@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
hey man, i had to rush that noncom in, let me think about it a little longer please. hopefully can finalize tonight.
thanks
actually, only one minor change needed - the ftr, tac to bst instead of scotland
map
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 bombers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber and 2 infantry moved from Malaya to Shan State
1 bomber moved from Sumatra to Shan State
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Shan State
ANZAC attack with 2 bombers and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Shan State from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 bombers moved from Shan State to Hunan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from New South Wales to Queensland
1 bomber moved from New South Wales to Philippines
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Guam to Philippines
Place Units - ANZAC
1 artillery and 2 bombers placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
ANZAC collect 18 PUs (1 lost to blockades); end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Baltic States to Novgorod
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
5 bombers moved from Baltic States to Russia
1 bomber moved from Baltic States to 115 Sea Zone
1 bomber moved from Baltic States to Novgorod
1 infantry moved from Iraq to Northwest Persia
Germans take Northwest Persia from Russians
Combat - Germans
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 5,6,5 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 2 destroyers
Russians defend with 1 submarine
Germans win with 1 bomber, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Russia to Baltic States
2 tactical_bombers moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Baltic States
1 bomber moved from 115 Sea Zone to Scotland
1 armour moved from Karelia to Baltic States
2 fighters moved from Novgorod to 115 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 carrier, 4 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 115 Sea Zone to Baltic States
3 mech_infantrys moved from Poland to Baltic States
10 mech_infantrys moved from Germany to Baltic States
1 fighter and 3 tactical_bombers moved from Western Germany to Scotland
4 mech_infantrys moved from Western Germany to Germany
3 mech_infantrys moved from Southern France to Western Germany
2 armour moved from Trans-Jordan to Persia
1 bomber moved from Baltic States to Western Germany
Place Units - Germans
1 armour, 6 infantry and 3 mech_infantrys placed in Germany
3 fighters placed in Scotland
1 destroyer placed in 110 Sea Zone
Germans undo move 1.
1 armour and 3 mech_infantrys placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,6,6,3,4,3,3,4,3,6,3,2,3,4,5,1,1,5,2,1,1,1,1,2,2,3,3,1,5,5,1
Germans collect 50 PUs (8 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 14 PUs;
Combat Move - Russians
3 fighters, 2 infantry and 1 tactical_bomber moved from Belarus to Novgorod
1 mech_infantry moved from Russia to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
10 infantry moved from Caucasus to Northwest Persia
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Russians attack with 10 infantry
Germans defend with 1 infantry
Russians win, taking Northwest Persia from Germans with 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Volgograd
10 artilleries and 4 mech_infantrys moved from Bryansk to Belarus
8 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
3 infantry moved from Volgograd to Caucasus
1 bomber moved from Novosibirsk to Belarus
Place Units - Russians
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 33 PUs; end with 47 PUs total
well, i had another crash - had to cobble together the map again to match the marti rolls. also, i decided at the end to put the 2 tac in FIC instead of india, but forgot to put the 2 ftr back in japan. technically it happened after a convoy roll so you can disallow if you insist, but it had nothing to do with the convoy roll.
accidentally clicked done at the end to boot, sorry
No problem with the edit. Damn you for sz10 though :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 factory_minor, 6 infantry and 5 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kiangsi to Kwangsi
5 bombers moved from Philippines to Kwangsi
1 mech_infantry moved from Philippines to 35 Sea Zone
5 fighters, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
5 fighters, 1 mech_infantry and 1 tactical_bomber moved from 37 Sea Zone to Shan State
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Shan State
Americans attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Shan State from Japanese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Americans attack with 5 bombers and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Kwangsi from Japanese with 5 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 bombers moved from Kwangsi to Philippines
5 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 3 carriers, 2 cruisers and 7 destroyers moved from 35 Sea Zone to 37 Sea Zone
4 aaGuns, 1 artillery and 1 infantry moved from Western United States to Central United States
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 fighter and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone
1 carrier and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
Place Units - Americans
1 destroyer and 5 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
1 factory_minor placed in Kwangtung
Turn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Americans collect 57 PUs (6 lost to blockades); end with 58 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Hunan to Yunnan
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
4 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kiangsu to Anhwe
Place Units - Chinese
6 infantry placed in Hunan
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hunan: 1 infantry
EDIT: Removing units owned by Chinese from Kweichow: 1 infantry
EDIT: Adding units owned by Chinese to Anhwe: 2 infantry
EDIT: Turning off Edit Mode
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - British
1 fighter and 3 submarines moved from 109 Sea Zone to 110 Sea Zone
