14L G40 ArtofWar1947 (Axis) vs JWW (Allies + 10)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_upgrade, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Manchuria to Amur
                1 armour moved from Korea to Amur
                2 armour moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                2 armour moved from 5 Sea Zone to Amur
                1 bomber moved from Japan to Amur
                1 mech_infantry moved from Suiyuyan to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 infantry moved from Hainan to 36 Sea Zone
                1 infantry moved from Hainan to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Malaya to Shan State
                2 fighters and 1 tactical_bomber moved from Malaya to Shan State
                2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
                2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                2 bombers moved from Japan to French Indo China
                1 bomber moved from Japan to Anhwe
                1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from Kwangtung to French Indo China
                1 tactical_bomber moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 3 armour, 1 bomber and 5 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 bomber and 5 infantry in Amur, round 2 :  3/9 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 3 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 :  4/7 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Kwangsi, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 2 bombers, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in French Indo China, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in French Indo China, round 2 :  4/5 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 artillery moved from Suiyuyan to Chahar
                1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 bomber moved from Anhwe to Kwangtung
                1 bomber moved from Amur to Kiangsu
                2 artilleries and 3 infantry moved from Formosa to 20 Sea Zone
                2 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
                2 tactical_bombers moved from Kwangsi to Kiangsu
                1 fighter moved from French Indo China to Kwangtung
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                2 fighters moved from Kwangsi to Kiangsu
                2 fighters moved from Shan State to Kwangtung
                1 fighter moved from French Indo China to 20 Sea Zone
                1 tactical_bomber moved from Shan State to 20 Sea Zone
                2 bombers moved from French Indo China to Kwangtung

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Kiangsu
                3 infantry placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_upgrade
                EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_minor
                EDIT: Turning off Edit Mode
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_upgrade
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Japan: 1 infantry
                EDIT: Adding units owned by Japanese to Shantung: 1 factory_minor
                EDIT: Adding units owned by Japanese to Shantung: 1 armour, 2 fighters and 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
                EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_minor
                EDIT: Turning off Edit Mode

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.487
            Median : 4.000
            Variance : 0.921
            Standard Deviation : 0.960
            Total rolls : 39

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.548
            Median : 4.000
            Variance : 1.033
            Standard Deviation : 1.017
            Total rolls : 31

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_upgrade, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Manchuria to Amur
                1 armour moved from Korea to Amur
                2 armour moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                2 armour moved from 5 Sea Zone to Amur
                1 bomber moved from Japan to Amur
                1 mech_infantry moved from Suiyuyan to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 infantry moved from Hainan to 36 Sea Zone
                1 infantry moved from Hainan to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Malaya to Shan State
                2 fighters and 1 tactical_bomber moved from Malaya to Shan State
                2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
                2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                2 bombers moved from Japan to French Indo China
                1 bomber moved from Japan to Anhwe
                1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from Kwangtung to French Indo China
                1 tactical_bomber moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 3 armour, 1 bomber and 5 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 bomber and 5 infantry in Amur, round 2 :  3/9 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 3 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 :  4/7 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Kwangsi, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 2 bombers, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in French Indo China, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in French Indo China, round 2 :  4/5 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 artillery moved from Suiyuyan to Chahar
                1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 bomber moved from Anhwe to Kwangtung
                1 bomber moved from Amur to Kiangsu
                2 artilleries and 3 infantry moved from Formosa to 20 Sea Zone
                2 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
                2 tactical_bombers moved from Kwangsi to Kiangsu
                1 fighter moved from French Indo China to Kwangtung
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                2 fighters moved from Kwangsi to Kiangsu
                2 fighters moved from Shan State to Kwangtung
                1 fighter moved from French Indo China to 20 Sea Zone
                1 tactical_bomber moved from Shan State to 20 Sea Zone
                2 bombers moved from French Indo China to Kwangtung

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Kiangsu
                3 infantry placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_upgrade
                EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_minor
                EDIT: Turning off Edit Mode
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_upgrade
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Japan: 1 infantry
                EDIT: Adding units owned by Japanese to Shantung: 1 factory_minor
                EDIT: Adding units owned by Japanese to Shantung: 1 armour, 2 fighters and 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
                EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_minor
                EDIT: Turning off Edit Mode

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.487
            Median : 4.000
            Variance : 0.921
            Standard Deviation : 0.960
            Total rolls : 39

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.548
            Median : 4.000
            Variance : 1.033
            Standard Deviation : 1.017
            Total rolls : 31

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • @ArtofWar1947:

    Jim: I also moved a Tac from Kiangsu to Shantung. Art

    got it


  • art are you using the files I save here or are you recreating the file?

