No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Whackamatt (Axis) vs. mrcunego (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to 104 Sea Zone
3 destroyers and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
4 artilleries and 2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Ukraine
4 artilleries and 4 infantry moved from Eastern Poland to Belarus
4 armour moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Romania to Belarus
1 infantry moved from Western Ukraine to Bryansk
5 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 118 Sea Zone
1 bomber moved from Gibraltar to 118 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 3 destroyers and 1 submarine
Russians defend with 1 cruiser
Germans win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 118 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 armour, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 43
Casualties for Americans: 1 armour, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 submarine
Germans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Bryansk
Germans attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 4 artilleries, 9 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 4 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 4 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 artillery and 9 infantry
Germans win, taking Belarus from Russians with 4 armour, 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 9 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Holland Belgium: 1 infantry
EDIT: Changing ownership of Holland Belgium from British to Germans
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Turning off Edit Mode
4 aaGuns moved from Eastern Poland to Belarus
2 aaGuns moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Finland to Vyborg
2 artilleries and 8 infantry moved from Finland to Karelia
1 artillery and 2 fighters moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 transports moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from 118 Sea Zone to Normandy BordeauxPlace Units - Germans
2 armour placed in Western Germany
3 infantry placed in France
3 infantry placed in Southern France
7 infantry placed in Germany
Germans undo move 1.
2 armour placed in Western Germany
1 artillery and 2 infantry placed in Romania
Germans undo move 4.
Germans undo move 3.
2 armour and 4 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to France: 3 fighters and 2 tactical_bombers
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 armour
EDIT: Adding units owned by Germans to Southern France: 3 armour
EDIT: Turning off Edit Mode
Germans undo move 4.
1 infantry placed in Germany
2 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
I had to make some edits:
I had forgotten to move into 3 combats. 2 were simple, unoccupied Russian territories in Karelia and Vyborg.
The other involved Holland/Belgium. i opend the file in a second Triple A program and had the server roll the dice. You should see the server results so you know I’m not just editing it in. I then edited the first file I had open to include those results. I also saved the file of just the Holland Belgium fight if you want to see it. Hope it makes sense. I’ll try to be less careless next time.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to Vyborg
1 armour moved from Novgorod to Vyborg
4 infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Russia to Kazakhstan
3 infantry moved from Russia to Bryansk
1 fighter moved from Rostov to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits
Germans roll dice for 1 armour and 3 infantry in Bryansk, round 2 : 3/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Bryansk, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits
1 mech_infantry owned by the Russians lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Vyborg
Russians attack with 1 armour, 1 bomber and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 bomber and 4 infantry in Vyborg, round 2 : 0/6 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 bomber and 4 infantry in Vyborg, round 3 : 2/6 hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Vyborg to Vologda
1 fighter moved from Kazakhstan to Russia
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
4 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Tambov
2 aaGuns and 14 infantry moved from Yenisey to Timguska
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Russia
2 mech_infantrys moved from Smolensk to Russia
1 armour moved from Smolensk to Russia
2 aaGuns moved from Smolensk to RussiaPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Vologda: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
No problem with the editing. it made perfect sense.
I just did some of my own. Forgot some non-combat movement.