3 fighters and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 3 fighters and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
British attack with 1 fighter and 3 submarines
Germans defend with 1 destroyer
British win with 1 fighter and 3 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from Belgian Congo to French Equatorial Africa
3 fighters moved from Anglo Egyptian Sudan to Nigeria
1 fighter moved from French West Africa to Morocco
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
Turn Complete - UK_Pacific
No problem with the edit. Damn you for sz10 though :)
Desparate subs are dangerous subs! :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Baltic States to Ukraine
1 bomber moved from Iraq to Volgograd
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 bombers moved from Iraq to Anglo Egyptian Sudan
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 mech_infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Baltic States to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 armour moved from Baltic States to Bessarabia
Combat - Italians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Bessarabia
Italians attack with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 bomber
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Iraq: 1 bomber
EDIT: Removing units owned by Italians from Bessarabia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
3 fighters moved from Southern Italy to Scotland
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 cruiser and 2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 armour moved from Baltic States to Bessarabia
1 mech_infantry moved from Romania to Baltic States
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Baltic States
1 bomber moved from Volgograd to Iraq
Place Units - Italians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_minor = 3
EDIT: Changing unit bombing damage for these Russians owned units to: factory_minor = 4
EDIT: Turning off Edit Mode
3 fighters placed in Southern Italy
1 armour placed in Egypt
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 bombers moved from New South Wales to Philippines
2 bombers moved from Hunan to Philippines
1 fighter moved from Philippines to Caroline Islands
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Philippines to Malaya
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 2 fighters
EDIT: Adding units owned by ANZAC to Philippines: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 115 Sea Zone to Novgorod
3 bombers moved from Baltic States to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 bomber moved from Scotland to Novgorod
1 bomber moved from Western Germany to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 5 bombers, 2 fighters and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 5 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Novgorod to Scotland
2 bombers moved from Novgorod to Baltic States
4 mech_infantrys moved from Germany to Baltic States
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Baltic States
2 fighters moved from Novgorod to 115 Sea Zone
2 tactical_bombers moved from Baltic States to Western Germany
1 armour and 6 mech_infantrys moved from Western Germany to Poland
1 armour moved from Persia to 80 Sea Zone
1 armour, 1 carrier and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 armour moved from Persia to Iraq
Place Units - Germans
4 mech_infantrys placed in Western Germany
2 artilleries and 4 infantry placed in Germany
2 fighters and 1 infantry placed in Scotland
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,4,4,5,6,1,3,1,6,2,6,5,3,6,4,5,5,4,4,5,5,3,1,5,6,6
Germans collect 50 PUs (8 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians repair 3 damage on 3 factory_minors; Remaining resources: 44 PUs;
Russians buy 3 mech_infantrys; Remaining resources: 32 PUs;
Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Belarus to Novgorod
2 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Belarus to Western Ukraine
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Belarus to Kazakhstan
1 mech_infantry moved from Volgograd to Novosibirsk
Russians take Novosibirsk from Japanese
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
9 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Volgograd to Russia
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Kazakhstan to Russia
Place Units - Russians
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 65 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from French Indo China to Hunan
8 fighters and 1 infantry moved from French Indo China to Shan State
1 bomber moved from India to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
2 fighters moved from India to Shan State
1 mech_infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Japanese creates battle in territory 6 Sea Zone
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Hunan: 1 fighter
EDIT: Turning off Edit Mode
Battle in Kwangsi
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry; Chinese defend with 1 airfield
Japanese win, taking Kwangsi from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
Battle in Shan State
Japanese attack with 10 fighters and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Shan State from Americans with 10 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kazakhstan to Bessarabia
1 transport moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from West India to India
2 infantry moved from West India to Eastern Persia
10 fighters moved from Shan State to 39 Sea Zone
1 fighter moved from French Indo China to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters moved from Japan to 19 Sea Zone
2 fighters moved from 19 Sea Zone to French Indo China
1 fighter moved from 39 Sea Zone to India
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 8 Sea Zone to 1 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
2 fighters placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,4,4,2,1,6,5,3,1,3,2,5,2,1,3,1,1,6,3,6,2,5,3,3,1,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,4,5,6
Japanese collect 22 PUs (6 lost to blockades); end with 22 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 32 to 27
EDIT: Turning on Edit Mode
EDIT: Changing PUs for Japanese from 27 to 26
EDIT: Turning off Edit Mode