    You seemed to miss the Russian edit I made last turn? I have done it again on this American turn.


  • also I am bombing the UK IC w/2 bmbs and sending 4 fgt’s for escort. I am not going to scramble your one german fgt.


  • I am also going to roll the z42 upcoming naval battle here as I know triple a will do it wrong. hope this is all ok?


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 fighter, 1 harbour, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
                EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 bombers moved from Morocco to United Kingdom
                3 fighters moved from Iceland to United Kingdom
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                4 fighters moved from 54 Sea Zone to 42 Sea Zone


  • OK these results supersede the triple a z42 results…

    USA attack s w/4fgt & dd from z54DiceRolls: 4@3 1@2; Total Hits: 34@3: (6, 2, 4, 2)1@2: (2)


  • jpn ss & dd defenseDiceRolls: 1@1 1@2; Total Hits: 11@1: (2)1@2: (2)


  • jpn lose ss & dd, usa lose dd


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 fighter, 1 harbour, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
                EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 bombers moved from Morocco to United Kingdom
                3 fighters moved from Iceland to United Kingdom
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                4 fighters moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Air Battle in United Kingdom
                    Americans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 5,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in United Kingdom causes 6 damage total.
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Cleaning up after air battles

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 fighters moved from 42 Sea Zone to 54 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States
                1 tactical_bomber moved from 109 Sea Zone to Eire
                2 bombers and 1 fighter moved from United Kingdom to Eire
                1 bomber moved from Morocco to Eire
                1 fighter moved from 109 Sea Zone to Eire
                3 fighters moved from United Kingdom to 109 Sea Zone
                1 fighter moved from 109 Sea Zone to Eire
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                2 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 harbour placed in Eire
                2 transports placed in 101 Sea Zone
                1 artillery, 1 fighter and 7 infantry placed in Eastern United States
                2 infantry placed in Central United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Brazil: 3 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to French Guiana: 2 infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        30 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport
        10 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 4 fighters
        Central United States : 1 factory_major and 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour
        Scotland : 1 flag, 1 airfield and 1 infantry
        Morocco : 1 infantry and 1 mech_infantry
        French Guiana : 2 infantry
        Tunisia : 1 flag
        Tobruk : 1 armour
        Libya : 1 flag
        106 Sea Zone : 4 infantry and 2 transports
        93 Sea Zone : 2 submarines
        Eire : 1 flag, 1 artillery, 3 bombers, 3 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        109 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 submarine and 4 transports
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 52 / 55
        Russians : 35 / 50
        Japanese : 56 / 56
        Americans : 56 / 76
        Chinese : 9 / 16
        British : 24 / 0
        UK_Pacific : 6 / 9
        Italians : 10 / 3
        ANZAC : 11 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                3 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                1 artillery moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 5 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kwangsi to Kweichow

    Place Units - Chinese
                1 artillery and 1 infantry placed in Kweichow
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,4,2,2,5,6,1,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,6,6,2,3,6,3,2,5
                Chinese collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kwangsi : 3 infantry
        Kiangsi : 1 infantry
        Yunnan : 1 artillery and 8 infantry
        Suiyuyan : 2 infantry
        Kweichow : 1 artillery, 1 fighter and 7 infantry
        Hopei : 1 infantry
        Anhwe : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 52 / 55
        Russians : 35 / 50
        Japanese : 52 / 56
        Americans : 56 / 76
        Chinese : 13 / 17
        British : 24 / 0
        UK_Pacific : 6 / 9
        Italians : 10 / 3
        ANZAC : 11 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 18 times
            Average roll : 3.726
            Median : 4.000
            Variance : 0.819
            Standard Deviation : 0.905
            Total rolls : 73

    Null / Other
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.885
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.885
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 14

