Forgot something I think might need to make a small edit in sz 93/94, but cant until tomorrow morning
G40L 2014 captain walker (Allies +9) vs Entek (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Southern France to Northern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 1 fighter and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Ukraine : 1 mech_infantry
95 Sea Zone : 1 destroyer, 2 submarines and 1 transport
93 Sea Zone : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 64 / 95
Russians : 1 / 0
Japanese : 15 / 9
Americans : 59 / 84
Chinese : 23 / 31
British : 37 / 42
UK_Pacific : 21 / 26
Italians : 13 / 11
ANZAC : 25 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Iwo Jima to Japan
2 armour moved from Kazakhstan to Volgograd
3 fighters moved from Kazakhstan to Volgograd
2 bombers moved from Sikang to VolgogradCombat - ANZAC
Battle in Volgograd
ANZAC attack with 2 armour, 2 bombers and 3 fighters
Germans defend with 1 bomber, 1 factory_minor and 3 infantry
ANZAC roll dice for 2 armour, 2 bombers and 3 fighters in Volgograd, round 2 : 1/7 hits
Germans roll dice for 1 bomber and 3 infantry in Volgograd, round 2 : 1/4 hits
1 bomber owned by the Germans and 1 armour owned by the ANZAC lost in Volgograd
ANZAC roll dice for 1 armour, 2 bombers and 3 fighters in Volgograd, round 3 : 4/6 hits
Germans roll dice for 3 infantry in Volgograd, round 3 : 2/3 hits
3 infantry owned by the Germans and 2 fighters owned by the ANZAC lost in Volgograd
ANZAC win, taking Volgograd from Germans with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber and 3 infantry
Casualties for ANZAC: 1 armour and 2 fighters
Strategic bombing raid in Japan
AA fire in Japan : 0/2 hits
Bombing raid in Japan rolls: 5,3 and causes: 3 damage to unit: factory_major
Bombing raid in Japan causes 3 damage total.Non Combat Move - ANZAC
2 bombers moved from Japan to Korea
1 infantry moved from Okinawa to 19 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 bomber moved from Queensland to Korea
3 mech_infantrys moved from Szechwan to Kazakhstan
2 bombers moved from Volgograd to Sikang
1 fighter moved from Volgograd to KazakhstanPlace Units - ANZAC
1 factory_minor placed in Korea
1 bomber placed in Queensland
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Szechwan: 2 armour and 1 mech_infantry
EDIT: Removing units owned by ANZAC from French Indo China: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 27 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for ANZAC :
Iwo Jima : 1 fighter
Formosa : 1 flag
Korea : 1 flag, 2 artilleries, 3 bombers, 1 factory_minor and 2 infantry
Okinawa : 1 flag
Hainan : 1 flag
Szechwan : 2 armour and 1 mech_infantry
Sikang : 2 bombers
Burma : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Philippines : 1 infantry
Kazakhstan : 1 fighter and 3 mech_infantrys
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
38 Sea Zone : 1 transport
20 Sea Zone : 1 flag
17 Sea Zone : 1 cruiser
6 Sea Zone : 4 destroyers, 2 fighters, 2 submarines and 2 transports
Trans-Jordan : 2 infantry
Volgograd : 1 flag, 1 armour and 1 factory_minorProduction/PUs Summary :
Germans : 62 / 95
Russians : 1 / 0
Japanese : 15 / 9
Americans : 59 / 84
Chinese : 23 / 31
British : 37 / 42
UK_Pacific : 21 / 26
Italians : 13 / 11
ANZAC : 27 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 62 / 95
Russians : 1 / 0
Japanese : 15 / 9
Americans : 59 / 84
Chinese : 23 / 31
British : 37 / 42
UK_Pacific : 21 / 26
Italians : 13 / 11
ANZAC : 27 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Russia to Volgograd
3 armour moved from Ukraine to Caucasus
2 bombers moved from Novgorod to Caucasus
2 bombers moved from Russia to Kazakhstan
3 mech_infantrys moved from Samara to KazakhstanCombat - Germans
Battle in Volgograd
Germans attack with 3 armour
ANZAC defend with 1 armour and 1 factory_minor
Germans roll dice for 3 armour in Volgograd, round 2 : 1/3 hits
ANZAC roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the ANZAC lost in Volgograd
Germans win, taking Volgograd from ANZAC with 3 armour remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Kazakhstan
Germans attack with 2 bombers and 3 mech_infantrys
ANZAC defend with 1 fighter and 3 mech_infantrys; British defend with 2 mech_infantrys
Germans roll dice for 2 bombers and 3 mech_infantrys in Kazakhstan, round 2 : 1/5 hits
British roll dice for 1 fighter and 5 mech_infantrys in Kazakhstan, round 2 : 2/6 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Kazakhstan
Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 3 : 1/3 hits
British roll dice for 1 fighter and 4 mech_infantrys in Kazakhstan, round 3 : 1/5 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 2 bombers in Kazakhstan, round 4 : 2/2 hits
British roll dice for 1 fighter and 3 mech_infantrys in Kazakhstan, round 4 : 2/4 hits
2 bombers owned by the Germans and 2 mech_infantrys owned by the ANZAC lost in Kazakhstan
British win with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for ANZAC: 2 mech_infantrys
Casualties for Germans: 2 bombers and 3 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Caucasus
Germans attack with 3 armour and 2 bombers
British defend with 3 armour and 1 factory_minor
Germans roll dice for 3 armour and 2 bombers in Caucasus, round 2 : 4/5 hits
British roll dice for 3 armour in Caucasus, round 2 : 0/3 hits
3 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 3 armour and 2 bombers remaining. Battle score for attacker is 18
Casualties for British: 3 armourNon Combat Move - Germans
2 bombers moved from Caucasus to Volgograd
4 infantry moved from Romania to Bessarabia
1 armour moved from Albania to Romania
4 artilleries and 4 infantry moved from Yugoslavia to Romania
2 bombers moved from Volgograd to UkrainePlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone
2 infantry placed in Western Germany
3 armour placed in Russia
3 armour placed in Ukraine
1 bomber and 1 fighter placed in NovgorodTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Southern France : 1 infantry
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Romania : 1 armour, 4 artilleries and 4 infantry
Germany : 1 factory_major
Denmark : 1 aaGun and 4 infantry
Holland Belgium : 1 infantry
Northern Italy : 1 artillery and 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 4 infantry
Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 3 armour, 2 bombers and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Caucasus : 1 flag, 3 armour and 1 factory_minor
Smolensk : 1 flag
Samara : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 66 / 91
Russians : 1 / 0
Japanese : 15 / 9
Americans : 59 / 84
Chinese : 23 / 31
British : 35 / 42
UK_Pacific : 21 / 26
Italians : 13 / 11
ANZAC : 25 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese repair 9 damage on 9 factory_majors; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Non Combat Move - Japanese
2 fighters moved from Buryatia to Novosibirsk
1 infantry moved from Novosibirsk to SamaraTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,4,6,5,5,2,5,6,2,2,3,2,4,2,5,5,4
Japanese collect 7 PUs (8 lost to blockades); end with 7 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 27 infantry
Wake Island : 1 flag, 1 airfield and 1 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag, 2 fighters
Samara : 1 infantryProduction/PUs Summary :
Germans : 66 / 91
Russians : 1 / 0
Japanese : 15 / 7
Americans : 59 / 84
Chinese : 23 / 31
British : 35 / 42
UK_Pacific : 21 / 26
Italians : 13 / 11
ANZAC : 25 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 destroyers moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 bomber moved from Gibraltar to Southern Italy
1 carrier, 2 destroyers and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Southern Italy
1 carrier, 3 destroyers and 1 fighter moved from 98 Sea Zone to 95 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Trans-Jordan to 98 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from 95 Sea Zone to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 bomber moved from Egypt to 95 Sea Zone
1 armour and 1 mech_infantry moved from Sakha to Yakut S.S.R.
Americans take Buryatia from Japanese
Americans take Yakut S.S.R. from Japanese
3 bombers moved from Korea to Japan
1 armour, 2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Caucasus
1 fighter moved from Gibraltar to Southern Italy -
scramble in 95?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 destroyers moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 bomber moved from Gibraltar to Southern Italy
1 carrier, 2 destroyers and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Southern Italy
1 carrier, 3 destroyers and 1 fighter moved from 98 Sea Zone to 95 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Trans-Jordan to 98 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from 95 Sea Zone to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 bomber moved from Egypt to 95 Sea Zone
1 armour and 1 mech_infantry moved from Sakha to Yakut S.S.R.
