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New A&A chaos game C vs S
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 2 PUs; end with 2 PUs total -
french chaos
Rolling 1d6:
(3) -
tarodakylus burger
18-1
17-2
23-3
33-4
34-5
21-6
Marianas-7
Rolling 1d7:
(3) -
tarodakylus burger in SZ 23
17-1
24-2
31-3
32-4
33-5
22-6
Rolling 1d6:
(4) -
tarodakylus burger in SZ 32
23-1
31-2
26-3
30-4
48-5
33-6
Marshall Is.-7
Rolling 1d7:
(7) -
tarodakylus burger in Marshall Islands. So it move out to SZ 32 for it final move.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from 33 Sea Zone: 1 battleship
EDIT: Adding units owned by Neutral_True to 22 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from 22 Sea Zone: 1 battleship
EDIT: Adding units owned by Neutral_True to 32 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode -
did that bird thing not die?
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Germany
Rolling 1d6:
(4)Crazy Bird
1:23/2:31/3:26/4:30/5:48/6:33
Rolling 1d6:
(1) -
Crazy Bird
1:17/2:24/3:31/4:32/5:/6:22
Rolling 1d6:
(2) -
Crazy Bird
1:17/2:16/3:25/4:31/5:23
Rolling 1d5:
(5) -
Crazy Bird
1:17/2:24/3:31/4:32/5:33/6:22
Rolling 1d6:
(1) -
germans cant move into western germany owned by neutral true?
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germans cant move into western germany owned by neutral true?
Not unless you declare war on true neutrals during politics phase, nope…
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I’ll move Crazy Bird for Russia, so as to move the game along (you can take Japan move immediately after Germany).
Russia Bird 1
Rolling 1d7:
(6)1-Iwo Jima
2-SZ6
3-SZ16
4-SZ24
5-SZ23
6-SZ22
7-SZ18 -
RUSSIA PTERO 2
Rolling 1d7:
(2)1-Marianas
2-18
3-17
4-23
5-33
6-34
7-21 -
RUSSIA PTERO 3
Rolling 1d5:
(5)1-6
2-17
3-22
4-21
5-19 -
RUSSIA PTERO 4
Rolling 1d9:
(3)1-Okinawa
2-Manchuria
3-Jehol
4-Shantung
5-Kiangsu
6-6
7-18
8-21
9-20 -
JAPAN PTERO 1
Rolling 1d6:
(1)1-Manchuria
2-Buyant-Uhaa
3-Chahar
4-Anhwe
5-Shantung
6-19