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                2 infantry moved from Yunnan to French Indo China
                2 infantry moved from Yunnan to Shan State
                2 infantry moved from Yunnan to Shan State
                1 artillery moved from Burma to Shan State
                1 bomber moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from India to French Indo China
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 artillery moved from Greece to Albania
                      British take Albania from Italians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to French Indo China
                2 infantry moved from Yunnan to Shan State
                2 infantry moved from Yunnan to Shan State
                1 artillery moved from Burma to Shan State
                1 bomber moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from India to French Indo China
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 artillery moved from Greece to Albania
                      British take Albania from Italians

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 bomber and 4 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 4 infantry in Shan State, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 bomber moved from Shan State to Yunnan
                1 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from Kweichow to Yunnan
                1 mech_infantry moved from Kazakhstan to Szechwan
                1 aaGun and 1 infantry moved from Iraq to Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 carrier and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 artillery moved from Kenya to Anglo Egyptian Sudan

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,5,5,1,3,2,3,4
                UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns, 3 artilleries, 1 bomber, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
        Kweichow : 2 infantry
        Szechwan : 1 mech_infantry
        Shan State : 1 artillery and 4 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 13 infantry
        French Indo China : 1 flag, 1 infantry
        41 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour, 2 infantry and 2 mech_infantrys
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Anglo Egyptian Sudan : 1 artillery
        Algeria : 1 flag
        Tobruk : 1 flag
        Albania : 1 flag, 1 artillery
        106 Sea Zone : 1 flag
        Eire : 1 artillery, 2 fighters and 1 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 artillery and 1 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 aaGun and 1 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        91 Sea Zone : 1 carrier, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 52 / 55
        Russians : 35 / 50
        Japanese : 49 / 56
        Americans : 56 / 76
        Chinese : 13 / 17
        British : 25 / 0
        UK_Pacific : 9 / 7
        Italians : 9 / 3
        ANZAC : 11 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 19 times
                3 was rolled 19 times
                4 was rolled 17 times
                5 was rolled 15 times
                6 was rolled 21 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.356
            Standard Deviation : 0.596
            Total rolls : 105

    Null / Other
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.730
            Median : 4.000
            Variance : 0.472
            Standard Deviation : 0.687
            Total rolls : 37

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.730
            Median : 4.000
            Variance : 0.472
            Standard Deviation : 0.687
            Total rolls : 37

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 14

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 fighter moved from Southern Italy to Bessarabia
                2 mech_infantrys moved from Northern Italy to Albania
                1 fighter moved from Northern Italy to Albania
                2 fighters moved from Southern Italy to Albania


  • Art…just an fyi…china cannot lose any ipc’s from convoy disruption. this is something else triple a does wrong so I am going to add the 2 ipc’s they lost last round into their bank…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 fighter moved from Southern Italy to Bessarabia
                2 mech_infantrys moved from Northern Italy to Albania
                1 fighter moved from Northern Italy to Albania
                2 fighters moved from Southern Italy to Albania

    Combat - Italians
                Battle in Albania
                    Italians attack with 3 fighters and 2 mech_infantrys
                    British defend with 1 artillery
                    Italians win, taking Albania from British with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 fighter moved from Albania to Northern Italy
                1 fighter moved from Albania to Southern Italy
                1 fighter moved from Albania to Western Germany
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2
                Italians collect 5 PUs (5 lost to blockades); end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Iraq to Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 submarine
        54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 1 infantry
        Kenya : 1 flag
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 55
        Russians : 35 / 50
        Japanese : 49 / 56
        Americans : 56 / 76
        Chinese : 13 / 19
        British : 24 / 0
        UK_Pacific : 9 / 7
        Italians : 10 / 5
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Morocco to 91 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Eire : 1 fighter
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 55
        Russians : 35 / 50
        Japanese : 49 / 56
        Americans : 56 / 76
        Chinese : 13 / 19
        British : 24 / 0
        UK_Pacific : 9 / 7
        Italians : 10 / 5
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Clarification on some rule questions we had earlier…from Gamerman01.

    _China is not subject to convoy disruption

    Japan can only build a major in Korea (not Manchuria or Kiangsu).  You go by the symbol printed on the map, not by game start position, when determining original ownership.
    Manchuria and Kiangsu are Chinese territories._

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