I resemble that remark!
Whackamatt (Axis) vs. mrcunego (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
no problem on the edit, and don’t forget the UK turn :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 armour moved from Belgian Congo to Nigeria
British take French Equatorial Africa from Germans
1 armour moved from Belgian Congo to NigeriaCombat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter moved from India to Iraq
1 tactical_bomber moved from Shan State to Burma
2 artilleries moved from India to Burma
2 aaGuns moved from India to Burma
11 infantry moved from India to Burma
1 armour moved from India to Burma
1 aaGun moved from India to Burma
2 infantry moved from Belgian Congo to Rhodesia
1 bomber moved from Gold Coast to Iraq
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 108 Sea Zone
2 submarines moved from 109 Sea Zone to 108 Sea Zone
4 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
2 fighters moved from Scotland to Novgorod
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 fighter placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 armour, 1 bomber and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 bomber and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Libya to Morocco
1 armour moved from Tunisia to Tobruk
1 artillery moved from Tobruk to Alexandria
1 bomber moved from Ethiopia to 71 Sea Zone
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 destroyer and 1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - Italians
Battle in 103 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 71 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in CyprusNon Combat Move - Italians
1 bomber moved from 71 Sea Zone to Anglo Egyptian Sudan
1 aaGun, 1 artillery and 3 infantry moved from Syria to Trans-Jordan
1 aaGun moved from Yugoslavia to Romania
1 armour moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
2 aaGuns moved from Romania to Eastern PolandPlace Units - Italians
1 airfield placed in Morocco
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 cruiser moved from 45 Sea Zone to 37 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from India to MalayaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Malaya
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Malaya to Burma
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 57 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from India to IraqPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to 104 Sea Zone
3 artilleries and 3 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
3 infantry moved from Eastern Poland to Belarus
1 armour moved from Baltic States to Belarus
10 infantry moved from Eastern Poland to Western Ukraine
4 armour moved from Baltic States to Western Ukraine
1 artillery moved from Anglo Egyptian Sudan to EgyptCombat - Germans
Battle in Western Ukraine
Germans attack with 5 armour, 10 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 5 armour, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 4 infantry
Germans win, taking Bessarabia from Russians with 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from Poland to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Germany to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
3 armour placed in Romania
Germans undo move 1.
3 armour placed in Western Germany
1 artillery and 2 infantry placed in Romania
1 fighter placed in Western Germany
1 artillery placed in Germany
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
6 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
3 fighters moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Samara to Tsinghai
1 bomber moved from Russia to Tsinghai
1 mech_infantry moved from Northwest Persia to Syria
Russians take Syria from Italians
1 armour moved from Samara to TsinghaiCombat - Russians
Battle in Tsinghai
Russians attack with 1 armour, 1 bomber and 2 mech_infantrys
Japanese defend with 1 armour and 1 artillery
Russians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 artillery in Tsinghai, round 2 : 1/2 hits
1 armour owned by the Japanese , 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber in Belarus, round 2 : 5/12 hits
Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 3/4 hits
3 infantry owned by the Russians , 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
7 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Bryansk to Smolensk
1 armour moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Smolensk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 bomber moved from Tsinghai to Russia
2 aaGuns and 5 infantry moved from Novgorod to Belarus
2 aaGuns and 14 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Amur to Siberia
1 fighter moved from Belarus to Rostov
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to RussiaPlace Units - Russians
1 armour placed in Novgorod
2 infantry placed in Novgorod
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 infantry moved from Sikang to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from French Indo China to Malaya
1 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 36 Sea Zone to 57 Sea Zone
5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 57 Sea Zone
1 cruiser moved from 41 Sea Zone to 57 Sea Zone
1 submarine moved from 39 Sea Zone to 57 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
3 infantry moved from Jehol to Manchuria
2 infantry moved from Jehol to Chahar
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Shensi to Malaya
1 bomber moved from Shensi to Malaya
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
Americans defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 57 Sea Zone
Japanese attack with 1 cruiser, 7 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 2 infantry and 1 transport; Americans defend with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 2 transports
Units damaged: 1 battleship owned by the Americans
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 79
Casualties for Japanese: 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 2 infantry and 1 transport
Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 2 transports
Battle in Java
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese win, taking Java from ANZAC, taking 44 Sea Zone from Americans with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in CelebesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers could not land in Malaya and were removed
1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 42 Sea Zone
4 fighters and 3 tactical_bombers moved from 57 Sea Zone to 42 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Manchuria to 44 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
EDIT: Japanese undo move 8.
