 54 / 63
Americans : 50 / 73
Chinese : 14 / 20
British : 26 / 27
UK_Pacific : 6 / 6
Italians : 20 / 22
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 fighter moved from Rostov to Iraq
5 armour moved from Ukraine to Belarus
1 armour moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
6 infantry moved from Smolensk to Belarus
2 artilleries moved from Smolensk to Belarus
1 mech_infantry moved from Smolensk to Belarus
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 7 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Belarus from Germans with 7 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Iraq from Italians with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Iraq to Northwest Persia
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Vologda to Archangel
4 aaGuns moved from Smolensk to Belarus
1 fighter moved from Smolensk to Russia
2 infantry moved from Russia to Tambov
4 infantry moved from Russia to Bryansk
3 infantry moved from Chahar to Central Mongolia
1 aaGun moved from Chahar to Central Mongolia
1 fighter moved from Kansu to Russia
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Rostov to Ukraine
6 infantry moved from Finland to KareliaPlace Units - Russians
2 mech_infantrys placed in Volgograd
1 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Russians collect 35 PUs (1 lost to blockades); end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters, 1 infantry and 3 tactical_bombers moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from 57 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 artillery and 1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Malaya to Kwangsi
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Shan State to Yunnan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 bombers moved from Malaya to Anhwe
1 fighter moved from Japan to Anhwe
1 armour moved from Shan State to Yunnan
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to KwangsiCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 9/10 hits
Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 : 2/6 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Anhwe
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 tactical_bombers could not land in 36 Sea Zone and were removed
3 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 battleships and 1 carrier moved from 57 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Burma to Shan State
3 carriers and 1 destroyer moved from 57 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 57 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from Manchuria to Jehol
1 aaGun, 1 artillery and 2 infantry moved from Amur to Manchuria
2 bombers moved from Anhwe to Kiangsu
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 57 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
2 submarines placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Manchuria
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 3 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 39 / 58
Russians : 35 / 44
Japanese : 58 / 61
Americans : 50 / 73
Chinese : 12 / 20
British : 26 / 27
UK_Pacific : 5 / 6
Italians : 18 / 22
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Non Combat Move - Japanese
2 tactical_bombers could not land in 36 Sea Zone and were removed
…
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit ModeI messed up my NCM since I thought I had purchased a carrier that I could mobilize in SZ36. Sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Siberia to Buryatia
Russians take Sakha from Japanese
Russians take Buryatia from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in Southern France
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery moved from Gibraltar to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
4 transports moved from 110 Sea Zone to 90 Sea Zone
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 infantry placed in Western United States
3 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
4 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Hopei
1 infantry placed in Szechwan
2 infantry placed in HopeiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,2,1
Chinese collect 12 PUs (1 lost to blockades); end with 14 PUs total -
Forgot to post the turn in the end of the british turn. Here is the save game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Italians
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to Southern France
2 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 fighter
French defend with 1 cruiser
Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 92 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for French: 1 cruiserNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Egypt to Southern Italy
1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from Southern France to Northern Italy
1 mech_infantry moved from France to Northern Italy
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 36 / 58
Russians : 38 / 44
Japanese : 50 / 61
Americans : 50 / 73
Chinese : 13 / 14
British : 25 / 31
UK_Pacific : 9 / 7
Italians : 22 / 32
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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need OOL Belarus