@Avner Still need your email to put into the game to get dice rolls
14L G40 ArtofWar1947 (Axis) vs JWW (Allies + 10)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Vyborg
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
1 infantry moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Belarus
2 bombers moved from Germany to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
8 armour, 11 artilleries, 30 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western UkraineCombat - Germans
Battle in Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 8 armour, 11 artilleries, 30 infantry and 7 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Western Ukraine from Russians with 8 armour, 11 artilleries, 28 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in VyborgNon Combat Move - Germans
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 mech_infantrys moved from Germany to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from France to Western Germany
3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from Eastern Poland to Western Germany
2 tactical_bombers moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Germany to Western Germany
2 bombers moved from Belarus to Germany
2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Germany to Western GermanyPlace Units - Germans
2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
1 artillery and 1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,2,6,3,5,3,5,4,3,2,3,1,5,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 48 PUs (11 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
Jim:
Finally saw your message about the sub taking out the German transport. No problem; I assumed that it was goner and did not even look for it. You see what you expect.
From the reference you provided me, I saw where Triplea incorrectly deducts for convoy loses.
Would still appreciate learning where the new rules are posted, including why Japan cannot build a major IC in Kiangsu.
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Jim:
Finally saw your message about the sub taking out the German transport. No problem; I assumed that it was goner and did not even look for it. You see what you expect.From the reference you provided me, I saw where Triplea incorrectly deducts for convoy loses.
Would still appreciate learning where the new rules are posted, including why Japan cannot build a major IC in Kiangsu
Did you see this? “Japan can only build a major in Korea (not Manchuria or Kiangsu). � You go by the symbol printed on the map, not by game start position, when determining original ownership.
Manchuria and Kiangsu are Chinese territories.” hopefully that clarifies this? USING TRIPLE A, click the tab on the right labeled Territory. Put the cursor over KIA etc and the game tells you who the original owner of the territory was, in this case JPN.
I think all the rules are posted here….1st page of this thread by Gamerman01 http://www.axisandallies.org/forums/index.php?topic=32284.0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
5 artilleries and 5 infantry moved from Russia to Bryansk
1 armour moved from Caucasus to Bryansk
2 infantry moved from Northwest Persia to Caucasus
1 aaGun and 4 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to BuryatiaPlace Units - Russians
7 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsTerritory Summary for Russians :
Sakha : 1 aaGun
Buryatia : 1 aaGun and 5 infantry
Ethiopia : 1 flag, 1 mech_infantry
Bryansk : 4 aaGuns, 5 armour, 13 artilleries, 2 fighters, 42 infantry, 13 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 7 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor
Caucasus : 2 infantry
Iraq : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 58
Russians : 31 / 42
Japanese : 49 / 56
Americans : 56 / 76
Chinese : 13 / 19
British : 24 / 0
UK_Pacific : 9 / 7
Italians : 9 / 5
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.056
Median : 4.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18Germans Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.154
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13 -
going to move that Russian ss too….sorry hold on
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use this file…moved that Russian ss in ncm
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
2 armour and 4 infantry moved from Amur to Sakha
1 artillery, 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 armour and 1 fighter moved from Shantung to Anhwe
2 armour, 2 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi
1 bomber moved from Kiangsu to Kwangsi
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
2 bombers and 3 fighters moved from Kwangtung to Shan State
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangtung to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
2 armour and 4 infantry moved from Amur to Sakha
1 artillery, 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 armour and 1 fighter moved from Shantung to Anhwe
2 armour, 2 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi
1 bomber moved from Kiangsu to Kwangsi
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
2 bombers and 3 fighters moved from Kwangtung to Shan State
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangtung to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Anhwe
Japanese attack with 3 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Anhwe from Chinese with 3 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kwangsi from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Sakha
Japanese attack with 2 armour and 4 infantry
Russians defend with 1 aaGun
Japanese win, taking Sakha from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 2 artilleries, 2 bombers, 3 fighters and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 artillery and 4 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 artillery and 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from Shan State to 37 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kiangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Anhwe to Shantung
1 aaGun moved from Chahar to Anhwe
1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter moved from Japan to Kwangtung
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Shan State to Kwangtung
1 bomber moved from 43 Sea Zone to Kwangtung
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 fighters moved from Kwangsi to Kiangsu
1 bomber and 1 tactical_bomber moved from Kwangsi to KwangtungPlace Units - Japanese
1 armour, 1 artillery and 1 fighter placed in Kwangtung
2 mech_infantrys placed in Kiangsu
1 artillery and 2 mech_infantrys placed in Shantung
Japanese undo move 3.