EDIT: 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Tsinghai to AnhwePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
3 artilleries placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 5 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 103 Sea Zone
1 tactical_bomber moved from Eastern United States to 103 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
1 submarine moved from 108 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
2 fighters moved from 108 Sea Zone to 109 Sea Zone
1 fighter moved from 108 Sea Zone to 104 Sea Zone
1 fighter moved from 108 Sea Zone to 103 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 109 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 103 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 1/4 hits
Italians roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 103 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 bomber moved from 109 Sea Zone to United Kingdom
2 carriers moved from 108 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from 103 Sea Zone to United Kingdom
1 fighter moved from 103 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 108 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
2 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 battleship moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers moved from 101 Sea Zone to 118 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 118 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
1 cruiser moved from 108 Sea Zone to 110 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 8 Sea Zone to 13 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 mech_infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from India to Yunnan
1 bomber moved from Iraq to 99 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in Yunnan
British attack with 1 bomber, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 bomber moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
2 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 bomber moved from 99 Sea Zone to Iraq
2 armour moved from Nigeria to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Belgian Congo
1 fighter moved from Iraq to Belgian Congo
1 fighter moved from Novgorod to Northwest Persia
1 fighter moved from Novgorod to Northwest Persia
1 destroyer moved from 108 Sea Zone to 104 Sea Zone
2 submarines moved from 108 Sea Zone to 110 Sea ZonePlace Units - British
1 destroyer and 3 transports placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Trans-Jordan to Syria
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
2 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Tobruk to Egypt
1 artillery moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 armour and 2 infantry moved from Eastern Poland to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Syria
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Italians win, taking Syria from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Belgian Congo
Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
British defend with 2 armour, 2 fighters and 2 infantry
1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Anglo Egyptian Sudan
British win with 1 armour and 2 fighters remaining. Battle score for attacker is -8
Casualties for British: 1 armour and 2 infantry
Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Belgian Congo to Egypt
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 95 Sea Zone to 91 Sea ZonePlace Units - Italians
1 cruiser and 2 destroyers placed in 98 Sea Zone
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
1 fighter moved from Burma to IndiaPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 45 Sea Zone to 55 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to 104 Sea Zone
3 destroyers and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
4 artilleries and 2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Ukraine
4 artilleries and 4 infantry moved from Eastern Poland to Belarus
4 armour moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Romania to Belarus
1 infantry moved from Western Ukraine to Bryansk
5 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 118 Sea Zone
1 bomber moved from Gibraltar to 118 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 3 destroyers and 1 submarine
Russians defend with 1 cruiser
Germans win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 118 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 armour, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 43
Casualties for Americans: 1 armour, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 submarine
Germans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Bryansk
Germans attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 4 artilleries, 9 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 4 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 4 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 artillery and 9 infantry
Germans win, taking Belarus from Russians with 4 armour, 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 9 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Holland Belgium: 1 infantry
EDIT: Changing ownership of Holland Belgium from British to Germans
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Turning off Edit Mode
4 aaGuns moved from Eastern Poland to Belarus
2 aaGuns moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Finland to Vyborg
2 artilleries and 8 infantry moved from Finland to Karelia
1 artillery and 2 fighters moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 transports moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from 118 Sea Zone to Normandy BordeauxPlace Units - Germans
2 armour placed in Western Germany
3 infantry placed in France
3 infantry placed in Southern France
7 infantry placed in Germany
Germans undo move 1.
2 armour placed in Western Germany
1 artillery and 2 infantry placed in Romania
Germans undo move 4.
Germans undo move 3.
2 armour and 4 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to France: 3 fighters and 2 tactical_bombers
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 armour
EDIT: Adding units owned by Germans to Southern France: 3 armour
EDIT: Turning off Edit Mode
Germans undo move 4.
1 infantry placed in Germany
2 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
I had to make some edits:
I had forgotten to move into 3 combats. 2 were simple, unoccupied Russian territories in Karelia and Vyborg.
The other involved Holland/Belgium. i opend the file in a second Triple A program and had the server roll the dice. You should see the server results so you know I’m not just editing it in. I then edited the first file I had open to include those results. I also saved the file of just the Holland Belgium fight if you want to see it. Hope it makes sense. I’ll try to be less careless next time.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to Vyborg
1 armour moved from Novgorod to Vyborg
4 infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Russia to Kazakhstan
3 infantry moved from Russia to Bryansk
1 fighter moved from Rostov to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits
Germans roll dice for 1 armour and 3 infantry in Bryansk, round 2 : 3/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Bryansk, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits
1 mech_infantry owned by the Russians lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Vyborg
Russians attack with 1 armour, 1 bomber and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 bomber and 4 infantry in Vyborg, round 2 : 0/6 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 bomber and 4 infantry in Vyborg, round 3 : 2/6 hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Vyborg to Vologda
1 fighter moved from Kazakhstan to Russia
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
4 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Tambov
2 aaGuns and 14 infantry moved from Yenisey to Timguska
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Russia
2 mech_infantrys moved from Smolensk to Russia
1 armour moved from Smolensk to Russia
2 aaGuns moved from Smolensk to RussiaPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Vologda: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
No problem with the editing. it made perfect sense.
I just did some of my own. Forgot some non-combat movement.
That battle in belarus in the german turn was nasty for the russians. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 44 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Malaya to Shan State
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 bomber moved from French Indo China to Shan State
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Celebes to 44 Sea Zone
1 mech_infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC defend with 1 destroyer
Japanese win with 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for French: 1 destroyer
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 bomber and 2 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Guam
Battle in SumatraNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs