Germans are aggressive and nasty - never liked them!
14L G40 ArtofWar1947 (Axis) vs JWW (Allies + 10)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
16 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Suiyuyan
1 infantry placed in Kweichow
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Shensi : 1 fighter
Yunnan : 17 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 45 / 88
Russians : 44 / 58
Japanese : 53 / 59
Americans : 50 / 70
Chinese : 9 / 17
British : 20 / 0
UK_Pacific : 8 / 26
Italians : 16 / 21
ANZAC : 10 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 4.310
Median : 5.000
Variance : 1.536
Standard Deviation : 1.239
Total rolls : 29Japanese Combat
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.125
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Italians Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.316
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - British
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Morocco to Algeria
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from India to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Morocco to Algeria
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from India to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Algeria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Algeria to 91 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 aaGun, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan
3 aaGuns, 3 artilleries and 20 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 bomber moved from 37 Sea Zone to India
1 mech_infantry moved from Northwest Persia to Eastern PersiaPlace Units - UK_Pacific
2 artilleries and 4 infantry placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 4 infantry
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 3 artilleries, 20 infantry and 2 mech_infantrys
India : 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
39 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 1 artillery and 4 infantry
Gibraltar : 2 fighters
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Tanganyika Territory : 1 armour, 1 artillery and 2 mech_infantrys
Morocco : 1 artillery and 1 infantry
Algeria : 1 flag, 1 artillery
Tobruk : 1 flag
106 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Eastern Persia : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 45 / 88
Russians : 44 / 58
Japanese : 53 / 59
Americans : 50 / 70
Chinese : 9 / 17
British : 22 / 0
UK_Pacific : 8 / 8
Italians : 14 / 21
ANZAC : 10 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 4.000
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 43Japanese Combat
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.125
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.667
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.316
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Bulgaria to Romania
1 bomber moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Romania
1 infantry moved from Bulgaria to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Bulgaria to Romania
1 bomber moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Romania
1 infantry moved from Bulgaria to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Romania to Western Germany
1 fighter moved from Romania to Northern Italy
1 armour moved from Bulgaria to Slovakia HungaryPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from South Australia to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
ANZAC take Kenya from Italians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from South Australia to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
ANZAC take Kenya from ItaliansCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 62 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to YunnanPlace Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Hainan : 1 flag, 1 infantry
Yunnan : 1 infantry
Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 aaGun, 2 artilleries and 2 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser and 2 destroyers
55 Sea Zone : 1 submarine
62 Sea Zone : 1 carrier, 2 fighters and 2 submarines
Trans-Jordan : 1 infantry
Kenya : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 88
Russians : 41 / 58
Japanese : 53 / 59
Americans : 50 / 70
Chinese : 9 / 17
British : 22 / 0
UK_Pacific : 8 / 8
Italians : 13 / 14
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.167
Median : 4.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
92 Sea Zone : 1 destroyer
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 48 / 88
Russians : 41 / 58
Japanese : 53 / 59
Americans : 50 / 70
Chinese : 9 / 17
British : 22 / 0
UK_Pacific : 8 / 8
Italians : 13 / 14
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.167
Median : 4.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 85 PUs;
Germans buy 4 armour, 1 artillery, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to Finland
2 tactical_bombers moved from Western Germany to Finland
2 bombers moved from Western Germany to Finland
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Poland
3 tactical_bombers moved from Slovakia Hungary to Poland
1 submarine moved from 110 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 85 PUs;
Germans buy 4 armour, 1 artillery, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to Finland
2 tactical_bombers moved from Western Germany to Finland
2 bombers moved from Western Germany to Finland
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Poland
3 tactical_bombers moved from Slovakia Hungary to Poland
1 submarine moved from 110 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Finland
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Poland
Germans attack with 1 artillery, 3 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Eire to Scotland
5 armour and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 armour, 1 cruiser, 1 mech_infantry and 6 transports moved from 110 Sea Zone to 113 Sea Zone
5 armour and 1 mech_infantry moved from 113 Sea Zone to Germany
10 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Slovakia Hungary
2 fighters moved from 110 Sea Zone to Western Germany
2 bombers moved from Finland to Western Germany
2 tactical_bombers moved from Finland to 114 Sea Zone
3 tactical_bombers moved from Poland to Slovakia HungaryPlace Units - Germans
3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in France
6 infantry placed in Western Germany
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Romania
2 artilleries and 3 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Iraq
2 infantry moved from Amur to Manchuria
5 infantry moved from Amur to Korea
1 infantry moved from Amur to Manchuria
1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Romania
2 artilleries and 3 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Iraq
2 infantry moved from Amur to Manchuria
5 infantry moved from Amur to Korea
1 infantry moved from Amur to Manchuria
1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Korea
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians roll dice for 5 infantry in Korea, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Manchuria
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 3 infantry in Poland, round 2 : 2/4 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 3/5 hits
Germans roll dice for 1 artillery in Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in Romania
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 artillery
Russians roll dice for 1 fighter and 3 infantry in Romania, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Russians
4 aaGuns, 4 armour, 2 artilleries, 30 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
5 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery moved from Novgorod to Belarus
1 fighter moved from Romania to Western Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
1 infantry moved from Western Ukraine to Eastern PolandPlace Units - Russians
3 artilleries placed in Ukraine
1 infantry placed in Novgorod
2 mech_infantrys placed in Volgograd
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,1,1,4,1,6
Russians collect 46 PUs (3 lost to blockades); end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUsTerritory Summary for Russians :
Korea : 1 flag, 5 infantry
Manchuria : 2 infantry
Amur : 2 aaGuns and 6 infantry
Romania : 1 flag, 2 infantry
Poland : 1 flag, 2 artilleries
Belarus : 1 artillery
Bryansk : 7 infantry and 3 mech_infantrys
Eastern Poland : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 4 aaGuns, 4 armour, 3 artilleries, 2 fighters, 34 infantry, 5 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Iraq : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
91 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 55
Russians : 49 / 58
Japanese : 47 / 59
Americans : 50 / 70
Chinese : 12 / 17
British : 22 / 0
UK_Pacific : 8 / 8
Italians : 13 / 14
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.277
Median : 3.000
Variance : 1.109
Standard Deviation : 1.053
Total rolls : 65Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.385
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Neutral_Axis Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.385
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Germans Combat
2 was rolled 4 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Russians Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.219
Median : 3.500
Variance : 1.032
Standard Deviation : 1.016
Total rolls : 32 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_major, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from 20 Sea Zone to Formosa
2 artilleries and 2 infantry moved from 36 Sea Zone to Hainan
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from 20 Sea Zone to Formosa
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Hainan
1 tactical_bomber moved from 36 Sea Zone to Hainan
2 carriers, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to Formosa
1 tactical_bomber moved from 20 Sea Zone to Formosa
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kiangsi to Suiyuyan
5 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
2 armour and 2 infantry moved from Japan to 6 Sea Zone
2 armour and 2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from Japan to Korea
3 bombers moved from Kiangsi to Korea
1 bomber moved from Kiangsi to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_major, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from 20 Sea Zone to Formosa
2 artilleries and 2 infantry moved from 36 Sea Zone to Hainan
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from 20 Sea Zone to Formosa
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Hainan
1 tactical_bomber moved from 36 Sea Zone to Hainan
2 carriers, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to Formosa
1 tactical_bomber moved from 20 Sea Zone to Formosa
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kiangsi to Suiyuyan
5 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
2 armour and 2 infantry moved from Japan to 6 Sea Zone
2 armour and 2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from Japan to Korea
3 bombers moved from Kiangsi to Korea
1 bomber moved from Kiangsi to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Korea
Japanese attack with 2 armour, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 5 infantry
Japanese win, taking Korea from Russians with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Japanese: 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Russians: 5 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Formosa
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Formosa from UK_Pacific with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hainan
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Hainan from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 bomber moved from Manchuria to Japan
3 bombers moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Hainan to 36 Sea Zone
1 armour, 2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Formosa to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 aaGun moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Korea to Chahar
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Kiangsi to KwangtungPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
Purchased Major Industrial Complex with the intent of placing it in Kwangtung. Much to my chagrin, this was not allowed. Had I known better, would have bought a minor complex for Kwangtung, 3 tanks (instead of 1 tank and 2 MI) in Kiangsu, 2 tanks and 2 infantry in Japan (not 1 tank and 3 infantry), and 2 subs in SZ 6.
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Purchased Major Industrial Complex with the intent of placing it in Kwangtung. Much to my chagrin, this was not allowed. Had I known better, would have bought a minor complex for Kwangtung, 3 tanks (instead of 1 tank and 2 MI) in Kiangsu, 2 tanks and 2 infantry in Japan (not 1 tank and 3 infantry), and 2 subs in SZ 6.
I understand and I will make this change for you……please review just to ensure I did it correctly…
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Purchased Major Industrial Complex with the intent of placing it in Kwangtung. Much to my chagrin, this was not allowed. Had I known better, would have bought a minor complex for Kwangtung, 3 tanks (instead of 1 tank and 2 MI) in Kiangsu, 2 tanks and 2 infantry in Japan (not 1 tank and 3 infantry), and 2 subs in SZ 6.
I have edited the game file accordingly, please note w/59 IPC’s you were one short of the purchase you describe above so I have changed one KIA arm for a mech and have added one ipc to jpn’s bank……
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revised file
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Japanese from Japan: 1 armour and 3 infantry
EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor
EDIT: Adding units owned by Japanese to Kiangsu: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to Japan: 2 armour and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 57 to 58
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Scotland
3 fighters moved from 91 Sea Zone to Scotland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Japanese from Japan: 1 armour and 3 infantry
EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor
EDIT: Adding units owned by Japanese to Kiangsu: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to Japan: 2 armour and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 57 to 58
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Scotland
3 fighters moved from 91 Sea Zone to ScotlandCombat - Americans
Battle in Eire
Battle in Scotland
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Americans win, taking Eire from Germans, taking Scotland from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 tactical_bomber moved from Scotland to 109 Sea Zone
3 fighters moved from Scotland to 109 Sea Zone
2 carriers and 4 destroyers moved from 91 Sea Zone to 109 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone
3 fighters moved from Eastern United States to Iceland
2 fighters moved from Western United States to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 2 destroyers
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Iceland : 3 fighters
Gibraltar : 1 flag, 1 harbour
Scotland : 1 flag, 1 airfield and 1 infantry
Morocco : 3 bombers
Tunisia : 1 flag, 1 armour
106 Sea Zone : 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports
86 Sea Zone : 1 transport
Eire : 1 flag, 1 artillery and 1 infantry
109 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
101 Sea Zone : 2 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 43 / 55
Russians : 46 / 58
Japanese : 56 / 58
Americans : 55 / 76
Chinese : 8 / 17
British : 22 / 0
UK_Pacific : 6 / 8
Italians : 12 / 14
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1