@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
those are officially the worst convoy dice i have ever seen. 1 buck convoyed out of 10 dice rolled. incredible :-o
sorry man
All that planning to put those subs there and this is what they give me :)
Haven’t looked at the map, but based on the summary it looks like you added a fighter by mistake for the bomber you removed in edit.
i decided to lose the bomber instead of the fighter in the one battle i ran - i just made the switch in noncom - meant to say something about it but got called away
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 harbour, 5 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
3 submarines moved from 6 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
3 bombers moved from Caroline Islands to 21 Sea Zone
3 bombers moved from Caroline Islands to 20 Sea Zone
1 artillery and 2 mech_infantrys moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 3 bombers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 3 bombers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 battleship, 3 bombers and 4 submarines
Japanese defend with 1 cruiser
Americans win with 1 battleship, 3 bombers and 4 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Malaya
Battle in Kwangtung
Battle in Kwangsi
Non Combat Move - Americans
3 bombers moved from 20 Sea Zone to Guam
3 bombers moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Guam
4 fighters moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
3 carriers, 2 cruisers and 9 destroyers moved from 35 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 4 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
1 armour, 2 artilleries, 4 destroyers, 3 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 artillery, 5 infantry and 2 tactical_bombers placed in Eastern United States
1 harbour placed in Guam
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,5,1,4,3,5,6,3,2,6,3,1,4,5,5,2,2,1,3,3,2,3,2
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
5 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 10 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
3 fighters and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
3 armour and 1 artillery moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
2 bombers moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 bombers and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 bombers moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 bombers moved from Southern France to Trans-Jordan
8 infantry moved from Northern Italy to Southern France
4 mech_infantrys moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
4 aaGuns moved from Eastern Poland to Baltic States
Place Units - Italians
3 infantry placed in Egypt
6 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 bombers moved from Philippines to 39 Sea Zone
TripleA couldn’t read the Italian save game for some reason (file got corrupted I guess), so I replayed the move based on the turn summary. Please verify that everything is as it should be (had to edit the combat result).
Scramble from India?
sorry bout that - will take a look now for the scramble
yes scramble both aircraft
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 bombers moved from Philippines to 39 Sea Zone
Combat - ANZAC
Japanese scrambles 2 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
ANZAC attack with 2 bombers
Japanese defend with 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 1 submarine
1 submarine owned by the Italians Submerged
ANZAC win with 1 bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 1 fighter, 1 tactical_bomber and 2 transports
Casualties for ANZAC: 1 bomber
Battle in Shan State
Non Combat Move - ANZAC
1 bomber moved from 39 Sea Zone to Sumatra
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from New South Wales to Malaya
1 infantry moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to Guam
2 fighters moved from Jehol to Philippines
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
Place Units - ANZAC
1 artillery and 1 bomber placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
ouch - that was a blow to the japanese. nice move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 armour moved from Norway to Karelia
Germans take Finland from Russians
Germans take Karelia from Russians
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to 114 Sea Zone
1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 armour moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 armour moved from Eire to Scotland
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 3 tactical_bombers
Russians defend with 1 cruiser
Germans win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Ukraine to Baltic States
3 aaGuns, 6 armour, 14 artilleries, 13 infantry and 6 mech_infantrys moved from Eastern Poland to Baltic States
1 mech_infantry moved from Romania to Baltic States
1 armour and 4 infantry moved from Norway to 112 Sea Zone
10 mech_infantrys moved from Germany to Baltic States
1 fighter and 3 tactical_bombers moved from 114 Sea Zone to Western Germany
3 mech_infantrys moved from Western Germany to Poland
2 armour moved from Iraq to Trans-Jordan
7 bombers moved from Trans-Jordan to Baltic States
1 armour and 4 infantry moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 infantry placed in Scotland
10 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 2.
10 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Russia to Northwest Persia
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
Combat - Russians
Battle in Northwest Persia
Russians attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
2 fighters moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 aaGuns and 12 infantry moved from Smolensk to Belarus
2 aaGuns, 3 artilleries, 4 infantry and 17 mech_infantrys moved from Bryansk to Belarus
10 artilleries moved from Russia to Bryansk
4 mech_infantrys moved from Caucasus to Bryansk
2 infantry moved from Volgograd to Caucasus
1 bomber moved from Northwest Persia to Bryansk
Place Units - Russians
8 infantry and 2 mech_infantrys placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
5 fighters moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 2 infantry moved from French Indo China to Shan State
1 fighter and 1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Sikang to Tsinghai
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in Hawaiian Islands
Battle in Kwangsi
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 artillery; Chinese defend with 1 airfield
Chinese win, taking Hawaiian Islands from Americans with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery
Battle in Tsinghai
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 19 Sea Zone from Americans with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
7 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
1 fighter moved from Shan State to French Indo China
1 aaGun moved from Yunnan to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Trans-Jordan to Iraq
Place Units - Japanese
2 fighters and 4 infantry placed in Japan
3 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Japanese collect 31 PUs (5 lost to blockades); end with 31 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Guam to 26 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
3 bombers moved from Guam to 35 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone
2 fighters moved from 21 Sea Zone to 20 Sea Zone
2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 artillery and 1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
Combat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 3 bombers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
3 bombers moved from 35 Sea Zone to Philippines
2 bombers moved from 20 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 9 destroyers moved from 21 Sea Zone to 35 Sea Zone
3 submarines moved from 21 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 91 Sea Zone to Eastern United States
1 armour, 2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 carriers, 1 cruiser, 11 destroyers, 3 fighters, 5 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Eastern United States to 109 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer and 3 transports moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Eastern United States
1 bomber moved from 26 Sea Zone to Wake Island
Place Units - Americans
2 destroyers placed in 10 Sea Zone
1 artillery placed in Western United States
2 artilleries, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
4 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
4 infantry placed in Hunan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,5,5,2,5,6,1,1,5,1,4,2,3,2,6,3,3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
Chinese collect 14 PUs (4 lost to blockades); end with 16 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 16 to 20
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
3 fighters and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
British creates battle in territory 37 Sea Zone
Battle in Anglo Egyptian Sudan
British attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking 37 Sea Zone from Japanese, taking Anglo Egyptian Sudan from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters moved from Anglo Egyptian Sudan to Belgian Congo
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to French West Africa
Turn Complete - UK_Pacific