@AndrewAAGamer said in L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60):
Scramble SZ111?
![2ec4c799-f6f3-4062-860c-5a1b434fb536-image.png]
No scramble in 111
dive in 106
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_upgrade, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Manchuria to Amur
1 armour moved from Korea to Amur
2 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 armour moved from 5 Sea Zone to Amur
1 bomber moved from Japan to Amur
1 mech_infantry moved from Suiyuyan to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Hainan to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
2 bombers moved from Japan to French Indo China
1 bomber moved from Japan to Anhwe
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Amur
Japanese attack with 3 armour, 1 bomber and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 armour, 1 bomber and 5 infantry in Amur, round 2 : 3/9 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 3 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 4/7 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 2 bombers, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in French Indo China, round 2 : 4/5 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 artillery moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 bomber moved from Anhwe to Kwangtung
1 bomber moved from Amur to Kiangsu
2 artilleries and 3 infantry moved from Formosa to 20 Sea Zone
2 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
2 tactical_bombers moved from Kwangsi to Kiangsu
1 fighter moved from French Indo China to Kwangtung
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to Kiangsu
2 fighters moved from Shan State to Kwangtung
1 fighter moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from Shan State to 20 Sea Zone
2 bombers moved from French Indo China to Kwangtung
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_upgrade
EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_minor
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_upgrade
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Adding units owned by Japanese to Shantung: 1 factory_minor
EDIT: Adding units owned by Japanese to Shantung: 1 armour, 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.487
Median : 4.000
Variance : 0.921
Standard Deviation : 0.960
Total rolls : 39
Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.548
Median : 4.000
Variance : 1.033
Standard Deviation : 1.017
Total rolls : 31
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_upgrade, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Manchuria to Amur
1 armour moved from Korea to Amur
2 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 armour moved from 5 Sea Zone to Amur
1 bomber moved from Japan to Amur
1 mech_infantry moved from Suiyuyan to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Hainan to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
2 bombers moved from Japan to French Indo China
1 bomber moved from Japan to Anhwe
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Amur
Japanese attack with 3 armour, 1 bomber and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 armour, 1 bomber and 5 infantry in Amur, round 2 : 3/9 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 3 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 4/7 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 2 bombers, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in French Indo China, round 2 : 4/5 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 artillery moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 bomber moved from Anhwe to Kwangtung
1 bomber moved from Amur to Kiangsu
2 artilleries and 3 infantry moved from Formosa to 20 Sea Zone
2 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
2 tactical_bombers moved from Kwangsi to Kiangsu
1 fighter moved from French Indo China to Kwangtung
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to Kiangsu
2 fighters moved from Shan State to Kwangtung
1 fighter moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from Shan State to 20 Sea Zone
2 bombers moved from French Indo China to Kwangtung
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_upgrade
EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_minor
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_upgrade
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Adding units owned by Japanese to Shantung: 1 factory_minor
EDIT: Adding units owned by Japanese to Shantung: 1 armour, 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_minor
EDIT: Turning off Edit Mode
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.487
Median : 4.000
Variance : 0.921
Standard Deviation : 0.960
Total rolls : 39
Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.548
Median : 4.000
Variance : 1.033
Standard Deviation : 1.017
Total rolls : 31
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_upgrade, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Manchuria to Amur
1 armour moved from Korea to Amur
2 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 armour moved from 5 Sea Zone to Amur
1 bomber moved from Japan to Amur
1 mech_infantry moved from Suiyuyan to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Hainan to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
2 bombers moved from Japan to French Indo China
1 bomber moved from Japan to Anhwe
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Amur
Japanese attack with 3 armour, 1 bomber and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 armour, 1 bomber and 5 infantry in Amur, round 2 : 3/9 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 3 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 4/7 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 2 bombers, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in French Indo China, round 2 : 4/5 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 artillery moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 bomber moved from Anhwe to Kwangtung
1 bomber moved from Amur to Kiangsu
2 artilleries and 3 infantry moved from Formosa to 20 Sea Zone
2 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
2 tactical_bombers moved from Kwangsi to Kiangsu
1 fighter moved from French Indo China to Kwangtung
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to Kiangsu
2 fighters moved from Shan State to Kwangtung
1 fighter moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from Shan State to 20 Sea Zone
2 bombers moved from French Indo China to Kwangtung
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_upgrade
EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_minor
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_upgrade
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Adding units owned by Japanese to Shantung: 1 factory_minor
EDIT: Adding units owned by Japanese to Shantung: 1 armour, 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_minor
EDIT: Turning off Edit Mode
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.487
Median : 4.000
Variance : 0.921
Standard Deviation : 0.960
Total rolls : 39
Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.548
Median : 4.000
Variance : 1.033
Standard Deviation : 1.017
Total rolls : 31
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
art are you using the files I save here or are you recreating the file?
You seemed to miss the Russian edit I made last turn? I have done it again on this American turn.
also I am bombing the UK IC w/2 bmbs and sending 4 fgt’s for escort. I am not going to scramble your one german fgt.
I am also going to roll the z42 upcoming naval battle here as I know triple a will do it wrong. hope this is all ok?