That battle in belarus in the german turn was nasty for the russians. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 44 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Malaya to Shan State
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 bomber moved from French Indo China to Shan State
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Celebes to 44 Sea Zone
1 mech_infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC defend with 1 destroyer
Japanese win with 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for French: 1 destroyer
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 bomber and 2 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Guam
Battle in SumatraNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 108 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 mech_infantry moved from 126 Sea Zone to NorwayCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry
Germans defend with 2 bombers, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/10 hits
Germans roll dice for 2 bombers in Normandy Bordeaux, round 2 : 1/2 hits
2 bombers owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 bombers
Casualties for Americans: 1 infantry
Battle in NorwayNon Combat Move - Americans
2 fighters moved from Siberia to Yenisey
2 fighters moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to United Kingdom
1 bomber moved from 104 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 103 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 13 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 8 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
3 infantry moved from Burma to Yunnan
1 bomber moved from India to Shan State
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Iraq to Syria
1 bomber moved from Iraq to Syria
2 fighters moved from Northwest Persia to Syria
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Belgian Congo
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Syria
British attack with 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 infantry in Syria, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
retreated to Syria
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits
1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
British attack with 1 bomber and 3 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 bomber and 3 infantry in Shan State, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Shan State to Eastern Persia
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
3 aaGuns moved from Burma to India
2 artilleries moved from Burma to India
1 infantry moved from Burma to India
1 armour moved from Burma to India
2 fighters moved from Syria to Northwest Persia
1 bomber moved from Syria to Eastern Persia
1 armour moved from Eastern Persia to Turkmenistan
1 artillery moved from Rhodesia to Belgian Congo
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy BordeauxPlace Units - British
8 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
4 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 4 infantry -
I had to edit again. sorry. The two inf that invaded holland/bel boarded two different transporters by a mistake. They were going over in one boat so the three other transportes would be free to the non combat.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour and 1 bomber; Remaining resources: 5 PUs;Combat Move - Italians
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Syria to Trans-Jordan
4 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 2 destroyers moved from 98 Sea Zone to 99 Sea ZoneNon Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 aaGun moved from Romania to Yugoslavia
2 aaGuns moved from Eastern Poland to Belarus
1 armour and 1 infantry moved from Baltic States to BelarusPlace Units - Italians
3 armour placed in Egypt
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour and 1 bomber; Remaining resources: 5 PUs;Combat Move - Italians
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Syria to Trans-Jordan
4 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 2 destroyers moved from 98 Sea Zone to 99 Sea ZoneNon Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 aaGun moved from Romania to Yugoslavia
2 aaGuns moved from Eastern Poland to Belarus
1 armour and 1 infantry moved from Baltic States to BelarusPlace Units - Italians
3 armour placed in Egypt
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 artillery
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Iraq to Tambov
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 60 Sea Zone to 74 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
3 destroyers and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to Norway
2 armour moved from Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
2 artilleries and 6 infantry moved from Karelia to Vyborg
1 infantry moved from Karelia to Vyborg
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Karelia to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 armour moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Belarus to Novgorod
2 armour moved from Belarus to NovgorodCombat - Germans
Battle in Holland Belgium
Germans attack with 2 armour and 1 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Norway from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 armour and 4 infantry
Germans win, taking Vyborg from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 6 infantry
Casualties for Russians: 1 armour and 4 infantry
Battle in Novgorod
Germans attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Archangel
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
3 fighters moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to Finland
1 infantry moved from Germany to Western Germany
2 tactical_bombers moved from France to Western Germany
3 armour moved from Southern France to Western GermanyPlace Units - Germans
3 infantry placed in France
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Romania
3 infantry placed in Southern France
2 artilleries and 2 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 110 Sea Zone to 104 Sea Zone
3 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Samara
2 infantry moved from Tambov to Bryansk
2 infantry moved from Vologda to Archangel
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Samara
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
2 fighters moved from Russia to Archangel
1 bomber moved from Vologda to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in 104 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Bryansk
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 4 infantry
Battle in Smolensk
Russians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 14 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Archangel to Russia
1 bomber moved from Archangel to Russia
1 infantry moved from Siberia to Sakha
1 infantry moved from Amur to BuryatiaPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
2 battleships, 2 carriers, 2 fighters, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 41 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from 55 Sea Zone to Northern Territory
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Queensland
4 carriers and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Shan State
1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 bomber moved from Malaya to Yunnan
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Jehol to Anhwe
1 armour moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Chahar to Hopei
2 infantry moved from Suiyuyan to Shensi
1 artillery and 2 infantry moved from Tsinghai to SikangCombat - Japanese
Battle in Queensland
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry
Japanese win, taking Queensland from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in Northern Territory
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Northern Territory from ANZAC, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Dutch New Guinea
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 45 Sea Zone
EDIT: 3 fighters and 2 tactical_bombers moved from Western Germany to GermanyPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in French Indo China
3 armour placed in Malaya
3 infantry placed in Japan
1 destroyer and 1 submarine placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
Hey, I made a NCM edit -My German airforce was supposed to land in Germany, not Western Germany.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 bomber and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
3 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France -
need scramble orders in sz 91
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No scramble