Americans take Buryatia from Japanese
Americans take Yakut S.S.R. from Japanese
3 bombers moved from Korea to Japan
1 armour, 2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Caucasus
1 fighter moved from Gibraltar to Southern ItalyCombat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 0/3 hits
Bombing raid in Japan rolls: 4,3,7 and causes: 9 damage to unit: factory_major
Bombing raid in Japan causes 9 damage total.
Battle in Caucasus
Americans attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
Germans defend with 3 armour and 1 factory_minor
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Caucasus, round 2 : 5/7 hits
Germans roll dice for 3 armour in Caucasus, round 2 : 1/3 hits
3 armour owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Americans: 1 infantry
Battle in 95 Sea Zone
Americans attack with 1 bomber, 2 carriers, 8 destroyers, 2 fighters and 5 transports
Italians defend with 1 destroyer, 2 submarines and 1 transport
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 2 carriers, 8 destroyers, 2 fighters and 5 transports in 95 Sea Zone, round 2 : 3/11 hits
Italians roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 2 submarines owned by the Italians lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
Americans win with 1 bomber, 2 carriers, 8 destroyers, 2 fighters and 5 transports remaining. Battle score for attacker is 27
Casualties for Italians: 1 destroyer, 2 submarines and 1 transport
Battle in Southern Italy
Americans attack with 3 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry and 1 mech_infantry
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
AA fire in Southern Italy : 0/4 hits
Americans roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/14 hits
Italians roll dice for 2 aaGuns, 1 bomber, 3 fighters and 5 infantry in Southern Italy, round 2 : 4/9 hits
2 aaGuns owned by the Italians , 4 infantry owned by the Americans and 1 bomber owned by the Italians lost in Southern Italy
Americans roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Southern Italy, round 3 : 3/10 hits
Italians roll dice for 3 fighters and 5 infantry in Southern Italy, round 3 : 4/8 hits
1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 1 armour owned by the Americans , 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 2 bombers and 2 fighters in Southern Italy, round 4 : 3/6 hits
Italians roll dice for 3 fighters and 2 infantry in Southern Italy, round 4 : 3/5 hits
2 fighters owned by the Americans , 1 fighter owned by the Italians , 1 armour owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour and 2 bombers in Southern Italy, round 5 : 3/3 hits
Italians roll dice for 2 fighters in Southern Italy, round 5 : 2/2 hits
2 fighters owned by the Italians and 2 bombers owned by the Americans lost in Southern Italy
Americans captures 11PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is -12
Casualties for Italians: 2 aaGuns, 1 bomber, 3 fighters and 5 infantry
Casualties for Americans: 2 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry and 1 mech_infantryNon Combat Move - Americans
1 bomber moved from 95 Sea Zone to Malta
2 fighters moved from Caucasus to Northwest Persia
3 bombers moved from Japan to Korea
1 artillery and 4 infantry moved from Amur to Buryatia
1 fighter moved from Korea to Kweichow
1 cruiser and 3 destroyers moved from 25 Sea Zone to 27 Sea Zone
2 transports moved from 10 Sea Zone to 89 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 armour, 1 artillery, 3 fighters and 2 infantry placed in Eastern United States
3 destroyers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Korea : 3 bombers and 2 fighters
Kweichow : 1 fighter
Borneo : 2 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 artillery and 4 infantry
36 Sea Zone : 1 flag
26 Sea Zone : 1 flag
27 Sea Zone : 1 cruiser and 3 destroyers
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
2 Sea Zone : 1 flag
5 Sea Zone : 2 destroyers and 2 transports
6 Sea Zone : 1 flag, 1 carrier, 3 destroyers and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry
Cyprus : 1 infantry
Malta : 1 bomber
Tunisia : 1 flag, 2 infantry and 1 mech_infantry
Libya : 1 mech_infantry
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 infantry
95 Sea Zone : 2 carriers, 8 destroyers, 2 fighters and 5 transports
89 Sea Zone : 2 transports
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
101 Sea Zone : 3 destroyers and 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 2 fighters
98 Sea Zone : 1 flag
91 Sea Zone : 3 destroyers, 2 submarines and 3 transports
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 64 / 91
Russians : 1 / 0
Japanese : 13 / 7
Americans : 66 / 102
Chinese : 23 / 31
British : 35 / 42
UK_Pacific : 21 / 26
Italians : 10 / 0
ANZAC : 25 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to KweichowPlace Units - Chinese
5 infantry placed in Szechwan
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Kiangsu : 2 artilleries and 2 infantry
Manchuria : 1 artillery and 6 infantry
Shensi : 1 artillery
Kweichow : 7 infantry
Kansu : 11 infantry
Tsinghai : 15 infantry
Szechwan : 5 infantry
Sikang : 1 fighter and 15 infantry
Kwangtung : 3 artilleries and 2 infantryProduction/PUs Summary :
Germans : 64 / 91
Russians : 1 / 0
Japanese : 13 / 7
Americans : 66 / 102
Chinese : 23 / 30
British : 35 / 42
UK_Pacific : 21 / 26
Italians : 10 / 0
ANZAC : 25 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Northwest Persia to Volgograd
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Volgograd
4 fighters and 1 tactical_bomber moved from Persia to VolgogradCombat - British
Battle in Volgograd
British attack with 2 armour, 1 bomber, 5 fighters and 2 tactical_bombers
Germans defend with 3 armour and 1 factory_minor
British roll dice for 2 armour, 1 bomber, 5 fighters and 2 tactical_bombers in Volgograd, round 2 : 6/10 hits
Germans roll dice for 3 armour in Volgograd, round 2 : 2/3 hits
1 armour owned by the British , 3 armour owned by the Germans and 1 fighter owned by the British lost in Volgograd
British win, taking Volgograd from Germans with 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 3 armour
Casualties for British: 1 armour and 1 fighterNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Volgograd to Caucasus
3 fighters moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Persia
2 armour and 1 mech_infantry moved from Persia to Caucasus
7 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour moved from Eastern Persia to Kazakhstan
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 aaGun and 2 infantry moved from Szechwan to Sikang
2 armour and 2 infantry moved from India to 39 Sea Zone
2 armour, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 armour and 2 infantry moved from 80 Sea Zone to Persia
4 infantry moved from Persia to Northwest Persia
1 aaGun moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Southern Italy
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 transports moved from 80 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from India to Eastern PersiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 armour, 2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour, 2 infantry and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Sikang : 1 aaGun and 2 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Celebes : 1 flag
39 Sea Zone : 2 transports
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Southern Italy : 1 artillery, 2 fighters and 1 infantry
Ethiopia : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
Turkmenistan : 1 flag
Caucasus : 3 armour, 4 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
95 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag, 1 armour and 1 mech_infantry
Eastern Persia : 1 flag, 2 mech_infantrys
Northwest Persia : 1 aaGun and 4 infantry
Persia : 1 flag, 1 airfield, 4 armour, 1 bomber, 1 factory_minor, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 62 / 91
Russians : 1 / 0
Japanese : 13 / 7
Americans : 66 / 102
Chinese : 23 / 30
British : 37 / 42
UK_Pacific : 21 / 26
Italians : 10 / 0
ANZAC : 25 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Italians
1 artillery, 1 fighter and 1 mech_infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 artillery, 2 fighters and 1 infantry; Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Southern Italy, round 2 : 2/3 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Southern Italy, round 2 : 2/5 hits
1 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Southern Italy
retreated to Southern Italy
Americans win with 1 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 mech_infantry moved from Ukraine to RostovTurn Complete - Italians
Territory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Northern Italy : 1 aaGun, 1 factory_major, 1 fighter and 2 infantry
Rostov : 1 mech_infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 62 / 91
Russians : 1 / 0
Japanese : 13 / 7
Americans : 66 / 102
Chinese : 23 / 30
British : 37 / 42
UK_Pacific : 21 / 26
Italians : 10 / 0
ANZAC : 25 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Man, I thought I had this game, but the tides seem to have turned. Want to start again?
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You had me worried when you threatened to invade UK…you would have won the game if you had pulled that off.
Sure…we can start another game. Wich side do you like playing the best?
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Want to swap sides?
It was really over once you were able to start having ANZAC use that Complex in Indochina.
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Ok…I’ll play axis. Where do you want your +9?
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How about an infantry in New Guinea and a sub off of Egypt.
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ok…I’ll set one up for us tomorrow!
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New game is ready. Have you posted results for this game or should I do that?
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Posting results now.