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 1 harbour, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 bombers moved from Morocco to United Kingdom
3 fighters moved from Iceland to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from 54 Sea Zone to 42 Sea Zone
OK these results supersede the triple a z42 results…
USA attack s w/4fgt & dd from z54Rolls: 4@3 1@2; Total Hits: 34@3: (6, 2, 4, 2)1@2: (2)
jpn ss & dd defenseRolls: 1@1 1@2; Total Hits: 11@1: (2)1@2: (2)
jpn lose ss & dd, usa lose dd
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 1 harbour, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 bombers moved from Morocco to United Kingdom
3 fighters moved from Iceland to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Air Battle in United Kingdom
Americans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 5,8 and causes: 6 damage to unit: factory_minor
Bombing raid in United Kingdom causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from 42 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 tactical_bomber moved from 109 Sea Zone to Eire
2 bombers and 1 fighter moved from United Kingdom to Eire
1 bomber moved from Morocco to Eire
1 fighter moved from 109 Sea Zone to Eire
3 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Eire
2 fighters moved from Eastern United States to 109 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
Place Units - Americans
1 harbour placed in Eire
2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 7 infantry placed in Eastern United States
2 infantry placed in Central United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Brazil: 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to French Guiana: 2 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Territory Summary for Americans :
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
30 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport
10 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 4 fighters
Central United States : 1 factory_major and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour
Scotland : 1 flag, 1 airfield and 1 infantry
Morocco : 1 infantry and 1 mech_infantry
French Guiana : 2 infantry
Tunisia : 1 flag
Tobruk : 1 armour
Libya : 1 flag
106 Sea Zone : 4 infantry and 2 transports
93 Sea Zone : 2 submarines
Eire : 1 flag, 1 artillery, 3 bombers, 3 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
109 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 submarine and 4 transports
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 52 / 55
Russians : 35 / 50
Japanese : 56 / 56
Americans : 56 / 76
Chinese : 9 / 16
British : 24 / 0
UK_Pacific : 6 / 9
Italians : 10 / 3
ANZAC : 11 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.900
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 artillery moved from Kweichow to Anhwe
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kwangsi to Kweichow
Place Units - Chinese
1 artillery and 1 infantry placed in Kweichow
3 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,4,2,2,5,6,1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,6,6,2,3,6,3,2,5
Chinese collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Territory Summary for Chinese :
Kwangsi : 3 infantry
Kiangsi : 1 infantry
Yunnan : 1 artillery and 8 infantry
Suiyuyan : 2 infantry
Kweichow : 1 artillery, 1 fighter and 7 infantry
Hopei : 1 infantry
Anhwe : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 52 / 55
Russians : 35 / 50
Japanese : 52 / 56
Americans : 56 / 76
Chinese : 13 / 17
British : 24 / 0
UK_Pacific : 6 / 9
Italians : 10 / 3
ANZAC : 11 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 18 times
Average roll : 3.726
Median : 4.000
Variance : 0.819
Standard Deviation : 0.905
Total rolls : 73
Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.885
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26
Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.885
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26
Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - British
2 infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to Shan State
2 infantry moved from Yunnan to Shan State
1 artillery moved from Burma to Shan State
1 bomber moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Greece to Albania
British take Albania from Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to Shan State
2 infantry moved from Yunnan to Shan State
1 artillery moved from Burma to Shan State
1 bomber moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Greece to Albania
British take Albania from Italians
Combat - British
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 bomber and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 4 infantry in Shan State, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Kazakhstan to Szechwan
1 aaGun and 1 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 carrier and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery moved from Kenya to Anglo Egyptian Sudan
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,5,5,1,3,2,3,4
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 3 aaGuns, 3 artilleries, 1 bomber, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Kweichow : 2 infantry
Szechwan : 1 mech_infantry
Shan State : 1 artillery and 4 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 13 infantry
French Indo China : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 2 infantry and 2 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 artillery
Algeria : 1 flag
Tobruk : 1 flag
Albania : 1 flag, 1 artillery
106 Sea Zone : 1 flag
Eire : 1 artillery, 2 fighters and 1 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 artillery and 1 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 aaGun and 1 infantry
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
91 Sea Zone : 1 carrier, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 52 / 55
Russians : 35 / 50
Japanese : 49 / 56
Americans : 56 / 76
Chinese : 13 / 17
British : 25 / 0
UK_Pacific : 9 / 7
Italians : 9 / 3
ANZAC : 11 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 15 times
6 was rolled 21 times
Average roll : 3.600
Median : 4.000
Variance : 0.356
Standard Deviation : 0.596
Total rolls : 105
Null / Other
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.730
Median : 4.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 37
Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.730
Median : 4.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 37
Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
2 mech_infantrys moved from Northern Italy to Albania
1 fighter moved from Northern Italy to Albania
2 fighters moved from Southern Italy to Albania
Art…just an fyi…china cannot lose any ipc’s from convoy disruption. this is something else triple a does wrong so I am going to add the 2 ipc’s they lost last round into their bank…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
2 mech_infantrys moved from Northern Italy to Albania
1 fighter moved from Northern Italy to Albania
2 fighters moved from Southern Italy to Albania
Combat - Italians
Battle in Albania
Italians attack with 3 fighters and 2 mech_infantrys
British defend with 1 artillery
Italians win, taking Albania from British with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Bessarabia
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Albania to Northern Italy
1 fighter moved from Albania to Southern Italy
1 fighter moved from Albania to Western Germany
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2
Italians collect 5 PUs (5 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Yunnan to Shan State
1 infantry moved from Iraq to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports
62 Sea Zone : 1 submarine and 1 transport
Egypt : 1 infantry
Kenya : 1 flag
Persia : 1 infantry
Production/PUs Summary :
Germans : 52 / 55
Russians : 35 / 50
Japanese : 49 / 56
Americans : 56 / 76
Chinese : 13 / 19
British : 24 / 0
UK_Pacific : 9 / 7
Italians : 10 / 5
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Eire : 1 fighter
98 Sea Zone : 1 destroyer
91 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 52 / 55
Russians : 35 / 50
Japanese : 49 / 56
Americans : 56 / 76
Chinese : 13 / 19
British : 24 / 0
UK_Pacific : 9 / 7
Italians : 10 / 5
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0