1 artillery placed in Kiangsu
2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
2 armour and 4 infantry moved from Amur to Sakha
1 artillery, 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 armour and 1 fighter moved from Shantung to Anhwe
2 armour, 2 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi
1 bomber moved from Kiangsu to Kwangsi
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
2 bombers and 3 fighters moved from Kwangtung to Shan State
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangtung to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Anhwe
Japanese attack with 3 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/10 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/7 hits
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Sakha
Japanese attack with 2 armour and 4 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 2 artilleries, 2 bombers, 3 fighters and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 artillery and 4 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 infantry in Shan State, round 2 : 4/9 hits
UK_Pacific roll dice for 1 artillery and 5 infantry in Shan State, round 2 : 1/6 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 1 infantry in Shan State, round 3 : 1/8 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 2 artilleries, 2 bombers and 3 fighters in Shan State, round 4 : 3/7 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 artillery and 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 4 : 1/3 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from Shan State to 37 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kiangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Anhwe to Shantung
1 aaGun moved from Chahar to Anhwe
1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter moved from Japan to Kwangtung
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Shan State to Kwangtung
1 bomber moved from 43 Sea Zone to Kwangtung
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 fighters moved from Kwangsi to Kiangsu
1 bomber and 1 tactical_bomber moved from Kwangsi to KwangtungPlace Units - Japanese
1 armour, 1 artillery and 1 fighter placed in Kwangtung
2 mech_infantrys placed in Kiangsu
1 artillery and 2 mech_infantrys placed in Shantung
Japanese undo move 3.
1 artillery placed in Kiangsu
2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
EDIT: Adding units owned by Japanese to Malaya: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
Jim: Thanks for the clarification on where Major ICs can be built by Japan and where to find this information in triplea. The rule in the written rulebook is ambiguous. As written, “original territory” could be interpreted either as “possessed at the beginning of the game” or historically–specifically–before 1931, when Japan invaded Manchuria. It would help novices if the written rule book were more specific.
I made a couple of minor edits in the Japanese-7 non-com move, which I reposted.
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Jim: Thanks for the clarification on where Major ICs can be built by Japan and where to find this information in triplea. The rule in the written rulebook is ambiguous. As written, “original territory” could be interpreted either as “possessed at the beginning of the game” or historically–specifically–before 1931, when Japan invaded Manchuria. It would help novices if the written rule book were more specific.
agreed, there are a few players here who are very knowledgable about the rules. If you have any questions you should contact gamerman01.
I am enjoying this game. It is challenging and I don’t know what to do here…….oh no
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Thanks for the tip about Gamerman01.
Playing better opponents such as yourself is a real challenge–puts my mind to work overtime, but I enjoy the excitement.
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I will be attack z42 jpn ss & dd and rolling in the a&a org thread so the jpn doesn’t get the incorrect sneak (i’m bringing a usa dd)
I will be attacking Denmark w/a lone inf and bringing 4 usa fgt.'s & 3 usa bmb’s to protect the trn. Does Germany want to scramble?
thanks
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A scramble would be extremely unwise.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 transport moved from 109 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
3 bombers moved from Eire to 112 Sea Zone
4 fighters moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from 54 Sea Zone to 42 Sea Zone -
sz42 usa attack dd & 4 fgt
Rolls: 4@3 1@2; Total Hits: 44@3: (5, 1, 3, 2)1@2: (2)vs JPN ss & dd
Rolls: 1@1 1@2; Total Hits: 11@1: (3)1@2: (1)
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z42 cleared w/loss of usa dd
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Did you mean with the lost of a US DD? The defending Japanese DD rolled a 2.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 transport moved from 109 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
3 bombers moved from Eire to 112 Sea Zone
4 fighters moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Denmark
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking Denmark from Germans, taking 42 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 30 Sea Zone to Hawaiian Islands
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
4 fighters moved from 112 Sea Zone to 109 Sea Zone
3 bombers moved from 112 Sea Zone to Eire
4 infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
4 infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone
4 infantry moved from 109 Sea Zone to Eire
1 fighter moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun and 1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 aaGun, 7 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Morocco to Tunisia
1 armour moved from Tobruk to Egypt
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Eastern United States
1 aaGun, 1 artillery and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 fighter moved from 91 Sea Zone to Eire
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
26 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 2 aaGuns, 1 artillery, 9 infantry and 1 mech_infantry
Egypt : 1 armour
Scotland : 1 flag, 1 airfield
Morocco : 1 infantry
Tunisia : 1 flag, 1 mech_infantry
Denmark : 1 flag, 1 infantry
Libya : 1 flag
112 Sea Zone : 1 transport
106 Sea Zone : 5 transports
Eire : 1 flag, 1 artillery, 3 bombers, 4 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
109 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 2 transports
101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Brazil : 1 flag
91 Sea Zone : 2 submarines
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 58
Russians : 28 / 42
Japanese : 56 / 58
Americans : 58 / 80
Chinese : 10 / 19
British : 24 / 0
UK_Pacific : 8 / 7
Italians : 9 / 5
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0